--[[ for _, v in pairs(workspace.Map.Brainrots:GetDescendants()) do if v:IsA("ProximityPrompt") then v.HoldDuration = 0 end end workspace.Map.Brainrots.DescendantAdded:Connect(function(d) if d:IsA("ProximityPrompt") then d.HoldDuration = 0 end end) ]] for _, v in pairs(workspace.Map.Brainrots:GetChildren()) do local b=v.Box game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = b.CFrame wait(.2) fireproximityprompt(b.ProximityPrompt) wait(.2) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(43, 4, 63) wait(.2) end --[[ task.spawn(function() while wait() do for i = 1, 10 do local args = { "Platform"..i } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Collect"):FireServer(unpack(args)) end end end) ]]