local Ray = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() local Replicated = game:GetService("ReplicatedStorage") local Win = Ray:CreateWindow({ Name = "OTR Morphs Script", LoadingTitle = "Loading the script wait lil bro", LoadingSubtitle = "by Miyun", ConfigurationSaving = { Enabled = false }, KeySystem = false, Theme = "AmberGlow" }) local function doMorph(name, remote) local charChange = Replicated:FindFirstChild("CharChange") if not charChange then error("no remote") end local target = Replicated:FindFirstChild(remote) if not target then error("no target") end local args = { target } charChange:FireServer(unpack(args)) end local Tab1 = Win:CreateTab("Gamepass & Badge Morphs") Tab1:CreateSection("Morphs that make u spend ur parents credits card or afk") Tab1:CreateButton({ Name = "UTCLM (Upgraded Titan Clock Man)", Callback = function() doMorph("UTCLM", "UPGRADEDTITANCLOCKDIGI") end, }) Tab1:CreateButton({ Name = "UTDM (Upgraded Titan Drill Man)", Callback = function() doMorph("UTDM", "UTDMDIGI") end, }) Tab1:CreateButton({ Name = "Astro Carrier", Callback = function() doMorph("Astro Carrier", "CARRIERDIGI") end, }) Tab1:CreateButton({ Name = "WOD 2.0 (Watchman of doom 2.0)", Callback = function() doMorph("WOD 2.0 (Watchman of doom 2.0)", "WOD2DIGI") end, }) local Tab2 = Win:CreateTab("Skins Morphs") Tab2:CreateSection("GET ADDED AFTER 1 MILLION YEARS!! (Riel)") local Tab3 = Win:CreateTab("Admin Morphs") Tab3:CreateSection("I guess ts admin morphs") Tab3:CreateButton({ Name = "Sans", Callback = function() doMorph("Sans", "Sans") end, }) local Tab4 = Win:CreateTab("Settings") Tab4:CreateSection("No lag") local original = {} Tab4:CreateToggle({ Name = "FPS Boost", CurrentValue = false, Flag = "boost", Callback = function(val) if val then game:GetService("Lighting").GlobalShadows = false for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("Texture") or v:IsA("Decal") then original[v] = v.Texture v.Texture = "" elseif v:IsA("MeshPart") then original[v] = v.RenderFidelity v.RenderFidelity = Enum.RenderFidelity.Performance elseif v:IsA("SpecialMesh") then original[v] = v.TextureId v.TextureId = "" elseif v:IsA("Part") or v:IsA("CornerWedgePart") then original[v] = v.Material v.Material = Enum.Material.SmoothPlastic end end else game:GetService("Lighting").GlobalShadows = true for v, data in pairs(original) do if v and v.Parent then if v:IsA("Texture") or v:IsA("Decal") then v.Texture = data elseif v:IsA("MeshPart") then v.RenderFidelity = data elseif v:IsA("SpecialMesh") then v.TextureId = data elseif v:IsA("Part") then v.Material = data end end end table.clear(original) end end, }) local fogEnd, fogStart Tab4:CreateToggle({ Name = "Clear Fog", CurrentValue = false, Flag = "fog", Callback = function(val) local l = game:GetService("Lighting") if val then fogEnd = l.FogEnd fogStart = l.FogStart l.FogEnd = 999999 l.FogStart = 999999 else l.FogEnd = fogEnd or 1000 l.FogStart = fogStart or 0 end end }) Tab4:CreateSection("Danger zone") Tab4:CreateButton({ Name = "Kill script", Callback = function() Ray:Destroy() end, })