local player = game.Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") local screenGui = Instance.new("ScreenGui") screenGui.Name = "AdminGamepassUI" screenGui.ResetOnSpawn = false screenGui.Parent = playerGui local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 280, 0, 80) frame.Position = UDim2.new(0.5, -140, 0.5, -40) frame.BackgroundColor3 = Color3.fromRGB(35, 35, 35) frame.BorderSizePixel = 0 frame.Parent = screenGui local corner = Instance.new("UICorner") corner.CornerRadius = UDim.new(0, 8) corner.Parent = frame local titleBar = Instance.new("TextLabel") titleBar.Size = UDim2.new(1, 0, 0, 25) titleBar.BackgroundColor3 = Color3.fromRGB(25, 25, 25) titleBar.BorderSizePixel = 0 titleBar.Text = "Simple Cash spawn" titleBar.TextColor3 = Color3.fromRGB(255, 255, 255) titleBar.Font = Enum.Font.GothamBold titleBar.TextSize = 12 titleBar.Parent = frame local titleCorner = Instance.new("UICorner") titleCorner.CornerRadius = UDim.new(0, 8) titleCorner.Parent = titleBar local toggleButton = Instance.new("TextButton") toggleButton.Size = UDim2.new(1, -20, 0, 35) toggleButton.Position = UDim2.new(0, 10, 0, 35) toggleButton.BackgroundColor3 = Color3.fromRGB(200, 50, 50) toggleButton.BorderSizePixel = 0 toggleButton.Text = "OFF - Cash dupe" toggleButton.TextColor3 = Color3.fromRGB(255, 255, 255) toggleButton.Font = Enum.Font.Gotham toggleButton.TextSize = 11 toggleButton.Parent = frame local btnCorner = Instance.new("UICorner") btnCorner.CornerRadius = UDim.new(0, 6) btnCorner.Parent = toggleButton local enabled = false local RS = game:GetService("ReplicatedStorage") local events = RS:WaitForChild("Events") local function spamRemotes() while enabled do pcall(function() events:WaitForChild("MachineKill"):FireServer("Hammer", 2) end) pcall(function() events:WaitForChild("UseTool"):FireServer("Explode", Vector3.new(-34.012298583984375, 0.15143203735351562, 225.68984985351562), 1) end) pcall(function() events:WaitForChild("MachineKill"):FireServer("Axe", 1) end) pcall(function() events:WaitForChild("MachineKill"):FireServer("Minefield", 1) end) pcall(function() events:WaitForChild("MachineKill"):FireServer("Shredder", 1) end) pcall(function() events:WaitForChild("MachineKill"):FireServer("Crusher", 1) end) task.wait() end end toggleButton.MouseButton1Click:Connect(function() enabled = not enabled if enabled then toggleButton.BackgroundColor3 = Color3.fromRGB(50, 200, 50) toggleButton.Text = "ON - Cash dupe" coroutine.wrap(spamRemotes)() else toggleButton.BackgroundColor3 = Color3.fromRGB(200, 50, 50) toggleButton.Text = "OFF - Cash dupe" end end) local dragging, dragInput, dragStart, startPos local function update(input) local delta = input.Position - dragStart frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end titleBar.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true dragStart = input.Position startPos = frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) titleBar.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then dragInput = input end end) game:GetService("UserInputService").InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end)