--dead rails wall hack aimbot. local Players = game:GetService("Players") local player = Players.LocalPlayer player.CameraMode = Enum.CameraMode.Classic local runService = game:GetService("RunService") local StarterGui = game:GetService("StarterGui") local camera = workspace.CurrentCamera StarterGui:SetCore("SendNotification", { Title = "Code by GioBolqvi", -- dont skid 🙏💔 Text = "on Roblox", Duration = 3 }) local screenGui = Instance.new("ScreenGui") screenGui.Name = "NPC_Lock_GUI" screenGui.Parent = game:GetService("CoreGui") local button = Instance.new("TextButton") button.Name = "NPC Lock: ON/OFF" button.Size = UDim2.new(0, 150, 0, 50) button.Position = UDim2.new(0.5, -75, 0.9, -25) button.BackgroundColor3 = Color3.new(0, 0, 0) button.TextColor3 = Color3.new(1, 1, 1) button.Text = "NPC Lock: OFF" button.Font = Enum.Font.Fantasy button.TextScaled = true button.TextSize = 20 button.Parent = screenGui local uicorner = Instance.new("UICorner") uicorner.CornerRadius = UDim.new(0, 12) uicorner.Parent = button local dragging = false local dragInput, dragStart, startPos local function update(input) local delta = input.Position - dragStart button.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end button.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = button.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) button.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) game:GetService("UserInputService").InputChanged:Connect(function(input) if dragging and input == dragInput then update(input) end end) local npcLock = false local lastTarget = nil local toggleLoop local function addPlayerHighlight() if player.Character then local highlight = player.Character:FindFirstChild("PlayerHighlightESP") if not highlight then highlight = Instance.new("Highlight") highlight.Name = "PlayerHighlightESP" highlight.FillColor = Color3.new(1, 1, 1) highlight.OutlineColor = Color3.new(1, 1, 1) highlight.FillTransparency = 0.5 highlight.OutlineTransparency = 0 highlight.Parent = player.Character end end end local function removePlayerHighlight() if player.Character and player.Character:FindFirstChild("PlayerHighlightESP") then player.Character.PlayerHighlightESP:Destroy() end end local function getClosestNPC() local closestNPC = nil local closestDistance = math.huge for _, object in ipairs(workspace:GetDescendants()) do if object:IsA("Model") then local humanoid = object:FindFirstChild("Humanoid") or object:FindFirstChildWhichIsA("Humanoid") local hrp = object:FindFirstChild("HumanoidRootPart") or object.PrimaryPart if humanoid and hrp and humanoid.Health > 0 and object.Name ~= "Horse" then local isPlayer = false for _, pl in ipairs(Players:GetPlayers()) do if pl.Character == object then isPlayer = true break end end if not isPlayer then local distance = (hrp.Position - player.Character.HumanoidRootPart.Position).Magnitude if distance < closestDistance then closestDistance = distance closestNPC = object end end end end end return closestNPC end button.MouseButton1Click:Connect(function() npcLock = not npcLock if npcLock then button.Text = "NPC Lock: ON" toggleLoop = runService.RenderStepped:Connect(function() local npc = getClosestNPC() if npc and npc:FindFirstChild("Humanoid") then local npcHumanoid = npc:FindFirstChild("Humanoid") if npcHumanoid.Health > 0 then camera.CameraSubject = npcHumanoid lastTarget = npc addPlayerHighlight() else StarterGui:SetCore("SendNotification", { Title = "Killed NPC", Text = npc.Name, Duration = 0.4 }) lastTarget = nil removePlayerHighlight() if player.Character and player.Character:FindFirstChild("Humanoid") then camera.CameraSubject = player.Character:FindFirstChild("Humanoid") end end else if player.Character and player.Character:FindFirstChild("Humanoid") then camera.CameraSubject = player.Character:FindFirstChild("Humanoid") end lastTarget = nil removePlayerHighlight() end end) else button.Text = "NPC Lock: OFF" if toggleLoop then toggleLoop:Disconnect() toggleLoop = nil end removePlayerHighlight() if player.Character and player.Character:FindFirstChild("Humanoid") then camera.CameraSubject = player.Character:FindFirstChild("Humanoid") end end end)