local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local Lighting = game:GetService("Lighting") local Workspace = game:GetService("Workspace") local LocalPlayer = Players.LocalPlayer local Mouse = LocalPlayer:GetMouse() local SPEED_KEY = "c" local SPEED_MULTIPLIER = 0.5 local JUMP_FORCE = 52 local nameBlacklist = { ["BalloonModel"] = true, } local SpeedActive = false local FrameCounter = 0 RunService.RenderStepped:Connect(function() if LocalPlayer.Character then LocalPlayer.CameraMaxZoomDistance = 500 LocalPlayer.CameraMode = Enum.CameraMode.Classic end end) local function ApplyFullbright() Lighting.Ambient = Color3.fromRGB(255, 255, 255) Lighting.OutdoorAmbient = Color3.fromRGB(255, 255, 255) Lighting.Brightness = 3 Lighting.GlobalShadows = false Lighting.FogEnd = 999999 Lighting.FogStart = 999999 local Atmosphere = Lighting:FindFirstChildOfClass("Atmosphere") if Atmosphere then Atmosphere:Destroy() end end ApplyFullbright() Lighting.Changed:Connect(ApplyFullbright) RunService.Stepped:Connect(function() local Char = LocalPlayer.Character if Char then for _, Part in pairs(Char:GetDescendants()) do if Part:IsA("BasePart") and Part.CanCollide == true then Part.CanCollide = false end end end end) UserInputService.JumpRequest:Connect(function() local Character = LocalPlayer.Character if Character then local Humanoid = Character:FindFirstChildOfClass("Humanoid") local RootPart = Character:FindFirstChild("HumanoidRootPart") if Humanoid and RootPart then Humanoid:ChangeState(Enum.HumanoidStateType.Jumping) RootPart.Velocity = Vector3.new(RootPart.Velocity.X, JUMP_FORCE, RootPart.Velocity.Z) end end end) local function applyRedESP(model, displayName) if model:FindFirstChild("UniversalRedESP") then return end local hrp = model:WaitForChild("HumanoidRootPart", 5) if not hrp then return end local highlight = Instance.new("Highlight") highlight.Name = "UniversalRedESP" highlight.Adornee = model highlight.FillColor = Color3.fromRGB(255, 0, 0) highlight.FillTransparency = 0.4 highlight.OutlineColor = Color3.fromRGB(255, 0, 0) highlight.OutlineTransparency = 0 highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop highlight.Parent = model local billboard = Instance.new("BillboardGui") billboard.Name = "UniversalRedTag" billboard.Adornee = hrp billboard.Size = UDim2.new(0, 200, 0, 70) billboard.StudsOffset = Vector3.new(0, 3.5, 0) billboard.AlwaysOnTop = true local textLabel = Instance.new("TextLabel") textLabel.Size = UDim2.new(1, 0, 1, 0) textLabel.BackgroundTransparency = 1 textLabel.TextColor3 = Color3.fromRGB(255, 0, 0) textLabel.TextStrokeTransparency = 0 textLabel.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) textLabel.Font = Enum.Font.SourceSansBold textLabel.TextSize = 22 textLabel.Text = displayName textLabel.Parent = billboard billboard.Parent = hrp local loop loop = RunService.Heartbeat:Connect(function() if not model or not model.Parent or not hrp or not hrp.Parent then billboard:Destroy() if loop then loop:Disconnect() end return end local myRoot = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") if myRoot then local distance = math.round((myRoot.Position - hrp.Position).Magnitude) textLabel.Text = displayName .. "\n[" .. distance .. " Studs]" else textLabel.Text = displayName end end) end local function scanAndHook(instance) if not instance:IsA("Model") then return end if nameBlacklist[instance.Name] then return end local humanoid = instance:FindFirstChildOfClass("Humanoid") if humanoid then local player = Players:GetPlayerFromCharacter(instance) if player and player == LocalPlayer then return end applyRedESP(instance, instance.Name) end end for _, obj in ipairs(Workspace:GetDescendants()) do scanAndHook(obj) end Workspace.DescendantAdded:Connect(function(newObj) task.wait(0.1) scanAndHook(newObj) end) Mouse.KeyDown:Connect(function(Key) if Key:lower() == SPEED_KEY then SpeedActive = not SpeedActive game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Speed Update"; Text = SpeedActive and "Bypass Speed: ACTIVE" or "Speed: DISABLED"; Duration = 1.5; }) end end) RunService.Heartbeat:Connect(function() local Char = LocalPlayer.Character local Root = Char and Char:FindFirstChild("HumanoidRootPart") local Hum = Char and Char:FindFirstChildOfClass("Humanoid") if Root and Hum and SpeedActive and Hum.MoveDirection.Magnitude > 0 then FrameCounter = FrameCounter + 1 if FrameCounter % 2 == 0 then Root.CFrame = Root.CFrame + (Hum.MoveDirection * SPEED_MULTIPLIER) Root.Velocity = Vector3.new(0, 0, 0) end end end) local function monitorPlayer(player) player.CharacterAdded:Connect(function(char) if player ~= LocalPlayer and not nameBlacklist[player.Name] then applyRedESP(char, player.Name) end end) end for _, p in ipairs(Players:GetPlayers()) do monitorPlayer(p) end Players.PlayerAdded:Connect(monitorPlayer) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "CaseOh Bundle Injected"; Text = "All Synced Physics Modules Active!\n[C] Gliding Sprint Enabled"; Duration = 5; })