local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/jensonhirst/Orion/main/source')))() function autofarmstart() local tweenService = game:GetService("TweenService") local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Linear) local tweenInfoE = TweenInfo.new(2, Enum.EasingStyle.Linear) local AutofarmInfoS = TweenInfo.new(24, Enum.EasingStyle.Linear) local hrp = game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") local Tween = tweenService:Create(hrp, tweenInfo, {CFrame = CFrame.new(-53.3258858, 61.0841904, -168.990448)}) Tween:Play() Tween.Completed:Wait() local TweenS = tweenService:Create(hrp, AutofarmInfoS, {CFrame = CFrame.new(-60.1640434, 45.5146027, 8749.81738)}) TweenS:Play() TweenS.Completed:Wait() local TweenE = tweenService:Create(hrp, tweenInfoE, {CFrame = CFrame.new(-54.7364044, -352.343506, 9499.69141)}) -- Hauteur ajustée TweenE:Play() wait(2) hrp.Anchored = true spawn(function() local startTime = tick() -- Enregistre le temps de début while game.Players.LocalPlayer.Character do wait() -- Positionne le joueur juste au-dessus du trésor hrp.CFrame = CFrame.new(-54.7364044, -351.343506, 9499.69141) -- 1m au-dessus firetouchinterest(hrp, game:GetService("Workspace").BoatStages.NormalStages.TheEnd.GoldenChest.Trigger, 0) wait(0.1) firetouchinterest(hrp, game:GetService("Workspace").BoatStages.NormalStages.TheEnd.GoldenChest.Trigger, 1) -- Vérifie si bloqué (si ça fait plus de 10 secondes sans obtenir le trésor, on reset) if tick() - startTime > 10 then game.Players.LocalPlayer.Character:BreakJoints() -- Reset le joueur return end end end) end local Window = OrionLib:MakeWindow({Name = "Build a Boat for Treasure", HidePremium = false, SaveConfig = true, ConfigFolder = "OrionBuildBoat"}) local AutoFarmTab = Window:MakeTab({ Name = "Autofarm", Icon = "rbxassetid://4483345998", PremiumOnly = false }) local AutofarmSection = AutoFarmTab:AddSection({ Name = "Autofarm" }) local autofarm = nil game.Workspace.Gravity = 0.5 AutofarmSection:AddToggle({ Name = "Autofarm", Default = false, Callback = function(t) autofarm = t if autofarm then autofarmstart() end end }) game.Players.LocalPlayer.CharacterAdded:Connect(function() game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") if not autofarm then return end autofarmstart() end) OrionLib:Init()