local infinite_power do local env = getgenv() local old; old = hookmetamethod(game, "__namecall", function(self, ...) if self.Name == "Change_Power" and string.lower(getnamecallmethod()) == "fireserver" then local v1 = ... if type(v1) == "number" and v1 > 0 then return old(self, math.clamp(env.digging_power or 5, 0, 5555)) end end return old(self, ...) end) getgenv().digging_power = 9999 end local infinite_cash do game:GetService('ReplicatedStorage').Purchase_Crate:FireServer(-math.huge) task.wait(1) end local unlock_all_tools do local RemoteEvent = game:GetService("Players").LocalPlayer.PlayerGui:FindFirstChild("RemoteEvent", true) if RemoteEvent then for _, Tool in ipairs(game:GetService("ReplicatedStorage").Shovels:GetChildren()) do -- Unlock all shovels RemoteEvent:FireServer(Tool.Name) end for _, Tool in ipairs(game:GetService("ReplicatedStorage").Metal_Detectors:GetChildren()) do -- Unlock all Detectors RemoteEvent:FireServer(Tool.Name) end end end