-- Gui to Lua -- Version: 3.2 -- Instances: local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local decals = Instance.new("TextButton") local TextLabel = Instance.new("TextLabel") local Music = Instance.new("TextButton") local _666 = Instance.new("TextButton") local Light = Instance.new("TextButton") local Lag = Instance.new("TextButton") --Properties: ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderColor3 = Color3.fromRGB(255, 255, 255) Frame.BorderSizePixel = 5 Frame.Position = UDim2.new(0.00940665696, 0, 0.247487441, 0) Frame.Size = UDim2.new(0, 389, 0, 527) decals.Name = "decals" decals.Parent = Frame decals.BackgroundColor3 = Color3.fromRGB(0, 0, 0) decals.BorderColor3 = Color3.fromRGB(0, 0, 0) decals.BorderSizePixel = 0 decals.Position = UDim2.new(0, 0, 0.168880463, 0) decals.Size = UDim2.new(0, 200, 0, 50) decals.Font = Enum.Font.SourceSans decals.Text = "Decals" decals.TextColor3 = Color3.fromRGB(255, 255, 255) decals.TextScaled = true decals.TextSize = 14.000 decals.TextWrapped = true TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(0.0179948583, 0, 0, 0) TextLabel.Size = UDim2.new(0, 382, 0, 50) TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "s1gm4kidd gui by s1gm4kidd" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextScaled = true TextLabel.TextSize = 100.000 TextLabel.TextStrokeTransparency = 0.140 TextLabel.TextWrapped = true Music.Name = "Music" Music.Parent = Frame Music.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Music.BorderColor3 = Color3.fromRGB(0, 0, 0) Music.BorderSizePixel = 0 Music.Position = UDim2.new(0, 0, 0.34535104, 0) Music.Size = UDim2.new(0, 200, 0, 50) Music.Font = Enum.Font.SourceSans Music.Text = "Music" Music.TextColor3 = Color3.fromRGB(255, 255, 255) Music.TextScaled = true Music.TextSize = 14.000 Music.TextWrapped = true _666.Name = "666" _666.Parent = Frame _666.BackgroundColor3 = Color3.fromRGB(0, 0, 0) _666.BorderColor3 = Color3.fromRGB(0, 0, 0) _666.BorderSizePixel = 0 _666.Position = UDim2.new(0.512003362, 0, 0.168603882, 0) _666.Size = UDim2.new(0, 189, 0, 50) _666.Font = Enum.Font.SourceSans _666.Text = "666" _666.TextColor3 = Color3.fromRGB(255, 255, 255) _666.TextScaled = true _666.TextSize = 14.000 _666.TextWrapped = true Light.Name = "Light" Light.Parent = Frame Light.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Light.BorderColor3 = Color3.fromRGB(0, 0, 0) Light.BorderSizePixel = 0 Light.Position = UDim2.new(0.0179948583, 0, 0.525616705, 0) Light.Size = UDim2.new(0, 200, 0, 50) Light.Font = Enum.Font.SourceSans Light.Text = "Light" Light.TextColor3 = Color3.fromRGB(255, 255, 255) Light.TextScaled = true Light.TextSize = 14.000 Light.TextWrapped = true Lag.Name = "Lag" Lag.Parent = Frame Lag.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Lag.BorderColor3 = Color3.fromRGB(0, 0, 0) Lag.BorderSizePixel = 0 Lag.Position = UDim2.new(0.483290493, 0, 0.299810261, 0) Lag.Size = UDim2.new(0, 200, 0, 50) Lag.Font = Enum.Font.SourceSans Lag.Text = "Lag" Lag.TextColor3 = Color3.fromRGB(255, 255, 255) Lag.TextScaled = true Lag.TextSize = 14.000 Lag.TextWrapped = true -- Scripts: local function YACB_fake_script() -- decals.LocalScript local script = Instance.new('LocalScript', decals) local button = script.Parent local decalID = "http://www.roblox.com/asset/?id=125527642482749" local faces = { Enum.NormalId.Top, Enum.NormalId.Bottom, Enum.NormalId.Left, Enum.NormalId.Right, Enum.NormalId.Front, Enum.NormalId.Back, } local function c00lkiddifyPart(part) for _, face in ipairs(faces) do local decal = Instance.new("Decal") decal.Texture = decalID decal.Face = face decal.Parent = part end end local function c00lkiddifySky() local Lighting = game:GetService("Lighting") local sky = Lighting:FindFirstChildOfClass("Sky") or Instance.new("Sky") sky.Name = "c00lkiddSky" sky.SkyboxBk = decalID sky.SkyboxDn = decalID sky.SkyboxFt = decalID sky.SkyboxLf = decalID sky.SkyboxRt = decalID sky.SkyboxUp = decalID sky.Parent = Lighting end local function c00lkiddifyMap() for _, obj in ipairs(workspace:GetDescendants()) do if obj:IsA("BasePart") then c00lkiddifyPart(obj) end end end button.MouseButton1Click:Connect(function() c00lkiddifyMap() c00lkiddifySky() end) end coroutine.wrap(YACB_fake_script)() local function RXDEK_fake_script() -- Music.LocalScript local script = Instance.new('LocalScript', Music) local button = script.Parent local soundService = game:GetService("SoundService") local sound = soundService:FindFirstChild("INC0MU_Sound") if not sound then sound = Instance.new("Sound") sound.Name = "INC0MU_Sound" sound.SoundId = "rbxassetid://92136928027436" sound.Looped = true sound.Volume = 1 sound.Parent = soundService end button.MouseButton1Click:Connect(function() if not sound.IsPlaying then sound:Play() else sound:Stop() end end) end coroutine.wrap(RXDEK_fake_script)() local function RVEJHY_fake_script() -- _666.LocalScript local script = Instance.new('LocalScript', _666) local button = script.Parent local function cursePart(part) if part:IsA("BasePart") then part.BrickColor = BrickColor.new("Really red") part.Material = Enum.Material.Neon part.Reflectance = 0 part.Transparency = 0 if not part:FindFirstChildOfClass("Fire") then local fire = Instance.new("Fire") fire.Heat = 25 fire.Size = 10 fire.Color = Color3.new(1, 0, 0) -- Red fire.SecondaryColor = Color3.new(0, 0, 0) -- Black fire.Parent = part end end end local function curseEverything() for _, obj in ipairs(workspace:GetDescendants()) do cursePart(obj) end end local function curseLighting() local lighting = game:GetService("Lighting") lighting.Ambient = Color3.new(0.8, 0, 0) lighting.OutdoorAmbient = Color3.new(0.4, 0, 0) lighting.FogColor = Color3.new(1, 0, 0) lighting.FogEnd = 200 end button.MouseButton1Click:Connect(function() curseEverything() curseLighting() end) end coroutine.wrap(RVEJHY_fake_script)() local function DXXEBDT_fake_script() -- Frame.LocalScript local script = Instance.new('LocalScript', Frame) local button = script.Parent local dragging = false local dragInput, mousePos, framePos button.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true mousePos = input.Position framePos = button.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) button.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then dragInput = input end end) game:GetService("UserInputService").InputChanged:Connect(function(input) if input == dragInput and dragging then local delta = input.Position - mousePos button.Position = UDim2.new( framePos.X.Scale, framePos.X.Offset + delta.X, framePos.Y.Scale, framePos.Y.Offset + delta.Y ) end end) end coroutine.wrap(DXXEBDT_fake_script)() local function NSHQHZU_fake_script() -- Light.LocalScript local script = Instance.new('LocalScript', Light) local button = script.Parent local Lighting = game:GetService("Lighting") local RunService = game:GetService("RunService") local rainbowRunning = false local connection local function startRainbow() local hue = 0 connection = RunService.Heartbeat:Connect(function(dt) hue = (hue + dt * 5) % 1 local color = Color3.fromHSV(hue, 1, 1) Lighting.Ambient = color Lighting.OutdoorAmbient = color Lighting.FogColor = color Lighting.FogEnd = 50 + 50 * math.sin(tick() * 10) end) end local function stopRainbow() if connection then connection:Disconnect() connection = nil Lighting.Ambient = Color3.new(0.5, 0.5, 0.5) Lighting.OutdoorAmbient = Color3.new(0.5, 0.5, 0.5) Lighting.FogColor = Color3.new(0.7, 0.7, 0.7) Lighting.FogEnd = 1000 end end button.MouseButton1Click:Connect(function() if not rainbowRunning then startRainbow() rainbowRunning = true else stopRainbow() rainbowRunning = false end end) end coroutine.wrap(NSHQHZU_fake_script)() local function RDXSG_fake_script() -- Lag.LocalScript local script = Instance.new('LocalScript', Lag) local button = script.Parent local RunService = game:GetService("RunService") local Debris = game:GetService("Debris") local lagging = false local lagConnection local function startLag() lagConnection = RunService.Heartbeat:Connect(function() for i = 1, 50 do local part = Instance.new("Part") part.Size = Vector3.new(10,10,10) part.Anchored = false part.CanCollide = false part.Position = Vector3.new(math.random(-500,500), 50, math.random(-500,500)) part.BrickColor = BrickColor.Random() part.Material = Enum.Material.Neon part.Parent = workspace local bodyVelocity = Instance.new("BodyVelocity", part) bodyVelocity.Velocity = Vector3.new(math.random(-50,50), math.random(-50,50), math.random(-50,50)) bodyVelocity.MaxForce = Vector3.new(1e5,1e5,1e5) Debris:AddItem(part, 20) end end) end local function stopLag() if lagConnection then lagConnection:Disconnect() lagConnection = nil end end button.MouseButton1Click:Connect(function() if not lagging then startLag() lagging = true else stopLag() lagging = false end end) end coroutine.wrap(RDXSG_fake_script)()