local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local spawnFolder = game.Workspace:FindFirstChild("Spawns") if spawnFolder then local winnerSpawn = spawnFolder:FindFirstChild("WinnerSpawn") if winnerSpawn then local characterHeight = character:FindFirstChild("Humanoid").HipHeight character:SetPrimaryPartCFrame(CFrame.new(winnerSpawn.Position.X, winnerSpawn.Position.Y + characterHeight, winnerSpawn.Position.Z)) else return end else return end