local LocalPlayer = game:GetService("Players").LocalPlayer if not LocalPlayer then return end task.spawn(function() while task.wait(0.1) do pcall(function() local maxLead = LocalPlayer:GetAttribute("MaxLead") local currentLead = LocalPlayer:GetAttribute("Lead") if maxLead and currentLead and currentLead < maxLead then LocalPlayer:SetAttribute("Lead", maxLead) end end) end end)