local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local targetPart = workspace:FindFirstChild("FinalGame"):FindFirstChild("Model"):FindFirstChild("Model"):FindFirstChild("Part") if targetPart then local direction = targetPart.CFrame.LookVector * 9 local newPosition = targetPart.Position - direction character:MoveTo(newPosition) else warn("Part not found!") end