repeat task.wait() until game:IsLoaded() --// some check if not getgenv then return print("Your executor doesn't support the `getgenv` function") end --// getgenv getgenv().autowins = false -- true = work | false = not work getgenv().loopdelay = .3 -- delay for while loop --// Services local ReplicatedStorage = game:GetService("ReplicatedStorage") --// Variables local GameEvent = ReplicatedStorage.Event.RemoteEvent.CToS.Game --// Functions local function autoFarmWins() GameEvent.CStartRace:FireServer() task.wait() GameEvent.CGiveUpRace:FireServer() for i = 1, 16 do GameEvent.CGetRaceWins:FireServer(string.format("Wins_%d", i), 0) end end while autowins do task.wait(loopdelay) autoFarmWins() end