local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local TweenService = game:GetService("TweenService") local UserInputService = game:GetService("UserInputService") local CoreGui = game:GetService("CoreGui") local client = Players.LocalPlayer local KEYBIND = Enum.KeyCode.M local gui = Instance.new("ScreenGui", CoreGui) gui.Name = "AkifAutoFarm_Final" gui.IgnoreGuiInset = true gui.ResetOnSpawn = false local window = Instance.new("Frame", gui) window.Size = UDim2.fromOffset(280, 200) window.Position = UDim2.new(0.5, -140, 0.5, -100) window.BackgroundColor3 = Color3.fromRGB(24, 25, 26) window.BorderSizePixel = 0 window.Active = true window.Draggable = true window.Visible = false local windowCanvas = Instance.new("CanvasGroup", window) local corner = Instance.new("UICorner"); corner.CornerRadius = UDim.new(0, 8); corner.Parent = window local stroke = Instance.new("UIStroke"); stroke.Color = Color3.fromRGB(10, 11, 12); stroke.Thickness = 1; stroke.Parent = window local pad = Instance.new("UIPadding"); pad.PaddingTop=UDim.new(0,12); pad.PaddingLeft=UDim.new(0,12); pad.PaddingRight=UDim.new(0,12); pad.PaddingBottom=UDim.new(0,12); pad.Parent = window local titleBar = Instance.new("Frame", window) titleBar.Size = UDim2.new(1, 0, 0, 32); titleBar.BackgroundTransparency = 1 local title = Instance.new("TextLabel", titleBar) title.Size = UDim2.new(1, 0, 1, 0); title.BackgroundTransparency = 1; title.TextXAlignment = Enum.TextXAlignment.Left; title.Font = Enum.Font.GothamBold; title.TextSize = 16; title.TextColor3 = Color3.fromRGB(255, 255, 255); title.Text = "AutoFarm" local subtitle = Instance.new("TextLabel", titleBar) subtitle.Size = UDim2.new(1, 0, 1, 0); subtitle.BackgroundTransparency = 1; subtitle.TextXAlignment = Enum.TextXAlignment.Right; subtitle.Font = Enum.Font.Gotham; subtitle.TextSize = 14; subtitle.TextColor3 = Color3.fromRGB(150, 155, 170); subtitle.Text = "by AkifRzayev" local list = Instance.new("UIListLayout", window) list.Padding = UDim.new(0, 10) list.SortOrder = Enum.SortOrder.LayoutOrder local buttonHolder = Instance.new("Frame", window) buttonHolder.Size = UDim2.new(1, 0, 1, -82) buttonHolder.Position = UDim2.fromOffset(0, 32) buttonHolder.BackgroundTransparency = 1 buttonHolder.LayoutOrder = 1 local listLayout = Instance.new("UIListLayout", buttonHolder) listLayout.Padding = UDim.new(0, 10) local function makeButton(text) local button = Instance.new("TextButton", buttonHolder) button.Size = UDim2.new(1, 0, 0, 42) button.BackgroundColor3 = Color3.fromRGB(38, 39, 41) button.Font = Enum.Font.GothamSemibold button.TextSize = 16 button.TextColor3 = Color3.fromRGB(230, 235, 245) button.Text = text local c = Instance.new("UICorner"); c.CornerRadius = UDim.new(0, 6); c.Parent = button local s = Instance.new("UIStroke"); s.Color = Color3.fromRGB(20, 21, 22); s.Thickness = 1; s.Parent = button button.MouseEnter:Connect(function() TweenService:Create(button, TweenInfo.new(0.2), { BackgroundColor3 = Color3.fromRGB(55, 56, 58) }):Play() end) button.MouseLeave:Connect(function() TweenService:Create(button, TweenInfo.new(0.2), { BackgroundColor3 = Color3.fromRGB(38, 39, 41) }):Play() end) return button end local function makeToggleButton(textOff, textOn) local button = Instance.new("TextButton", buttonHolder) button.Size = UDim2.new(1, 0, 0, 42) button.BackgroundColor3 = Color3.fromRGB(38, 39, 41) button.Font = Enum.Font.GothamSemibold button.TextSize = 16 button.TextColor3 = Color3.fromRGB(230, 235, 245) button.Text = textOff local c = Instance.new("UICorner"); c.CornerRadius = UDim.new(0, 6); c.Parent = button local s = Instance.new("UIStroke"); s.Color = Color3.fromRGB(20, 21, 22); s.Thickness = 1; s.Parent = button local isOn = false local changedEvent = Instance.new("BindableEvent") local offColor = button.BackgroundColor3 local onColor = Color3.fromRGB(46, 204, 113) local onColorHover = Color3.fromRGB(66, 224, 133) button.MouseEnter:Connect(function() local hoverColor = isOn and onColorHover or Color3.fromRGB(55, 56, 58); TweenService:Create(button, TweenInfo.new(0.2), { BackgroundColor3 = hoverColor }):Play() end) button.MouseLeave:Connect(function() local baseColor = isOn and onColor or offColor; TweenService:Create(button, TweenInfo.new(0.2), { BackgroundColor3 = baseColor }):Play() end) button.MouseButton1Click:Connect(function() isOn = not isOn button.Text = isOn and textOn or textOff local baseColor = isOn and onColor or offColor TweenService:Create(button, TweenInfo.new(0.3), { BackgroundColor3 = baseColor }):Play() changedEvent:Fire(isOn) end) return button, changedEvent.Event end local status = Instance.new("TextLabel", window) status.Size = UDim2.new(1, 0, 0, 20); status.Position = UDim2.new(0, 0, 1, -20); status.BackgroundTransparency = 1; status.Font = Enum.Font.Gotham; status.TextSize = 14; status.TextColor3 = Color3.fromRGB(170, 175, 170); status.TextXAlignment = Enum.TextXAlignment.Left; status.Text = "Ready"; status.LayoutOrder = 2 local autoFarmActive = false local farmThread = nil local btnAutoFarm, farmChanged = makeToggleButton("AutoFarm [OFF]", "AutoFarm [ON]") local btnClaimTiers = makeButton("Claim All Tiers") farmChanged:Connect(function(isOn) autoFarmActive = isOn if isOn then status.Text = "AutoFarm enabled." farmThread = task.spawn(function() local GameHandler = ReplicatedStorage:WaitForChild("Remotes", 5) and ReplicatedStorage.Remotes:WaitForChild("GameHandler", 5) if not GameHandler then status.Text = "Error: GameHandler remote not found." return end while autoFarmActive do GameHandler:FireServer({ ["Info"] = "Mine" }) task.wait(0.01) end end) else status.Text = "AutoFarm disabled." if farmThread then task.cancel(farmThread) farmThread = nil end end end) btnClaimTiers.MouseButton1Click:Connect(function() task.spawn(function() local Battlepass = ReplicatedStorage:WaitForChild("Remotes", 5) and ReplicatedStorage.Remotes:WaitForChild("Battlepass", 5) if not Battlepass then status.Text = "Error: Battlepass remote not found." return end status.Text = "Claiming tiers..." for tier = 1, 15 do Battlepass:FireServer({ ["Type"] = "Basic", ["Info"] = "ClaimTier", ["Tier"] = tier }) task.wait(0.1) end status.Text = "All tiers claimed." end) end) local function showNotification() local notif = Instance.new("Frame", gui) notif.Size = UDim2.fromOffset(250, 60); notif.Position = UDim2.new(1, 10, 0, 10); notif.BackgroundColor3 = Color3.fromRGB(30, 31, 32); notif.BorderSizePixel = 0 local c = Instance.new("UICorner"); c.CornerRadius = UDim.new(0, 6); c.Parent = notif local s = Instance.new("UIStroke"); s.Color = Color3.fromRGB(15, 16, 17); s.Thickness = 1; s.Parent = notif local l = Instance.new("TextLabel", notif) l.Size = UDim2.new(1, -16, 1, -16); l.Position = UDim2.fromOffset(8, 8); l.BackgroundTransparency = 1; l.Font = Enum.Font.Gotham; l.TextColor3 = Color3.fromRGB(220, 220, 220); l.TextSize = 14 l.Text = "Press [ " .. KEYBIND.Name .. " ] to toggle the menu." l.TextWrapped = true TweenService:Create(notif, TweenInfo.new(0.5, Enum.EasingStyle.Quint, Enum.EasingDirection.Out), {Position = UDim2.new(1, -260, 0, 10)}):Play() task.wait(5) TweenService:Create(notif, TweenInfo.new(0.5, Enum.EasingStyle.Quint, Enum.EasingDirection.In), {Position = UDim2.new(1, 10, 0, 10)}):Play() task.wait(0.5) notif:Destroy() end UserInputService.InputBegan:Connect(function(input, gameProcessed) if not gameProcessed and UserInputService:GetFocusedTextBox() == nil and input.KeyCode == KEYBIND then window.Visible = not window.Visible end end) local loadingContainer = Instance.new("Frame"); loadingContainer.Name = "LoadingContainer"; loadingContainer.Size = UDim2.new(1, 0, 1, 0); loadingContainer.BackgroundColor3 = Color3.fromRGB(0, 0, 0); loadingContainer.BackgroundTransparency = 1; loadingContainer.Parent = gui local spinner = Instance.new("Frame"); spinner.Size = UDim2.fromOffset(60, 60); spinner.Position = UDim2.new(0.5, 0, 0.5, 0); spinner.AnchorPoint = Vector2.new(0.5, 0.5); spinner.BackgroundTransparency = 1; spinner.Visible = false; spinner.Parent = loadingContainer local spinnerCanvas = Instance.new("CanvasGroup"); spinnerCanvas.Parent = spinner local spinnerCorner = Instance.new("UICorner"); spinnerCorner.CornerRadius = UDim.new(1,0); spinnerCorner.Parent = spinner local spinnerStroke = Instance.new("UIStroke"); spinnerStroke.Color = Color3.fromRGB(255, 255, 255); spinnerStroke.Thickness = 4; spinnerStroke.LineJoinMode = Enum.LineJoinMode.Round; spinnerStroke.Parent = spinner local spinnerGradient = Instance.new("UIGradient"); spinnerGradient.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(0.7, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(80, 80, 80))}); spinnerGradient.Rotation = 90; spinnerGradient.Parent = spinnerStroke local creditsText = Instance.new("TextLabel"); creditsText.Size = UDim2.new(1, 0, 0, 50); creditsText.Position = UDim2.new(0.5, 0, 0.5, 0); creditsText.AnchorPoint = Vector2.new(0.5, 0.5); creditsText.BackgroundTransparency = 1; creditsText.Font = Enum.Font.GothamBold; creditsText.Text = "Made with love by AkifRzayev"; creditsText.TextColor3 = Color3.fromRGB(255, 255, 255); creditsText.TextSize = 24; creditsText.TextTransparency = 1; creditsText.Parent = loadingContainer TweenService:Create(loadingContainer, TweenInfo.new(0.5), {BackgroundTransparency = 0.5}):Play() task.wait(0.5) spinner.Visible = true local rotationTween = TweenService:Create(spinner, TweenInfo.new(1, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, -1), { Rotation = 360 }); rotationTween:Play() task.wait(2.5) local tweenInfoFadeOut = TweenInfo.new(0.4) TweenService:Create(spinnerCanvas, tweenInfoFadeOut, { GroupTransparency = 1 }):Play(); task.wait(0.4) rotationTween:Cancel(); spinner:Destroy() local tweenInfoFadeIn = TweenInfo.new(0.6) TweenService:Create(creditsText, tweenInfoFadeIn, { TextTransparency = 0 }):Play(); task.wait(2) TweenService:Create(creditsText, tweenInfoFadeOut, { TextTransparency = 1 }):Play() TweenService:Create(loadingContainer, tweenInfoFadeOut, { BackgroundTransparency = 1 }):Play() task.wait(0.5); loadingContainer:Destroy() window.Visible = true showNotification() windowCanvas.GroupTransparency = 1 window.Position = UDim2.new(0.5, -140, 0.45, -100) local posTween = TweenService:Create(window, TweenInfo.new(0.5, Enum.EasingStyle.Back, Enum.EasingDirection.Out), {Position = UDim2.new(0.5, -140, 0.5, -100)}) local transparencyTween = TweenService:Create(windowCanvas, TweenInfo.new(0.5, Enum.EasingStyle.Back, Enum.EasingDirection.Out), {GroupTransparency = 0}) posTween:Play() transparencyTween:Play()