if game.PlaceId == 537413528 then local PlaceId = game.PlaceId local BooHub = loadstring(game:HttpGet("https://raw.githubusercontent.com/zachisfunny/BooHub/main/Boo"))() local UI = BooHub.Load({ Title = "👻 Boo Hub", Style = 0, SizeX = 400, SizeY = 300, Theme = "Dark" }) local Page = UI.New({ Title = "Toggles" }) local Page2 = UI.New({ Title = "Extras" }) local Page3 = UI.New({ Title = "Teleports" }) Page.Label({ Text = "Leaked by KD" }) Page.Toggle({ -- toggles a script, on or off Text = "Infinite Jump", Callback = function(value) getgenv().inf = value spawn(function() while inf == true do if (inf == false) then break end game:GetService("UserInputService").JumpRequest:connect(function() if inf then game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping") end end) wait() end end) end, Enabled = false }) Page.Toggle({ -- toggles a script, on or off Text = "Auto Farm", Callback = function(value) --// Services local players = game:GetService("Players") --// Workspace local stages = workspace:WaitForChild("BoatStages"):WaitForChild("NormalStages") local penguin, gold = workspace:WaitForChild("ChangeCharacter"), workspace:WaitForChild("ClaimRiverResultsGold") --// Other local client = game.Players.LocalPlayer --// Main --------- _G.Busy = value while _G.Busy do local bodyVelocity = Instance.new("BodyVelocity") bodyVelocity.Velocity = Vector3.new(0, 0, 0) bodyVelocity.Parent = client.Character.HumanoidRootPart for i = 1, 9 do if not client.Character or not client.Character:FindFirstChild("Humanoid") then repeat wait() until client.Character and client.Character:FindFirstChild("Humanoid") end client.Character.HumanoidRootPart.CFrame = stages["CaveStage"..i].DarknessPart.CFrame wait(0.1) if not _G.Busy then client.Character.Humanoid.Health = 0 exit(0) end if i == 1 then wait(6) else wait(3) end gold:FireServer() end client.Character:Remove() repeat wait() until client.Character and client.Character:FindFirstChild("HumanoidRootPart") end --------- end, Enabled = false }) Page.Toggle({ -- toggles a script, on or off Text = "Water GodMode", Callback = function(value) getgenv().Water = value game:GetService('RunService').Stepped:connect(function() pcall(function() if getgenv().Water and game.Players.LocalPlayer.Character:FindFirstChild("WaterDetector") then game.Players.LocalPlayer.Character.WaterDetector:remove() end end) end) end, Enabled = false }) Page.Toggle({ -- toggles a script, on or off Text = "Auto Common Chest", Callback = function(value) getgenv().Number = 1 getgenv().Common = value game:GetService('RunService').Stepped:connect(function() if getgenv().Common then workspace.ItemBoughtFromShop:InvokeServer("Common Chest",getgenv().Number) end end) end, Enabled = false }) Page.Toggle({ -- toggles a script, on or off Text = "Auto Uncommon Chest", Callback = function(value) getgenv().UnCommon = value getgenv().Number = 1 game:GetService('RunService').Stepped:connect(function() if getgenv().UnCommon then workspace.ItemBoughtFromShop:InvokeServer("Uncommon Chest",getgenv().Number) end end) end, Enabled = false }) Page.Toggle({ -- toggles a script, on or off Text = "Auto Rare Chest", Callback = function(value) getgenv().Rare = value getgenv().Number = 1 game:GetService('RunService').Stepped:connect(function() if getgenv().Rare then workspace.ItemBoughtFromShop:InvokeServer("Rare Chest",getgenv().Number) end end) end, Enabled = false }) Page.Toggle({ -- toggles a script, on or off Text = "Auto Epic Chest", Callback = function(value) getgenv().Epic = value getgenv().Number = 1 game:GetService('RunService').Stepped:connect(function() if getgenv().Epic then workspace.ItemBoughtFromShop:InvokeServer("Epic Chest",getgenv().Number) end end) end, Enabled = false }) Page.Toggle({ -- toggles a script, on or off Text = "Auto Legendary Chest", Callback = function(value) getgenv().Legendary = value getgenv().Number = 1 game:GetService('RunService').Stepped:connect(function() if getgenv().Legendary then workspace.ItemBoughtFromShop:InvokeServer("Legendary Chest",getgenv().Number) end end) end, Enabled = false }) Page2.Button({ Text = "Fly", Callback = function() local FlyingKey = Enum.KeyCode.B loadstring(game:HttpGet('https://raw.githubusercontent.com/zachisfunny/Fly-Script/main/Script'))() end }) Page2.Button({ -- is a button Text = "Vehicly Fly", Callback = function() local FlyKey = Enum.KeyCode.V local SpeedKey = Enum.KeyCode.LeftControl local SpeedKeyMultiplier = 3 local FlightSpeed = 256 local FlightAcceleration = 4 local TurnSpeed = 16 -- made by zach -- enjoy :3 local UserInputService = game:GetService("UserInputService") local StarterGui = game:GetService("StarterGui") local RunService = game:GetService("RunService") local Players = game:GetService("Players") local User = Players.LocalPlayer local Camera = workspace.CurrentCamera local UserCharacter = nil local UserRootPart = nil local Connection = nil workspace.Changed:Connect(function() Camera = workspace.CurrentCamera end) local setCharacter = function(c) UserCharacter = c UserRootPart = c:WaitForChild("HumanoidRootPart") end User.CharacterAdded:Connect(setCharacter) if User.Character then setCharacter(User.Character) end local CurrentVelocity = Vector3.new(0,0,0) local Flight = function(delta) local BaseVelocity = Vector3.new(0,0,0) if not UserInputService:GetFocusedTextBox() then if UserInputService:IsKeyDown(Enum.KeyCode.W) then BaseVelocity = BaseVelocity + (Camera.CFrame.LookVector * FlightSpeed) end if UserInputService:IsKeyDown(Enum.KeyCode.A) then BaseVelocity = BaseVelocity - (Camera.CFrame.RightVector * FlightSpeed) end if UserInputService:IsKeyDown(Enum.KeyCode.S) then BaseVelocity = BaseVelocity - (Camera.CFrame.LookVector * FlightSpeed) end if UserInputService:IsKeyDown(Enum.KeyCode.D) then BaseVelocity = BaseVelocity + (Camera.CFrame.RightVector * FlightSpeed) end if UserInputService:IsKeyDown(Enum.KeyCode.Space) then BaseVelocity = BaseVelocity + (Camera.CFrame.UpVector * FlightSpeed) end if UserInputService:IsKeyDown(SpeedKey) then BaseVelocity = BaseVelocity * SpeedKeyMultiplier end end if UserRootPart then local car = UserRootPart:GetRootPart() if car.Anchored then return end if not isnetworkowner(car) then return end CurrentVelocity = CurrentVelocity:Lerp( BaseVelocity, math.clamp(delta * FlightAcceleration, 0, 1) ) car.Velocity = CurrentVelocity + Vector3.new(0,2,0) if car ~= UserRootPart then car.RotVelocity = Vector3.new(0,0,0) car.CFrame = car.CFrame:Lerp(CFrame.lookAt( car.Position, car.Position + CurrentVelocity + Camera.CFrame.LookVector ), math.clamp(delta * TurnSpeed, 0, 1)) end end end UserInputService.InputBegan:Connect(function(userInput,gameProcessed) if gameProcessed then return end if userInput.KeyCode == FlyKey then if Connection then StarterGui:SetCore("SendNotification",{ Title = "zachs car fly", Text = "Flight disabled" }) Connection:Disconnect() Connection = nil else StarterGui:SetCore("SendNotification",{ Title = "zachs car fly", Text = "Flight enabled" }) CurrentVelocity = UserRootPart.Velocity Connection = RunService.Heartbeat:Connect(Flight) end end end) StarterGui:SetCore("SendNotification",{ Title = "zachs car fly", Text = "Loaded successfully, Press V to toggle" }) end }) Page2.TextField({ -- you can type things in this Text = "HipHeight, Numbers Only", Callback = function(value) game.Players.LocalPlayer.Character.Humanoid.HipHeight = value end }) Page2.TextField({ -- you can type things in this Text = "Walkspeed, Numbers Only", Callback = function(value) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = value end }) Page2.TextField({ -- you can type things in this Text = "JumpPower, Numbers Only", Callback = function(value) game.Players.LocalPlayer.Character.Humanoid.JumpPower = value end }) Page2.Button({ -- is a button Text = "Fox Morph", Callback = function() workspace.ChangeCharacter:FireServer("FoxCharacter") end }) Page2.Button({ -- is a button Text = "Penguin Morph", Callback = function() workspace.ChangeCharacter:FireServer("PenguinCharacter") end }) Page2.Button({ -- is a button Text = "Chicken Morph", Callback = function() workspace.ChangeCharacter:FireServer("ChickenCharacter") end }) Page2.Button({ -- is a button Text = "Infinite Yield", Callback = function() loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end }) Page3.Button({ -- is a button Text = "Teleport To Blue", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace")["Really blueZone"].CFrame * CFrame.new(0,5,0) end }) Page3.Button({ -- is a button Text = "Teleport To Black", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").BlackZone.CFrame * CFrame.new(0,5,0) end }) Page3.Button({ -- is a button Text = "Teleport To Magenta", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").MagentaZone.CFrame * CFrame.new(0,5,0) end }) Page3.Button({ -- is a button Text = "Teleport To Red", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(221.12088, -9.89999676, -64.0851135, 0.0238732975, -3.54099043e-08, -0.999714971, 3.27503464e-08, 1, -3.46379174e-08, 0.999714971, -3.19140909e-08, 0.0238732975) end }) Page3.Button({ -- is a button Text = "Teleport To Yellow", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace")["New YellerZone"].CFrame * CFrame.new(0,5,0) end }) Page3.Button({ -- is a button Text = "Teleport To Green", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").CamoZone.CFrame * CFrame.new(0,5,0) end }) Page3.Button({ -- is a button Text = "Teleport To White", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").WhiteZone.CFrame * CFrame.new(0,5,0) end }) Page3.Button({ -- is a button Text = "Teleport To Void", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(math.huge,math.huge,math.huge) end }) Page3.Button({ -- is a button Text = "Rejoin", Callback = function() game:GetService("TeleportService"):Teleport(game.PlaceId, game:GetService("Players").LocalPlayer) end }) Page3.Button({ -- is a button Text = "Server Hop", Callback = function() game:GetService("TeleportService"):Teleport(game.PlaceId, game:GetService("Players").LocalPlayer) end }) Page2.Button({ -- is a button Text = "Anti-AFK", Callback = function() wait(3) local VirtualUser=game:service'VirtualUser' game:service('Players').LocalPlayer.Idled:connect(function() VirtualUser:CaptureController() VirtualUser:ClickButton2(Vector2.new()) end) end }) Page2.Button({ -- toggles a script, on or off Text = "Anti-LAG", Callback = function() for _,v in pairs(game:GetService("Workspace"):GetDescendants()) do if v:IsA("BasePart") and not v.Parent:FindFirstChild("Humanoid") then --- i stole this from the actual game LOL >-< v.Material = Enum.Material.SmoothPlastic; if v:IsA("Texture") then v:Destroy(); end end; end; end }) Page.Toggle({ -- toggles a script, on or off Text = "Get a ton of some Blocks", Callback = function(value) _G.RUN = value spawn(function() coroutine.wrap(function() while _G.RUN do wait() coroutine.wrap(function() while _G.RUN do wait() workspace.ItemBoughtFromShop:InvokeServer("Winter Chest",math.floor(game:GetService("Players").LocalPlayer.Data.Gold.Value / 100)) end end)() end end)() end) end, Enabled = false }) end