local Players = game:GetService("Players") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local hrp = character:WaitForChild("HumanoidRootPart") local function setupTotem(part, text, textColor, fillColor, outlineColor) local highlight = Instance.new("Highlight") highlight.Parent = part highlight.Adornee = part highlight.FillColor = fillColor highlight.OutlineColor = outlineColor highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop local billboard = Instance.new("BillboardGui") billboard.Size = UDim2.new(5, 0, 2.5, 0) billboard.AlwaysOnTop = true billboard.StudsOffset = Vector3.new(0, 3, 0) billboard.Parent = part billboard.Adornee = part local textLabel = Instance.new("TextLabel") textLabel.Size = UDim2.new(1, 0, 1, 0) textLabel.BackgroundTransparency = 1 textLabel.Text = text textLabel.TextColor3 = textColor textLabel.TextStrokeTransparency = 0 textLabel.TextScaled = true textLabel.Font = Enum.Font.Montserrat textLabel.Parent = billboard end local realTotem = workspace:WaitForChild("Totem"):WaitForChild("Totem") setupTotem( realTotem, "TOTEM", Color3.fromRGB(0, 255, 0), -- green text Color3.fromRGB(0, 255, 0), -- green fill Color3.fromRGB(255, 0, 0) -- red outline ) -- Fake Totem local fakeTotem = workspace:WaitForChild("FakeTotemTotem"):WaitForChild("Totem") setupTotem( fakeTotem, "FAKE Totem", Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(0, 0, 0) )