function giveBigHead() local args = { { 0, 0, 0, 0, 0, 115379341593655 } } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("ChangeCharacterBody"):InvokeServer(unpack(args)) end function invisiblePlayer() local args = { { 48474356, 1, 0, 0, 0, 0 } } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("ChangeCharacterBody"):InvokeServer(unpack(args)) local args = { 133705959508637 } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Wear"):InvokeServer(unpack(args)) end function giantPlayer() local args = { { 81881085814072, 79115019295211, 106740492797177, 81153927159685, 88668275797583, 115379341593655 } } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("ChangeCharacterBody"):InvokeServer(unpack(args)) end function giveBanhammer() local canUse = true local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local tool = Instance.new("Tool") tool.Name = "Ban Hammer" tool.RequiresHandle = true tool.CanBeDropped = false local handle = Instance.new("Part") handle.Name = "Handle" handle.Size = Vector3.new(1, 4, 1) handle.Color = Color3.fromRGB(255, 215, 0) handle.Material = Enum.Material.Metal handle.Transparency = 1 handle.Parent = tool local swingSound = Instance.new("Sound") swingSound.Name = "SwingSound" swingSound.SoundId = "rbxassetid://118191648569016" swingSound.Volume = 1 swingSound.Parent = workspace tool.Parent = player:WaitForChild("Backpack") local slashAnimation = Instance.new("Animation") slashAnimation.Name = "SlashAnim" slashAnimation.AnimationId = "rbxassetid://522635514" local slashTrack local remotesFolder = ReplicatedStorage:WaitForChild("Remotes", 5) or Instance.new("Folder", ReplicatedStorage) remotesFolder.Name = "Remotes" tool.Equipped:Connect(function() local humanoid = character:FindFirstChildOfClass("Humanoid") if humanoid then slashTrack = humanoid:LoadAnimation(slashAnimation) end local args = { 17615158624 } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Wear"):InvokeServer(unpack(args)) end) tool.Activated:Connect(function() if not canUse then return end canUse = false if slashTrack then slashTrack:Play() end if swingSound then swingSound:Play() end local args = { workspace, 118191648569016, 1 } game:GetService("ReplicatedStorage"):WaitForChild("RE"):WaitForChild("1Gu1nSound1s"):FireServer(unpack(args)) task.wait(1) canUse = true end) tool.Unequipped:Connect(function() local args = { 17615158624 } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Wear"):InvokeServer(unpack(args)) end) end -- so yk yes the ban hammer is FE as well as the sound, no functionality just plays a sound lmao --[[ Functions: giveBigHead: makes your character’s head huge invisiblePlayer: makes your character invisible giantPlayer: turns your character giant giveBanhammer: gives you a Ban Hammer tool that plays a swing sound when used ]]