-- Load the Kavo UI Library local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))() -- Create the main window local Window = Library.CreateLib("Advanced GUI", "DarkTheme") -- Create a new tab local MainTab = Window:NewTab("Main Tab") -- Create a new section local MainSection = MainTab:NewSection("Main Features") -- Existing features (1-105) go here... -- 106. Auto Buy A (Cursor) local autoBuyAEnabled = false local autoBuyAConnection MainSection:NewToggle("Auto Buy Cursor", "Automatically buys the Cursor upgrade", function(state) autoBuyAEnabled = state if autoBuyAEnabled then autoBuyAConnection = game:GetService("RunService").Heartbeat:Connect(function() game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("aCursor"):FireServer() end) print("Auto Buy Cursor enabled") else if autoBuyAConnection then autoBuyAConnection:Disconnect() autoBuyAConnection = nil end print("Auto Buy Cursor disabled") end end) -- 107. Auto Buy B (Auto Clicker) local autoBuyBEnabled = false local autoBuyBConnection MainSection:NewToggle("Auto Buy Auto Clicker", "Automatically buys the Auto Clicker upgrade", function(state) autoBuyBEnabled = state if autoBuyBEnabled then autoBuyBConnection = game:GetService("RunService").Heartbeat:Connect(function() game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("bAutoClicker"):FireServer() end) print("Auto Buy Auto Clicker enabled") else if autoBuyBConnection then autoBuyBConnection:Disconnect() autoBuyBConnection = nil end print("Auto Buy Auto Clicker disabled") end end) -- 108. Auto Buy C (Mr Clicker) local autoBuyCEnabled = false local autoBuyCConnection MainSection:NewToggle("Auto Buy Mr Clicker", "Automatically buys the Mr Clicker upgrade", function(state) autoBuyCEnabled = state if autoBuyCEnabled then autoBuyCConnection = game:GetService("RunService").Heartbeat:Connect(function() game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("cMrClicker"):FireServer() end) print("Auto Buy Mr Clicker enabled") else if autoBuyCConnection then autoBuyCConnection:Disconnect() autoBuyCConnection = nil end print("Auto Buy Mr Clicker disabled") end end) -- 109. Auto Buy D (Cats Farm) local autoBuyDEnabled = false local autoBuyDConnection MainSection:NewToggle("Auto Buy Cats Farm", "Automatically buys the Cats Farm upgrade", function(state) autoBuyDEnabled = state if autoBuyDEnabled then autoBuyDConnection = game:GetService("RunService").Heartbeat:Connect(function() game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("dCatsFarm"):FireServer() end) print("Auto Buy Cats Farm enabled") else if autoBuyDConnection then autoBuyDConnection:Disconnect() autoBuyDConnection = nil end print("Auto Buy Cats Farm disabled") end end) -- 110. Auto Buy E (President Clicker) local autoBuyEEnabled = false local autoBuyEConnection MainSection:NewToggle("Auto Buy President Clicker", "Automatically buys the President Clicker upgrade", function(state) autoBuyEEnabled = state if autoBuyEEnabled then autoBuyEConnection = game:GetService("RunService").Heartbeat:Connect(function() game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("ePresidentClicker"):FireServer() end) print("Auto Buy President Clicker enabled") else if autoBuyEConnection then autoBuyEConnection:Disconnect() autoBuyEConnection = nil end print("Auto Buy President Clicker disabled") end end) -- 111. Auto Buy F (Cats Pump) local autoBuyFEnabled = false local autoBuyFConnection MainSection:NewToggle("Auto Buy Cats Pump", "Automatically buys the Cats Pump upgrade", function(state) autoBuyFEnabled = state if autoBuyFEnabled then autoBuyFConnection = game:GetService("RunService").Heartbeat:Connect(function() game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("fCatsPump"):FireServer() end) print("Auto Buy Cats Pump enabled") else if autoBuyFConnection then autoBuyFConnection:Disconnect() autoBuyFConnection = nil end print("Auto Buy Cats Pump disabled") end end) -- 112. Auto Buy G (King Clicker) local autoBuyGEnabled = false local autoBuyGConnection MainSection:NewToggle("Auto Buy King Clicker", "Automatically buys the King Clicker upgrade", function(state) autoBuyGEnabled = state if autoBuyGEnabled then autoBuyGConnection = game:GetService("RunService").Heartbeat:Connect(function() game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("gKingClicker"):FireServer() end) print("Auto Buy King Clicker enabled") else if autoBuyGConnection then autoBuyGConnection:Disconnect() autoBuyGConnection = nil end print("Auto Buy King Clicker disabled") end end) -- 113. Auto Buy H (Cats Factory) local autoBuyHEnabled = false local autoBuyHConnection MainSection:NewToggle("Auto Buy Cats Factory", "Automatically buys the Cats Factory upgrade", function(state) autoBuyHEnabled = state if autoBuyHEnabled then autoBuyHConnection = game:GetService("RunService").Heartbeat:Connect(function() game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("hCatsFactory"):FireServer() end) print("Auto Buy Cats Factory enabled") else if autoBuyHConnection then autoBuyHConnection:Disconnect() autoBuyHConnection = nil end print("Auto Buy Cats Factory disabled") end end) -- 114. Auto Buy Speed Slider (affects all auto-buy features) local autoBuySpeed = 1 -- Default speed (buys per second) MainSection:NewSlider("Auto Buy Speed", "Adjust the speed of auto-buying", 10, 1, function(value) autoBuySpeed = value print("Auto Buy speed set to " .. value .. " buys per second") -- Update all auto-buy connections if they're active local function updateConnection(enabled, connection, remoteEvent) if enabled and connection then connection:Disconnect() connection = game:GetService("RunService").Heartbeat:Connect(function() if os.clock() % (1 / autoBuySpeed) < 0.1 then remoteEvent:FireServer() end end) end end updateConnection(autoBuyAEnabled, autoBuyAConnection, game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("aCursor")) updateConnection(autoBuyBEnabled, autoBuyBConnection, game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("bAutoClicker")) updateConnection(autoBuyCEnabled, autoBuyCConnection, game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("cMrClicker")) updateConnection(autoBuyDEnabled, autoBuyDConnection, game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("dCatsFarm")) updateConnection(autoBuyEEnabled, autoBuyEConnection, game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("ePresidentClicker")) updateConnection(autoBuyFEnabled, autoBuyFConnection, game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("fCatsPump")) updateConnection(autoBuyGEnabled, autoBuyGConnection, game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("gKingClicker")) updateConnection(autoBuyHEnabled, autoBuyHConnection, game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("hCatsFactory")) end) -- 115. Manual Buy Cursor Button MainSection:NewButton("Buy Cursor", "Manually buy the Cursor upgrade", function() game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("aCursor"):FireServer() print("Manually bought Cursor") end) -- 116. Manual Buy Auto Clicker Button MainSection:NewButton("Buy Auto Clicker", "Manually buy the Auto Clicker upgrade", function() game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("bAutoClicker"):FireServer() print("Manually bought Auto Clicker") end) -- 117. Manual Buy Mr Clicker Button MainSection:NewButton("Buy Mr Clicker", "Manually buy the Mr Clicker upgrade", function() game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("cMrClicker"):FireServer() print("Manually bought Mr Clicker") end) -- 118. Manual Buy Cats Farm Button MainSection:NewButton("Buy Cats Farm", "Manually buy the Cats Farm upgrade", function() game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("dCatsFarm"):FireServer() print("Manually bought Cats Farm") end) -- 119. Manual Buy President Clicker Button MainSection:NewButton("Buy President Clicker", "Manually buy the President Clicker upgrade", function() game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("ePresidentClicker"):FireServer() print("Manually bought President Clicker") end) -- 120. Manual Buy Cats Pump Button MainSection:NewButton("Buy Cats Pump", "Manually buy the Cats Pump upgrade", function() game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("fCatsPump"):FireServer() print("Manually bought Cats Pump") end) -- 121. Manual Buy King Clicker Button MainSection:NewButton("Buy King Clicker", "Manually buy the King Clicker upgrade", function() game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("gKingClicker"):FireServer() print("Manually bought King Clicker") end) -- 122. Manual Buy Cats Factory Button MainSection:NewButton("Buy Cats Factory", "Manually buy the Cats Factory upgrade", function() game:GetService("ReplicatedStorage"):WaitForChild("Shop"):WaitForChild("hCatsFactory"):FireServer() print("Manually bought Cats Factory") end)