local LoadingTick = os.clock() local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/i77lhm/Libraries/refs/heads/main/Utopia/Library.lua"))() local Window = Library:Window({ Name = "Create a Factory", GradientTitle = { Enabled = true, Start = Color3.fromRGB(255, 255, 255), Middle = Color3.fromRGB(0, 251, 255), End = Color3.fromRGB(50, 135, 168), Speed = 1 } }) local Watermark = Library:Watermark("Hi", {"77974153657891", Color3.fromRGB(149, 255, 139)}) local MoneyTab = Window:Page({Name = "Money", Columns = 2}) local rs = game:GetService("ReplicatedStorage") local player = game:GetService("Players").LocalPlayer local base = player.Base.Value local value = 9e9 local MoonSection = MoneyTab:Section({Name = "Inf money", Side = 1}) MoonSection:Textbox({ Name = "Value", Flag = "Money", Default = tostring(value), Placeholder = "Amount", Callback = function(input) local number = tonumber(input) if number then value = number Library:Notification("Amount:" .. value, 2, Color3.fromRGB(0, 255, 0)) else Library:Notification("Invalid", 2, Color3.fromRGB(255, 0, 0)) end end }) MoonSection:Button({ Name = "Get money", Callback = function() rs.RemoveEvents.BuyMoonItem:FireServer(-value, "BlackHoleMachine") rs.RemoveEvents.SetupConveyorTouches:FireServer(value, 1) rs.RemoveEvents.SetupConveyorTouches:FireServer(value, 1) rs.RemoveEvents.SetupConveyorTouches:FireServer(base.PlacedPieces.Seller, value, 1) Library:Notification("Received: " .. value, 3, Color3.fromRGB(0, 255, 0)) end }) Library:Notification("Loaded library in " .. string.format("%.4f", os.clock() - LoadingTick) .. " seconds", 5, Color3.fromRGB(0, 255, 0), {"135757045959142", Color3.fromRGB(149, 255, 139)})