local TeleportService = game:GetService("TeleportService") local Players = game:GetService("Players") local placeId = 136799370746049 -- Senin verdiğin ID local player = Players.LocalPlayer print("5 sn countdown başlıyor...") for i = 5, 1, -1 do print("Teleport in " .. i .. "...") wait(1) end -- Reserve server (private-like, stabil) local options = Instance.new("TeleportOptions") options.ShouldReserveServer = true local success, err = pcall(function() TeleportService:TeleportAsync(placeId, {player}, options) end) if success then print("Teleport başladı! Loading screen bekle.") else warn("Reserve failed: " .. tostring(err)) -- Fallback 1: Normal teleport pcall(function() TeleportService:Teleport(placeId, player) end) end