local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/Robojini/Tuturial_UI_Library/main/UI_Template_1"))() local Window = Library.CreateLib("CSS MENU V0.8 (HUGE UPDATE)","RJTheme4") local Tab = Window:NewTab("Script in Level Select") local Section = Tab:NewSection("All Unused Zones :)") Section:NewButton("Virtual Reality Zone", "ButtonInfo", function() local A_1 = { [1] = "Virtual Reality", [2] = 1, [3] = { [1] = 628, [2] = 462 }, [4] = 2, [5] = "Virtual Reality" } local A_2 = 21 local Event = game:GetService("ReplicatedStorage").Remotes.LoadGame Event:FireServer(A_1, A_2) local Event = game:GetService("ReplicatedStorage").Remotes.GetPlayerSettings Event:InvokeServer() local Event = game:GetService("ReplicatedStorage").Remotes.GetMasterData Event:InvokeServer() end) Section:NewButton("Chemical Plant Zone", "ButtonInfo", function() local A_1 = { [1] = "Chemical Plant", [2] = 1, [3] = { [1] = 628, [2] = 462 }, [4] = 2, [5] = "Chemical Plant" } local A_2 = 21 local Event = game:GetService("ReplicatedStorage").Remotes.LoadGame Event:FireServer(A_1, A_2) local Event = game:GetService("ReplicatedStorage").Remotes.GetPlayerSettings Event:InvokeServer() local Event = game:GetService("ReplicatedStorage").Remotes.GetMasterData Event:InvokeServer() end) Section:NewButton("Aquatic Ruin Zone", "ButtonInfo", function() local A_1 = { [1] = "Aquatic Ruin", [2] = 1, [3] = { [1] = 628, [2] = 462 }, [4] = 2, [5] = "Aquatic Ruin" } local A_2 = 21 local Event = game:GetService("ReplicatedStorage").Remotes.LoadGame Event:FireServer(A_1, A_2) local Event = game:GetService("ReplicatedStorage").Remotes.GetPlayerSettings Event:InvokeServer() local Event = game:GetService("ReplicatedStorage").Remotes.GetMasterData Event:InvokeServer() end) Section:NewButton("???? Zone (fixed)", "ButtonInfo", function() local A_1 = { [1] = "????", [2] = 1, [3] = { [1] = 628, [2] = 462 }, [4] = 2, [5] = "????" } local A_2 = 21 local Event = game:GetService("ReplicatedStorage").Remotes.LoadGame Event:FireServer(A_1, A_2) local Event = game:GetService("ReplicatedStorage").Remotes.GetPlayerSettings Event:InvokeServer() local Event = game:GetService("ReplicatedStorage").Remotes.GetMasterData Event:InvokeServer() game:GetService("ReplicatedStorage").Objects.Asteron_Bullets.Name = "Asterrn" end) Section:NewButton("Sandopolis Zone", "ButtonInfo", function() local A_1 = { [1] = "Sandopolis", [2] = 1, [3] = { [1] = 628, [2] = 462 }, [4] = 2, [5] = "Sandopolis" } local A_2 = 21 local Event = game:GetService("ReplicatedStorage").Remotes.LoadGame Event:FireServer(A_1, A_2) local Event = game:GetService("ReplicatedStorage").Remotes.GetPlayerSettings Event:InvokeServer() local Event = game:GetService("ReplicatedStorage").Remotes.GetMasterData Event:InvokeServer() end) Section:NewButton("Metropolis Zone", "ButtonInfo", function() local A_1 = { [1] = "Metropolis", [2] = 1, [3] = { [1] = 628, [2] = 462 }, [4] = 2, [5] = "Metropolis" } local A_2 = 21 local Event = game:GetService("ReplicatedStorage").Remotes.LoadGame Event:FireServer(A_1, A_2) local Event = game:GetService("ReplicatedStorage").Remotes.GetPlayerSettings Event:InvokeServer() local Event = game:GetService("ReplicatedStorage").Remotes.GetMasterData Event:InvokeServer() end) local Section = Tab:NewSection("Get Metropolis in:") Section:NewButton("1th Your Slot", "Restore Metropolis!", function() local A_1 = 6 local A_2 = 1 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("2th Your Slot", "Restore Metropolis!", function() local A_1 = 6 local A_2 = 2 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("3th Your Slot", "Restore Metropolis!", function() local A_1 = 6 local A_2 = 3 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("4th Your Slot", "Restore Metropolis!", function() local A_1 = 6 local A_2 = 4 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("5th Your Slot", "Restore Metropolis!", function() local A_1 = 6 local A_2 = 5 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("6th Your Slot", "Restore Metropolis!", function() local A_1 = 6 local A_2 = 6 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("7th Your Slot", "Restore Metropolis!", function() local A_1 = 6 local A_2 = 7 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("8th Your Slot", "Restore Metropolis!", function() local A_1 = 6 local A_2 = 8 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("9th Your Slot", "Restore Metropolis!", function() local A_1 = 6 local A_2 = 9 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("10th Your Slot", "Restore Metropolis!", function() local A_1 = 6 local A_2 = 10 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("11th Your Slot", "Restore Metropolis!", function() local A_1 = 6 local A_2 = 11 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("12th Your Slot", "Restore Metropolis!", function() local A_1 = 6 local A_2 = 12 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("13th Your Slot", "Restore Metropolis!", function() local A_1 = 6 local A_2 = 13 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("14th Your Slot", "Restore Metropolis!", function() local A_1 = 6 local A_2 = 14 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("15th Your Slot", "Restore Metropolis!", function() local A_1 = 6 local A_2 = 15 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("16th Your Slot", "Restore Metropolis!", function() local A_1 = 6 local A_2 = 16 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("17th Your Slot", "Restore Metropolis!", function() local A_1 = 6 local A_2 = 17 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("18th Your Slot", "Restore Metropolis!", function() local A_1 = 6 local A_2 = 18 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("19th Your Slot", "Restore Metropolis!", function() local A_1 = 6 local A_2 = 19 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("20th Your Slot", "Restore Metropolis!", function() local A_1 = 6 local A_2 = 20 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) local Section = Tab:NewSection("Get Old Test in:") Section:NewButton("1th Your Slot", "Restore Metropolis!", function() local A_1 = 1 local A_2 = 1 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("2th Your Slot", "Restore Metropolis!", function() local A_1 = 1 local A_2 = 2 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("3th Your Slot", "Restore Metropolis!", function() local A_1 = 1 local A_2 = 3 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("4th Your Slot", "Restore Metropolis!", function() local A_1 = 1 local A_2 = 4 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("5th Your Slot", "Restore Metropolis!", function() local A_1 = 1 local A_2 = 5 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("6th Your Slot", "Restore Metropolis!", function() local A_1 = 1 local A_2 = 6 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("7th Your Slot", "Restore Metropolis!", function() local A_1 = 1 local A_2 = 7 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("8th Your Slot", "Restore Metropolis!", function() local A_1 = 1 local A_2 = 8 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("9th Your Slot", "Restore Metropolis!", function() local A_1 = 1 local A_2 = 9 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("10th Your Slot", "Restore Metropolis!", function() local A_1 = 1 local A_2 = 10 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("11th Your Slot", "Restore Metropolis!", function() local A_1 = 1 local A_2 = 11 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("12th Your Slot", "Restore Metropolis!", function() local A_1 = 1 local A_2 = 12 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("13th Your Slot", "Restore Metropolis!", function() local A_1 = 1 local A_2 = 13 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("14th Your Slot", "Restore Metropolis!", function() local A_1 = 1 local A_2 = 14 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("15th Your Slot", "Restore Metropolis!", function() local A_1 = 1 local A_2 = 15 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("16th Your Slot", "Restore Metropolis!", function() local A_1 = 1 local A_2 = 16 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("17th Your Slot", "Restore Metropolis!", function() local A_1 = 1 local A_2 = 17 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("18th Your Slot", "Restore Metropolis!", function() local A_1 = 1 local A_2 = 18 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("19th Your Slot", "Restore Metropolis!", function() local A_1 = 1 local A_2 = 19 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) Section:NewButton("20th Your Slot", "Restore Metropolis!", function() local A_1 = 1 local A_2 = 20 local Event = game:GetService("ReplicatedStorage").Remotes.CreateNewLevel Event:FireServer(A_1, A_2) end) local A_1 = { ["Cmd"] = "Cleared", ["Replay"] = { [1] = { [1] = "walking", [2] = 76, [3] = 652 } } } local Event = game:GetService("ReplicatedStorage").Remotes.EndGame local Tab = Window:NewTab("Beat in One Second") local Section = Tab:NewSection("Another Functions") Section:NewButton("Beat Zone Very Fast (No Time)", "Click This! And Beat Zone!", function() Event:InvokeServer(A_1) end) Section:NewButton("Beat Special Stage Very Fast!", "Click This! And Beat Special Stage!", function() local A_1 = true local A_2 = 64 local Event = game:GetService("ReplicatedStorage").Remotes.LeaveStage Event:FireServer(A_1, A_2) local A_1 = "Stages3" local Event = game:GetService("ReplicatedStorage").Remotes.GetPublishedCreations Event:InvokeServer(A_1) local Event = game:GetService("ReplicatedStorage").Remotes.GetPlayerSettings Event:InvokeServer() end) local Tab = Window:NewTab("Sounds Scripts") local Section = Tab:NewSection("Sounds") Section:NewButton("Play sound back", "Click This! And Play Sound!", function() game:GetService("ReplicatedStorage").LevelSelect.Backdrop.Screen["Level Select Script"].bork.Playing = true end) Section:NewButton("Play Warp Sound", "Click This! And Play Sound!", function() game:GetService("ReplicatedStorage").LevelSelect.Backdrop.Screen["Level Select Script"].warp.Playing = true end) Section:NewButton("Play sound -- Illegal --", "Click This! And Play Sound!", function() game:GetService("ReplicatedStorage").LevelSelect.Backdrop.Screen["Level Select Script"].buzzer.Playing = true end) Section:NewButton("Checkpoint sound play", "Click This! And Play Sound!", function() game:GetService("ReplicatedStorage").LevelSelect.Backdrop.Screen["Level Select Script"].checkpoint.Playing = true end) Section:NewButton("Play sound -- Sonic Can Super Sonic --", "Click This! And Play Sound!", function() game:GetService("ReplicatedStorage").LevelSelect.Backdrop.Screen["Level Select Script"].medal.Playing = true end) Section:NewButton("Oh, hi! Welcome to my School House!", "Click This! And Play Sound!", function() game:GetService("ReplicatedStorage").Game.Backdrop.Main.Engine.baldihi.Playing = true end) Section:NewButton("Baldi slap ruler!", "Click This! And Play Sound!", function() game:GetService("ReplicatedStorage").Game.Backdrop.Main.Engine.baldislap.Playing = true end) Section:NewButton("Baldi jumpscare!", "Click This! And scare all players!", function() game:GetService("ReplicatedStorage").Game.Backdrop.Main.Engine.baldiscare.Playing = true end) Section:NewButton("Jump sound!", "Click This! And Play Sound!", function() game:GetService("ReplicatedStorage").Game.Backdrop.Main.Engine.jump.Playing = true end) Section:NewButton("Sonic CD Jump sound!", "Click This! And Play Sound!", function() game:GetService("ReplicatedStorage").Game.Backdrop.Main.Engine.jump2.Playing = true end) Section:NewButton("Yes sound!", "Click This! And Play Sound!", function() game:GetService("ReplicatedStorage").Game.Backdrop.Main.Engine.ExtraLifeCD.Playing = true end) Section:NewButton("SONIC.EXE LAUGH!", "Click This! And Play Sound!", function() game:GetService("ReplicatedStorage").Game.Backdrop.Main.Engine.SonicExeLaugh.Playing = true end) Section:NewButton("Sonic 1 GAME OVER!", "Click This! And Play Sound!", function() game:GetService("ReplicatedStorage").Game.Backdrop.Main.Engine.GameOverS1.Playing = true end) Section:NewButton("AIZ Rock Break!", "Click This! And Play Sound!", function() game:GetService("ReplicatedStorage").Game.Backdrop.Main.Engine.Break.Playing = true end) Section:NewButton("Bumper!", "Click This! And Play Sound!", function() game:GetService("ReplicatedStorage").Game.Backdrop.Main.Engine.Bumper.Playing = true end) Section:NewButton("Tails Fly", "Click This! And Play Sound!", function() game:GetService("ReplicatedStorage").Game.Backdrop.Main.Engine.fly.Playing = true end) Section:NewButton("Ring Sound!", "Click This! And Play Sound!", function() game:GetService("ReplicatedStorage").Game.Backdrop.Main.Engine.ring.Playing = true end) Section:NewButton("SCD Drown!", "Click This! And Play Sound!", function() game:GetService("ReplicatedStorage").Game.Backdrop.Main.Engine.scd_drown.Playing = true end) Section:NewButton("Died on spike!", "Click This! And Play Sound!", function() game:GetService("ReplicatedStorage").Game.Backdrop.Main.Engine.spike_hit.Playing = true end) Section:NewButton("Losed ring!", "Click This! And Play Sound!", function() game:GetService("ReplicatedStorage").Game.Backdrop.Main.Engine.RingLose.Playing = true end) Section:NewButton("Blue Sphere eat!", "Click This! And Play Sound!", function() game:GetService("ReplicatedStorage").Game.Backdrop.Main.Engine.Sphere.Playing = true end) Section:NewButton("House Zone Moving Face!", "Click This! And Play Sound!", function() game:GetService("ReplicatedStorage").Game.Backdrop.Main.Engine.face_move.Playing = true end) Section:NewButton("Sonic_EXE Exit!", "Click This! And Play Sound!", function() game:GetService("ReplicatedStorage").Game.Backdrop.Main.Engine.die2.Playing = true end) Section:NewButton("Glass Bumper Crash!", "Click This! And Play Sound!", function() game:GetService("ReplicatedStorage").Game.Backdrop.Main.Engine.crash.Playing = true end) Section:NewButton("Level Select Selecting!", "Click This! And Play Sound!", function() game:GetService("ReplicatedStorage").Game.Backdrop.Main.Engine.select.Playing = true end) local Tab = Window:NewTab("ReplaceRingOnObjects") local Section = Tab:NewSection("House Objects") Section:NewButton("Restore Big Bookshelf", "Click This! And Replace Ring on Bookshelf big!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 224 end) Section:NewButton("Restore Small Bookshelf", "Click This! And Replace Ring on Small Bookshelf!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 223 end) Section:NewButton("Restore Chao fruit", "Click This! And Replace Ring on Chao fruit!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 168 end) Section:NewButton("Restore Picture (Sonic & Tails)", "Click This! And Replace Ring on Picture (Sonic & Tails)!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 169 end) Section:NewButton("Restore Picture 1", "Click This! And Replace Ring on Picture 1!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 170 end) Section:NewButton("Restore Small Table", "Click This! And Replace Ring on Small Table!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 165 end) Section:NewButton("Restore Long Table", "Click This! And Replace Ring on Long Table!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 166 end) Section:NewButton("Restore Long Couch", "Click This! And Replace Ring on Long Couch!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 163 end) Section:NewButton("Restore Small Couch", "Click This! And Replace Ring on Small Couch!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 164 end) Section:NewButton("Restore Cake Slice", "Click This! And Replace Ring on Cake Slice!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 167 end) local Section = Tab:NewSection("Unused Global Objects") Section:NewButton("Restore Small Rock from AIZ (break if spindash)", "Click This! And Replace Ring on This Rock!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 143 end) Section:NewButton("Restore Medium Rock from AIZ", "Click This! And Replace Ring on This Rock!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 144 end) Section:NewButton("Restore Big Rock from AIZ", "Click This! And Replace Ring on This Rock!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 145 end) Section:NewButton("Restore Small Rock from AIZ (Break if Jump)", "Click This! And Replace Ring on This Rock!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 145 end) local Section = Tab:NewSection("Objects from Old Test") Section:NewButton("Restore Block", "Click This! And Replace Ring on This Block!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 181 end) Section:NewButton("Restore Breakable Wall", "Click This! And Replace Ring on This Breakable Wall!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 192 end) Section:NewButton("Restore Rotating Staircase", "Click This! And Replace Ring on This Rotating Staircase!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 232 end) Section:NewButton("Restore Conveyor", "Click This! And Replace Ring on This Conveyor!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 142 end) Section:NewButton("Restore CD Bumper", "Click This! And Replace Ring on This CD Bumper!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 33 end) local Section = Tab:NewSection("Objects from Test") Section:NewButton("Restore Block", "Click This! And Replace Ring on This Block!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 400 end) Section:NewButton("Restore Breakable Wall", "Click This! And Replace Ring on This Breakable Wall!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 401 end) Section:NewButton("Restore Collapsing Bridge", "Click This! And Replace Ring on This Collapsing Bridge!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 404 end) Section:NewButton("Restore Bumper Platform", "Click This! And Replace Ring on This Bumper Platform!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 405 end) Section:NewButton("Restore Breakable Block", "Click This! And Replace Ring on This Breakable Block!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 384 end) Section:NewButton("Restore Flipper", "Click This! And Replace Ring on This Flipper!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 322 end) Section:NewButton("Restore Glass Bumper", "Click This! And Replace Ring on This Glass Bumper!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 385 end) Section:NewButton("Restore Fire Wall", "Click This! And Replace Ring on This Fire Wall!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 386 end) Section:NewButton("Restore Platform", "Click This! And Replace Ring on This Platform!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 394 end) Section:NewButton("Restore Swinging Platform", "Click This! And Replace Ring on This Swinging Platform!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 391 end) Section:NewButton("Restore Rotating Staircase", "Click This! And Replace Ring on This Rotating Staircase!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 411 end) Section:NewButton("Restore Bridge", "Click This! And Replace Ring on This Bridge!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 496 end) Section:NewButton("Restore Interactable Block", "Click This! And Replace Ring on This Interactable Block!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 530 end) local Section = Tab:NewSection("Objects from Green Hill") Section:NewButton("Restore Collapsing Ledge", "Click This! And Replace Ring on This Collapsing Ledge!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 379 end) Section:NewButton("Restore Palmatree Panic Ghost Platform", "Click This! And Replace Ring on This Palmatree Panic Ghost Platform!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 372 end) Section:NewButton("Restore Bridge", "Click This! And Replace Ring on This Bridge!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 203 end) Section:NewButton("Restore Bridge Support", "Click This! And Replace Ring on This Bridge Support!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 244 end) Section:NewButton("Restore Vertical Moving Tall Platform", "Click This! And Replace Ring on This Vertical Moving Tall Platform!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 233 end) Section:NewButton("Restore Breakable Wall", "Click This! And Replace Ring on This Breakable Wall!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 189 end) Section:NewButton("Restore Platform", "Click This! And Replace Ring on This Platform!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 202 end) Section:NewButton("Restore Swinging Platform", "Click This! And Replace Ring on This Swinging Platform!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 293 end) Section:NewButton("Restore Non-Solid Wall", "Click This! And Replace Ring on This Non-Solid Wall!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 186 end) Section:NewButton("Restore Solid Wall", "Click This! And Replace Ring on This Solid Wall!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 183 end) Section:NewButton("Restore Rock", "Click This! And Replace Ring on This Rock!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 182 end) local Section = Tab:NewSection("Objects from Marble") Section:NewButton("Restore Block", "Click This! And Replace Ring on This Block!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 199 end) Section:NewButton("Restore Falling Block Type A", "Click This! And Replace Ring on This Falling Block Type A!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 211 end) Section:NewButton("Restore Falling Block Type B", "Click This! And Replace Ring on This Falling Block Type B!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 212 end) Section:NewButton("Restore Bobbing Block", "Click This! And Replace Ring on This Bobbing Block!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 213 end) Section:NewButton("Restore Platform", "Click This! And Replace Ring on This Platform!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 200 end) Section:NewButton("Restore Swinging Platform", "Click This! And Replace Ring on This Swinging Platform!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 263 end) Section:NewButton("Restore Moving Pillar", "Click This! And Replace Ring on This Moving Pillar!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 208 end) Section:NewButton("Restore Breakable Block", "Click This! And Replace Ring on This Breakable Block!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 230 end) Section:NewButton("Restore Fire Wall", "Click This! And Replace Ring on This Fire Wall!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 248 end) Section:NewButton("Restore Fireball Spawner", "Click This! And Replace Ring on This Fireball Spawner!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 257 end) Section:NewButton("Restore Interactable Block", "Click This! And Replace Ring on This Interactable Block!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 529 end) local Section = Tab:NewSection("Objects from Spring Yard") Section:NewButton("Restore Bumper", "Click This! And Replace Ring on This Bumper!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 256 end) Section:NewButton("Restore Block", "Click This! And Replace Ring on This Block!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 245 end) Section:NewButton("Restore Platform", "Click This! And Replace Ring on This Platform!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 286 end) Section:NewButton("Restore Moving Square Platform", "Click This! And Replace Ring on This Moving Square Platform!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 246 end) local Section = Tab:NewSection("Objects from Labyrinth") Section:NewButton("Restore Block", "Click This! And Replace Ring on This Block!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 221 end) Section:NewButton("Restore Sponge Block", "Click This! And Replace Ring on This Sponge Block!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 524 end) Section:NewButton("Restore Platform", "Click This! And Replace Ring on This Platform!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 525 end) Section:NewButton("Restore Spear", "Click This! And Replace Ring on This Spear!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 527 end) local Section = Tab:NewSection("Objects from Star Light") Section:NewButton("Restore Collapsing Bridge", "Click This! And Replace Ring on This Collapsing Bridge!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 310 end) Section:NewButton("Restore Rotating Platforms", "Click This! And Replace Ring on This Rotating Platforms!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 311 end) Section:NewButton("Restore Descending Staircase", "Click This! And Replace Ring on This Descending Staircase!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 312 end) Section:NewButton("Restore Fire Wall", "Click This! And Replace Ring on This Fire Wall!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 314 end) Section:NewButton("Restore Swinging Spiked Platform", "Click This! And Replace Ring on This Swinging Spiked Platform!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 320 end) Section:NewButton("Restore Breakable Wall", "Click This! And Replace Ring on This Breakable Wall!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 321 end) local Section = Tab:NewSection("Objects from Emerald Hill") Section:NewButton("Restore Platform", "Click This! And Replace Ring on This Platform!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 217 end) Section:NewButton("Restore Bridge Support", "Click This! And Replace Ring on This Bridge Support!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 532 end) Section:NewButton("Restore Bridge", "Click This! And Replace Ring on This Bridge!", function() Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring) game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId" game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 214 end) local Tab = Window:NewTab("Skins Script") local Section = Tab:NewSection("Characters") Section:NewButton("Sonic 1 to Sonic 1 Rose (Read in three dot)", "IF U SEE TEXT SONIC_S1_ROSE DO NOT PLAY OR GAME CRASH", function() game:GetService("ReplicatedStorage").Objects["Sonic_S1"]:Destroy() game:GetService("ReplicatedStorage").Objects["Sonic_S1_Rose"].Name = "Sonic_S1" end) Section:NewButton("Sonic CD to Sonic CD Rose (Read in three dot)", "IF U SEE TEXT SONIC_SCD_ROSE DO NOT PLAY OR GAME CRASH", function() game:GetService("ReplicatedStorage").Objects["Sonic_SCD"]:Destroy() game:GetService("ReplicatedStorage").Objects["Sonic_SCD_Rose"].Name = "Sonic_SCD" end) Section:NewButton("Sonic 2 to Sonic 2 Ashura", "Players DONT SEE UR SKIN!!!", function() game:GetService("ReplicatedStorage").Objects["Sonic_S2"]:Destroy() game:GetService("ReplicatedStorage").Objects["Sonic_S2_Ashura"].Name = "Sonic_S2" end) Section:NewButton("Sonic 3 to Sonic 3 Red (Read in three dot)", "IF U SEE TEXT SONIC_S3_RED DO NOT PLAY OR GAME CRASH", function() game:GetService("ReplicatedStorage").Objects["Sonic_S3"]:Destroy() game:GetService("ReplicatedStorage").Objects["Sonic_S3_Red"].Name = "Sonic_S3" end) Section:NewButton("Knuckles to Blue Knuckles (Read in three dot)", "WARNING: IF U SEE TEXT KNUCKLES_S3_BLUE DO NOT PLAY OR GAME CRASH", function() game:GetService("ReplicatedStorage").Objects["Knuckles_S3"]:Destroy() game:GetService("ReplicatedStorage").Objects["Knuckles_S3_Blue"].Name = "Knuckles_S3" end) Section:NewButton("Sonic CD to Sonic EXE (Read in three dot)", "IF U SEE TEXT SONIC_EXE DO NOT PLAY OR GAME CRASH", function() game:GetService("ReplicatedStorage").Objects["Sonic_SCD"]:Destroy() game:GetService("ReplicatedStorage").Objects["Sonic_EXE"].Name = "Sonic_SCD" end)