local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local KnifeKillRemote = ReplicatedStorage.Packages.Networking["RE/Combat/KnifeKill"] while true do for _, player in pairs(Players:GetPlayers()) do if player ~= Players.LocalPlayer then pcall(function() KnifeKillRemote:FireServer(player) end) end end wait(0.1) end