local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local ChatEvent = game:GetService("ReplicatedStorage"):WaitForChild("DefaultChatSystemChatEvents"):WaitForChild("SayMessageRequest") local messages = { "Who stole my pizza? πŸ•πŸ˜‚", "I am the invisible superhero! πŸ¦Έβ€β™‚οΈ", "Does anyone else talk to their pets like humans?", "BRB, going to find Bigfoot πŸ¦ΆπŸ‘£", "I swear this game has 99% gravity and 1% chaos!", "Is it just me or is Brookhaven a giant playground?", "Can someone teach me how to fly? πŸ•ŠοΈ", "I just tried to open a door with a spoon... it didn’t work.", "Why walk when you can dance? πŸ’ƒπŸ•Ί", "I’m secretly a potato πŸ₯” shhh!" } while true do local message = messages[math.random(1, #messages)] ChatEvent:FireServer(message, "All") wait(10) end