local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() local TweenService = game:GetService("TweenService") local RunService = game:GetService("RunService") -- VARIABLES local walkspeedEnabled = false local jumppowerEnabled = false local autoFarmEnabled = false local antiRagdoll = false local instantRegen = false local wsValue = 16 local jpValue = 50 -- RAGDOLL & REMOTE BYPASS local player = game.Players.LocalPlayer local RawMetatable = getrawmetatable(game) local OldNamecall = RawMetatable.__namecall setreadonly(RawMetatable, false) RawMetatable.__namecall = newcclosure(function(Self, ...) local Method = getnamecallmethod() local Args = {...} if antiRagdoll and Method == "FireServer" then if Self.Name == "RagdollOn" or Self.Name == "RagdollOff" or Self.Name == "Died" then return nil end end return OldNamecall(Self, unpack(Args)) end) setreadonly(RawMetatable, true) -- GUI local Window = Rayfield:CreateWindow({ Name = "NeoSnap Menu | Climb 1k", LoadingTitle = "Bypassing Regen & Ragdoll...", LoadingSubtitle = "by neosnap", ConfigurationSaving = { Enabled = true, FolderName = "NeoSnapConfig", FileName = "Climb1k_v6" } }) local Tab = Window:CreateTab("Main", 4483362458) -- MOVEMENT Tab:CreateSection("Movement") Tab:CreateToggle({ Name = "Enable WalkSpeed", CurrentValue = false, Callback = function(Value) walkspeedEnabled = Value end, }) Tab:CreateSlider({ Name = "Speed Amount", Range = {16, 350}, Increment = 1, CurrentValue = 16, Callback = function(Value) wsValue = Value end, }) Tab:CreateToggle({ Name = "Enable JumpPower", CurrentValue = false, Callback = function(Value) jumppowerEnabled = Value end, }) Tab:CreateSlider({ Name = "Jump Amount", Range = {50, 500}, Increment = 1, CurrentValue = 50, Callback = function(Value) jpValue = Value end, }) -- BYPASS & EXPLOITS Tab:CreateSection("Exploits") Tab:CreateToggle({ Name = "Disable Ragdoll System", CurrentValue = false, Callback = function(Value) antiRagdoll = Value end, }) Tab:CreateToggle({ Name = "Instant Regen (0.1s)", CurrentValue = false, Callback = function(Value) instantRegen = Value end, }) -- FARM & TELEPORT Tab:CreateSection("Other") Tab:CreateToggle({ Name = "Auto Farm Stairs", CurrentValue = false, Callback = function(Value) autoFarmEnabled = Value end }) Tab:CreateButton({ Name = "Winner Teleport", Callback = function() local hrp = player.Character and player.Character:FindFirstChild("HumanoidRootPart") local target = workspace.Spawns.WinnerSpawnModel:FindFirstChild("WinnerSpawn") if hrp and target then hrp.CFrame = target.CFrame * CFrame.new(0, 5, 0) end end}) -- CORE LOOP RunService.Heartbeat:Connect(function() local char = player.Character local hum = char and char:FindFirstChild("Humanoid") local ragdollBool = player:FindFirstChild("RagdollBool") if hum then if walkspeedEnabled then hum.WalkSpeed = wsValue end if jumppowerEnabled then hum.UseJumpPower = true hum.JumpPower = jpValue end if antiRagdoll then if ragdollBool and ragdollBool.Value == true then ragdollBool.Value = false end hum:SetStateEnabled(Enum.HumanoidStateType.Ragdoll, false) hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false) if hum:GetState() == Enum.HumanoidStateType.Physics then hum:ChangeState(Enum.HumanoidStateType.GettingUp) end end end end) -- REGEN BYPASS LOOP task.spawn(function() while true do if instantRegen then local regens = workspace:FindFirstChild("CartRegens") if regens then for _, model in ipairs(regens:GetChildren()) do local regenPart = model:FindFirstChild("Regen") if regenPart and regenPart:FindFirstChild("Script") then -- Regen içindeki scriptin değişkenlerini manipüle etmeye çalışıyoruz local s = regenPart.Script -- Çoğu regen scripti bekleme süresi için değişken kullanır, burada onları siliyoruz/bypasslıyoruz if s.Enabled == false then s.Enabled = true end -- Eğer bir 'Cooldown' değeri varsa onu 0.1 yap local cd = s:FindFirstChild("Cooldown") or s:FindFirstChild("WaitTime") if cd then cd.Value = 0.1 end end end end end task.wait(1) -- Çok sık tarayıp crash vermesin end end) -- FARM LOOP task.spawn(function() while true do if autoFarmEnabled then local hrp = player.Character and player.Character:FindFirstChild("HumanoidRootPart") if hrp and workspace:FindFirstChild("Stairs") then for _, part in ipairs(workspace.Stairs:GetChildren()) do if not autoFarmEnabled then break end if part:IsA("BasePart") then local t = TweenService:Create(hrp, TweenInfo.new(0.08, Enum.EasingStyle.Linear), {CFrame = part.CFrame}) t:Play() t.Completed:Wait() task.wait(0.01) end end end end task.wait(0.5) end end)