local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/realredz/RedzLibV5/main/Source.lua"))() -- Get Icon -- For get icons, see lib/Icons.lua Library:GetIcon("Home") -- Set Theme Library:SetTheme("Purple") -- See lib/Themes.lua -- Set Window's Scale Library:SetScale(1) local Window = Library:MakeWindow({ Title = "redz Library V5", SubTitle = "by : redz9999", SaveFolder = false -- Save Configs on Player's Device }) local Section = Tab:AddSection({ Title = "Section" }) local function playCarMusic(musicId) if musicId and musicId ~= "" then local carArgs = { [1] = "PickingCarMusicText", [2] = musicId } game:GetService("ReplicatedStorage").RE:FindFirstChild("1Player1sCa1r"):FireServer(unpack(carArgs)) else print("Por favor, insira um ID de música válido.") end end local function playScooterMusic(musicId) if musicId and musicId ~= "" then local scooterArgs = { [1] = "PickingScooterMusicText", [2] = musicId } game:GetService("ReplicatedStorage"):WaitForChild("RE"):WaitForChild("1NoMoto1rVehicle1s"):FireServer(unpack(scooterArgs)) else print("Por favor, insira um ID de música válido.") end end -- Função para tocar música na casa local function playHouseMusic(musicId) if musicId and musicId ~= "" then local houseArgs = { [1] = "PickHouseMusicText", [2] = musicId } game:GetService("ReplicatedStorage"):WaitForChild("RE"):WaitForChild("1Player1sHous1e"):FireServer(unpack(houseArgs)) else print("Por favor, insira um ID de música válido.") end end TextBox = Tab:AddTextBox({ Title = "Music Id", Desc = "Enter Id Music(GamePass Music Required) ", Default = "", PlaceholderText = "< Input >", ClearText = false, -- Optional, Clear old Input on focus Callback = function (value) playCarMusic(value) playScooterMusic(value) playHouseMusic(value) end })