local Z = getsenv((game.Players.LocalPlayer.Character)["_.GunServer"].GunLocal) while true do (game:GetService("RunService")).RenderStepped:Connect( function() for i = 1, 2, 1 do task.spawn( function() Z = getsenv((game.Players.LocalPlayer.Character)["_.GunServer"].GunLocal) Z.switchWpns("Knife") end ) end end ) task.wait() end