--[=[ @class txt This is my First Class --]=] print(os.date("%B")) print("Loading") ----------------------------------------------------------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------------------------------------------------------- local HardCore = { Title = "FIRST PAIN", -- Made by MuhammadGames and Volta Desc = "Join a Match of HardCore For the First Time enjoy the suffering.", Reason = "You executed the HardCore script.", Image = "https://github.com/MuhXd/Models/blob/main/HardCoreDoors.png?raw=true", id = 1, } local DepthW = { Title = "Finally Free", Desc = "Encounter Depth", Reason = "Survive Depth", Image = "https://github.com/MuhXd/DoorSuff/blob/main/DoorsModes/Png.png?raw=true", id = 2, } local Depth = { Title = "The Entity Is Still Freezing", Desc = "It's So Cold first depth death", Reason = "Dont Survive Depth", Image = "https://github.com/MuhXd/DoorSuff/blob/main/DoorsModes/Png.png?raw=true", id = 3, } local Smiley = { Title = "truth has come", Desc = "survived the weird smiling png", Reason = "Encounter and Survive Smiley", Image = "https://tr.rbxcdn.com/74de4e7b5e39c15126ca858f0ad19c80/420/420/Image/Png", id = 4, } local SmilesDie = { Title = "Smile to Fail", Desc = "Don't Smile", Reason = "Encounter And Dont Survive Smiler", Image = "https://tr.rbxcdn.com/74de4e7b5e39c15126ca858f0ad19c80/420/420/Image/Png", id = 5, } local NightmareRush ={ Title = "Rush From Your Nightmares", Desc = "Don't Be fooled", Reason = "Encounter And Survive Nightmare Rush", Image = "https://tr.rbxcdn.com/74de4e7b5e39c15126ca858f0ad19c80/420/420/Image/Png", id = 6, } local NightmareAmbush ={ Title = "Ambush But Even Harder", Desc = "Don't Be fooled", Reason = "Encounter And Survive Nightmare Ambush", Image = "https://tr.rbxcdn.com/74de4e7b5e39c15126ca858f0ad19c80/420/420/Image/Png", id = 7, } local NightmareAmbush ={ Title = "Ambush But Even Harder", Desc = "Don't Be fooled", Reason = "Encounter And Survive Nightmare Ambush", Image = "https://tr.rbxcdn.com/74de4e7b5e39c15126ca858f0ad19c80/420/420/Image/Png", id = 8, } ----------------------------------------------------------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------------------------------------------------------- -- loadstring(game:HttpGet("https://raw.githubusercontent.com/MuhXd/DoorSuff/main/Whitelist/NewKeySystem.lua"))() caa = 0 tween = game:GetService("TweenService") local TestMultplayer = true if game:GetService("ReplicatedStorage"):FindFirstChild("Extacuted") then warn("You have Already Loaded") return false end local Test = Instance.new("Part") Test.Name = "Extacuted" Test.Parent = game:GetService("ReplicatedStorage") Test = 1 loadstring(game:HttpGet("https://raw.githubusercontent.com/MuhXd/DoorSuff/main/OtherSuff/Sprint"))() local SelfModules = { Functions = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Functions.lua"))(), } ------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------ local ModName = "HardCore trial" local foldername = "AchievementsSaves By Muhammadgames,Helped by RegularVynixua and tizah" local Slipt = string.split(foldername,"|") local valid2 = isfolder(foldername) if not valid2 then makefolder(foldername) end local fileName = ModName.."Save's.txt" local filePath = foldername.. "/".. fileName local valid = isfile(filePath) local Achievements = loadstring(game:HttpGet("https://raw.githubusercontent.com/MuhXd/Models/main/RegularVynixu's%20Achievement%20Modifyer"))() function AchievementsGet(Achievement) local read = readfile(filePath) local read2 = tostring(read) local read2 = string.split(read,"|") FOUND = false Find = "" for i,v in pairs(Achievement) do if i == "id" then Find=Find.." "..v end end for i,v in pairs(read2) do if v == Find then FOUND = true end end -- Desc if FOUND == false then Achievements.Get(Achievement) Write = "" for i,v in pairs(Achievement) do if i == "id" then Write=Write.." "..v end end appendfile(filePath,Write.."|") end end -- Creates and displays your custom achievement -- readfile( path) if not valid then writefile(filePath, "Helped by RegularVynixu|") end AchievementsGet(HardCore) --[[ ------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------ Start of real Code! DON'T SHOW ABOVE! ............. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ......... --]] if game:GetService("ReplicatedStorage"):FindFirstChild("Guis") then else Visable = Instance.new("Folder") Visable.Name = "Guis" Visable.Parent = game.ReplicatedStorage end function Gui(Name,Amount1,TextSent) if game:GetService("Players").localPlayer.PlayerGui.MainUI.Statistics.Frame:FindFirstChild("!"..Name.."!") then game:GetService("Players").localPlayer.PlayerGui.MainUI.Statistics.Frame["!"..Name.."!"]:Destroy() end Visable = Instance.new("BoolValue") Visable.Value = true Visable.Name = Name Visable.Parent = game.ReplicatedStorage.Guis game.Players.localPlayer.PlayerGui.MainUI.Statistics.LocksOpened.Visible = true LocksOpened = game.Players.localPlayer.PlayerGui.MainUI.Statistics.LocksOpened:Clone() game.Players.localPlayer.PlayerGui.MainUI.Statistics.LocksOpened.Visible = false LocksOpened.Parent = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame LocksOpened.Visible = game.ReplicatedStorage.Guis:FindFirstChild(Name).Value local Grad = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame["Leftover Gold"].UICorner:Clone() Grad.Parent = LocksOpened Grad = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame["Leftover Gold"].UIGradient:Clone() Grad.Parent = LocksOpened Grad = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame["Leftover Gold"].Amount:Clone() Grad.Parent = LocksOpened Grad.Text = Amount1 Grad.Position = Grad.Position - UDim2.new(0.035,0,0,0) Grad = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame["Leftover Gold"].Icon:Clone() Grad.Parent = LocksOpened Grad.Position = Grad.Position - UDim2.new(0.035,0,0,0) LocksOpened.CloseButton.Position = LocksOpened.CloseButton.Position - UDim2.new(0.021,0,0,0) LocksOpened.CloseButton.ImageColor3 = Color3.new(0.0313725, 0.854902, 1) LocksOpened.TextColor3 = Color3.new(0.0313725, 0.854902, 1) LocksOpened.TextScaled = false LocksOpened.Name = "!"..Name.."!" LocksOpened.TextSize = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame["Leftover Gold"].TextSize + 16 LocksOpened.Size = LocksOpened.Parent["Leftover Gold"].Size LocksOpened.BackgroundColor3 = Color3.new(0.0196078, 0.552941, 0.647059) LocksOpened.BackgroundTransparency = 0.5 LocksOpened.Text = TextSent game.ReplicatedStorage.Guis:FindFirstChild(Name).changed:connect(function() LocksOpened.Visible = game.ReplicatedStorage.Guis:FindFirstChild(Name).Value end) end local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))() -- Run the created entity local Message = function(Message,Enable,N) local msg = Instance.new("Message") msg.Parent = game.Workspace msg.Text = Message if Enable ~= true then task.wait(0.1) msg:Destroy() end end -- Message("Thank you For Loading MultplayerBeta 1.2") for ii,vv in pairs(game:GetService("Players"):GetChildren()) do PlayersIngame = ii end -- Gets All Players if TestMultplayer == true then PlayersIngame = 1000 -- TestMultplayer end if PlayersIngame > 1 then -- if more then one then waits for link if game:GetService("ReplicatedStorage").GameData.LatestRoom.Value > 0 then print("Loaded After door 1! Please wait for everyone to die") game.StarterGui:SetCore("ChatMakeSystemMessage", { Text = "Load Before Door 1", Color = Color3.fromRGB(255, 0, 0), Font = Enum.Font.SourceSansBold, TextSize = 18, }) firesignal(game.ReplicatedStorage.Bricks.DeathHint.OnClientEvent, {"You didn't Load it Before Door 1!","Please Wait for the next round"}) game.ReplicatedStorage.GameStats["Player_".. game.Players.LocalPlayer.Name].Total.DeathCause.Value = "Not Loading Before Door 1" game.Players.LocalPlayer.Character.Humanoid.Health = -100 return false end game.StarterGui:SetCore("ChatMakeSystemMessage", { Text = "Doors Hard Mode ON! By MuhammadGames (MuhammadGames#0017) and Volta (volta#2161)", Color = Color3.fromRGB(255, 0, 0), Font = Enum.Font.SourceSansBold, TextSize = 18, }) Gui("HardMode","+1000","Hard Mode (Doesn't add Nobs)") print("Loaded, Wating to Link to Multplayer") -- waiting to link c=1 repeat task.wait() if c < 10 then -- Message("MultplayerV1.2B",true,"Welcome") c=10 end -- msg:Destroy() --Kill=true until game:GetService("ReplicatedStorage").GameData.LatestRoom.Value > 0 print("Linked to Clients") -- linked game.StarterGui:SetCore("ChatMakeSystemMessage", { Text = "Linked To Clients", Color = Color3.fromRGB(0, 255, 0), Font = Enum.Font.SourceSansBold, TextSize = 18, }) Singleplayer = false -- Runs more Then 1 Player Code else print("Loaded in Singleplayer") -- loaded in 1 player repeat task.wait() until game:GetService("ReplicatedStorage").GameData.LatestRoom.Value > 0 print("Started") Singleplayer = true -- Runs One player Code end Testa = 10 getgenv().death = false Be=false Many=1 JobId = game:GetService("ReplicatedStorage").GameData.GameStarted.Value Lowest = string.len(game:GetService("ReplicatedStorage").GameData.GameStarted.Value) Lowest = tonumber(Lowest) Stop=Lowest RanWait2="" function Depth() while true do task.wait() pcall(function() Be=true wait(30) wait(10) local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))() -- Create entity if game.ReplicatedStorage.GameData.LatestRoom.Value ~= 50 then game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait() else Wait(20) end local Depth = Creator.createEntity({ CustomName = "Depth", -- Custom name of your entity Model = "https://github.com/sponguss/storage/raw/main/depth.rbxm", -- Can be GitHub file or rbxassetid Speed = 350, -- Percentage, 100 = default Rush speed DelayTime = 5, KillRange=100,-- Time before starting cycles (seconds) HeightOffset = 1, CanKill = true, BreakLights = true, FlickerLights = { true, -- Enabled 1, -- Time (seconds) }, Cycles = { Min = 2, Max = 2, WaitTime = 2, }, CamShake = { true, -- Enabled {5, 15, 0.1, 1}, -- Shake values (don't change if you don't know) 100, -- Shake start distance (from Entity to you) }, Jumpscare = { true, -- Enabled ('false' if you don't want jumpscare) { Image1 = "https://tr.rbxcdn.com/f0f798ca806ed372984f3b70d1b1432f/420/420/Image/Png", -- Image1 url Image2 = "https://tr.rbxcdn.com/f0f798ca806ed372984f3b70d1b1432f/420/420/Image/Png", -- Image2 url Shake = true, Sound1 = { 10483790459, -- SoundId { Volume = 0.5 }, -- Sound properties }, Sound2 = { 5263560566, -- SoundId { Volume = 0.5 }, -- Sound properties }, Flashing = { true, -- Enabled Color3.fromRGB(50, 115, 108), -- Color }, Tease = { false, -- Enabled ('false' if you don't want tease) Min = 1, Max = 5, }, }, }, CustomDialog = {"i couldnt figure out who you die", "entity is faster than rush and ambush", "And he can rebound 2 Times","use what you leared from Ambush and rush tho.","dont die "}, -- Custom death message (can be as long as you want) }) -----[[ Debug -=- Advanced ]]----- Depth.Debug.OnEntityDespawned = function() if getgenv().death == false then AchievementsGet(DepthW) end end Depth.Debug.OnDeath = function() getgenv().death = true AchievementsGet(Depth) end ------------------------ -- Run the created entity Creator.runEntity(Depth) end) end end Stop=string.len(JobId) caa=0 function SmilerSpawn() while true do task.wait() pcall(function() -- print("A-60") wait(40) -- Create entity local entity = Creator.createEntity({ CustomName = "Smiley", -- Custom name of your entity Model = "https://github.com/PABMAXICHAC/doors-monsters-models/blob/main/Smiley.rbxm", -- Can be GitHub file or rbxassetid Speed = 851, -- Percentage, 200 = default Rush speed DelayTime = 12, -- Time before starting cycles (seconds) HeightOffset = 1, CanKill = true, KillRange=100, BreakLights = true, FlickerLights = { true, -- Enabled 5, -- Time (seconds) }, Cycles = { Min = 5, Max = 5, WaitTime = 0.3, }, CamShake = { true, -- Enabled {20, 20, 1, 2}, -- Shake values (don't change if you don't know) 100, -- Shake start distance (from Entity to you) }, Jumpscare = { true, -- Enabled ('false' if you don't want jumpscare) { Image1 = "rbxassetid://11417375410", -- Image1 url Image2 = "rbxassetid://11417375410", -- Image2 url Shake = true, Sound1 = { 5263560566, -- SoundId { Volume = 2.1 }, -- Sound properties }, Sound2 = { 5263560566, -- SoundId { Volume = 2.1 }, -- Sound properties }, Flashing = { true, -- Enabled Color3.fromRGB(255, 0, 0), -- Color }, Tease = { false, -- Enabled ('false' if you don't want tease) Min = 1, Max = 3, }, }, }, CustomDialog = {"¡¡ THIS SMILEy IS LIKE AMBUSH !!", "Hide and don't Smile", "Don't get Tricked"}, "THIS IS TRIAL YOU GET SMILER but its smileyy cuz its trial if -- Custom death message (can be as long as you want) }) -----[[ Advanced ]]----- entity.Debug.OnEntitySpawned = function() end entity.Debug.OnEntityDespawned = function() if getgenv().death == false then AchievementsGet(Smiles) end entity.Debug.OnEntityStartMoving = function() end entity.Debug.OnEntityFinishedRebound = function() end entity.Debug.OnDeath = function() getgenv().death = true AchievementsGet(SmilesDie) end ------------------------ -- Run the created entity Creator.runEntity(entity) end end) end end function VhsSansSpawn() while true do wait(200) pcall(function() local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))() -- Create entity local entity2 = Creator.createEntity({ CustomName = "Vhs!Sans", -- Custom name of your entity Model = "11508694248", -- Can be GitHub file or rbxassetid Speed = 21, -- Percentage, 100 = default Rush speed DelayTime = 3, -- Time before starting cycles (seconds) HeightOffset = 0, CanKill = true, KillRange = 120, BreakLights = true, BackwardsMovement = false, FlickerLights = { true, -- Enabled/Disabled 1, -- Time (seconds) }, Cycles = { Min = 1, Max = 1, WaitTime = 3, }, CamShake = { true, -- Enabled/Disabled {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know) 100, -- Shake start distance (from Entity to you) }, Jumpscare = { false, -- Enabled/Disabled { Image1 = "rbxassetid://10483855823", -- Image1 url Image2 = "rbxassetid://104839999