--FIRST EXECUTE THIS: local amount = -(0/0)/math.huge game:GetService("Players").LocalPlayer.Inventory:InvokeServer("BuyBox", "Crate", amount) --then use whatever you want -- Script generated by SimpleSpy - credits to exx#9394 local args = { [1] = "BuyBox", [2] = "Crate", [3] = 100 -- amount } game:GetService("Players").LocalPlayer.Inventory:InvokeServer(unpack(args)) ---------------------------------------------------------------------- local args = { [1] = "BuyBox", [2] = "Chest", [3] = 100 -- amount } game:GetService("Players").LocalPlayer.Inventory:InvokeServer(unpack(args)) ---------------------------------------------------------------------- local args = { [1] = "BuyBox", [2] = "Case", [3] = 100 -- amount } game:GetService("Players").LocalPlayer.Inventory:InvokeServer(unpack(args)) ---------------------------------------------------------------------- local args = { [1] = "BuyBox", [2] = "Safe", [3] = 100 -- amount } game:GetService("Players").LocalPlayer.Inventory:InvokeServer(unpack(args))