local startTime = tick() if game.PlaceId ~= 26838733 or CHdestroyscript then print("Fail to excute due to My Intelegence " .. tostring(tick() - startTime) .. " seconds.") return end local string = [[ if not game:IsLoaded() then game.Loaded:Wait() end pcall(function() getgenv().CHdestroyscript = true end) local PlaceId = game.PlaceId local JobId = game.JobId local WarnOrErrorWebhook = "" local RobloxMessagesWebhook = "" local ExecuteWebhook = "" local HttpRequest = syn and syn.request or http and http.request or http_request or request or httprequest local queueteleport = syn and syn.queue_on_teleport or queue_on_teleport or fluxus and fluxus.queue_on_teleport local SetFps = setfpscap local HttpService = game:GetService("HttpService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local Players = game:GetService("Players") local VirtualUser = game:GetService("VirtualUser") local Workspace = game:GetService("Workspace") local StarterGui = game:GetService("StarterGui") local NetworkClient = game:GetService("NetworkClient") local CollectionService = game:GetService("CollectionService") local TeleportService = game:GetService("TeleportService") local LocalPlayer = Players.LocalPlayer local CloudName = LocalPlayer.Name .. "'s Cloud" local PlayerGui = LocalPlayer:WaitForChild("PlayerGui", 5) local Cloud = Workspace:WaitForChild(CloudName, 5) local SpawnLocation = Cloud:WaitForChild("SpawnLocation", 5) local OldSpawnLocationPosition = SpawnLocation and SpawnLocation.Position local nan = 0 / 0 local Inf = math.huge local NegativeInf = -math.huge local GeartableWithGearID = { ["Diamond Blade Sword"] = { GearID = "173755801" }, ["RocketJumper"] = { GearID = "169602103" }, ["StepGun"] = { GearID = "34898883" } } local ChildAddedDestroyTable = { Rocket = true, Explosion = true, Part = true } local BlindGuisTable = { ScreenFog = true, DarknessGui = true, VolleyballScreenGui = true, FlashBangEffect = true } local WhitelistPlayerIDTable = {} local ImportantPlayerParts = { Head = true, Torso = true, ["Left Arm"] = true, ["Right Arm"] = true, ["Left Leg"] = true, ["Right Leg"] = true, UpperTorso = true, LowerTorso = true, LeftUpperArm = true, LeftLowerArm = true, LeftHand = true, RightUpperArm = true, RightLowerArm = true, RightHand = true, LeftUpperLeg = true, LeftLowerLeg = true, LeftFoot = true, RightUpperLeg = true, RightLowerLeg = true, RightFoot = true, HumanoidRootPart = true, Humanoid = true, Health = true, ForceField = true } local BlackGuiBoolean = false local ServerhopToTheBiggestServer = false local SpamRobloxMessages = true local FireRockets = true local SpamDiamond = true local TeleportBlind = true local SpamVollyballToCauseGuiLag = true local DetectGodModePlayers = true local WebhookCoolDownToPrevenRateLimited = false local PlatformCoolDown = false local RobloxChatCoolDownToAvoidGettingBannedForSpamming = nil local prefix = "!m" local killtable = {} local killtableCount = 0 WhitelistPlayerIDTable[LocalPlayer.UserId] = true local function spawnCall(fun) task.spawn(function() pcall(function() fun() end) end) end local function SendToWebhook(hook, content) HttpRequest({ Url = hook, Method = 'POST', Headers = { ['Content-Type'] = 'application/json' }, Body = HttpService:JSONEncode({ ["content"] = content }) }) end local function errorhandle(fun) local suc, err = pcall(fun) if not suc and not WebhookCoolDownToPrevenRateLimited then WebhookCoolDownToPrevenRateLimited = true SendToWebhook(WarnOrErrorWebhook, err) print(err) task.wait(1) WebhookCoolDownToPrevenRateLimited = false end end local function getServers() local AllServers = {} local cursor = "" local done = false repeat task.wait() local url = "https://games.roblox.com/v1/games/" .. PlaceId .. "/servers/Public?sortOrder=Asc&excludeFullGames=true&limit=100" if cursor ~= "" then url = url .. "&cursor=" .. cursor end local response = HttpRequest({ Url = url, Method = "GET" }) if response.StatusCode ~= 200 then warn("Failed to fetch servers: HTTP " .. response.StatusCode) break end local decoded = nil local success, err = pcall(function() decoded = HttpService:JSONDecode(response.Body) end) if success and decoded then for _, server in ipairs(decoded.data) do table.insert(AllServers, server) end cursor = decoded.nextPageCursor or nil if not cursor then done = true end end until done return AllServers end local function getHighestServer(Servers) local ServerCount = 0 local BigServerId = nil for _, v in pairs(Servers) do if v.playing > ServerCount then ServerCount = v.playing BigServerId = v.id end end return BigServerId end local function serverhop() local AllServers = nil local suc, err = pcall(function() AllServers = getServers() end) if not (suc and AllServers) then return end local highestserver = nil local succ, errr = pcall(function() highestserver = getHighestServer(AllServers) end) if succ and highestserver and highestserver ~= JobId then TeleportService:TeleportToPlaceInstance(PlaceId, highestserver) end end local messages = {"I AM THE CRAWLING ONE","I AM THE CRAWLING ONE"} local function say(text) local Text = text local Everyone = "All" local event = ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest event:FireServer(Text, Everyone) end local function CheckAliveAndGod(plr) --return alive,and god local Character = plr and plr.Character if not Character then return nil,nil,nil end local humanoid = Character:FindFirstChildOfClass("Humanoid") if not humanoid or humanoid.Health <= 0 then return nil,nil, nil end local hp = humanoid.Health if (hp == math.huge or hp ~= hp or Character:FindFirstChild("ForceField") or Character:FindFirstChild("DragonSword&Shield") or CollectionService:HasTag(Character, "Platform")) then return Character,humanoid, true end return Character,humanoid, nil end local function GetCharacterAndBackpack() local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local Backpack = LocalPlayer:FindFirstChild("Backpack") or LocalPlayer:WaitForChild("Backpack", 5) return Character, Backpack end local function getPlatformShooter() local Character, Backpack = GetCharacterAndBackpack() if not (Character and Backpack) then return end local PlatformGun = Backpack:FindFirstChild("StepGun") or Character:FindFirstChild("StepGun") if not PlatformGun then return end local ShootEvent = PlatformGun:FindFirstChildOfClass("RemoteEvent") if not ShootEvent then return end return PlatformGun, ShootEvent end local function IfNotTagAddTag(thing, Tag) local PlatformTag = CollectionService:HasTag(thing, Tag) if not PlatformTag then CollectionService:AddTag(thing, Tag) end end function Platform(TargetCharacter) local Character, Backpack = GetCharacterAndBackpack() if not (Character and Backpack) then return end local PlatformGun, ShootEvent = getPlatformShooter() if not (PlatformGun and ShootEvent) then return end local myTorso = Character:FindFirstChild("Torso") or Character:FindFirstChild("UpperTorso") if not myTorso then return end local targetPosition = myTorso.Position + Vector3.new(0, 8, 0) local Target = TargetCharacter if not Target then return end local targetTorso = Target:FindFirstChild("Torso") or Target:FindFirstChild("UpperTorso") if not targetTorso then return end local targetHead = Target:FindFirstChild("Head") if not targetHead then return end local headsize = targetHead.Size if not (targetTorso.Anchored or TargetCharacter:FindFirstChild("DrumKit")) then task.spawn(function() IfNotTagAddTag(Target, "Platform") targetHead.Anchored = true if headsize ~= Vector3.new(2048, 2048, 2048) then targetHead.Size = Vector3.new(2048, 2048, 2048) end targetHead.CanCollide = false targetTorso.CFrame = CFrame.new(targetPosition) targetHead.CFrame = CFrame.new(targetPosition) end) if PlatformCoolDown then return end if PlatformGun.Parent == Backpack then PlatformGun.Parent = Character end ShootEvent:FireServer(targetTorso.Position) PlatformCoolDown = true task.wait(0.5) PlatformCoolDown = false if PlatformGun.Parent == Character then PlatformGun.Parent = Backpack end else local awayposition = myTorso.Position + Vector3.new(0, 10, 10) targetHead.Anchored = false if headsize ~= Vector3.new(2, 1, 1) then targetHead.Size = Vector3.new(2, 1, 1) end targetHead.CFrame = CFrame.new(awayposition) targetTorso.CFrame = CFrame.new(awayposition) end end local function GetRocket() local Character, backpack = GetCharacterAndBackpack() if not (Character and backpack) then return end local Rocket = backpack:FindFirstChild("RocketJumper") or Character:FindFirstChild("RocketJumper") if not Rocket then return end local RocketRemoteEvent = Rocket:FindFirstChildOfClass("RemoteEvent") if not RocketRemoteEvent then return end return RocketRemoteEvent end local function GetDiamondRemote() local char, backpack = GetCharacterAndBackpack() if not (char and backpack) then return end local sword = backpack:FindFirstChild("Diamond Blade Sword") or char:FindFirstChild("Diamond Blade Sword") if not sword then return end local script = sword:FindFirstChildOfClass("Script") if not script then return end local remote = script:FindFirstChildOfClass("RemoteFunction") if not remote then return end return remote end local function GodMode(DiamondRemoteEvent) local remote = DiamondRemoteEvent local Character = LocalPlayer.Character if not (remote and Character) then return end local Humanoid = Character:FindFirstChildOfClass("Humanoid") if not Humanoid then return end remote:InvokeServer(7, Humanoid, NegativeInf) end local function SingleKillLoop() local RocketRemoteEvent = GetRocket() local remote = GetDiamondRemote() task.spawn(function() if remote then GodMode(remote) end end) for i = 1, killtableCount do task.spawn(function() local plr = killtable[i] local AliveCharacter,Humanoid,invincible = CheckAliveAndGod(plr) if AliveCharacter == nil then return end if SpamDiamond then task.spawn(function() if remote then remote:InvokeServer(7, Humanoid, Inf) end end) end if FireRockets then task.spawn(function() if not invincible then local Head = AliveCharacter:FindFirstChild("Head") if not Head then return end local StartingPosition = Head.Position if RocketRemoteEvent then RocketRemoteEvent:FireServer(StartingPosition - Vector3.new(0, 0.1, 0), StartingPosition) end elseif invincible then Platform(AliveCharacter) end end) end end) end end local function ResetWalkSpeedCheck() local char = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() if not char then return end local humanoid = char:WaitForChild("Humanoid", 30) if not humanoid then return end humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function() humanoid.WalkSpeed = 16 end) end local function Conformation(msg) if not RobloxChatCoolDownToAvoidGettingBannedForSpamming then say(msg) RobloxChatCoolDownToAvoidGettingBannedForSpamming = true task.wait(5) RobloxChatCoolDownToAvoidGettingBannedForSpamming = false end end local function ConnectCommand(plr) plr.Chatted:Connect(function(message) local splitMessage = message:split(" ") if splitMessage[1] == prefix then local cleanMessage = table.concat(splitMessage, " ", 2) if cleanMessage ~= "" then local content = plr.Name .. ": " .. cleanMessage local suc, err = pcall(function() SendToWebhook(RobloxMessagesWebhook, content) end) if suc then Conformation("Message Sent Successfully!") else local errmsg = "playerChatted error: " .. err SendToWebhook(WarnOrErrorWebhook, errmsg) Conformation(errmsg) end end end end) end RunService.Heartbeat:Connect(SingleKillLoop) local function EquipingVollyballFromCatalog() if not SpamVollyballToCauseGuiLag then return end ReplicatedStorage.Remotes.ToggleAsset:InvokeServer(57983532) end local function Anchor() local Character, Backpack = GetCharacterAndBackpack() if not (Character and Backpack) then return end local Humanoid = Character:WaitForChild("Humanoid", 5) if Humanoid == nil then return end local Health = Humanoid.Health ReplicatedStorage.Remotes.ToggleAsset:InvokeServer(49491808) local StaffThatMakesYouAnchor = Backpack:WaitForChild("StaffOfPitFire", 5) if StaffThatMakesYouAnchor then StaffThatMakesYouAnchor.Parent = Character if (Health <= 0 and not Health ~= Health) and StaffThatMakesYouAnchor.Parent ~= Character then return end StaffThatMakesYouAnchor:Activate() task.wait(0.1) ReplicatedStorage.Remotes.ToggleAsset:InvokeServer(49491808) end end local function Format(Int) return string.format("%02i", Int) end local function convertToHMS(totalSeconds) local Hours = math.floor(totalSeconds / 3600) local Minutes = math.floor((totalSeconds % 3600) / 60) local Seconds = math.floor(totalSeconds % 60) return Format(Hours) .. ":" .. Format(Minutes) .. ":" .. Format(Seconds) end local Stats = game:GetService("Stats") local FrameRateManager = Stats:FindFirstChild("FrameRateManager") local RenderAverage = FrameRateManager:FindFirstChild("RenderAverage") local function GetFramerate() return 1000 / RenderAverage:GetValue() end local function SendStatsToWebhook() local health = LocalPlayer.Character.Humanoid.Health local framepersec = tostring(math.round(GetFramerate())) local gameTime = Workspace.DistributedGameTime local formattedtime = convertToHMS(gameTime) local ping = math.floor(LocalPlayer:GetNetworkPing() * 1000) local killsValue = LocalPlayer.leaderstats.Kills.Value local DeathValue = LocalPlayer.leaderstats.Deaths.Value local workspacefps = Workspace:GetRealPhysicsFPS() local awakepart = Workspace:GetNumAwakeParts() local throttle = Workspace:GetPhysicsThrottling() local Parts = #Workspace:GetDescendants() local HMtime = os.date("%I:%M %p") local PlayerCount = #Players:GetPlayers() local contentParts = { workspacefps .. " PhysicFps", throttle .. " Wsthrottle", awakepart .. " awokenparts", PlayerCount .. " Players", killsValue .. " Kills", DeathValue .. " Deaths", health .. " Health", Parts .. " Parts", framepersec .. " Fps", ping .. " Ping", formattedtime .. " ElapsedTime", HMtime .. "" } local content = table.concat(contentParts, ", ") SendToWebhook(ExecuteWebhook, content) end local function FindAndRemoveFromKillTable(plr) local index = table.find(killtable, plr) if not index then return end table.remove(killtable, index) killtableCount = killtableCount - 1 end local function AddtoKillTable(plr) table.insert(killtable, plr) killtableCount = killtableCount + 1 end local function CheckIfTheyHaveGamePass(plr) local id = plr.UserId if WhitelistPlayerIDTable[id] then return end local url = "https://inventory.roblox.com/v1/users/" .. id .. "/items/GamePass/0" local response = HttpRequest({ Url = url, Method = "Get" }) if response and response.Body then local success, Decode = pcall(function() return HttpService:JSONDecode(response.Body) end) if not Decode.data[1] then return end WhitelistPlayerIDTable[id] = true FindAndRemoveFromKillTable(plr) end end task.spawn(function() pcall(function() task.wait(60) Players.LocalPlayer.Idled:Connect(function() VirtualUser:CaptureController() VirtualUser:ClickButton2(Vector2.new()) end) end) end) task.spawn(function() while task.wait(150) do task.spawn(function() errorhandle(SendStatsToWebhook) end) end end) local function Seranokcheck(player) if player.Name == "Seranok" then local content = player.Name .. " has joined!" SpamDiamond = false SpamRobloxMessages = false TeleportBlind = false SendToWebhook(WarnOrErrorWebhook, content) end end local function FirstClearAllChildren(char) if char then for _, Part in (char:GetChildren()) do if not ImportantPlayerParts[Part.Name] then task.wait() Part:Remove() end end end end local function RemoveUnimportantParts(char) char.ChildAdded:Connect(function(Part) if not ImportantPlayerParts[Part.Name] then task.wait() Part:Remove() end end) end local function RemoveNewPlayerChildren(plr) plr.CharacterAdded:Connect(function(v) task.wait() RemoveUnimportantParts(v) end) end local function WhenANewPlayerJoins(plr) task.spawn(function() task.defer(function() CheckIfTheyHaveGamePass(plr) end) ConnectCommand(plr) Seranokcheck(plr) RemoveNewPlayerChildren(plr) pcall(function() local char = plr.Character or plr.CharacterAdded:Wait() if char then RemoveUnimportantParts(char) FirstClearAllChildren(char) end end) end) end task.spawn(function() for _, plr in pairs(Players:GetPlayers()) do task.spawn(function() if WhitelistPlayerIDTable[plr.UserId] then return end AddtoKillTable(plr) WhenANewPlayerJoins(plr) end) end end) Players.PlayerAdded:Connect(function(plr) if WhitelistPlayerIDTable[plr.UserId] then return end AddtoKillTable(plr) WhenANewPlayerJoins(plr) end) Players.PlayerRemoving:Connect(function(plr) if WhitelistPlayerIDTable[plr.UserId] then return end FindAndRemoveFromKillTable(plr) end) local function GearLoopToEnsureGearExists() local char, backpack = GetCharacterAndBackpack() if not (char and backpack) then return end for Gear in pairs(GeartableWithGearID) do local tool = backpack:FindFirstChild(Gear) or char:FindFirstChild(Gear) if not tool then ReplicatedStorage.Remotes.ToggleAsset:InvokeServer(tonumber(GeartableWithGearID[Gear].GearID)) end end end task.spawn(function() while task.wait(1) do GearLoopToEnsureGearExists() end end) PlayerGui.ChildAdded:Connect(function(v) task.wait() if BlindGuisTable[v.Name] then v:Destroy() end end) task.spawn(function() for _, v in pairs(PlayerGui:GetChildren()) do if BlindGuisTable[v.Name] then v:Destroy() end end end) LocalPlayer.CharacterAdded:Connect(function() spawnCall(ResetWalkSpeedCheck) end) task.spawn(function() while true do local Delay = math.random(25, 60) task.wait(Delay) if SpamRobloxMessages and killtableCount > 0 then local message = messages[math.random(1, #messages)] say(message) end end end) task.spawn(function() task.wait(30) while task.wait(60) do if ServerhopToTheBiggestServer then errorhandle(serverhop) end end end) local shothook; shothook = hookmetamethod(game, "__namecall", function(self, ...) local args = { ... } local method = getnamecallmethod() if tostring(self) == "Report" and method == "FireServer" then args[1] = CFrame.new(nan, nan, nan, nan, nan, nan, nan, nan, nan, nan, nan, nan) end return shothook(self, unpack(args)) end) Workspace.ChildAdded:Connect(function(v) if ChildAddedDestroyTable[v.Name] then task.wait() v:Remove() end end) spawnCall(EquipingVollyballFromCatalog) spawnCall(ResetWalkSpeedCheck) local Settings = Instance.new("ScreenGui") Settings.Name = "Settings" Settings.IgnoreGuiInset = true Settings.Parent = PlayerGui local Button = Instance.new("Frame") Button.Name = "Button" Button.Parent = Settings Button.Active = true Button.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Button.BorderColor3 = Color3.fromRGB(0, 0, 0) Button.BorderSizePixel = 0 Button.Position = UDim2.new(0.94402653, 0, 0.901345313, 0) Button.Size = UDim2.new(0.0561129786, 0, 0.0986546949, 0) Button.ZIndex = 50 local UICorner = Instance.new("UICorner") UICorner.Parent = Button local TextLabel = Instance.new("TextLabel") TextLabel.Parent = Button TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency = 1.000 TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(0, 0, -0.00954460353, 0) TextLabel.Size = UDim2.new(0.9842664, 0, 0.893939376, 0) TextLabel.ZIndex = 50 TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "Settings" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextScaled = true TextLabel.TextSize = 14.000 TextLabel.TextWrapped = true TextLabel.ZIndex = 50 local UITextSizeConstraint = Instance.new("UITextSizeConstraint") UITextSizeConstraint.Parent = TextLabel UITextSizeConstraint.MaxTextSize = 14 local settingbutton = Instance.new("TextButton") settingbutton.Name = "settingbutton" settingbutton.Parent = Button settingbutton.BackgroundColor3 = Color3.fromRGB(255, 255, 255) settingbutton.BackgroundTransparency = 1.000 settingbutton.BorderColor3 = Color3.fromRGB(0, 0, 0) settingbutton.BorderSizePixel = 0 settingbutton.Position = UDim2.new(-0.0895524025, 0, -0.166666672, 0) settingbutton.Size = UDim2.new(1.07374513, 0, 1.33333337, 0) settingbutton.ZIndex = 100 settingbutton.Font = Enum.Font.SourceSans settingbutton.Text = " " settingbutton.TextColor3 = Color3.fromRGB(0, 0, 0) settingbutton.TextScaled = true settingbutton.TextSize = 14.000 settingbutton.TextWrapped = true settingbutton.ZIndex = 50 local UITextSizeConstraint_2 = Instance.new("UITextSizeConstraint") UITextSizeConstraint_2.Parent = settingbutton UITextSizeConstraint_2.MaxTextSize = 14 local MainFrame = Instance.new("Frame") MainFrame.Name = "MainFrame" MainFrame.Parent = Button MainFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) MainFrame.BorderColor3 = Color3.fromRGB(0, 0, 0) MainFrame.BorderSizePixel = 0 MainFrame.Position = UDim2.new(-12.7718773, 0, -7.46127129, 0) MainFrame.Size = UDim2.new(10.4599609, 0, 6.77646589, 0) MainFrame.ZIndex = 50 MainFrame.Visible = false MainFrame.Draggable = true MainFrame.Selectable = true MainFrame.Active = true local Blind = Instance.new("TextButton") Blind.Name = "clear parts" Blind.Parent = MainFrame Blind.BackgroundColor3 = Color3.fromRGB(40, 40, 40) Blind.BorderColor3 = Color3.fromRGB(40, 40, 40) Blind.BorderSizePixel = 0 Blind.Position = UDim2.new(0.0503118709, 0, 0.368094176, 0) Blind.Size = UDim2.new(0.255931705, 0, 0.162868485, 0) Blind.ZIndex = 100 Blind.Font = Enum.Font.SourceSans Blind.Text = "TeleportBlind" Blind.TextColor3 = Color3.fromRGB(255, 255, 255) Blind.TextSize = 14.000 local FFkill = Instance.new("TextButton") FFkill.Name = "refresh" FFkill.Parent = MainFrame FFkill.BackgroundColor3 = Color3.fromRGB(40, 40, 40) FFkill.BorderColor3 = Color3.fromRGB(0, 0, 0) FFkill.BorderSizePixel = 0 FFkill.Position = UDim2.new(0.0502408445, 0, 0.109559223, 0) FFkill.Size = UDim2.new(0.256002754, 0, 0.16501148, 0) FFkill.ZIndex = 100 FFkill.Font = Enum.Font.SourceSans FFkill.Text = "ffkillToggle" FFkill.TextColor3 = Color3.fromRGB(255, 255, 255) FFkill.TextSize = 14.000 local UICorner_2 = Instance.new("UICorner") UICorner_2.CornerRadius = UDim.new(0, 20) UICorner_2.Parent = MainFrame local TextBox = Instance.new("TextBox") TextBox.Parent = MainFrame TextBox.AnchorPoint = Vector2.new(0.5, 0.5) TextBox.BackgroundColor3 = Color3.fromRGB(40, 40, 40) TextBox.BorderColor3 = Color3.fromRGB(0, 0, 0) TextBox.BorderSizePixel = 0 TextBox.Position = UDim2.new(0.178140163, 0, 0.723814487, 0) TextBox.Size = UDim2.new(0.25620693, 0, 0.165802047, 0) TextBox.ZIndex = 100 TextBox.Font = Enum.Font.RobotoMono TextBox.PlaceholderText = "Useless" TextBox.Text = "" TextBox.TextColor3 = Color3.fromRGB(255, 255, 255) TextBox.TextSize = 16.000 local Creator = Instance.new("TextLabel") Creator.Parent = MainFrame Creator.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Creator.BackgroundTransparency = 1.000 Creator.BorderColor3 = Color3.fromRGB(0, 0, 0) Creator.BorderSizePixel = 0 Creator.Position = UDim2.new(0.330811203, 0, -0.00103228295, 0) Creator.Size = UDim2.new(0.338951886, 0, 0.111795112, 0) Creator.ZIndex = 100 Creator.Font = Enum.Font.SourceSans Creator.Text = "Made by Alice Liddell" Creator.TextColor3 = Color3.fromRGB(255, 255, 255) Creator.TextSize = 14.000 Creator.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) local Selfblind = Instance.new("TextButton") Selfblind.Name = "thing 3" Selfblind.Parent = MainFrame Selfblind.BackgroundColor3 = Color3.fromRGB(40, 40, 40) Selfblind.BorderColor3 = Color3.fromRGB(40, 40, 40) Selfblind.BorderSizePixel = 0 Selfblind.Position = UDim2.new(0.371310353, 0, 0.643110096, 0) Selfblind.Size = UDim2.new(0.256097198, 0, 0.162868485, 0) Selfblind.ZIndex = 100 Selfblind.Font = Enum.Font.SourceSans Selfblind.Text = "removewhitescreen" Selfblind.TextColor3 = Color3.fromRGB(255, 255, 255) Selfblind.TextSize = 14.000 local diamondb_button = Instance.new("TextButton") diamondb_button.Name = "6" diamondb_button.Parent = MainFrame diamondb_button.BackgroundColor3 = Color3.fromRGB(40, 40, 40) diamondb_button.BorderColor3 = Color3.fromRGB(40, 40, 40) diamondb_button.BorderSizePixel = 0 diamondb_button.Position = UDim2.new(0.371125132, 0, 0.368094176, 0) diamondb_button.Size = UDim2.new(0.256282449, 0, 0.162868515, 0) diamondb_button.ZIndex = 100 diamondb_button.Font = Enum.Font.SourceSans diamondb_button.Text = "Diamond toggle" diamondb_button.TextColor3 = Color3.fromRGB(255, 255, 255) diamondb_button.TextSize = 14.000 local rocket_button = Instance.new("TextButton") rocket_button.Name = "5" rocket_button.Parent = MainFrame rocket_button.BackgroundColor3 = Color3.fromRGB(40, 40, 40) rocket_button.BorderColor3 = Color3.fromRGB(40, 40, 40) rocket_button.BorderSizePixel = 0 rocket_button.Position = UDim2.new(0.368429959, 0, 0.110965393, 0) rocket_button.Size = UDim2.new(0.258977622, 0, 0.162868485, 0) rocket_button.ZIndex = 100 rocket_button.Font = Enum.Font.SourceSans rocket_button.Text = "Rocket toggle" rocket_button.TextColor3 = Color3.fromRGB(255, 255, 255) rocket_button.TextSize = 14.000 local serverhop_button = Instance.new("TextButton") serverhop_button.Name = "7" serverhop_button.Parent = MainFrame serverhop_button.BackgroundColor3 = Color3.fromRGB(40, 40, 40) serverhop_button.BorderColor3 = Color3.fromRGB(40, 40, 40) serverhop_button.BorderSizePixel = 0 serverhop_button.Position = UDim2.new(0.66943109, 0, 0.643110096, 0) serverhop_button.Size = UDim2.new(0.256097198, 0, 0.162868485, 0) serverhop_button.ZIndex = 100 serverhop_button.Font = Enum.Font.SourceSans serverhop_button.Text = "serverhopping" serverhop_button.TextColor3 = Color3.fromRGB(255, 255, 255) serverhop_button.TextSize = 14.000 local balling = Instance.new("TextButton") balling.Name = "thing 2" balling.Parent = MainFrame balling.BackgroundColor3 = Color3.fromRGB(40, 40, 40) balling.BorderColor3 = Color3.fromRGB(40, 40, 40) balling.BorderSizePixel = 0 balling.Position = UDim2.new(0.667805731, 0, 0.368094176, 0) balling.Size = UDim2.new(0.256282449, 0, 0.162868515, 0) balling.ZIndex = 100 balling.Font = Enum.Font.SourceSans balling.Text = "vollyball" balling.TextColor3 = Color3.fromRGB(255, 255, 255) balling.TextSize = 14.000 local chatspam_button = Instance.new("TextButton") chatspam_button.Name = "thing 1" chatspam_button.Parent = MainFrame chatspam_button.BackgroundColor3 = Color3.fromRGB(40, 40, 40) chatspam_button.BorderColor3 = Color3.fromRGB(40, 40, 40) chatspam_button.BorderSizePixel = 0 chatspam_button.Position = UDim2.new(0.665110528, 0, 0.110965393, 0) chatspam_button.Size = UDim2.new(0.258977622, 0, 0.162868485, 0) chatspam_button.ZIndex = 100 chatspam_button.Font = Enum.Font.SourceSans chatspam_button.Text = "spamming" chatspam_button.TextColor3 = Color3.fromRGB(255, 255, 255) chatspam_button.TextSize = 14.000 local seeleImage = Instance.new("ImageLabel") seeleImage.Name = "SeeleBronya" seeleImage.Size = UDim2.new(1, 0, 1, 0) seeleImage.Position = UDim2.new(0, 0, 0, 0) seeleImage.BackgroundTransparency = 1 seeleImage.Image = "rbxassetid://121687221093470" seeleImage.ImageTransparency = 0 seeleImage.Parent = Settings seeleImage.ZIndex = 10 seeleImage.Visible = false local blackscreen = Instance.new("Frame") blackscreen.Name = "DarknessForOled" blackscreen.Size = UDim2.new(1, 0, 1, 0) blackscreen.Position = UDim2.new(0, 0, 0, 0) blackscreen.BackgroundColor3 = Color3.fromRGB(0, 0, 0) blackscreen.Parent = Settings blackscreen.ZIndex = 20 blackscreen.Visible = false local function checkstate(button, state, working, stopping) button.Text = state and working or stopping end settingbutton.Activated:Connect(function() MainFrame.Visible = not MainFrame.Visible end) Blind.Activated:Connect(function() TeleportBlind = not TeleportBlind checkstate(Blind, TeleportBlind, "Blinding", "stoppedBlinding") if not TeleportBlind then SpawnLocation.Position = OldSpawnLocationPosition local staff = LocalPlayer.Character:FindFirstChild("HadesStaff") if staff then staff.Parent = LocalPlayer.Backpack end else SpawnLocation.Position = Vector3.new(50000, 50000, 50000) end end) FFkill.Activated:Connect(function() DetectGodModePlayers = not DetectGodModePlayers checkstate(FFkill, DetectGodModePlayers, "FFkilling", "notffkilling") end) Selfblind.Activated:Connect(function() BlackGuiBoolean = not BlackGuiBoolean local settings = PlayerGui.Settings local Seele = settings.SeeleBronya local darkcolor = settings.DarknessForOled pcall(function() RunService:Set3dRenderingEnabled(BlackGuiBoolean) end) StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, BlackGuiBoolean) if Seele and darkcolor then Seele.Visible = not Seele.Visible darkcolor.Visible = not darkcolor.Visible end local boolean = darkcolor.Visible or Seele.Visible local name = "Visible = " .. tostring(boolean) checkstate(Selfblind, BlackGuiBoolean, name, name) end) diamondb_button.Activated:Connect(function() SpamDiamond = not SpamDiamond checkstate(diamondb_button, SpamDiamond, "Diamonding", "Stopped diamonding") end) rocket_button.Activated:Connect(function() FireRockets = not FireRockets checkstate(rocket_button, FireRockets, "Rocketing and ff", "Stopped Rocketing") end) serverhop_button.Activated:Connect(function() ServerhopToTheBiggestServer = not ServerhopToTheBiggestServer checkstate(serverhop_button, ServerhopToTheBiggestServer, "Serverhoping", "Stopped Serverhop") end) balling.Activated:Connect(function() SpamVollyballToCauseGuiLag = not SpamVollyballToCauseGuiLag checkstate(balling, SpamVollyballToCauseGuiLag, "balling", "no balls :(") end) chatspam_button.Activated:Connect(function() SpamRobloxMessages = not SpamRobloxMessages checkstate(chatspam_button, SpamRobloxMessages, "spamming msg", "quiet game") end) TextBox.FocusLost:Connect(function(enterPressed) if enterPressed then local inputText = TextBox.Text local number = tonumber(inputText) if number then SetFps(number) else print("Number for fps") end end end) Players.LocalPlayer.OnTeleport:Connect(function(State) if queueteleport then queueteleport([====[ local folder = "AliceLiddell" local file = folder.."//main.txt" if folder and file then loadstring(readfile(file))() end ]====]) end end) task.spawn(function() local players = #Players:GetPlayers() local workspacefps = Workspace:GetRealPhysicsFPS() local awakepart = Workspace:GetNumAwakeParts() local throttle = Workspace:GetPhysicsThrottling() local content = LocalPlayer.Name .. " has executed the script! " .. awakepart .. " moving parts " .. workspacefps .. " Workspacefps " .. throttle .. " ThrottlePercent " .. players .. "Players" SendToWebhook(ExecuteWebhook, content) end) ]] local success, error = pcall(function() loadstring(string)() end) if not success then print(error) return end local suc, err = pcall(function() local foldername = "AliceLiddell" local filename = foldername .. "//main.txt" print(foldername, isfolder(foldername)) print(filename, isfile(filename)) if not isfolder(foldername) then makefolder(foldername) end writefile(filename, string) end) if suc then print("Writefile Success!") else print(err) end