-- By Zous local player = game.Players.LocalPlayer local gui = player:WaitForChild("PlayerGui"):WaitForChild("BarMiniGame") local bar = gui:WaitForChild("Main"):WaitForChild("BarBg") local green = bar:WaitForChild("Green") local slider = bar:WaitForChild("Slider") local autoClicking = false local running = false local function click() running = true while autoClicking do task.wait(0.02) if slider and green then local sliderPos = slider.AbsolutePosition local greenPos = green.AbsolutePosition local greenSize = green.AbsoluteSize if sliderPos.X >= greenPos.X and sliderPos.X <= (greenPos.X + greenSize.X) then local input = game:GetService("VirtualInputManager") input:SendMouseButtonEvent(0, 0, 0, true, game, 0) task.wait(0.1) input:SendMouseButtonEvent(0, 0, 0, false, game, 0) end end end running = false end local function monitor() gui:GetPropertyChangedSignal("Enabled"):Connect(function() if gui.Enabled then autoClicking = true if not running then task.spawn(click) end else autoClicking = false end end) end monitor()