-- Z = Toggle | RightCtrl = Hide GUI local Players = game:GetService("Players") local RunService = game:GetService("RunService") local VirtualInputManager = game:GetService("VirtualInputManager") local UserInputService = game:GetService("UserInputService") local lp = Players.LocalPlayer local blockAnims = { ["rbxassetid://110355011987939"] = true, ["rbxassetid://121216847022485"] = true, ["rbxassetid://139369275981139"] = true, ["rbxassetid://117042998468241"] = true, ["rbxassetid://133963973694098"] = true, ["rbxassetid://113255068724446"] = true, ["rbxassetid://74968262036854"] = true, ["rbxassetid://118907603246885"] = true, ["rbxassetid://78432063483146"] = true, ["rbxassetid://122812055447896"] = true, ["rbxassetid://78935059863801"] = true, ["rbxassetid://105374834496520"] = true, ["rbxassetid://129784271201071"] = true, ["rbxassetid://132817836308238"] = true, ["rbxassetid://111920872708571"] = true, ["rbxassetid://138720291317243"] = true, ["rbxassetid://115244153053858"] = true, -- attackcobramask/jake ["rbxassetid://117070354890871"] = true, -- lungeholdalexmask/chainsaw ["rbxassetid://106871536134254"] = true, -- attackalex/swan (running start) } local RANGE = 10 local enabled = false local screenGui, statusLabel -- GUI local function createGUI() screenGui = Instance.new("ScreenGui") screenGui.Name = "DUDE_0DELAY" screenGui.ResetOnSpawn = false screenGui.Parent = lp:WaitForChild("PlayerGui") local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 260, 0, 90) frame.Position = UDim2.new(0, 15, 0, 15) frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) frame.BorderSizePixel = 0 frame.Parent = screenGui local corner = Instance.new("UICorner", frame) corner.CornerRadius = UDim.new(0, 14) local stroke = Instance.new("UIStroke", frame) stroke.Thickness = 3 stroke.Color = Color3.fromRGB(255, 0, 255) local title = Instance.new("TextLabel") title.Size = UDim2.new(1,0,0.4,0) title.BackgroundTransparency = 1 title.Text = "DUDE 0-DELAY NUKE" title.TextColor3 = Color3.fromRGB(255, 0, 255) title.Font = Enum.Font.Arcade title.TextScaled = true title.Parent = frame statusLabel = Instance.new("TextLabel") statusLabel.Size = UDim2.new(1,0,0.6,0) statusLabel.Position = UDim2.new(0,0,0.4,0) statusLabel.BackgroundTransparency = 1 statusLabel.Text = "OFF | Z = ARMAGEDDON" statusLabel.TextColor3 = Color3.fromRGB(255, 100, 100) statusLabel.Font = Enum.Font.Arcade statusLabel.TextScaled = true statusLabel.Parent = frame end local function updateGUI() if statusLabel then statusLabel.Text = enabled and "NUKING @ 9999 TPS" or "OFF | Z = ARMAGEDDON" statusLabel.TextColor3 = enabled and Color3.fromRGB(0, 255, 255) or Color3.fromRGB(255, 100, 100) statusLabel.Parent.BackgroundColor3 = enabled and Color3.fromRGB(0, 20, 40) or Color3.fromRGB(40, 0, 0) end end local function isBlockingInRange() local myChar = lp.Character if not myChar or not myChar:FindFirstChild("HumanoidRootPart") then return false end local myPos = myChar.HumanoidRootPart.Position for _, plr in Players:GetPlayers() do if plr == lp then continue end local char = plr.Character if not char or not char:FindFirstChild("HumanoidRootPart") then continue end if (myPos - char.HumanoidRootPart.Position).Magnitude > RANGE then continue end local hum = char:FindFirstChildOfClass("Humanoid") if hum then for _, track in hum:GetPlayingAnimationTracks() do if blockAnims[track.Animation.AnimationId] then return true end end end end return false end local spamActive = false RunService.Heartbeat:Connect(function() if not enabled then if spamActive then spamActive = false VirtualInputManager:SendMouseButtonEvent(0, 0, 1, false, game, 0) end return end if isBlockingInRange() then spamActive = true VirtualInputManager:SendMouseButtonEvent(0, 0, 1, true, game, 0) VirtualInputManager:SendMouseButtonEvent(0, 0, 1, false, game, 0) VirtualInputManager:SendMouseButtonEvent(0, 0, 1, true, game, 0) VirtualInputManager:SendMouseButtonEvent(0, 0, 1, false, game, 0) else if spamActive then spamActive = false VirtualInputManager:SendMouseButtonEvent(0, 0, 1, false, game, 0) end end end) -- Toggle UserInputService.InputBegan:Connect(function(i, gp) if gp then return end if i.KeyCode == Enum.KeyCode.Z then enabled = not enabled updateGUI() print(enabled and "on" or "off") elseif i.KeyCode == Enum.KeyCode.RightControl then screenGui.Enabled = not screenGui.Enabled end end) createGUI() updateGUI() print([[ PLS LIKE ]])