--[[ Congratulations, I trust you enough to have the source code for the script. I Hope you enjoy your experience with this script Credits Below --]] --[[ Credits to FLASH for the slingshot anti aim Everything else was made by vac. --]] --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/Splix"))() local window = library:new({ textsize = 13.5, font = Enum.Font.RobotoMono, name = "allahakubar.lua", --name color = Color3.fromRGB(255, 255, 255) --ui main color accent }) -- 225,58,81 local tab = window:page({ --makes the tab name = "Aiming" }) local tab1 = window:page({ --makes the tab name = "Misc" }) local tab2 = window:page({ --makes the tab name = "Visuals" }) local tab3 = window:page({ --makes the tab name = "Teleports" }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] local section1 = tab:section({ --creates the section name = "Target", --name ofc side = "left", --what side you want it to be on bla bla size = 300 --change size of secter }) local section3 = tab1:section({ --creates the section name = "All Misc", --name ofc side = "left", --what side you want it to be on bla bla size = 370 --change size of secter }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] local section4 = tab2:section({ --creates the section name = "Game Visuals", --name ofc side = "left", --what side you want it to be on bla bla size = 250 --change size of secter }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] local section7 = tab2:section({ --creates the section name = "ESP", --name ofc side = "right", --what side you want it to be on bla bla size = 250 --change size of secter }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] local section5 = tab3:section({ --creates the section name = "Teleport To Player", --name ofc side = "left", --what side you want it to be on bla bla size = 250 --change size of secter }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] local section6 = tab3:section({ --creates the section name = "Teleport To Place", --name ofc side = "right", --what side you want it to be on bla bla size = 400 --change size of secter }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] local section2 = tab:section({ --creates the section name = "Aimbot", --name ofc side = "Right", --what side you want it to be on bla bla size = 250 --change size of secter }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] getgenv().Aiming = { Target = { Enabled = true, Prediction = 0.11621, AirshotFunc = false, Part = "HumanoidRootPart", -- Head UpperTorso HumanoidRootPart LowerTorso AirshotPart = "LowerTorso", -- i use rightfoot and rightarm Key = "c", Notifications = true, Toggle = false }, TargetExtras = { SpectatePlayer = false, TeleportToPlayer = false } } local CurrentCamera = game:GetService "Workspace".CurrentCamera local Mouse = game.Players.LocalPlayer:GetMouse() local RunService = game:GetService("RunService") local Plr = game.Players.LocalPlayer local lp = game.Players.LocalPlayer Mouse.KeyDown:Connect(function(KeyPressed) if KeyPressed == (getgenv().Aiming.Target.Key) then if getgenv().Aiming.Target.Toggle == true then if getgenv().Aiming.Target.Enabled == true then getgenv().Aiming.Target.Enabled = false if getgenv().Aiming.Target.Notifications == true then Plr = FindClosestUser() game.StarterGui:SetCore("SendNotification", { -------------- all of this is if key is pressed the notification will pop up and will lock on to the closest player via m2p Title = "allahakubar.lua", Text = "No longer locked on" }) end if getgenv().Aiming.TargetExtras.SpectatePlayer == true then game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character end else Plr = FindClosestUser() getgenv().Aiming.Target.Enabled = true if getgenv().Aiming.Target.Notifications == true then game.StarterGui:SetCore("SendNotification", { Title = "allahakubar.lua", Text = "Locked on to:" .. tostring(Plr.Character.Humanoid.DisplayName) }) end if getgenv().Aiming.TargetExtras.SpectatePlayer == true then game.Workspace.CurrentCamera.CameraSubject = Plr.Character end if getgenv().Aiming.TargetExtras.TeleportToPlayer == true then lp.Character.HumanoidRootPart.CFrame = Plr.Character.HumanoidRootPart.CFrame end end end end end) function FindClosestUser() local closestPlayer local shortestDistance = math.huge for i, v in pairs(game.Players:GetPlayers()) do if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("HumanoidRootPart") then local pos = CurrentCamera:WorldToViewportPoint(v.Character.PrimaryPart.Position) local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(Mouse.X, Mouse.Y)).magnitude -- this getclosestplayer function is ass but it works ig if magnitude < shortestDistance then closestPlayer = v shortestDistance = magnitude end end end return closestPlayer end local mt = getrawmetatable(game) local old = mt.__namecall setreadonly(mt, false) mt.__namecall = newcclosure(function(...) local args = {...} if getgenv().Aiming.Target.Enabled and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then args[3] = Plr.Character[getgenv().Aiming.Target.Part].Position + (Plr.Character[getgenv().Aiming.Target.Part].Velocity * getgenv().Aiming.Target.Prediction) ----- MAIN return old(unpack(args)) end return old(...) end) -- airshot function bellow then end of target code if getgenv().Aiming.Target.AirshotFunc == true then if Plr.Character.Humanoid.Jump == true and Plr.Character.Humanoid.FloorMaterial == Enum.Material.Air then getgenv().Aiming.Target.Part = getgenv().Aiming.Target.AirshotPart else Plr.Character:WaitForChild("Humanoid").StateChanged:Connect(function(old,new) if new == Enum.HumanoidStateType.Freefall then getgenv().Aiming.Target.Part = getgenv().Aiming.Target.AirshotPart else getgenv().Aiming.Target.Part = getgenv().Aiming.Target.Part end end) end end section1:toggle({ name = "Enable Target", def = false, callback = function(bool) getgenv().Aiming.Target.Toggle = bool end }) section1:toggle({ name = "Spectate Mode", def = false, callback = function(bool) getgenv().Aiming.TargetExtras.SpectatePlayer = bool end }) section1:toggle({ name = "Teleport Mode", def = false, callback = function(bool) getgenv().Aiming.TargetExtras.TeleportToPlayer = bool end }) section1:textbox({ name = "Prediction", def = "0.11", placeholder = "Enter Prediction", callback = function(value) getgenv().Aiming.Target.Prediction = value end }) section1:toggle({ name = "Airshot Function", def = false, callback = function(bool) getgenv().Aiming.Target.AirshotFunc = bool end }) getgenv().tpuser = "" section5:textbox({ name = "Teleport", def = "", placeholder = "Enter Username", callback = function(value) getgenv().tpuser = value end }) section5:button({ name = "Teleport", callback = function() local pl = game.Players.LocalPlayer.Character.HumanoidRootPart local pl2 = getgenv().tpuser local humanoid = game.Players.LocalPlayer.Character.Humanoid humanoid:ChangeState(Enum.HumanoidStateType.Jumping) wait(0.1) pl.CFrame = game.Players[pl2].Character.HumanoidRootPart.CFrame end }) local ESP = loadstring(game:HttpGet("https://pastebin.com/raw/U2HwmEyF"))() section7:toggle({ name = "Enable ESP", def = false, callback = function(bool) ESP.Enabled = bool end }) section7:toggle({ name = "ESP Boxes", def = false, callback = function(bool) ESP.Boxes = bool end }) section7:toggle({ name = "ESP Names", def = false, callback = function(bool) ESP.Names = bool end }) section7:toggle({ name = "ESP Tracers", def = false, callback = function(bool) ESP.Tracers = bool end }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] getgenv().sped = false getgenv().AntiAim2 = false getgenv().jitter = false getgenv().autoreload = false getgenv().cframe = false getgenv().BlatantAA = false local Jit = math.random(30, 90) local Angle = 60 local speedvalue = 0.50 game:GetService("RunService").Heartbeat:Connect( function() if sped then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.Angles(0, math.rad(555), 0) end if AntiAim2 then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0.999, 0) wait(0.2) end if jitter then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Position) * CFrame.Angles(0, math.rad(Angle) + math.rad((math.random(1, 2) == 1 and Jit or -Jit)), 0) end if autoreload then if game:GetService("Players").LocalPlayer.Character:FindFirstChildWhichIsA("Tool") then if game:GetService("Players").LocalPlayer.Character:FindFirstChildWhichIsA("Tool"):FindFirstChild( "Ammo" ) then if game:GetService("Players").LocalPlayer.Character:FindFirstChildWhichIsA("Tool"):FindFirstChild( "Ammo" ).Value <= 0 then game:GetService("ReplicatedStorage").MainEvent:FireServer( "Reload", game:GetService("Players").LocalPlayer.Character:FindFirstChildWhichIsA("Tool") ) end end end end if cframe then for _, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Script") and v.Name ~= "Health" and v.Name ~= "Sound" and v:FindFirstChild("LocalScript") then v:Destroy() end end game.Players.LocalPlayer.CharacterAdded:Connect(function(char) repeat wait() until game.Players.LocalPlayer.Character char.ChildAdded:Connect(function(child) if child:IsA("Script") then wait(0.1) if child:FindFirstChild("LocalScript") then child.LocalScript:FireServer() end end end) end) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + game.Players.LocalPlayer.Character.Humanoid.MoveDirection * speedvalue end if BlatantAA then game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * -250 game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.Angles(0, math.rad(555), 0) end end) section3:toggle({ name = "Spinbot AA", def = false, callback = function(bool) getgenv().sped = bool end }) section3:toggle({ name = "Slingshot AA", def = false, callback = function(bool) getgenv().AntiAim2 = bool end }) section3:toggle({ name = "Jitter AA", def = false, callback = function(bool) getgenv().jitter = bool end }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section3:toggle({ name = "Blatant AA", def = false, callback = function(bool) getgenv().BlatantAA = bool end }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section3:toggle({ name = "CFrame", def = false, callback = function(bool) getgenv().cframe = bool end }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section3:toggle({ name = "Auto Reload", def = false, callback = function(bool) getgenv().autoreload = bool end }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section1:dropdown({ name = "Part", def = "HumanoidRootPart", max = 1, options = {"Head", "UpperTorso", "HumanoidRootPart", "LowerTorso", "RightFoot"}, callback = function(bool) getgenv().Aiming.Target.Part = bool end }) section1:dropdown({ name = "Airshot Part", def = "HumanoidRootPart", max = 1, options = {"Head", "UpperTorso", "HumanoidRootPart", "LowerTorso", "RightFoot"}, callback = function(bool) getgenv().Aiming.Target.AirshotPart = bool end }) section1:textbox({ name = "Key", def = "c", placeholder = "Enter Key", callback = function(value) getgenv().Aiming.Target.Key = value end }) getgenv().Aimbot = { Enabled = true, Smoothness = 0.005, Smoothing = false, AirshotFunc = false, AirshotPart = "RightFoot", AimPart = "HumanoidRootPart", Predicting = 1.2, Key = Enum.KeyCode.Q, Toggled } function x(tt,tx,cc) game.StarterGui:SetCore("SendNotification", { Title = tt; Text = tx; Duration = cc; Icon = "rbxthumb://type=Asset&id=7262533709&w=150&h=150"; }) end local CurrentCamera = game:GetService("Workspace").CurrentCamera local RunService = game:GetService("RunService") local Mouse = game.Players.LocalPlayer:GetMouse() local LocalPlayer = game.Players.LocalPlayer local Plr function FindClosestPlayer() local ClosestDistance, ClosestPlayer = math.huge, nil; for _, Player in next, game:GetService("Players"):GetPlayers() do local ISNTKNOCKED = Player.Character:WaitForChild("BodyEffects")["K.O"].Value ~= true local ISNTGRABBED = Player.Character:FindFirstChild("GRABBING_COINSTRAINT") == nil if Player ~= LocalPlayer then local Character = Player.Character if Character and Character.Humanoid.Health > 1 and ISNTKNOCKED and ISNTGRABBED then local Position, IsVisibleOnViewPort = CurrentCamera:WorldToViewportPoint(Character.HumanoidRootPart .Position) if IsVisibleOnViewPort then local Distance = (Vector2.new(Mouse.X, Mouse.Y) - Vector2.new(Position.X, Position.Y)).Magnitude if Distance < ClosestDistance then ClosestPlayer = Player ClosestDistance = Distance end end end end end return ClosestPlayer, ClosestDistance end game:GetService("UserInputService").InputBegan:Connect(function(keygo) if (keygo.KeyCode == getgenv().Aimbot.Key) then Toggled = not Toggled if Toggled then Plr = FindClosestPlayer() end end end) game:GetService("RunService").RenderStepped:Connect(function() if getgenv().Aimbot.Smoothing and getgenv().Aimbot.Enabled and Toggled == true then local Main = CFrame.new(workspace.CurrentCamera.CFrame.p, Plr.Character[getgenv().Aimbot.AimPart].Position + Plr.Character[getgenv().Aimbot.AimPart].Velocity*getgenv().Aimbot.Predicting/10) workspace.CurrentCamera.CFrame = workspace.CurrentCamera.CFrame:Lerp(Main, getgenv().Aimbot.Smoothness, Enum.EasingStyle.Elastic, Enum.EasingDirection.InOut) elseif getgenv().Aimbot.Smoothing == false and getgenv().Aimbot.Enabled and Toggled == true then workspace.CurrentCamera.CFrame = CFrame.new(workspace.CurrentCamera.CFrame.Position, Plr.Character[getgenv().Aimbot.AimPart].Position + Plr.Character[getgenv().Aimbot.AimPart].Velocity*getgenv().Aimbot.Predicting/10) end end) if getgenv().Aimbot.AirshotFunc == true then if Plr.Character.Humanoid.Jump == true and Plr.Character.Humanoid.FloorMaterial == Enum.Material.Air then getgenv().Aimbot.AimPart = getgenv().Aimbot.AirshotPart else Plr.Character:WaitForChild("Humanoid").StateChanged:Connect(function(old,new) if new == Enum.HumanoidStateType.Freefall then getgenv().Aimbot.AimPart = getgenv().Aimbot.AirshotPart else getgenv().Aimbot.AimPart = getgenv().Aimbot.AimPart end end) end end section2:toggle({ name = "Enable Aimbot", def = false, callback = function(bool) getgenv().Aimbot.Enabled = bool end }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section2:toggle({ name = "Airshot Function", def = false, callback = function(bool) getgenv().Aimbot.AirshotFunc = bool end }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section2:textbox({ name = "Prediction", def = "1.3", placeholder = "Enter Prediction", callback = function(value) getgenv().Aimbot.Predicting = value end }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section2:toggle({ name = "Smoothing", def = false, callback = function(bool) getgenv().Aimbot.Smoothing = bool end }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section2:textbox({ name = "Smoothness", def = "0.0365", placeholder = "Enter Smoothness Amount", callback = function(value) getgenv().Aimbot.Smoothness = value end }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section3:dropdown({ name = "Autobuy", def = "Revolver", max = 1, options = {"Revolver", "DB", "SMG", "AK-47", "LMG", "Glock", "Silencer", "RPG", "Flamethrower", "Taser"}, callback = function(State) if State == "Revolver" then plr = game:GetService "Players".LocalPlayer local gunName = "[Revolver] - $1300" local k = game.Workspace.Ignored.Shop[gunName] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop[gunName].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop[gunName].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "DB" then plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[Double-Barrel SG] - $1400"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[Double-Barrel SG] - $1400"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[Double-Barrel SG] - $1400"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "SMG" then plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[SMG] - $750"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[SMG] - $750"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[SMG] - $750"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "AK-47" then plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[AK47] - $2250"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[AK47] - $2250"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[AK47] - $2250"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "LMG" then plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[LMG] - $3750"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[LMG] - $3750"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[LMG] - $3750"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "Glock" then plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[Glock] - $500"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[Glock] - $500"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[Glock] - $500"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "Silencer" then plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[Silencer] - $550"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[Silencer] - $550"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[Silencer] - $550"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "RPG" then plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[RPG] - $6000"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[RPG] - $6000"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[RPG] - $6000"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "Flamethrower" then plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[Flamethrower] - $25000"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[Flamethrower] - $25000"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[Flamethrower] - $25000"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "Taser" then plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[Taser] - $1250"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[Taser] - $1250"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[Taser] - $1250"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) end end }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section3:dropdown({ name = "Autobuy Ammo", def = "Revolver", max = 1, options = {"Revolver", "DB", "SMG", "AK-47", "LMG", "Glock", "Silencer", "RPG", "Flamethrower"}, callback = function(State) if State == "Revolver" then local plr = game:GetService "Players".LocalPlayer local gunName = "12 [Revolver Ammo] - $75" local k = game.Workspace.Ignored.Shop[gunName] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop[gunName].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop[gunName].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "DB" then local plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["18 [Double-Barrel SG Ammo] - $60"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["18 [Double-Barrel SG Ammo] - $60"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["18 [Double-Barrel SG Ammo] - $60"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "SMG" then plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["80 [SMG Ammo] - $60"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["80 [SMG Ammo] - $60"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["80 [SMG Ammo] - $60"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "AK-47" then plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["90 [AK47 Ammo] - $80"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["90 [AK47 Ammo] - $80"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["90 [AK47 Ammo] - $80"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "LMG" then local plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["200 [LMG Ammo] - $300"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["200 [LMG Ammo] - $300"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["200 [LMG Ammo] - $300"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "Glock" then local plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["25 [Glock Ammo] - $60"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["25 [Glock Ammo] - $60"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["25 [Glock Ammo] - $60"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "Silencer" then local plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["25 [Silencer Ammo] - $50"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["25 [Silencer Ammo] - $50"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["25 [Silencer Ammo] - $50"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "RPG" then local plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["5 [RPG Ammo] - $1000"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["5 [RPG Ammo] - $1000"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["5 [RPG Ammo] - $1000"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "Flamethrower" then local plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["140 [Flamethrower Ammo] - $1550"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["140 [Flamethrower Ammo] - $1550"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["140 [Flamethrower Ammo] - $1550"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) end end }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section3:dropdown({ name = "Autobuy Melees", def = "Knife", max = 1, options = {"Knife", "Bat", "Shovel", "Pitchfork", "Stopsign"}, callback = function(State) if State == "Knife" then local plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[Knife] - $150"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[Knife] - $150"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[Knife] - $150"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "Bat" then local plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[Bat] - $250"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[Bat] - $250"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[Bat] - $250"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "Shovel" then local plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[Shovel] - $320"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[Shovel] - $320"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[Shovel] - $320"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "Pitchfork" then local plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[Pitchfork] - $320"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[Pitchfork] - $320"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[Pitchfork] - $320"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "Stopsign" then local plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[StopSign] - $300"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[StopSign] - $300"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[StopSign] - $300"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) end end }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section3:dropdown({ name = "Autobuy Food", def = "Chicken", max = 1, options = {"Chicken", "Pizza", "Hotdog", "Taco", "Hamburger", "Donut", "Lettuce"}, callback = function(State) if State == "Chicken" then local plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[Chicken] - $7"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[Chicken] - $7"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[Chicken] - $7"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "Pizza" then local plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[Pizza] - $5"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[Pizza] - $5"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[Pizza] - $5"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "Hotdog" then local plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[HotDog] - $8"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[HotDog] - $8"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[HotDog] - $8"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "Taco" then local plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[Taco] - $2"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[Taco] - $2"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[Taco] - $2"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "Hamburger" then local plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[Hamburger] - $5"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[Hamburger] - $5"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[Hamburger] - $5"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "Donut" then local plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[Donut] - $5"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[Donut] - $5"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[Donut] - $5"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "Lettuce" then local plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[Lettuce] - $5"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[Lettuce] - $5"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[Lettuce] - $5"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) end end }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section3:dropdown({ name = "Autobuy Drinks", def = "Cranberry", max = 1, options = {"Cranberry", "Lemonade", "Starblox"}, callback = function(State) if State == "Cranberry" then local plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[Cranberry] - $3"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[Cranberry] - $3"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[Cranberry] - $3"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "Lemonade" then local plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[Lemonade] - $3"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[Lemonade] - $3"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[Lemonade] - $3"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) elseif State == "Starblox" then local plr = game:GetService "Players".LocalPlayer local k = game.Workspace.Ignored.Shop["[Starblox Latte] - $5"] local savedsilencerpos = plr.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0) wait(0.5) fireclickdetector(game.Workspace.Ignored.Shop["[Starblox Latte] - $5"].ClickDetector) fireclickdetector(game.Workspace.Ignored.Shop["[Starblox Latte] - $5"].ClickDetector) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) plr.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos) end end }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section3:button({ name = "AutoClicker (B)", callback = function() local time = 0.01 --decrease if too slow increase if too fast click = false m = game.Players.LocalPlayer:GetMouse() m.KeyDown:connect(function(key) if key == "b" then if click == true then click = false elseif click == false then click = true while click == true do wait(time) mouse1click() end end end end) end }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section4:colorpicker( { name = "Ambient", cpname = nil, def = Color3.fromRGB(255, 255, 255), callback = function(value) game:GetService("Lighting").ColorCorrection.TintColor = value end } ) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section4:colorpicker( { name = "Gun Chams", cpname = nil, def = Color3.fromRGB(255, 255, 255), callback = function(value) for i, v in pairs(game.Players.LocalPlayer.Backpack:GetDescendants()) do if v:IsA('BasePart') then v.Material = 'ForceField' v.Color = value end end end } ) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] getgenv().satamount = "" --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section4:textbox({ name = "Saturation", def = "0", placeholder = "Enter Saturation Amount", callback = function(value) getgenv().satamount = value game:GetService("Lighting").ColorCorrection.Saturation = getgenv().satamount end }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section6:button({ name = "Revolver", callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-642.438049, 21.7499943, -120.54261, -0.996704638, -4.62153764e-08, 0.0811163932, -5.21754728e-08, 1, -7.13562187e-08, -0.0811163932, -7.53533627e-08, -0.996704638) end }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section6:button({ name = "Bank", callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-374.392303, 21.2499924, -287.927338, -0.855447054, -1.72182069e-07, -0.517890275, 2.95946307e-07, 1, -8.21309982e-07, 0.517890275, -8.55854921e-07, -0.855447054) end }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section6:button({ name = "Admin Base", callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-872.853516, -34.4276848, -538.013306, -0.999724388, -3.9898886e-08, -0.0234765243, -3.9204977e-08, 1, -3.00177518e-08, 0.0234765243, -2.90890814e-08, -0.999724388) end }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section6:button({ name = "Rev Mountain", callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-696.847717, 167.674957, -41.0118256, 0.626992583, 7.53169349e-09, -0.779025197, -1.29610933e-09, 1, 8.62493632e-09, 0.779025197, -4.39806902e-09, 0.626992583) end }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section6:button({ name = "UFO", callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(2.85052466, 132, -736.571106, -0.0460956171, -4.24733706e-08, -0.998937011, 7.26012459e-08, 1, -4.58687275e-08, 0.998937011, -7.46384217e-08, -0.0460956171) end }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section6:button({ name = "RPG", callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(139.815933, -22.9016266, -136.737762, 0.0339428484, -7.90177737e-08, 0.999423802, -4.7851227e-08, 1, 8.06884728e-08, -0.999423802, -5.0562452e-08, 0.0339428484) end }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section6:button({ name = "Taco", callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(707.502014, 139, -543.044739, -0.00318608154, -0.00102963799, 0.999993861, 0.000187970581, 0.999999464, 0.00103024102, -0.99999404, 0.00019125198, -0.00318560796) end }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section6:button({ name = "Drum Gun", callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-80.8381271, 46.828949, -85.845993, 0.999289691, 4.71884114e-08, 0.0376862474, -4.71660684e-08, 1, -1.48225032e-09, -0.0376862474, -2.96314889e-10, 0.999289691) end }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section6:button({ name = "Rev Roof", callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-634.463135, 80.434761, -204.232559, -0.0190527271, -1.03574322e-07, -0.999818563, 4.36709335e-09, 1, -1.03676342e-07, 0.999818563, -6.3416179e-09, -0.0190527271) end }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section6:button({ name = "Playground", callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-308.851196, 103.049866, -685.874817, 0.0775452703, 4.43633544e-05, -0.996988416, 4.02679916e-06, 1, 4.48105384e-05, 0.996988416, -7.48951334e-06, 0.0775452703) end }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section6:button({ name = "Gas Station", callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(595.925171, 130.75, -346.41568, -0.0400748774, 7.26109022e-08, 0.999196708, 2.20863914e-08, 1, -7.17834538e-08, -0.999196708, 1.91919352e-08, -0.0400748774) end }) --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]] section6:button({ name = "Graveyard", callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(135.109558, 99.75, -57.2315979, 0.999993503, -0.000633752206, -0.0035054055, 0.000638642872, 0.999998808, 0.00139435288, 0.00350463158, -0.00139658386, 0.999992728) end }) section6:button({ name = "School Roof", callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-525.353455, 68.125, 311.824402, 0.999992013, 1.03866675e-08, -0.00399552286, -1.03507425e-08, 1, 9.01170427e-09, 0.00399552286, -8.97027519e-09, 0.999992013) end }) -- Anyone trying to take credit for my projects WILL have a copyright claim against them. --[[ ██╗ ██╗ █████╗ ██████╗ ██║ ██║██╔══██╗██╔════╝ ██║ ██║███████║██║ ╚██╗ ██╔╝██╔══██║██║ ╚████╔╝ ██║ ██║╚██████╗ ╚═══╝ ╚═╝ ╚═╝ ╚═════╝ --]]