-- Huge shoutout and thanks to Votteq https://v3rmillion.net/showthread.php?tid=1164422 function GetOwner() local stringy for i,v in pairs(game:GetService("Workspace").Map.Blocks:GetDescendants()) do if v.Name == "OwnerFace" and v.Parent.Name == "SpawnLocation" then if v:FindFirstChild("SurfaceGui"):FindFirstChild("ImageLabel").Image == tostring("rbxthumb://type=AvatarHeadShot&id="..game:GetService("Players").LocalPlayer.UserId.."&w=420&h=420") then stringy = tostring("rbxthumb://type=AvatarHeadShot&id="..game:GetService("Players").LocalPlayer.UserId.."&w=420&h=420") end end end for i,v in pairs(game:GetService("Workspace").Map.Blocks:GetDescendants()) do if v.Name == "OwnerFace" and v.Parent.Name == "SpawnLocation" then if v:FindFirstChild("SurfaceGui"):FindFirstChild("ImageLabel").Image == stringy then stringy = v end end end return stringy.Parent.Parent end local usrPlot = GetOwner() local R = false function Build() if R == false then R = true local remote = game:GetService("ReplicatedStorage").Knit.Services.PixelGeneratorService.RF.DrawPixel for i,v in pairs(usrPlot:WaitForChild("Draw"):GetChildren()) do -- Replace WaitForChild with FindFirstChild if you want it to be per-execute task.spawn(function() if v.Name == "Part" and v:WaitForChild("Texture").Transparency == 0 then v:FindFirstChild("Texture").Transparency = 0.1 -- To avoid re-painting this and lagging out task.wait(math.random(0,15)) -- I suggest leaving the max on 15. Lower may lag out, higher will take too long. remote:InvokeServer(v) end end) end end R = false end function IsNoSurvivors() local te = 0 for i,v in pairs(GetOwner().Draw:GetChildren()) do if v.Name == "Part" and v:FindFirstChild("Texture") then if v.Name == "Part" and v:FindFirstChild("Texture").Transparency ~= 0.75 or v:FindFirstChild("Texture").Transparency ~= 0 then te = te + 1 end end end return te end while IsNoSurvivors() ~= 0 do task.wait() Build() end