while task.wait() do for _, item in ipairs(workspace.Main.Plots[tostring(game.Players.LocalPlayer.Values.Plot.Value)].Items:GetChildren()) do local success, result = pcall(function() return game:GetService("ReplicatedStorage").Communication.Functions[""]:InvokeServer(item) end) if firesignal then firesignal(game:GetService("Players").LocalPlayer.PlayerGui.Tabs.Sell.Menu.Title.Sell.Button.MouseButton1Click) end end end