for i, freakyassguns in pairs(game:GetService("ReplicatedStorage").Weapons:GetChildren()) do if freakyassguns:IsA("Folder") and (freakyassguns:GetAttribute("Penetration") or freakyassguns:GetAttribute("JumpSpread") or freakyassguns:GetAttribute("LadderSpread") or freakyassguns:GetAttribute("LandSpread") or freakyassguns:GetAttribute("MoveSpread") or freakyassguns:GetAttribute("RecoilX") or freakyassguns:GetAttribute("RecoilY") or freakyassguns:GetAttribute("Spread") or freakyassguns:GetAttribute("CrouchSpread") or freakyassguns:GetAttribute("CrouchRecoveryTime") or freakyassguns:GetAttribute("FireSpread")) then freakyassguns:SetAttribute("Penetration", "9e999") freakyassguns:SetAttribute("JumpSpread", 0) freakyassguns:SetAttribute("LadderSpread", 0) freakyassguns:SetAttribute("LandSpread", 0) freakyassguns:SetAttribute("MoveSpread", 0) freakyassguns:SetAttribute("RecoilX", 0) freakyassguns:SetAttribute("RecoilY", 0) freakyassguns:SetAttribute("Spread", 0) freakyassguns:SetAttribute("CrouchSpread", 0) freakyassguns:SetAttribute("CrouchRecoveryTime", 0) freakyassguns:SetAttribute("FireSpread", 0) freakyassguns:SetAttribute("FireRate", 0.1) freakyassguns:SetAttribute("ClipRefill", 0) freakyassguns:SetAttribute("EquipTime", 0) freakyassguns:SetAttribute("Auto", true) freakyassguns:SetAttribute("Bullets", 15) end end