_G.GraceMonstersSettings = { ExperimentalSettings = { ShowRushNodes = false }, CrucifixSettings = { Material = Enum.Material.Neon, Color = Color3.fromRGB(134, 156, 253), Infinite = false }, MonsterSettings = { FollowRushNodes = false --works for carnation and slugfish only --and might be buggy and can cause carnation/slugfish to rotate in random directions }, CarnationSettings = { sDelay = 5, Speed = 100, Damage = 135, HitboxSize = 25, RequiredHidingSpotsToSpawn = 3 }, SlugfishSettings = { sDelay = 5, Speed = 250, Damage = 200, HitboxSize = 10, RequiredHidingSpotsToSpawn = 0 }, BloodRain = { RemoveCeilings = true } } loadstring(game:HttpGet("https://raw.githubusercontent.com/IdkMyNameLoll/PublicScripts/refs/heads/main/GraceEntitiesScript"))()