local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/VanillaSourceCode/evade/refs/heads/main/lib.lua"))() local Window = Library:CreateWindow("Dig to Earth's CORE!", Vector2.new(500, 300), Enum.KeyCode.RightShift) local DigIt = Window:CreateTab("main") local DigItttt = DigIt:CreateSector("Farm", "left") DigItttt:AddButton("Get Pet", function() local args = { 4 } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("SpinPrizeEvent"):FireServer(unpack(args)) end) DigItttt:AddButton("Get Spins", function() local args = { 3 } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("SpinPrizeEvent"):FireServer(unpack(args)) end) DigItttt:AddButton("Get Spins (3 spins)", function() local args = { 7 } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("SpinPrizeEvent"):FireServer(unpack(args)) end) DigItttt:AddButton("multiple 10 (like x10 money)", function() local args = { 8 } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("SpinPrizeEvent"):FireServer(unpack(args)) end) DigItttt:AddButton("Get diamonds", function() local args = { 5 } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("SpinPrizeEvent"):FireServer(unpack(args)) end) --inf money --inf money --inf money _G.Enabled = false task.spawn(function() while true do if _G.Enabled then local args = { "hello" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("DigEvent"):FireServer(unpack(args)) end task.wait() end end) DigItttt:AddToggle("Get Inf Money", false, function(state) _G.Enabled = state end) --diamond --diamond --diamond _G.Borabill = false task.spawn(function() while true do if _G.Borabill then local args = { "Reward5" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("AddRewardEvent"):FireServer(unpack(args)) end task.wait() end end) DigItttt:AddToggle("Get Inf diamonds", false, function(state) _G.Borabill = state end) _G.lol = false task.spawn(function() while true do if _G.lol then local args = { 8 } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("SpinPrizeEvent"):FireServer(unpack(args)) end task.wait() end end) DigItttt:AddToggle("multiple x10", false, function(state) _G.lol = state end) _G.casaca = false task.spawn(function() while true do if _G.casaca then local args = { "Cup11" } local remote = game:GetService("ReplicatedStorage"):FindFirstChild("Remotes"):FindFirstChild("TreasureEvent") if remote then remote:FireServer(unpack(args)) end end task.wait() end end) DigItttt:AddToggle("Inf Wins", false, function(state) _G.casaca = state end) --[[local args = { "Cup11" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("TreasureEvent"):FireServer(unpack(args)) ]] _G.olamundo = false task.spawn(function() while true do if _G.olamundo then local args = { "Telescope" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("TreasureEvent"):FireServer(unpack(args)) end task.wait() end end) DigItttt:AddToggle("Inf Gems", false, function(state) _G.olamundo = state end) --[[local args = { "Telescope" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("TreasureEvent"):FireServer(unpack(args)) ]] --farm --farm --farm --farm --farm --farm --farm --farm --best pet] --best pet] --best pet] _G.Pp = false task.spawn(function() while true do if _G.Pp then local args = { "Blue Penguin" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("PetCageEvent"):FireServer(unpack(args)) end task.wait() end end) DigItttt:AddToggle("Get Pets (The best)", false, function(state) _G.Pp = state end) --spins --spins --spins _G.oo = false task.spawn(function() while true do if _G.oo then local args = { 7 } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("SpinPrizeEvent"):FireServer(unpack(args)) end task.wait() end end) DigItttt:AddToggle("Get Spin", false, function(state) _G.oo = state end) --auto golden 2 --auto golden 2 --auto golden 2 _G.Golden2 = false task.spawn(function() while true do if _G.Golden2 then local args = { "Blue Penguin", 100 } game:GetService("ReplicatedStorage"):WaitForChild("PetRemotes"):WaitForChild("GoldPetCraftEvent"):FireServer(unpack(args)) end task.wait() end end) DigItttt:AddToggle("Auto Golden Machine (Blue Penguin)", false, function(state) _G.Golden2 = state end) --Machine diamond --Machine diamond --Machine diamond _G.Diamond = false task.spawn(function() while true do if _G.Diamond then local args = { "Blue Penguin", 100 } game:GetService("ReplicatedStorage"):WaitForChild("PetRemotes"):WaitForChild("DiamondPetCraftEvent"):FireServer(unpack(args)) end task.wait() end end) DigItttt:AddToggle("Auto Diamond Machine (Blue Penguin)", false, function(state) _G.Diamond = state end) --void --void --void _G.Void = false task.spawn(function() while true do if _G.Void then local args = { "Blue Penguin", 100 } game:GetService("ReplicatedStorage"):WaitForChild("PetRemotes"):WaitForChild("VoidPetCraftEvent"):FireServer(unpack(args)) end task.wait() end end) DigItttt:AddToggle("Auto Diamond Machine (Blue Penguin)", false, function(state) _G.Void = state end) --Machine diamond2 --Machine diamond2 --Machine diamond2