local Players = game:GetService("Players") --//Get The player service local function KickAllPlayers() --//Function to Execute from wherever in this script for _, player in pairs(Players:GetPlayers()) do --//in pairs executes code for every child of a table sent to it, in our case the table in the players of your game. player:Kick("Server second ended") --// Executes this for every player. end end wait(1) --Put number KickAllPlayers() --//Call the kick function