--// Anti Cheat Disabler (ONLY RUN ONCE DELETE THIS LINE AFTER RAN) loadstring(game:HttpGet("https://raw.githubusercontent.com/Pixeluted/adoniscries/main/Source.lua", true))() --// Services local replicated_storage = game:GetService("ReplicatedStorage") local local_player = game:GetService("Players").LocalPlayer --// Paths local view_models = replicated_storage.Viewmodels local skin_module = require(replicated_storage.Items) --// Stuff Idk local first_slot = "AWP" -- AWP, Deagle (You must equip the default skin of the selected gun first for it to work) local second_slot = "Knife" -- (You must equip the default knife first for it to work) local first_slot_skin = "" -- Tutorial: Run Inf yield open dex go to: game:GetService("ReplicatedStorage").Viewmodels and copy a skin model name and insert it here local second_slot_skin = "" --// !! ONLY YOU CAN SEE THE SKINS NO ONE ELSE !! if first_slot == "AWP" and first_slot_skin ~= "" then for _, awp in next, view_models:GetChildren() do if awp.Name:find(first_slot_skin) then skin_module.AWP["Viewmodel"] = view_models[first_slot_skin] print("Deagle Skin Changed! Made By @kylosilly on discord") local_player.Character.Humanoid.Health = 0 break end end elseif first_slot == "Deagle" and first_slot_skin ~= "" then for _, deagle in next, view_models:GetChildren() do if deagle.Name:find(first_slot_skin) then skin_module.Deagle["Viewmodel"] = view_models[first_slot_skin] print("Deagle Skin Changed! Made By @kylosilly on discord") local_player.Character.Humanoid.Health = 0 break end end end if second_slot == "Knife" and second_slot_skin ~= "" then for _, knife in next, view_models:GetChildren() do if knife.Name:find(second_slot_skin) then skin_module.Knife["Viewmodel"] = view_models[second_slot_skin] print("Deagle Skin Changed! Made By @kylosilly on discord") local_player.Character.Humanoid.Health = 0 break end end end