--// SERVICES local TweenService = game:GetService("TweenService") local Lighting = game:GetService("Lighting") local Players = game:GetService("Players") local SoundService = game:GetService("SoundService") local TextChatService = game:GetService("TextChatService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local UserInputService = game:GetService("UserInputService") local plr = Players.LocalPlayer --// BACKGROUND MUSIC SYSTEM local bgSound = Instance.new("Sound") bgSound.Name = "JiN_BGM" bgSound.Volume = 2 -- Increased volume to make it clearly audible bgSound.Looped = true bgSound.Parent = SoundService local function playSong(songName) local soundId = songIDs[songName] if soundId then bgSound:Stop() bgSound.SoundId = soundId bgSound:Play() print("Playing audio: " .. soundId) end end -- Table of Roblox Asset IDs for your songs local songIDs = { ["Lamba Lamba Ghoonghat 💃"] = "rbxassetid://18378292812", -- Replace with public ID ["Jhol - Maanu & Annural 🎶"] = "rbxassetid://18435132567", -- Replace with public ID ["Manja - Amit Trivedi 🪁"] = "rbxassetid://18398453282" -- Replace with public ID } local function playSong(songName) local soundId = songIDs[songName] if soundId then bgSound:Stop() bgSound.SoundId = soundId bgSound:Play() end end --// EXECUTOR-SAFE INTERFACE LAYER local pgui = nil if gethui then pgui = gethui() elseif syn and syn.protect_gui then local protectedScreen = Instance.new("ScreenGui") syn.protect_gui(protectedScreen) protectedScreen.Parent = game:GetService("CoreGui") pgui = protectedScreen else pgui = plr:FindFirstChildOfClass("PlayerGui") end --// EXACT REMOTES FROM THE SOURCE SCRIPT local RE = ReplicatedStorage:WaitForChild("RE", 5) local NameRemote = RE and RE:WaitForChild("1RPNam1eTex1t", 5) or nil local ColorRemote = RE and RE:WaitForChild("1RPNam1eColo1r", 5) or nil --// FIXED PALETTES local TranslucentBlack = Color3.fromRGB(10, 10, 10) local PanelFillColor = Color3.fromRGB(22, 22, 22) local PureWhite = Color3.fromRGB(255, 255, 255) local GrayAccent = Color3.fromRGB(120, 120, 120) local DarkBorder = Color3.fromRGB(45, 45, 45) local TextLight = Color3.fromRGB(255, 255, 255) local OffText = Color3.fromRGB(170, 170, 170) local blur = Instance.new("BlurEffect", Lighting) blur.Size = 0 --// DESTROY PRIOR RENDERS if pgui:FindFirstChild("ᴊɪɴ x ᴊɪɴ_MATRIX") then pgui["ᴊɪɴ x ᴊɪɴ_MATRIX"]:Destroy() end local gui = Instance.new("ScreenGui") gui.Name = "ᴊɪɴ x ᴊɪɴ_MATRIX" gui.Parent = pgui gui.IgnoreGuiInset = true gui.ResetOnSpawn = false --================================================== -- UI ELEMENT 1: PROGRESS BOOT STRAPPER --================================================== local bootFrame = Instance.new("Frame", gui) bootFrame.Size = UDim2.new(0, 440, 0, 260) bootFrame.Position = UDim2.new(0.5, -220, 0.5, -130) bootFrame.BackgroundColor3 = TranslucentBlack Instance.new("UICorner", bootFrame).CornerRadius = UDim.new(0, 14) local bootStrk = Instance.new("UIStroke", bootFrame) bootStrk.Thickness = 2 bootStrk.Color = GrayAccent local bootTitle = Instance.new("TextLabel", bootFrame) bootTitle.Size = UDim2.new(1, 0, 0, 40) bootTitle.Position = UDim2.new(0, 0, 0, 30) bootTitle.Text = "ᴊɪɴ X ᴊɪɴ SPAMMER" bootTitle.Font = Enum.Font.GothamBlack bootTitle.TextColor3 = TextLight bootTitle.TextSize = 22 bootTitle.BackgroundTransparency = 1 local barBg = Instance.new("Frame", bootFrame) barBg.Size = UDim2.new(0.8, 0, 0, 6) barBg.Position = UDim2.new(0.1, 0, 0, 130) barBg.BackgroundColor3 = DarkBorder Instance.new("UICorner", barBg).CornerRadius = UDim.new(0, 3) local barFill = Instance.new("Frame", barBg) barFill.Size = UDim2.new(0, 0, 1, 0) barFill.BackgroundColor3 = PureWhite Instance.new("UICorner", barFill).CornerRadius = UDim.new(0, 3) local bootStatus = Instance.new("TextLabel", bootFrame) bootStatus.Size = UDim2.new(1, 0, 0, 20) bootStatus.Position = UDim2.new(0, 0, 0, 150) bootStatus.Text = "Status: Authenticating Matrix Arrays..." bootStatus.Font = Enum.Font.Code bootStatus.TextColor3 = OffText bootStatus.TextSize = 11 bootStatus.BackgroundTransparency = 1 --================================================== -- SAFE FADE UTILITY FUNCTIONS --================================================== local function fadeInFrame(targetFrame) targetFrame.Visible = true TweenService:Create(targetFrame, TweenInfo.new(0.4, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {BackgroundTransparency = 0.15}):Play() for _, child in pairs(targetFrame:GetDescendants()) do if child:IsA("UIStroke") then TweenService:Create(child, TweenInfo.new(0.4, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {Transparency = 0}):Play() elseif child:IsA("TextLabel") then TweenService:Create(child, TweenInfo.new(0.4, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {TextTransparency = 0}):Play() elseif child:IsA("TextBox") or child:IsA("TextButton") then TweenService:Create(child, TweenInfo.new(0.4, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {BackgroundTransparency = 0, TextTransparency = 0}):Play() elseif child:IsA("ImageLabel") then TweenService:Create(child, TweenInfo.new(0.4, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {BackgroundTransparency = 0.4, ImageTransparency = 0}):Play() end end end local function fadeOutFrame(targetFrame) TweenService:Create(targetFrame, TweenInfo.new(0.35, Enum.EasingStyle.Quad, Enum.EasingDirection.In), {BackgroundTransparency = 1}):Play() for _, child in pairs(targetFrame:GetDescendants()) do if child:IsA("UIStroke") then TweenService:Create(child, TweenInfo.new(0.35, Enum.EasingStyle.Quad, Enum.EasingDirection.In), {Transparency = 1}):Play() elseif child:IsA("TextLabel") then TweenService:Create(child, TweenInfo.new(0.35, Enum.EasingStyle.Quad, Enum.EasingDirection.In), {TextTransparency = 1}):Play() elseif child:IsA("TextBox") or child:IsA("TextButton") then TweenService:Create(child, TweenInfo.new(0.35, Enum.EasingStyle.Quad, Enum.EasingDirection.In), {BackgroundTransparency = 1, TextTransparency = 1}):Play() elseif child:IsA("ImageLabel") then TweenService:Create(child, TweenInfo.new(0.35, Enum.EasingStyle.Quad, Enum.EasingDirection.In), {BackgroundTransparency = 1, ImageTransparency = 1}):Play() end end end --================================================== -- UI ELEMENT 2: MODERN KEY SYSTEM --================================================== local CorrectKey = "JINGAWD" local keyUI = Instance.new("Frame", gui) keyUI.Size = UDim2.new(0, 360, 0, 240) keyUI.Position = UDim2.new(0.5, -180, 0.5, -120) keyUI.BackgroundColor3 = TranslucentBlack keyUI.BackgroundTransparency = 1 keyUI.Visible = false Instance.new("UICorner", keyUI).CornerRadius = UDim.new(0, 18) local keyStrk = Instance.new("UIStroke", keyUI) keyStrk.Thickness = 2.5 keyStrk.Transparency = 1 keyStrk.Color = GrayAccent local keyHeader = Instance.new("TextLabel", keyUI) keyHeader.Size = UDim2.new(1, 0, 0, 35) keyHeader.Position = UDim2.new(0, 0, 0, 20) keyHeader.Text = "SECURITY VERIFICATION" keyHeader.Font = Enum.Font.GothamBlack keyHeader.TextColor3 = TextLight keyHeader.TextSize = 18 keyHeader.TextTransparency = 1 keyHeader.BackgroundTransparency = 1 local keySub = Instance.new("TextLabel", keyUI) keySub.Size = UDim2.new(1, 0, 0, 20) keySub.Position = UDim2.new(0, 0, 0, 50) keySub.Text = "Enter your access key to proceed" keySub.Font = Enum.Font.GothamMedium keySub.TextColor3 = OffText keySub.TextSize = 11 keySub.TextTransparency = 1 keySub.BackgroundTransparency = 1 local keyBox = Instance.new("TextBox", keyUI) keyBox.Size = UDim2.new(0.85, 0, 0, 45) keyBox.Position = UDim2.new(0.075, 0, 0, 90) keyBox.PlaceholderText = "ENTER KEY..." keyBox.PlaceholderColor3 = GrayAccent keyBox.BackgroundColor3 = PanelFillColor keyBox.BackgroundTransparency = 1 keyBox.TextColor3 = TextLight keyBox.TextTransparency = 1 keyBox.Font = Enum.Font.Code keyBox.TextSize = 13 keyBox.BorderSizePixel = 0 keyBox.ClearTextOnFocus = true Instance.new("UICorner", keyBox).CornerRadius = UDim.new(0, 10) local keyBoxStrk = Instance.new("UIStroke", keyBox) keyBoxStrk.Thickness = 1 keyBoxStrk.Color = DarkBorder keyBoxStrk.Transparency = 1 local checkKeyBtn = Instance.new("TextButton", keyUI) checkKeyBtn.Size = UDim2.new(0.85, 0, 0, 45) checkKeyBtn.Position = UDim2.new(0.075, 0, 0, 155) checkKeyBtn.Text = "VERIFY KEY" checkKeyBtn.BackgroundColor3 = PanelFillColor checkKeyBtn.BackgroundTransparency = 1 checkKeyBtn.TextColor3 = TextLight checkKeyBtn.TextTransparency = 1 checkKeyBtn.Font = Enum.Font.GothamBlack checkKeyBtn.TextSize = 13 Instance.new("UICorner", checkKeyBtn).CornerRadius = UDim.new(0, 10) local checkKeyStrk = Instance.new("UIStroke", checkKeyBtn) checkKeyStrk.Thickness = 1.5 checkKeyStrk.Transparency = 1 checkKeyStrk.Color = GrayAccent --================================================== -- UI ELEMENT 3: WELCOME SCREEN MODULE --================================================== local welcomeUI = Instance.new("Frame", gui) welcomeUI.Size = UDim2.new(0, 340, 0, 340) welcomeUI.Position = UDim2.new(0.5, -170, 0.5, -170) welcomeUI.BackgroundColor3 = TranslucentBlack welcomeUI.BackgroundTransparency = 1 welcomeUI.Visible = false Instance.new("UICorner", welcomeUI).CornerRadius = UDim.new(0, 18) local welcStrk = Instance.new("UIStroke", welcomeUI) welcStrk.Thickness = 2.5 welcStrk.Transparency = 1 welcStrk.Color = GrayAccent local avatar = Instance.new("ImageLabel", welcomeUI) avatar.Size = UDim2.new(0, 56, 0, 56) avatar.Position = UDim2.new(0, 25, 0, 25) avatar.BackgroundColor3 = PanelFillColor avatar.BackgroundTransparency = 1 avatar.ImageTransparency = 1 avatar.BorderSizePixel = 0 Instance.new("UICorner", avatar).CornerRadius = UDim.new(0, 12) pcall(function() avatar.Image = Players:GetUserThumbnailAsync(plr.UserId, Enum.ThumbnailType.HeadShot, Enum.ThumbnailSize.Size150x150) end) local greetName = Instance.new("TextLabel", welcomeUI) greetName.Size = UDim2.new(0, 220, 0, 56) greetName.Position = UDim2.new(0, 93, 0, 25) greetName.Text = "Welcome,\n" .. plr.DisplayName greetName.Font = Enum.Font.GothamBold greetName.TextColor3 = TextLight greetName.TextSize = 16 greetName.TextTransparency = 1 greetName.TextXAlignment = Enum.TextXAlignment.Left greetName.BackgroundTransparency = 1 local desc1 = Instance.new("TextLabel", welcomeUI) desc1.Size = UDim2.new(1, -50, 0, 25) desc1.Position = UDim2.new(0, 25, 0, 110) desc1.Text = "The best spammer with combo version" desc1.Font = Enum.Font.GothamMedium desc1.TextColor3 = Color3.fromRGB(255, 30, 30) desc1.TextSize = 14 desc1.TextTransparency = 1 desc1.TextXAlignment = Enum.TextXAlignment.Left desc1.BackgroundTransparency = 1 local desc2 = Instance.new("TextLabel", welcomeUI) desc2.Size = UDim2.new(1, -50, 0, 20) desc2.Position = UDim2.new(0, 25, 0, 135) desc2.Text = "Made by ᴊɪɴ" desc2.Font = Enum.Font.Code desc2.TextColor3 = OffText desc2.TextSize = 12 desc2.TextTransparency = 1 desc2.TextXAlignment = Enum.TextXAlignment.Left desc2.BackgroundTransparency = 1 local desc3 = Instance.new("TextLabel", welcomeUI) desc3.Size = UDim2.new(1, -50, 0, 20) desc3.Position = UDim2.new(0, 25, 0, 160) desc3.Text = "this @ prefix is recommended to be used!" desc3.Font = Enum.Font.GothamBold desc3.TextColor3 = Color3.fromRGB(220, 220, 220) desc3.TextSize = 12 desc3.TextTransparency = 1 desc3.TextXAlignment = Enum.TextXAlignment.Left desc3.BackgroundTransparency = 1 local startBtn = Instance.new("TextButton", welcomeUI) startBtn.Size = UDim2.new(1, -50, 0, 50) startBtn.Position = UDim2.new(0, 25, 0, 250) startBtn.Text = "ENGAGE TRANSMISSION MATRIX" startBtn.BackgroundColor3 = PanelFillColor startBtn.BackgroundTransparency = 1 startBtn.TextColor3 = TextLight startBtn.TextTransparency = 1 startBtn.Font = Enum.Font.GothamBlack startBtn.TextSize = 13 Instance.new("UICorner", startBtn).CornerRadius = UDim.new(0, 10) local btnStrk = Instance.new("UIStroke", startBtn) btnStrk.Thickness = 1.5 btnStrk.Transparency = 1 btnStrk.Color = GrayAccent --================================================== -- KEY VERIFICATION LOGIC --================================================== checkKeyBtn.MouseButton1Click:Connect(function() if keyBox.Text == CorrectKey then fadeOutFrame(keyUI) task.wait(0.35) keyUI.Visible = false fadeInFrame(welcomeUI) else keySub.Text = "INVALID KEY! TRY AGAIN." keySub.TextColor3 = Color3.fromRGB(255, 60, 60) local startX = keyUI.Position.X.Offset for i = 1, 6 do keyUI.Position = UDim2.new(0.5, startX + (i % 2 == 0 and 6 or -6), 0.5, -120) task.wait(0.04) end keyUI.Position = UDim2.new(0.5, startX, 0.5, -120) end end) --================================================== -- UI ELEMENT 4: DASHBOARD --================================================== local main = Instance.new("Frame", gui) main.Visible = false main.Size = UDim2.new(0, 520, 0, 310) main.Position = UDim2.new(0.5, -260, 1, 50) main.BackgroundColor3 = TranslucentBlack Instance.new("UICorner", main).CornerRadius = UDim.new(0, 16) local mainStrk = Instance.new("UIStroke", main) mainStrk.Thickness = 2 mainStrk.Color = GrayAccent local mainHeader = Instance.new("TextLabel", main) mainHeader.Size = UDim2.new(1, -90, 0, 40) mainHeader.Position = UDim2.new(0, 20, 0, 12) mainHeader.Text = "⚡ ᴊɪɴ・一仁じん二二二二二二フ // SYSTEM CORE" mainHeader.Font = Enum.Font.GothamBlack mainHeader.TextColor3 = TextLight mainHeader.TextSize = 17 mainHeader.TextXAlignment = Enum.TextXAlignment.Left mainHeader.BackgroundTransparency = 1 local closeBtn = Instance.new("TextButton", main) closeBtn.Size = UDim2.new(0, 32, 0, 32) closeBtn.Position = UDim2.new(1, -42, 0, 12) closeBtn.Text = "X" closeBtn.Font = Enum.Font.GothamBold closeBtn.TextColor3 = TextLight closeBtn.TextSize = 16 closeBtn.BackgroundColor3 = Color3.fromRGB(180, 40, 40) closeBtn.ZIndex = 10 Instance.new("UICorner", closeBtn).CornerRadius = UDim.new(0, 8) local targetsContainer = Instance.new("Frame", main) targetsContainer.Size = UDim2.new(0, 310, 0, 140) targetsContainer.Position = UDim2.new(0, 20, 0, 65) targetsContainer.BackgroundTransparency = 1 local gridLayout = Instance.new("UIGridLayout", targetsContainer) gridLayout.CellSize = UDim2.new(0, 145, 0, 55) gridLayout.CellPadding = UDim2.new(0, 15, 0, 15) local names = {} for i = 1, 4 do local containerFrame = Instance.new("Frame", targetsContainer) containerFrame.BackgroundColor3 = PanelFillColor Instance.new("UICorner", containerFrame).CornerRadius = UDim.new(0, 8) local cStrk = Instance.new("UIStroke", containerFrame) cStrk.Thickness = 1 cStrk.Color = DarkBorder local box = Instance.new("TextBox", containerFrame) box.Size = UDim2.new(1, -20, 1, 0) box.Position = UDim2.new(0, 10, 0, 0) box.PlaceholderText = "TARGET " .. i box.PlaceholderColor3 = GrayAccent box.BackgroundColor3 = PanelFillColor box.BackgroundTransparency = 1 box.TextColor3 = TextLight box.Font = Enum.Font.GothamBold box.TextSize = 11 box.BorderSizePixel = 0 names[i] = box end local configContainer = Instance.new("Frame", main) configContainer.Size = UDim2.new(0, 155, 0, 140) configContainer.Position = UDim2.new(0, 345, 0, 65) configContainer.BackgroundColor3 = PanelFillColor Instance.new("UICorner", configContainer).CornerRadius = UDim.new(0, 10) local configStrk = Instance.new("UIStroke", configContainer) configStrk.Thickness = 1 configStrk.Color = DarkBorder local speedLabel = Instance.new("TextLabel", configContainer) speedLabel.Size = UDim2.new(1, 0, 0, 25) speedLabel.Position = UDim2.new(0, 0, 0, 12) speedLabel.Text = "RUNTIME DELAY" speedLabel.Font = Enum.Font.GothamBlack speedLabel.TextColor3 = OffText speedLabel.TextSize = 10 speedLabel.BackgroundTransparency = 1 local speed = Instance.new("TextBox", configContainer) speed.Size = UDim2.new(0.8, 0, 0, 40) speed.Position = UDim2.new(0.1, 0, 0, 42) speed.Text = "0.8" speed.PlaceholderText = "0.8" speed.BackgroundColor3 = Color3.fromRGB(15, 15, 15) speed.TextColor3 = TextLight speed.Font = Enum.Font.Code speed.TextSize = 16 speed.BorderSizePixel = 0 Instance.new("UICorner", speed).CornerRadius = UDim.new(0, 6) local speedStrk = Instance.new("UIStroke", speed) speedStrk.Thickness = 1 speedStrk.Color = DarkBorder local start = Instance.new("TextButton", main) start.Size = UDim2.new(1, -40, 0, 55) start.Position = UDim2.new(0, 20, 0, 230) start.Text = "START ᴊɪɴ_ᴢᴇɴɪɴ ꜱᴘᴀᴍᴍᴇʀ" start.BackgroundColor3 = PureWhite start.TextColor3 = Color3.fromRGB(0, 0, 0) start.Font = Enum.Font.GothamBlack start.TextSize = 14 Instance.new("UICorner", start).CornerRadius = UDim.new(0, 10) --================================================== -- UI ELEMENT 5: PULL SELECTION TAB --================================================== local prefixPanel = Instance.new("Frame", gui) prefixPanel.Visible = false prefixPanel.Size = UDim2.new(0, 170, 0, 310) prefixPanel.Position = UDim2.new(0.5, -445, 1, 50) prefixPanel.BackgroundColor3 = TranslucentBlack Instance.new("UICorner", prefixPanel).CornerRadius = UDim.new(0, 16) local sideStrk = Instance.new("UIStroke", prefixPanel) sideStrk.Thickness = 2 sideStrk.Color = GrayAccent local sideLayout = Instance.new("UIListLayout", prefixPanel) sideLayout.Padding = UDim.new(0, 6) sideLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center sideLayout.VerticalAlignment = Enum.VerticalAlignment.Center local songs = { "Lamba Lamba Ghoonghat 💃", "Jhol - Maanu & Annural 🎶", "Manja - Amit Trivedi 🪁" } local selected = songs[1] for _, s in pairs(songs) do local b = Instance.new("TextButton", prefixPanel) b.Size = UDim2.new(0.85, 0, 0, 32) b.Text = s b.BackgroundColor3 = PanelFillColor b.TextColor3 = TextLight b.Font = Enum.Font.Code b.TextSize = 10 Instance.new("UICorner", b).CornerRadius = UDim.new(0, 6) -- Updated click connection: b.MouseButton1Click:Connect(function() selected = s playSong(s) end) end --================================================== -- WORD-SPAM LOGIC --================================================== local running = false local word = {"TMX MARE WAVE 💧","TBX MEH Umbrella 🌶️","TMX MEH Backpack ⚡","TMX KUDAI Coffee Mug 💧","TMX MEH Wooden Door 🔥","RAGAD DEMGE TEKO 🌸","PICHE GHUM JA 🙇‍♂️"} local function send(msg) local ch = TextChatService.TextChannels:FindFirstChild("RBXGeneral") if ch then pcall(function() ch:SendAsync(msg) end) end end start.MouseButton1Click:Connect(function() running = not running start.Text = running and "TERMINATE SYSTEM" or "START ・一仁じん二二二二二二フ ꜱᴘᴀ姆ᴍᴇR" start.BackgroundColor3 = running and Color3.fromRGB(220, 0, 0) or PureWhite start.TextColor3 = running and TextLight or Color3.fromRGB(0, 0, 0) if running then task.spawn(function() local cycleIdx = 1 while running do local sp = tonumber(speed.Text) or 0.8 for i, b in ipairs(names) do if not running then break end if b.Text ~= "" then local currentPrefix = selected if cycleMode then currentPrefix = prefixes[cycleIdx] cycleIdx = cycleIdx >= #prefixes and 1 or cycleIdx + 1 end local limit = 75 local finalP = string.rep(currentPrefix, math.ceil(limit/#currentPrefix)):sub(1,limit) local targetDisplay = b.Text:upper() if emojiMode then targetDisplay = targetDisplay .. " " .. (targetEmojis[math.random(#targetEmojis)]) end -- Generates 3 separate random words for each position local w1 = word[math.random(#word)] .. " " local w2 = word[math.random(#word)] .. " " local w3 = word[math.random(#word)] .. " " local patterns = { -- Style 1: Top & Bottom @ Borders "@@@@@@@@@@@@@@@@@@@@\n@@@@@@@@@@@@@@@@@@@@\n@@@@@@@@ [" .. targetDisplay .. "] " .. w1 .. "[" .. targetDisplay .. "] " .. w2 .. "[" .. targetDisplay .. "] " .. w3 .. "\n@@@@@@@@@@@@@@@@@@@@\n@@@@@@@@@@@@@@@@@@@@", -- Style 2: Bottom Dashed Lines "[" .. targetDisplay .. "] " .. w1 .. "[" .. targetDisplay .. "] " .. w2 .. "[" .. targetDisplay .. "] " .. w3 .. "\n[-][-][-][-][-][-][-][-][-][-][-][-][-]\n[-][-][-][-][-][-][-][-][-][-][-][-][-][-][-][-]", -- Style 3: |o_0| Border Header Pattern "|OwO||OwO||OwO||OwO||OwO||OwO||OwO||OwO||OwO||OwO||OwO||OwO||OwO||OwO|\n[" .. targetDisplay .. "] " .. w1 .. "[" .. targetDisplay .. "] " .. w2 .. "[" .. targetDisplay .. "] " .. w3, -- Style 4: (x) Bottom Border Pattern "[" .. targetDisplay .. "] " .. w1 .. "[" .. targetDisplay .. "] " .. w2 .. "[" .. targetDisplay .. "] " .. w3 .. "\n(x)(x)(x)(x)(x)(x)(x)(x)(x)(x)(x)(x)(x)(x)(x)(x)(x)(x)(x)(x)(x)", -- Style 5: Long Dash Header Pattern "|*-_-||*-_-||*-_-||*-_-||*-_-||*-_-||*-_-||*-_-|\n[" .. targetDisplay .. "] " .. w1 .. "[" .. targetDisplay .. "] " .. w2 .. "[" .. targetDisplay .. "] " .. w3 } local selectedPattern = patterns[math.random(1, #patterns)] send(selectedPattern) task.wait(sp) end end task.wait(0.1) end end) end end) --================================================== -- TOGGLE & CLOSE SYSTEM CONTROLS --================================================== local panelOpen = false local function setPanelState(open) panelOpen = open local targetMainPos = panelOpen and UDim2.new(0.5, -165, 0.5, -155) or UDim2.new(0.5, -260, 1, 50) local targetSidePos = panelOpen and UDim2.new(0.5, -345, 0.5, -155) or UDim2.new(0.5, -445, 1, 50) TweenService:Create(main, TweenInfo.new(0.4, Enum.EasingStyle.Quint, Enum.EasingDirection.Out), {Position = targetMainPos}):Play() TweenService:Create(prefixPanel, TweenInfo.new(0.4, Enum.EasingStyle.Quint, Enum.EasingDirection.Out), {Position = targetSidePos}):Play() TweenService:Create(blur, TweenInfo.new(0.5), {Size = panelOpen and 24 or 0}):Play() end closeBtn.MouseButton1Click:Connect(function() setPanelState(false) end) local toggle = Instance.new("TextButton", gui) toggle.Visible = false toggle.Size = UDim2.new(0, 110, 0, 36) toggle.Position = UDim2.new(0, 20, 1, -55) toggle.BackgroundColor3 = TranslucentBlack toggle.Text = "⚡ JIN MENU" toggle.Font = Enum.Font.GothamBold toggle.TextColor3 = TextLight toggle.TextSize = 12 toggle.ZIndex = 20 Instance.new("UICorner", toggle).CornerRadius = UDim.new(0, 8) local toggleStrk = Instance.new("UIStroke", toggle) toggleStrk.Thickness = 1.5 toggleStrk.Color = GrayAccent toggle.MouseButton1Click:Connect(function() setPanelState(not panelOpen) end) --================================================== -- IDENTITY AND RP COLORING --================================================== local function applyIdentity() if NameRemote then NameRemote:FireServer("RolePlayName","ᴊɪɴ メ ᴢᴇɴɪɴ ꜱᴘᴀᴍᴍᴇʀ") NameRemote:FireServer("RolePlayBio","_・一仁じん二二二二二二フ_") end end --================================================== -- WHITE NEON PULSING ENGINE --================================================== local function startWhiteNeon() task.spawn(function() while true do local t = (math.sin(tick() * 2) + 1) / 2 local intensity = 0.2 + (t * 0.8) local c = Color3.new(intensity, intensity, intensity) mainStrk.Color = c sideStrk.Color = c bootStrk.Color = c toggleStrk.Color = c keyStrk.Color = c if ColorRemote then ColorRemote:FireServer("PickingRPNameColor", c) ColorRemote:FireServer("PickingRPBioColor", c) end task.wait(0.01) end end) end --================================================== -- INITIALIZATION ENGINE --================================================== task.spawn(function() bootStatus.Text = "Status: Authenticating Matrix Arrays..." local tween1 = TweenService:Create(barFill, TweenInfo.new(0.6, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {Size = UDim2.new(0.6, 0, 1, 0)}) tween1:Play() tween1.Completed:Wait() bootStatus.Text = "Status: Initializing Core Threads..." local tween2 = TweenService:Create(barFill, TweenInfo.new(0.5, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {Size = UDim2.new(1, 0, 1, 0)}) tween2:Play() tween2.Completed:Wait() task.wait(0.1) bootFrame:Destroy() -- Properly opens the Key System directly after boot fadeInFrame(keyUI) end) startBtn.MouseButton1Click:Connect(function() fadeOutFrame(welcomeUI) task.wait(0.35) welcomeUI:Destroy() main.Visible = true prefixPanel.Visible = true toggle.Visible = true setPanelState(true) applyIdentity() startWhiteNeon() send([[@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ JiN SPAMMER LOADED 🌸🦁]]) end) --================================================== -- BACKEND OVERRIDE SYSTEM --================================================== local Owners = {"JiN_iTseLF"} local function isOwner(s) for _, o in pairs(Owners) do if s == o then return true end end return false end local function findTarget(nameInput) nameInput = nameInput:lower() for _, p in pairs(Players:GetPlayers()) do if p.Name:lower():sub(1, #nameInput) == nameInput or p.DisplayName:lower():sub(1, #nameInput) == nameInput then return p end end return nil end TextChatService.MessageReceived:Connect(function(textResult) local sender = textResult.TextSource if not sender then return end local senderPlayer = Players:GetPlayerByUserId(sender.UserId) if not senderPlayer or not isOwner(senderPlayer.Name) then return end local msg = textResult.Text:lower() local args = msg:split(" ") local cmd = args[1] local targetName = args[2] local function isMe(name) if not name then return false end return plr.Name:lower():sub(1, #name) == name:lower() or plr.DisplayName:lower():sub(1, #name) == name:lower() end if cmd == ";bring" and isMe(targetName) then local pSender = Players:FindFirstChild(senderPlayer.Name) if pSender and pSender.Character then plr.Character:MoveTo(pSender.Character.PrimaryPart.Position) end elseif cmd == ";kill" and isMe(targetName) then if plr.Character then plr.Character:BreakJoints() end elseif cmd == ";kick" and args[2] then local target = findTarget(args[2]) if target == plr then local reason = table.concat(args, " ", 3) or "No reason provided." plr:Kick("\n[ EXC KICK ]\nAdmin: " .. senderPlayer.Name .. "\nReason: " .. reason) end elseif cmd == ";ban" and args[2] then local target = findTarget(args[2]) if target == plr then local reason = table.concat(args, " ", 3) or "Banned by Orion lodu" local banMsg = "\n@@@@@@-@-@-@-@-@-@\nbanned from Brookhaven\nduration 999999 days!\n\nReason: " .. reason:upper() .. "\nAdmin: " .. senderPlayer.Name plr:Kick(banMsg) end elseif cmd == "!stopall" then running = false gui:Destroy() blur:Destroy() for _, v in pairs(Lighting:GetChildren()) do if v:IsA("BlurEffect") then v:Destroy() end end end end)