--[[ open source discord.gg/azuraservice SKIDS HAHAHAHAHAHAHA --]] local player = game.Players.LocalPlayer -- UI Elements local newgui = Instance.new("ScreenGui") local titleBar = Instance.new("TextLabel") local mainframe = Instance.new("Frame") local CoinLabel = Instance.new("TextLabel") local CoinBox = Instance.new("TextBox") local AddCoins = Instance.new("TextButton") local LevelLabel = Instance.new("TextLabel") local LevelBox = Instance.new("TextBox") local AddLevel = Instance.new("TextButton") -- GUI Properties newgui.Name = "AzuraServiceGui" newgui.Parent = player.PlayerGui -- Title Bar titleBar.Name = "TitleBar" titleBar.Text = "AzuraService" titleBar.BackgroundColor3 = Color3.fromRGB(30, 60, 200) titleBar.TextColor3 = Color3.fromRGB(255, 255, 255) titleBar.Size = UDim2.new(0.3, 0, 0.08, 0) titleBar.Position = UDim2.new(0.35, 0, 0.12, 0) titleBar.TextScaled = true titleBar.Parent = newgui -- Main Frame mainframe.Name = "MainFrame" mainframe.BackgroundColor3 = Color3.fromRGB(35, 80, 180) mainframe.BorderSizePixel = 0 mainframe.Position = UDim2.new(0.35, 0, 0.2, 0) mainframe.Size = UDim2.new(0.3, 0, 0.5, 0) mainframe.Active = true mainframe.Selectable = true mainframe.Draggable = true mainframe.Parent = newgui -- Coin Elements CoinLabel.Name = "CoinLabel" CoinLabel.Text = "Coins (Max: 99,999,999)" CoinLabel.BackgroundTransparency = 1 CoinLabel.TextScaled = true CoinLabel.Size = UDim2.new(0.8, 0, 0.1, 0) CoinLabel.Position = UDim2.new(0.1, 0, 0.25, 0) CoinLabel.TextColor3 = Color3.fromRGB(255, 255, 255) CoinLabel.Parent = mainframe CoinBox.Name = "CoinBox" CoinBox.PlaceholderText = "Enter Coins" CoinBox.Text = "" CoinBox.Size = UDim2.new(0.6, 0, 0.1, 0) CoinBox.Position = UDim2.new(0.2, 0, 0.35, 0) CoinBox.TextScaled = true CoinBox.ClearTextOnFocus = false CoinBox.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CoinBox.Parent = mainframe AddCoins.Name = "AddCoins" AddCoins.Text = "Add Coins" AddCoins.BackgroundColor3 = Color3.fromRGB(20, 200, 100) AddCoins.Size = UDim2.new(0.4, 0, 0.1, 0) AddCoins.Position = UDim2.new(0.3, 0, 0.5, 0) AddCoins.TextScaled = true AddCoins.Parent = mainframe -- Level Elements LevelLabel.Name = "LevelLabel" LevelLabel.Text = "Level (Max: 55)" LevelLabel.BackgroundTransparency = 1 LevelLabel.TextScaled = true LevelLabel.Size = UDim2.new(0.8, 0, 0.1, 0) LevelLabel.Position = UDim2.new(0.1, 0, 0.65, 0) LevelLabel.TextColor3 = Color3.fromRGB(255, 255, 255) LevelLabel.Parent = mainframe LevelBox.Name = "LevelBox" LevelBox.PlaceholderText = "Enter Level" LevelBox.Text = "" LevelBox.Size = UDim2.new(0.6, 0, 0.1, 0) LevelBox.Position = UDim2.new(0.2, 0, 0.75, 0) LevelBox.TextScaled = true LevelBox.ClearTextOnFocus = false LevelBox.BackgroundColor3 = Color3.fromRGB(255, 255, 255) LevelBox.Parent = mainframe AddLevel.Name = "AddLevel" AddLevel.Text = "Add Level" AddLevel.BackgroundColor3 = Color3.fromRGB(20, 200, 100) AddLevel.Size = UDim2.new(0.4, 0, 0.1, 0) AddLevel.Position = UDim2.new(0.3, 0, 0.85, 0) AddLevel.TextScaled = true AddLevel.Parent = mainframe -- Event Connection local Event = game:GetService("ReplicatedStorage").Remotes.generateBoost AddCoins.MouseButton1Click:Connect(function() local Amount = tonumber(CoinBox.Text) if Amount then Event:FireServer("Coins", 999999, Amount) end end) AddLevel.MouseButton1Click:Connect(function() local Amount = tonumber(LevelBox.Text) if Amount then local LevelValue = player.leaderstats.Level if Amount > LevelValue.Value then local Difference = Amount - LevelValue.Value repeat local FireAmount = Difference if FireAmount > 15 then FireAmount = 15 end Event:FireServer("Levels", 480, FireAmount) Difference -= FireAmount wait() until Difference == 0 elseif Amount < LevelValue.Value then local Difference = Amount - LevelValue.Value repeat local FireAmount = Difference if FireAmount < -15 then FireAmount = -15 end Event:FireServer("Levels", 480, FireAmount) Difference -= FireAmount wait() until Difference == 0 end end end)