local Players = game:GetService("Players") local player = Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local hrp = char:WaitForChild("HumanoidRootPart") while true do for _, v in pairs(workspace:GetDescendants()) do if v:IsA("MeshPart") and v.Name == "Chest" and v:FindFirstChild("TouchInterest") then firetouchinterest(hrp, v, 0) task.wait(0.05) firetouchinterest(hrp, v, 1) end end task.wait(0.05) end