-- // hard1337 Premium Menu - Auto Farm -- // Created for Roblox local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local TweenService = game:GetService("TweenService") local CoreGui = game:GetService("CoreGui") local RunService = game:GetService("RunService") local Workspace = game:GetService("Workspace") local player = Players.LocalPlayer -- Удаляем старый GUI если есть if CoreGui:FindFirstChild("hard1337") then CoreGui:FindFirstChild("hard1337"):Destroy() end -- Создание ScreenGui local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "hard1337" ScreenGui.Parent = CoreGui ScreenGui.ResetOnSpawn = false -- Главный фрейм local MainFrame = Instance.new("Frame") MainFrame.Size = UDim2.new(0, 280, 0, 180) MainFrame.Position = UDim2.new(0.5, -140, 0.5, -90) MainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 25) MainFrame.BorderSizePixel = 0 MainFrame.Parent = ScreenGui -- Топ-бар local TopBar = Instance.new("Frame") TopBar.Size = UDim2.new(1, 0, 0, 30) TopBar.BackgroundColor3 = Color3.fromRGB(35, 35, 35) TopBar.BorderSizePixel = 0 TopBar.Parent = MainFrame -- Заголовок local Title = Instance.new("TextLabel") Title.Size = UDim2.new(1, -35, 1, 0) Title.Position = UDim2.new(0, 10, 0, 0) Title.BackgroundTransparency = 1 Title.Text = "hard1337" Title.TextColor3 = Color3.fromRGB(220, 220, 220) Title.Font = Enum.Font.GothamBold Title.TextSize = 16 Title.TextXAlignment = Enum.TextXAlignment.Left Title.Parent = TopBar -- Кнопка X local CloseButton = Instance.new("TextButton") CloseButton.Size = UDim2.new(0, 25, 0, 25) CloseButton.Position = UDim2.new(1, -28, 0, 2) CloseButton.BackgroundColor3 = Color3.fromRGB(50, 50, 50) CloseButton.BorderSizePixel = 0 CloseButton.Text = "X" CloseButton.TextColor3 = Color3.fromRGB(180, 180, 180) CloseButton.Font = Enum.Font.GothamBold CloseButton.TextSize = 12 CloseButton.Parent = TopBar CloseButton.MouseButton1Click:Connect(function() MainFrame.Visible = false end) -- Контент фрейм local ContentFrame = Instance.new("Frame") ContentFrame.Size = UDim2.new(1, -20, 1, -45) ContentFrame.Position = UDim2.new(0, 10, 0, 38) ContentFrame.BackgroundTransparency = 1 ContentFrame.Parent = MainFrame local UIListLayout = Instance.new("UIListLayout") UIListLayout.Padding = UDim.new(0, 6) UIListLayout.Parent = ContentFrame -- ============================================ -- AUTO FARM SYSTEM -- ============================================ local AutoFarm = { Enabled = false, CurrentStage = 1, HoverTime = 5, FarmCoroutine = nil, RespawnConnection = nil } local StagePaths = { {"BoatStages", "NormalStages", "CaveStage1", "DarknessPart"}, {"BoatStages", "NormalStages", "CaveStage2", "DarknessPart"}, {"BoatStages", "NormalStages", "CaveStage3", "DarknessPart"}, {"BoatStages", "NormalStages", "CaveStage4", "DarknessPart"}, {"BoatStages", "NormalStages", "CaveStage5", "DarknessPart"}, {"BoatStages", "NormalStages", "CaveStage6", "DarknessPart"}, {"BoatStages", "NormalStages", "CaveStage7", "DarknessPart"}, {"BoatStages", "NormalStages", "CaveStage8", "DarknessPart"}, {"BoatStages", "NormalStages", "CaveStage9", "DarknessPart"}, {"BoatStages", "NormalStages", "CaveStage10", "DarknessPart"} } function AutoFarm.GetStagePart(stageNumber) if stageNumber < 1 or stageNumber > #StagePaths then return nil end local path = StagePaths[stageNumber] local current = Workspace for _, partName in ipairs(path) do if current then current = current:FindFirstChild(partName) else return nil end end return current end function AutoFarm.TeleportToStage(stageNumber) local targetPart = AutoFarm.GetStagePart(stageNumber) if not targetPart then return false end local character = player.Character if not character then return false end local humanoidRootPart = character:FindFirstChild("HumanoidRootPart") if not humanoidRootPart then return false end local humanoid = character:FindFirstChild("Humanoid") if humanoid then humanoid.PlatformStand = true humanoid.HipHeight = 0 end humanoidRootPart.CFrame = targetPart.CFrame + Vector3.new(0, 5, 0) local bodyVelocity = humanoidRootPart:FindFirstChild("FarmVelocity") if not bodyVelocity then bodyVelocity = Instance.new("BodyVelocity") bodyVelocity.Name = "FarmVelocity" bodyVelocity.MaxForce = Vector3.new(0, 50000, 0) bodyVelocity.Parent = humanoidRootPart end bodyVelocity.Velocity = Vector3.new(0, 0, 0) return true end function AutoFarm.KillCharacter() local character = player.Character if not character then return end local humanoidRootPart = character:FindFirstChild("HumanoidRootPart") if humanoidRootPart then local bodyVelocity = humanoidRootPart:FindFirstChild("FarmVelocity") if bodyVelocity then bodyVelocity:Destroy() end end local humanoid = character:FindFirstChild("Humanoid") if humanoid and humanoid.Health > 0 then humanoid.Health = 0 end end function AutoFarm.StartFarmCycle() if AutoFarm.FarmCoroutine then task.cancel(AutoFarm.FarmCoroutine) end AutoFarm.FarmCoroutine = task.spawn(function() AutoFarm.CurrentStage = 1 while AutoFarm.Enabled do if not player.Character then task.wait(0.5) continue end local success = AutoFarm.TeleportToStage(AutoFarm.CurrentStage) if not success then task.wait(1) continue end local waitTime = 0 while waitTime < AutoFarm.HoverTime and AutoFarm.Enabled do task.wait(0.1) waitTime = waitTime + 0.1 if player.Character then local humanoid = player.Character:FindFirstChild("Humanoid") local humanoidRootPart = player.Character:FindFirstChild("HumanoidRootPart") if humanoid and not humanoid.PlatformStand then humanoid.PlatformStand = true humanoid.HipHeight = 0 end if humanoidRootPart then local bodyVelocity = humanoidRootPart:FindFirstChild("FarmVelocity") if bodyVelocity then bodyVelocity.Velocity = Vector3.new(0, 0, 0) end end end end if not AutoFarm.Enabled then break end if AutoFarm.CurrentStage >= 10 then AutoFarm.KillCharacter() while AutoFarm.Enabled and not player.Character do task.wait(0.5) end if AutoFarm.Enabled then task.wait(0.5) AutoFarm.CurrentStage = 1 end else AutoFarm.CurrentStage = AutoFarm.CurrentStage + 1 end end end) end function AutoFarm.Enable() if AutoFarm.Enabled then return end AutoFarm.Enabled = true AutoFarm.RespawnConnection = player.CharacterAdded:Connect(function(character) if AutoFarm.Enabled then task.wait(0.5) local humanoid = character:FindFirstChild("Humanoid") if humanoid then humanoid.PlatformStand = true humanoid.HipHeight = 0 end AutoFarm.StartFarmCycle() end end) if player.Character then local humanoid = player.Character:FindFirstChild("Humanoid") if humanoid then humanoid.PlatformStand = true humanoid.HipHeight = 0 end AutoFarm.StartFarmCycle() end end function AutoFarm.Disable() AutoFarm.Enabled = false if AutoFarm.FarmCoroutine then task.cancel(AutoFarm.FarmCoroutine) AutoFarm.FarmCoroutine = nil end if AutoFarm.RespawnConnection then AutoFarm.RespawnConnection:Disconnect() AutoFarm.RespawnConnection = nil end if player.Character then local humanoid = player.Character:FindFirstChild("Humanoid") local humanoidRootPart = player.Character:FindFirstChild("HumanoidRootPart") if humanoid then humanoid.PlatformStand = false humanoid.HipHeight = 2 end if humanoidRootPart then local bodyVelocity = humanoidRootPart:FindFirstChild("FarmVelocity") if bodyVelocity then bodyVelocity:Destroy() end end end end -- ============================================ -- GUI ELEMENTS -- ============================================ -- Слайдер Hover Time local SliderFrame = Instance.new("Frame") SliderFrame.Size = UDim2.new(1, 0, 0, 50) SliderFrame.BackgroundColor3 = Color3.fromRGB(40, 40, 40) SliderFrame.BorderSizePixel = 0 SliderFrame.Parent = ContentFrame local SliderTitle = Instance.new("TextLabel") SliderTitle.Size = UDim2.new(0, 100, 0, 18) SliderTitle.Position = UDim2.new(0, 8, 0, 4) SliderTitle.BackgroundTransparency = 1 SliderTitle.Text = "Hover Time" SliderTitle.TextColor3 = Color3.fromRGB(200, 200, 200) SliderTitle.Font = Enum.Font.GothamBold SliderTitle.TextSize = 13 SliderTitle.TextXAlignment = Enum.TextXAlignment.Left SliderTitle.Parent = SliderFrame local SliderValue = Instance.new("TextLabel") SliderValue.Size = UDim2.new(0, 40, 0, 18) SliderValue.Position = UDim2.new(1, -48, 0, 4) SliderValue.BackgroundTransparency = 1 SliderValue.Text = "5" SliderValue.TextColor3 = Color3.fromRGB(200, 200, 200) SliderValue.Font = Enum.Font.GothamBold SliderValue.TextSize = 13 SliderValue.TextXAlignment = Enum.TextXAlignment.Right SliderValue.Parent = SliderFrame local SliderBar = Instance.new("Frame") SliderBar.Size = UDim2.new(1, -16, 0, 5) SliderBar.Position = UDim2.new(0, 8, 0, 30) SliderBar.BackgroundColor3 = Color3.fromRGB(60, 60, 60) SliderBar.BorderSizePixel = 0 SliderBar.Parent = SliderFrame local SliderFill = Instance.new("Frame") SliderFill.Size = UDim2.new(0.44, 0, 1, 0) SliderFill.BackgroundColor3 = Color3.fromRGB(60, 120, 60) SliderFill.BorderSizePixel = 0 SliderFill.Parent = SliderBar local SliderButton = Instance.new("TextButton") SliderButton.Size = UDim2.new(1, 0, 0, 15) SliderButton.Position = UDim2.new(0, 8, 0, 25) SliderButton.BackgroundTransparency = 1 SliderButton.Text = "" SliderButton.Parent = SliderFrame local hoverTime = 5 local isDraggingSlider = false local function UpdateSlider() local mousePos = UserInputService:GetMouseLocation() local sliderAbsPos = SliderBar.AbsolutePosition local sliderAbsSize = SliderBar.AbsoluteSize local relativeX = math.clamp((mousePos.X - sliderAbsPos.X) / sliderAbsSize.X, 0, 1) local newValue = 1 + (10 - 1) * relativeX newValue = math.floor(newValue * 10) / 10 SliderFill.Size = UDim2.new(relativeX, 0, 1, 0) SliderValue.Text = tostring(newValue) AutoFarm.HoverTime = newValue end SliderButton.MouseButton1Down:Connect(function() isDraggingSlider = true UpdateSlider() end) UserInputService.InputChanged:Connect(function(input) if isDraggingSlider and input.UserInputType == Enum.UserInputType.MouseMovement then UpdateSlider() end end) UserInputService.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then isDraggingSlider = false end end) -- Переключатель Auto Farm local ToggleFrame = Instance.new("Frame") ToggleFrame.Size = UDim2.new(1, 0, 0, 38) ToggleFrame.BackgroundColor3 = Color3.fromRGB(40, 40, 40) ToggleFrame.BorderSizePixel = 0 ToggleFrame.Parent = ContentFrame local ToggleTitle = Instance.new("TextLabel") ToggleTitle.Size = UDim2.new(0, 150, 1, 0) ToggleTitle.Position = UDim2.new(0, 10, 0, 0) ToggleTitle.BackgroundTransparency = 1 ToggleTitle.Text = "Auto Farm" ToggleTitle.TextColor3 = Color3.fromRGB(200, 200, 200) ToggleTitle.Font = Enum.Font.GothamBold ToggleTitle.TextSize = 13 ToggleTitle.TextXAlignment = Enum.TextXAlignment.Left ToggleTitle.Parent = ToggleFrame local ToggleBG = Instance.new("Frame") ToggleBG.Size = UDim2.new(0, 36, 0, 18) ToggleBG.Position = UDim2.new(1, -46, 0.5, -9) ToggleBG.BackgroundColor3 = Color3.fromRGB(70, 70, 70) ToggleBG.BorderSizePixel = 0 ToggleBG.Parent = ToggleFrame local ToggleKnob = Instance.new("Frame") ToggleKnob.Size = UDim2.new(0, 14, 0, 14) ToggleKnob.Position = UDim2.new(0, 2, 0, 2) ToggleKnob.BackgroundColor3 = Color3.fromRGB(200, 200, 200) ToggleKnob.BorderSizePixel = 0 ToggleKnob.Parent = ToggleBG local ToggleButton = Instance.new("TextButton") ToggleButton.Size = UDim2.new(1, 0, 1, 0) ToggleButton.BackgroundTransparency = 1 ToggleButton.Text = "" ToggleButton.Parent = ToggleBG local autoFarmEnabled = false ToggleButton.MouseButton1Click:Connect(function() autoFarmEnabled = not autoFarmEnabled if autoFarmEnabled then ToggleBG.BackgroundColor3 = Color3.fromRGB(60, 120, 60) ToggleKnob.Position = UDim2.new(0, 20, 0, 2) AutoFarm.Enable() else ToggleBG.BackgroundColor3 = Color3.fromRGB(70, 70, 70) ToggleKnob.Position = UDim2.new(0, 2, 0, 2) AutoFarm.Disable() end end) -- Кнопка Destroy local DestroyButton = Instance.new("TextButton") DestroyButton.Size = UDim2.new(1, 0, 0, 30) DestroyButton.BackgroundColor3 = Color3.fromRGB(160, 40, 40) DestroyButton.BorderSizePixel = 0 DestroyButton.Text = "DESTROY GUI" DestroyButton.TextColor3 = Color3.fromRGB(255, 255, 255) DestroyButton.Font = Enum.Font.GothamBold DestroyButton.TextSize = 13 DestroyButton.Parent = ContentFrame DestroyButton.MouseButton1Click:Connect(function() AutoFarm.Disable() ScreenGui:Destroy() end) -- ============================================ -- WINDOW CONTROLS -- ============================================ -- Перетаскивание local dragging = false local dragStart = nil local startPos = nil TopBar.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true dragStart = input.Position startPos = MainFrame.Position end end) TopBar.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = false end end) UserInputService.InputChanged:Connect(function(input) if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then local delta = input.Position - dragStart MainFrame.Position = UDim2.new( startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y ) end end) -- Открытие/закрытие по Insert UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == Enum.KeyCode.Insert then MainFrame.Visible = not MainFrame.Visible end end)