local Monsters1 = { workspace.Monsters.Monster_01.Monster.ScaledModel, workspace.Monsters.Monster_01.Monster.Rabbit, workspace.Monsters.Monster_01.Monster.Frog, workspace.Monsters.Monster_01.Monster.Frogs, workspace.Monsters.Monster_01.Monster.Turtle, workspace.Monsters.Monster_01.Monster.Rat, workspace.Monsters.Monster_01.Monster.Boar, workspace.Monsters.Monster_01.Monster.Crocodile, workspace.Monsters.Monster_01.Monster.Turtle, workspace.Monsters.Monster_01.Food.Watermelos, workspace.Monsters.Monster_01.Food.Apples, workspace.Monsters.Monster_01.Food.Watermelon, workspace.Monsters.Monster_01.Food.Apple, workspace.Monsters.Monster_04.BOSS.Boss1, workspace.Monsters.Monster_05.BOSS.Boss2,} for i,v in pairs(Monsters1) do local dielan = { [1] = "AttackStaticFood", [2] = v, [3] = 1000000000, -- amount of coins u get when collect, change this if u want more or less, math.huge wont give u any so dont change to it [4] = "Dinosaur1_3_1"} game:GetService("ReplicatedStorage").RemoteEvents.AttackRemoteEvent:FireServer(unpack(dielan)) end