local replicated_storage = game:GetService("ReplicatedStorage") local local_player = game:GetService("Players").LocalPlayer local method = "Ore" -- Rock, Ore local multiplier = 100 -- how many times you wanna get the materials for i = 1, multiplier do replicated_storage:WaitForChild("RemoteEvents"):WaitForChild("Reward"):FireServer(local_player, method) end