local id = "youridhere" local targetdoodle = "doodleyouwanttofind" --Enouncter things getgenv().autoFarmLake = false getgenv().autoFarmLodge = false getgenv().autoFarmSewer = false function encounterSewer() while autoFarmSewer do wait(0.5) if game.Players.LocalPlayer.PlayerGui.MainGui.MainBattle.Visible == false then local args = {[1] = id,[2] = "RequestWild",[3] = "011_RealSewer",[4] = "Sewer"} game:GetService("Players").LocalPlayer.Event:FireServer(unpack(args)) print("starting encounter") end end end function encounterLake() while autoFarmLake do wait(0.5) if game.Players.LocalPlayer.PlayerGui.MainGui.MainBattle.Visible == false then local args = {[1] = id,[2] = "RequestWild",[3] = "007_Lakewood",[4] = "Lake"} game:GetService("Players").LocalPlayer.Event:FireServer(unpack(args)) print("starting encounter") end end end function encounterLodge() while autoFarmLodge do wait(0.5) if game.Players.LocalPlayer.PlayerGui.MainGui.MainBattle.Visible == false then local args = {[1] = id,[2] = "RequestWild",[3] = "014_GraphiteLodge",[4] = "WildGrass"} game:GetService("Players").LocalPlayer.Event:FireServer(unpack(args)) print("starting encounter") end end end function CheckIfSearch() while autoFlee do wait(0.5) if game.Players.LocalPlayer.PlayerGui.MainGui.MainBattle.FrontBox.NameLabel.Text == targetdoodle then print("target found") break else mouse1click() end end end local VLib = loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))() local s = VLib:Window("miso soup yes", "doodle world", "wtf") local ss = s:Tab("Auto Encounter") ss:Label("stand in a place where you can encounter dooles") ss:Label("you have to be in the area you are farming") ss:Toggle("Sewer Encounter",function(t) getgenv().autoFarmSewer = t encounterSewer() end) ss:Toggle("Lake Encounter",function(t) getgenv().autoFarmLake = t encounterLake() end) ss:Toggle("Lodge Encounter",function(t) getgenv().autoFarmLodge = t encounterLodge() end) local sss = s:Tab("Auto Flee") sss:Label("Put your cursor over the run button and stay tabbed in") sss:Label("Won't auto catch but won't flee when target found") sss:Toggle("Auto Flee",function(t) getgenv().autoFlee = t CheckIfSearch() end) local ssss = s:Tab("Codes") ssss:Label("Pressing a button will redeem that code") ssss:Button("StimulusCheck - 7500 Money",function() local args = {[1] = id,[2] = "PlayerData",[3] = "SubmitCode",[4] = "StimulusCheck"} game:GetService("Players").LocalPlayer.Function:InvokeServer(unpack(args)) end) ssss:Button("FreeGems - 25 Gems",function() local args = {[1] = id,[2] = "PlayerData",[3] = "SubmitCode",[4] = "FreeGems"} game:GetService("Players").LocalPlayer.Function:InvokeServer(unpack(args)) end) ssss:Button("BasicTitle - Basic Title",function() local args = {[1] = id,[2] = "PlayerData",[3] = "SubmitCode",[4] = "BasicTitle"} game:GetService("Players").LocalPlayer.Function:InvokeServer(unpack(args)) end) ssss:Button("GrayColor - Gray Colour??",function() local args = {[1] = id,[2] = "PlayerData",[3] = "SubmitCode",[4] = "GrayColor"} game:GetService("Players").LocalPlayer.Function:InvokeServer(unpack(args)) end) ssss:Button("FreeRosebug - A Free Rosebug",function() local args = {[1] = id,[2] = "PlayerData",[3] = "SubmitCode",[4] = "FreeRosebug"} game:GetService("Players").LocalPlayer.Function:InvokeServer(unpack(args)) end) ssss:Button("FreeCapsule - 5 Basic Capsule",function() local args = {[1] = id,[2] = "PlayerData",[3] = "SubmitCode",[4] = "FreeCapsules"} game:GetService("Players").LocalPlayer.Function:InvokeServer(unpack(args)) end)