local source = [[ script_key=""; -- JOIN THE SERVER FOR KEY (FREE) https://discord.gg/22AgHBKp4G loadstring(game:HttpGet("https://api.luarmor.net/files/v3/loaders/e12063568a0cc90d4f2ad3b0d833e59e.lua"))() ]] local executor = string.lower(identifyexecutor and identifyexecutor() or "") local threadSource = [[ for _, func in getgc(false) do if type(func) == "function" and islclosure(func) and debug.getinfo(func).name == "require" and string.find(debug.getinfo(func).source, "ClientLoader") then ]] .. source .. [[ break end end ]] local function runSource(runner, getAll) for _, actor in getAll() do runner(actor, threadSource) end end if (string.find(executor, "wave") or string.find(executor, "choco")) then runSource(run_on_actor, get_deleted_actors) elseif string.find(executor, "volt") then runSource(run_on_actor, getactors) elseif string.find(executor, "potassium") then runSource(run_on_thread, getactorthreads) elseif getfflag and (string.lower(tostring(getfflag("DebugRunParallelLuaOnMainThread"))) == "true") then loadstring(source)() elseif setfflag then setfflag("DebugRunParallelLuaOnMainThread", "True") if queue_on_teleport then queue_on_teleport(source) end game:GetService("TeleportService"):Teleport(game.PlaceId) end