-- Tworzenie klasycznego powiadomienia local StarterGui = game:GetService("StarterGui") StarterGui:SetCore("SendNotification", { Title = "Doomspire Script", Text = "made by XE3", Duration = 5 }) -- Tworzenie GUI local ScreenGui = Instance.new("ScreenGui") ScreenGui.Parent = game.CoreGui local Frame = Instance.new("Frame") Frame.Size = UDim2.new(0, 200, 0, 250) Frame.Position = UDim2.new(0.5, -100, 0.3, 0) Frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30) Frame.Active = true Frame.Draggable = true Frame.Parent = ScreenGui local function createButton(text, position, callback) local button = Instance.new("TextButton") button.Size = UDim2.new(0, 180, 0, 30) button.Position = UDim2.new(0, 10, 0, position) button.BackgroundColor3 = Color3.fromRGB(50, 50, 50) button.TextColor3 = Color3.fromRGB(255, 255, 255) button.Text = text button.Parent = Frame button.MouseButton1Click:Connect(callback) end -- Infinite Yield createButton("Infinite Yield", 10, function() loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end) -- Auto Clicker createButton("Auto Clicker", 50, function() local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local clicking = false local cps = 100 local function startClicking() RunService.RenderStepped:Connect(function() if clicking then mouse1click() wait(1 / cps) end end) end UserInputService.InputBegan:Connect(function(input) if input.KeyCode == Enum.KeyCode.R then clicking = not clicking if clicking then startClicking() end end end) end) -- Funkcja teleportacji local function teleportTo(position) local player = game.Players.LocalPlayer if player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then player.Character.HumanoidRootPart.CFrame = CFrame.new(position) end end createButton("Teleport to Yellow Base", 90, function() teleportTo(Vector3.new(102, 131, 1)) end) createButton("Teleport to Blue Base", 130, function() teleportTo(Vector3.new(-2, 131, 94)) end) createButton("Teleport to Red Base", 170, function() teleportTo(Vector3.new(-99, 129, 3)) end) createButton("Teleport to Green Base", 210, function() teleportTo(Vector3.new(1, 129, -106)) end)